Гармоничный локус
Механизм
Harmonised Locus
SpectreN
TagsЧародейский, cold_affinity, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour
Здоровье
390%
Броня
+100%
Ailment Threshold
390%
Сопротивление
40 40 40 20
Damage
47%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
150%
Model Size
100%
Type
UltimatumTotem
Metadata
CrystalTotem
Уровень
68
Здоровье
25,090
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
176
Урон от чар
176
Точность
290
Attack Time
1.5
Опыт
15,383
Ailment Threshold
25,090
Chill
79
Shock
79
Brittle
449
Scorch
79
Sap
219
CrystalTotemLaser
Spell, Damage, Triggerable
Время применения: 5.33 сек.
Перезарядка: 10 сек.
Наносит от 109.5 до 164.3 урона от молнии
Ваши удары не могут оглушать врагов
is area damage [1]
GSCrystalTotemNova
Spell, Triggerable
Время применения: 3 сек.
Перезарядка: 8 сек.
Наносит от 1321 до 1981 урона от холода
active skill area of effect radius +% final [60]
is area damage [1]
MPSUltimatumColdBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.5 сек.
Наносит от 640.8 до 961.2 урона от холода
base is projectile [1]
monster projectile variation [184]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
MPSUltimatumLightningBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.5 сек.
Наносит от 400.5 до 1201 урона от молнии
base is projectile [1]
monster projectile variation [185]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

Positioned
{
	locked_orientation = true
}

Life
{
	corpse_usable = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	set_is_totem_object = 1
	set_cannot_be_dominated = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_crystal_totem/alive.epk );"
}

Life
{
	on_death =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_crystal_totem/alive.epk );
		DisableRendering();
		PlayEffect( Metadata/Monsters/LeagueUltimatum/VaalCrystalTotem/VaalCrystalTotemDeath.ao, -1, 1, inherit, inherit, inherit );
		deathtotem.AddEffectPack( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/VaalCrystalTotem/CrystalTotem"] = {
    name = "Harmonised Locus",
    life = 3.9,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 0.47,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MPSUltimatumColdBasic",
        "MPSUltimatumLightningBasic",
        "GSCrystalTotemNova",
        "CrystalTotemLaser",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSUltimatumColdBasic"] = {
    name = "MPSUltimatumColdBasic",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 184, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSUltimatumLightningBasic"] = {
    name = "MPSUltimatumLightningBasic",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.5, 1.5, 185, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCrystalTotemNova"] = {
    name = "GSCrystalTotemNova",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CrystalTotemLaser"] = {
    name = "CrystalTotemLaser",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.33,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
Гармоничный локус
Механизм
Harmonised Locus
SpectreN
TagsЧародейский, cold_affinity, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour
Здоровье
390%
Броня
+100%
Ailment Threshold
390%
Сопротивление
40 40 40 20
Damage
47%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
150%
Model Size
100%
Type
UltimatumTotem
Metadata
CrystalTotemRuin
Уровень
68
Здоровье
25,090
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
176
Урон от чар
176
Точность
290
Attack Time
1.5
Опыт
15,383
Ailment Threshold
25,090
Chill
79
Shock
79
Brittle
449
Scorch
79
Sap
219
CrystalTotemLaser
Spell, Damage, Triggerable
Время применения: 5.33 сек.
Перезарядка: 10 сек.
Наносит от 109.5 до 164.3 урона от молнии
Ваши удары не могут оглушать врагов
is area damage [1]
GSCrystalTotemNovaRuin
Spell, Triggerable
Время применения: 3 сек.
Перезарядка: 8 сек.
Наносит от 1321 до 1981 урона от холода
active skill area of effect radius +% final [60]
apply ultimatum ruin on hit [1]
is area damage [1]
MPSUltimatumColdBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.5 сек.
Наносит от 640.8 до 961.2 урона от холода
base is projectile [1]
monster projectile variation [184]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
MPSUltimatumLightningBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.5 сек.
Наносит от 400.5 до 1201 урона от молнии
base is projectile [1]
monster projectile variation [185]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

Positioned
{
	locked_orientation = true
}

Life
{
	corpse_usable = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	set_is_totem_object = 1
	set_cannot_be_dominated = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_crystal_totem/alive.epk );"
}

Life
{
	on_death =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_crystal_totem/alive.epk );
		DisableRendering();
		PlayEffect( Metadata/Monsters/LeagueUltimatum/VaalCrystalTotem/VaalCrystalTotemDeath.ao, -1, 1, inherit, inherit, inherit );
		deathtotem.AddEffectPack( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/VaalCrystalTotem/CrystalTotemRuin"] = {
    name = "Harmonised Locus",
    life = 3.9,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 0.47,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MPSUltimatumColdBasic",
        "MPSUltimatumLightningBasic",
        "GSCrystalTotemNovaRuin",
        "CrystalTotemLaser",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSUltimatumColdBasic"] = {
    name = "MPSUltimatumColdBasic",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 184, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSUltimatumLightningBasic"] = {
    name = "MPSUltimatumLightningBasic",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.5, 1.5, 185, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCrystalTotemNovaRuin"] = {
    name = "GSCrystalTotemNovaRuin",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "apply_ultimatum_ruin_on_hit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CrystalTotemLaser"] = {
    name = "CrystalTotemLaser",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.33,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}