和谐之轨
构造体
Harmonised Locus
幽魂 | N |
---|---|
标签 | 施法, cold_affinity, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour |
生命
390%
护甲
+100%
异常状态临界值
390%
抗性
40 40 40 20
伤害
47%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
150%
Model Size
100%
类型
UltimatumTotem
Metadata
CrystalTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,090
护甲
57,580
闪避值
4,739
能量护盾
0
伤害
176
法术伤害
176
命中
290
攻击间隔
1.5
经验值
15,383
异常状态临界值
25,090
冰缓
79
Shock
79
Brittle
449
Scorch
79
Sap
219
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CrystalTotemLaser
法术, 伤害, 可触发
施放间隔: 5.33 秒
冷却时间: 10 秒
造成 109.5 - 164.3 闪电伤害
你的击中不能眩晕敌人
is area damage [1]
你的击中不能眩晕敌人
is area damage [1]
GSCrystalTotemNova
法术, 可触发
施放间隔: 3 秒
冷却时间: 8 秒
造成 1321 - 1981 冰霜伤害
active skill area of effect radius +% final [60]
is area damage [1]
active skill area of effect radius +% final [60]
is area damage [1]
MPSUltimatumColdBasic
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.5 秒
造成 640.8 - 961.2 冰霜伤害
base is projectile [1]
monster projectile variation [184]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [184]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
MPSUltimatumLightningBasic
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.5 秒
造成 400.5 - 1201 闪电伤害
base is projectile [1]
monster projectile variation [185]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [185]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Positioned { locked_orientation = true } Life { corpse_usable = false } Pathfinding { immobile = true } Stats { set_is_totem_object = 1 set_cannot_be_dominated = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_crystal_totem/alive.epk );" } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_crystal_totem/alive.epk ); DisableRendering(); PlayEffect( Metadata/Monsters/LeagueUltimatum/VaalCrystalTotem/VaalCrystalTotemDeath.ao, -1, 1, inherit, inherit, inherit ); deathtotem.AddEffectPack( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/VaalCrystalTotem/CrystalTotem"] = { name = "Harmonised Locus", life = 3.9, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.47, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MPSUltimatumColdBasic", "MPSUltimatumLightningBasic", "GSCrystalTotemNova", "CrystalTotemLaser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumColdBasic"] = { name = "MPSUltimatumColdBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 184, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumLightningBasic"] = { name = "MPSUltimatumLightningBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.5, 1.5, 185, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCrystalTotemNova"] = { name = "GSCrystalTotemNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrystalTotemLaser"] = { name = "CrystalTotemLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
和谐之轨
构造体
Harmonised Locus
幽魂 | N |
---|---|
标签 | 施法, cold_affinity, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour |
生命
390%
护甲
+100%
异常状态临界值
390%
抗性
40 40 40 20
伤害
47%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
150%
Model Size
100%
类型
UltimatumTotem
Metadata
CrystalTotemRuin
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,090
护甲
57,580
闪避值
4,739
能量护盾
0
伤害
176
法术伤害
176
命中
290
攻击间隔
1.5
经验值
15,383
异常状态临界值
25,090
冰缓
79
Shock
79
Brittle
449
Scorch
79
Sap
219
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CrystalTotemLaser
法术, 伤害, 可触发
施放间隔: 5.33 秒
冷却时间: 10 秒
造成 109.5 - 164.3 闪电伤害
你的击中不能眩晕敌人
is area damage [1]
你的击中不能眩晕敌人
is area damage [1]
GSCrystalTotemNovaRuin
法术, 可触发
施放间隔: 3 秒
冷却时间: 8 秒
造成 1321 - 1981 冰霜伤害
active skill area of effect radius +% final [60]
apply ultimatum ruin on hit [1]
is area damage [1]
active skill area of effect radius +% final [60]
apply ultimatum ruin on hit [1]
is area damage [1]
MPSUltimatumColdBasic
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.5 秒
造成 640.8 - 961.2 冰霜伤害
base is projectile [1]
monster projectile variation [184]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [184]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
MPSUltimatumLightningBasic
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.5 秒
造成 400.5 - 1201 闪电伤害
base is projectile [1]
monster projectile variation [185]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [185]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Positioned { locked_orientation = true } Life { corpse_usable = false } Pathfinding { immobile = true } Stats { set_is_totem_object = 1 set_cannot_be_dominated = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_crystal_totem/alive.epk );" } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_crystal_totem/alive.epk ); DisableRendering(); PlayEffect( Metadata/Monsters/LeagueUltimatum/VaalCrystalTotem/VaalCrystalTotemDeath.ao, -1, 1, inherit, inherit, inherit ); deathtotem.AddEffectPack( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/VaalCrystalTotem/CrystalTotemRuin"] = { name = "Harmonised Locus", life = 3.9, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.47, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MPSUltimatumColdBasic", "MPSUltimatumLightningBasic", "GSCrystalTotemNovaRuin", "CrystalTotemLaser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumColdBasic"] = { name = "MPSUltimatumColdBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 184, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumLightningBasic"] = { name = "MPSUltimatumLightningBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.5, 1.5, 185, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCrystalTotemNovaRuin"] = { name = "GSCrystalTotemNovaRuin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "apply_ultimatum_ruin_on_hit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrystalTotemLaser"] = { name = "CrystalTotemLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.