Доэдре Подлая
Демон
Область: Сточная яма Доэдре
Монстры дают повышенный на 250% опыт
6000% увеличение редкости выпадающих предметов
80% снижение скорости перезарядки энергетического щита
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
6000% увеличение редкости выпадающих предметов
80% снижение скорости перезарядки энергетического щита
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Doedre the Vile
Spectre | N |
---|---|
Area | Сточная яма Доэдре |
Tags | Чародейский, cleaving_weapon, demon, doedre_monster_story, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, unholy_trio_monster_story |
Здоровье
1500%
Energy Shield From Life
100%
Ailment Threshold
1500%
Сопротивление
40 40 40 25
Damage
200%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Опыт
200%
Model Size
115%
Type
DoedreSewers
Metadata
DoedreSewers
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
56
Здоровье
42,870
Броня
10,955
Уклонение
3,063
Энергетический щит
2,858
Damage
403
Урон от чар
403
Точность
179
Attack Time
1.755
Опыт
14,268
Ailment Threshold
42,870
Chill
136
Shock
136
Brittle
767
Scorch
136
Sap
375
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 323–484
Шанс критического удара: 5%
Attack Time: 1.755 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoedreWarp
Spell, Damage, Area, AreaSpell
Шанс критического удара: 5%
Время применения: 2.5 сек.
Перезарядка: 8 сек.
Наносит от 573.7 до 860.6 физического урона
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
DoedreEmptyCauldron
Spell
Время применения: 6.33 сек.
Перезарядка: 5 сек.
WandStrike
Spell, Damage, Area, AreaSpell
Шанс критического удара: 5%
Время применения: 1.17 сек.
Наносит от 377.3 до 565.9 физического урона
Снаряды пронзают все цели
Выпускает дополнительных снарядов: 2
Также выпускает снаряды из 20 точек по обе стороны от вас
active skill area of effect radius +% final [-40]
additional projectiles fire parallel y dist [-100]
base is projectile [1]
is area damage [1]
volley additional projectiles fire parallel x dist [100]
Снаряды пронзают все цели
Выпускает дополнительных снарядов: 2
Также выпускает снаряды из 20 точек по обе стороны от вас
active skill area of effect radius +% final [-40]
additional projectiles fire parallel y dist [-100]
base is projectile [1]
is area damage [1]
volley additional projectiles fire parallel x dist [100]
DoedreBubbleBurst
Spell, Damage, Area, Triggerable, Triggered, AreaSpell
Шанс критического удара: 5%
Время применения: 2 сек.
Перезарядка: 8 сек.
Наносит от 289.1 до 433.6 физического урона
Кинетический взрыв вызывает дополнительных взрывов: 5
Снаряды пронзают все цели
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Кинетический взрыв вызывает дополнительных взрывов: 5
Снаряды пронзают все цели
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
DoedreEmptyCauldronEmerge
Spell
Время применения: 6.33 сек.
Перезарядка: 5 сек.
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable {} Positioned { force_placement = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true } Transitionable { create_untransitioned = " PlayAnimation( entrance ); PauseAnimation(); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Doedre/DoedreSewers"] = { name = "Doedre the Vile", life = 15, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, skillList = { "Melee", "WandStrike", "DoedreBubbleBurst", "DoedreWarp", "DoedreEmptyCauldronEmerge", "DoedreEmptyCauldron", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WandStrike"] = { name = "WandStrike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "volley_additional_projectiles_fire_parallel_x_dist", "additional_projectiles_fire_parallel_y_dist", "support_parallel_projectile_number_of_points_per_side", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 100, -100, 20, -40, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreBubbleBurst"] = { name = "DoedreBubbleBurst", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "cluster_burst_spawn_amount", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, -40, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreWarp"] = { name = "DoedreWarp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreEmptyCauldronEmerge"] = { name = "DoedreEmptyCauldronEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreEmptyCauldron"] = { name = "DoedreEmptyCauldron", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 250% опыт
6000% увеличение редкости выпадающих предметов
Id | MonsterQuestBossAct8 |
---|---|
Family | MonsterActBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
80% снижение скорости перезарядки энергетического щита
Id | MonsterEnergyShieldRegenRate-80 |
---|---|
Family | EnergyShieldRegeneration |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Радиус: 120
heal aura owner % max life on death [0]
Доэдре Подлая
Демон
Монстры дают повышенный на 250% опыт
6000% увеличение редкости выпадающих предметов
80% снижение скорости перезарядки энергетического щита
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
6000% увеличение редкости выпадающих предметов
80% снижение скорости перезарядки энергетического щита
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Doedre the Vile
Spectre | N |
---|---|
Tags | Чародейский, cleaving_weapon, demon, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Здоровье
1500%
Energy Shield From Life
100%
Ailment Threshold
1500%
Сопротивление
40 40 40 25
Damage
200%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Опыт
200%
Model Size
115%
Type
DoedreSewers
Metadata
DoedreSewersStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
96,500
Броня
28,790
Уклонение
4,739
Энергетический щит
6,127
Damage
747
Урон от чар
747
Точность
290
Attack Time
1.755
Опыт
20,510
Ailment Threshold
96,500
Chill
305
Shock
305
Brittle
1,726
Scorch
305
Sap
843
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 598–897
Шанс критического удара: 5%
Attack Time: 1.755 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoedreWarp
Spell, Damage, Area, AreaSpell
Шанс критического удара: 5%
Время применения: 2.5 сек.
Перезарядка: 8 сек.
Наносит от 918.6 до 1378 физического урона
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
WandStrike
Spell, Damage, Area, AreaSpell
Шанс критического удара: 5%
Время применения: 1.17 сек.
Наносит от 570.1 до 855.1 физического урона
Снаряды пронзают все цели
Выпускает дополнительных снарядов: 2
Также выпускает снаряды из 20 точек по обе стороны от вас
active skill area of effect radius +% final [-40]
additional projectiles fire parallel y dist [-100]
base is projectile [1]
is area damage [1]
volley additional projectiles fire parallel x dist [100]
Снаряды пронзают все цели
Выпускает дополнительных снарядов: 2
Также выпускает снаряды из 20 точек по обе стороны от вас
active skill area of effect radius +% final [-40]
additional projectiles fire parallel y dist [-100]
base is projectile [1]
is area damage [1]
volley additional projectiles fire parallel x dist [100]
DoedreBubbleBurst
Spell, Damage, Area, Triggerable, Triggered, AreaSpell
Шанс критического удара: 5%
Время применения: 2 сек.
Перезарядка: 8 сек.
Наносит от 412.1 до 618.2 физического урона
Кинетический взрыв вызывает дополнительных взрывов: 5
Снаряды пронзают все цели
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Кинетический взрыв вызывает дополнительных взрывов: 5
Снаряды пронзают все цели
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Doedre/DoedreSewersStandalone_"] = { name = "Doedre the Vile", life = 15, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, skillList = { "Melee", "WandStrike", "DoedreBubbleBurst", "DoedreWarp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WandStrike"] = { name = "WandStrike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "volley_additional_projectiles_fire_parallel_x_dist", "additional_projectiles_fire_parallel_y_dist", "support_parallel_projectile_number_of_points_per_side", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 100, -100, 20, -40, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreBubbleBurst"] = { name = "DoedreBubbleBurst", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "cluster_burst_spawn_amount", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, -40, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreWarp"] = { name = "DoedreWarp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, }, }
Монстры дают повышенный на 250% опыт
6000% увеличение редкости выпадающих предметов
Id | MonsterQuestBossAct8 |
---|---|
Family | MonsterActBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
80% снижение скорости перезарядки энергетического щита
Id | MonsterEnergyShieldRegenRate-80 |
---|---|
Family | EnergyShieldRegeneration |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |