끔찍한 도이드리
악마
지역: 도이드리의 정화조
몬스터가 주는 경험치 250% 증가
떨어지는 아이템 희귀도 6000% 증가
에너지 보호막 재충전 속도 80% 감소
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
떨어지는 아이템 희귀도 6000% 증가
에너지 보호막 재충전 속도 80% 감소
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Doedre the Vile
Spectre | N |
---|---|
Area | 도이드리의 정화조 |
Tags | 시전, cleaving_weapon, demon, doedre_monster_story, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, unholy_trio_monster_story |
생명력
1500%
Energy Shield From Life
100%
Ailment Threshold
1500%
저항
40 40 40 25
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
경험치
200%
Model Size
115%
Type
DoedreSewers
Metadata
DoedreSewers
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
56
생명력
42,870
방어도
10,955
회피
3,063
에너지 보호막
2,858
Damage
403
주문 피해
403
정확도
179
Attack Time
1.755
경험치
14,268
Ailment Threshold
42,870
Chill
136
Shock
136
Brittle
767
Scorch
136
Sap
375
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 323–484
치명타 확률: 5%
Attack Time: 1.755 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoedreWarp
Spell, Damage, Area, AreaSpell
치명타 확률: 5%
시전 속도: 2.5 초
재사용 대기시간: 8 초
573.7~860.6 물리 피해
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
DoedreEmptyCauldron
Spell
시전 속도: 6.33 초
재사용 대기시간: 5 초
WandStrike
Spell, Damage, Area, AreaSpell
치명타 확률: 5%
시전 속도: 1.17 초
377.3~565.9 물리 피해
투사체가 모든 대상 관통
투사체 2개 추가 발사
또한 자신의 양옆 최대 20개 지점에서 투사체 발사
active skill area of effect radius +% final [-40]
additional projectiles fire parallel y dist [-100]
base is projectile [1]
is area damage [1]
volley additional projectiles fire parallel x dist [100]
투사체가 모든 대상 관통
투사체 2개 추가 발사
또한 자신의 양옆 최대 20개 지점에서 투사체 발사
active skill area of effect radius +% final [-40]
additional projectiles fire parallel y dist [-100]
base is projectile [1]
is area damage [1]
volley additional projectiles fire parallel x dist [100]
DoedreBubbleBurst
Spell, Damage, Area, Triggerable, Triggered, AreaSpell
치명타 확률: 5%
시전 속도: 2 초
재사용 대기시간: 8 초
289.1~433.6 물리 피해
역학 폭발이 5회 추가 폭발 유발
투사체가 모든 대상 관통
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
역학 폭발이 5회 추가 폭발 유발
투사체가 모든 대상 관통
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
DoedreEmptyCauldronEmerge
Spell
시전 속도: 6.33 초
재사용 대기시간: 5 초
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable {} Positioned { force_placement = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true } Transitionable { create_untransitioned = " PlayAnimation( entrance ); PauseAnimation(); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Doedre/DoedreSewers"] = { name = "Doedre the Vile", life = 15, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, skillList = { "Melee", "WandStrike", "DoedreBubbleBurst", "DoedreWarp", "DoedreEmptyCauldronEmerge", "DoedreEmptyCauldron", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WandStrike"] = { name = "WandStrike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "volley_additional_projectiles_fire_parallel_x_dist", "additional_projectiles_fire_parallel_y_dist", "support_parallel_projectile_number_of_points_per_side", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 100, -100, 20, -40, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreBubbleBurst"] = { name = "DoedreBubbleBurst", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "cluster_burst_spawn_amount", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, -40, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreWarp"] = { name = "DoedreWarp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreEmptyCauldronEmerge"] = { name = "DoedreEmptyCauldronEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreEmptyCauldron"] = { name = "DoedreEmptyCauldron", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
몬스터가 주는 경험치 250% 증가
떨어지는 아이템 희귀도 6000% 증가
Id | MonsterQuestBossAct8 |
---|---|
Family | MonsterActBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
에너지 보호막 재충전 속도 80% 감소
Id | MonsterEnergyShieldRegenRate-80 |
---|---|
Family | EnergyShieldRegeneration |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
적용 반경: 120
heal aura owner % max life on death [0]
끔찍한 도이드리
악마
몬스터가 주는 경험치 250% 증가
떨어지는 아이템 희귀도 6000% 증가
에너지 보호막 재충전 속도 80% 감소
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
떨어지는 아이템 희귀도 6000% 증가
에너지 보호막 재충전 속도 80% 감소
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Doedre the Vile
Spectre | N |
---|---|
Tags | 시전, cleaving_weapon, demon, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
생명력
1500%
Energy Shield From Life
100%
Ailment Threshold
1500%
저항
40 40 40 25
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
경험치
200%
Model Size
115%
Type
DoedreSewers
Metadata
DoedreSewersStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
96,500
방어도
28,790
회피
4,739
에너지 보호막
6,127
Damage
747
주문 피해
747
정확도
290
Attack Time
1.755
경험치
20,510
Ailment Threshold
96,500
Chill
305
Shock
305
Brittle
1,726
Scorch
305
Sap
843
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 598–897
치명타 확률: 5%
Attack Time: 1.755 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoedreWarp
Spell, Damage, Area, AreaSpell
치명타 확률: 5%
시전 속도: 2.5 초
재사용 대기시간: 8 초
918.6~1378 물리 피해
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
WandStrike
Spell, Damage, Area, AreaSpell
치명타 확률: 5%
시전 속도: 1.17 초
570.1~855.1 물리 피해
투사체가 모든 대상 관통
투사체 2개 추가 발사
또한 자신의 양옆 최대 20개 지점에서 투사체 발사
active skill area of effect radius +% final [-40]
additional projectiles fire parallel y dist [-100]
base is projectile [1]
is area damage [1]
volley additional projectiles fire parallel x dist [100]
투사체가 모든 대상 관통
투사체 2개 추가 발사
또한 자신의 양옆 최대 20개 지점에서 투사체 발사
active skill area of effect radius +% final [-40]
additional projectiles fire parallel y dist [-100]
base is projectile [1]
is area damage [1]
volley additional projectiles fire parallel x dist [100]
DoedreBubbleBurst
Spell, Damage, Area, Triggerable, Triggered, AreaSpell
치명타 확률: 5%
시전 속도: 2 초
재사용 대기시간: 8 초
412.1~618.2 물리 피해
역학 폭발이 5회 추가 폭발 유발
투사체가 모든 대상 관통
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
역학 폭발이 5회 추가 폭발 유발
투사체가 모든 대상 관통
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Doedre/DoedreSewersStandalone_"] = { name = "Doedre the Vile", life = 15, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, skillList = { "Melee", "WandStrike", "DoedreBubbleBurst", "DoedreWarp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WandStrike"] = { name = "WandStrike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "volley_additional_projectiles_fire_parallel_x_dist", "additional_projectiles_fire_parallel_y_dist", "support_parallel_projectile_number_of_points_per_side", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 100, -100, 20, -40, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreBubbleBurst"] = { name = "DoedreBubbleBurst", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "cluster_burst_spawn_amount", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, -40, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreWarp"] = { name = "DoedreWarp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, }, }
몬스터가 주는 경험치 250% 증가
떨어지는 아이템 희귀도 6000% 증가
Id | MonsterQuestBossAct8 |
---|---|
Family | MonsterActBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
에너지 보호막 재충전 속도 80% 감소
Id | MonsterEnergyShieldRegenRate-80 |
---|---|
Family | EnergyShieldRegeneration |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.