Сияющий тотем
Механизм
Не может получить урон
Не может быть отброшен
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
Не может быть отброшен
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
Glistening Totem
Spectre | N |
---|---|
Tags | Чародейский, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, not_dex, not_int, stone_armour |
Здоровье
200%
Броня
+100%
Ailment Threshold
200%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
130%
Type
MonsterTotemStrMission
Metadata
StrMissionIceNovaTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
12,867
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
StrMissionIceNovaTotem
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova
Кольцо льда
Время применения: 0.8 сек.
Перезарядка: 6.85 сек.
Герой создаёт расходящееся от него кольцо льда.
Наносит от 562.4 до 878.7 урона от холода
Ваши удары не могут оглушать врагов
Умения повторяются ещё 4 раз(-а)
100% повышение скорости сотворения чар
Базовый радиус равен 2.6 м
active skill area of effect radius +% final [73]
force lite skill effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Ваши удары не могут оглушать врагов
Умения повторяются ещё 4 раз(-а)
100% повышение скорости сотворения чар
Базовый радиус равен 2.6 м
active skill area of effect radius +% final [73]
force lite skill effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Stats { is_hidden_monster = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Targetable { targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/StrMissionIceNovaTotem"] = { name = "Glistening Totem", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "StrMissionIceNovaTotem", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["StrMissionIceNovaTotem"] = { name = "Ice Nova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "A circle of ice expands from the caster.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_base_area_of_effect_radius", "skill_repeat_count", "base_cast_speed_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "force_lite_skill_effects", }, levels = { [1] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 6, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 9, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 17, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 20, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 23, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 30, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 33, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 42, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 46, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 49, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 51, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 60, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 63, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 65, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [32] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [33] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [34] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [35] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [36] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [37] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [38] = {0.80000001192093, 1.25, 26, 4, 100, -25, 73, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, }
Не может получить урон
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Иммунен к урону
Иммунен к урону
Не может получить урон
Cannot Be Damaged
Не может быть отброшен
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |