화음의 궤적
구조물
Harmonised Locus
Spectre | N |
---|---|
Tags | 시전, cold_affinity, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour |
생명력
390%
방어도
+100%
Ailment Threshold
390%
저항
40 40 40 20
Damage
47%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
150%
Model Size
100%
Type
UltimatumTotem
Metadata
CrystalTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
25,090
방어도
57,580
회피
4,739
에너지 보호막
0
Damage
176
주문 피해
176
정확도
290
Attack Time
1.5
경험치
15,383
Ailment Threshold
25,090
Chill
79
Shock
79
Brittle
449
Scorch
79
Sap
219
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CrystalTotemLaser
Spell, Damage, Triggerable
시전 속도: 5.33 초
재사용 대기시간: 10 초
109.5~164.3 번개 피해
플레이어가 명중 시 적을 기절시킬 수 없음
is area damage [1]
플레이어가 명중 시 적을 기절시킬 수 없음
is area damage [1]
GSCrystalTotemNova
Spell, Triggerable
시전 속도: 3 초
재사용 대기시간: 8 초
1321~1981 냉기 피해
active skill area of effect radius +% final [60]
is area damage [1]
active skill area of effect radius +% final [60]
is area damage [1]
MPSUltimatumColdBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.5 초
640.8~961.2 냉기 피해
base is projectile [1]
monster projectile variation [184]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [184]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
MPSUltimatumLightningBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.5 초
400.5~1201 번개 피해
base is projectile [1]
monster projectile variation [185]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [185]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Positioned { locked_orientation = true } Life { corpse_usable = false } Pathfinding { immobile = true } Stats { set_is_totem_object = 1 set_cannot_be_dominated = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_crystal_totem/alive.epk );" } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_crystal_totem/alive.epk ); DisableRendering(); PlayEffect( Metadata/Monsters/LeagueUltimatum/VaalCrystalTotem/VaalCrystalTotemDeath.ao, -1, 1, inherit, inherit, inherit ); deathtotem.AddEffectPack( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/VaalCrystalTotem/CrystalTotem"] = { name = "Harmonised Locus", life = 3.9, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.47, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MPSUltimatumColdBasic", "MPSUltimatumLightningBasic", "GSCrystalTotemNova", "CrystalTotemLaser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumColdBasic"] = { name = "MPSUltimatumColdBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 184, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumLightningBasic"] = { name = "MPSUltimatumLightningBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.5, 1.5, 185, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCrystalTotemNova"] = { name = "GSCrystalTotemNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrystalTotemLaser"] = { name = "CrystalTotemLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
화음의 궤적
구조물
Harmonised Locus
Spectre | N |
---|---|
Tags | 시전, cold_affinity, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour |
생명력
390%
방어도
+100%
Ailment Threshold
390%
저항
40 40 40 20
Damage
47%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
150%
Model Size
100%
Type
UltimatumTotem
Metadata
CrystalTotemRuin
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
25,090
방어도
57,580
회피
4,739
에너지 보호막
0
Damage
176
주문 피해
176
정확도
290
Attack Time
1.5
경험치
15,383
Ailment Threshold
25,090
Chill
79
Shock
79
Brittle
449
Scorch
79
Sap
219
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CrystalTotemLaser
Spell, Damage, Triggerable
시전 속도: 5.33 초
재사용 대기시간: 10 초
109.5~164.3 번개 피해
플레이어가 명중 시 적을 기절시킬 수 없음
is area damage [1]
플레이어가 명중 시 적을 기절시킬 수 없음
is area damage [1]
GSCrystalTotemNovaRuin
Spell, Triggerable
시전 속도: 3 초
재사용 대기시간: 8 초
1321~1981 냉기 피해
active skill area of effect radius +% final [60]
apply ultimatum ruin on hit [1]
is area damage [1]
active skill area of effect radius +% final [60]
apply ultimatum ruin on hit [1]
is area damage [1]
MPSUltimatumColdBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.5 초
640.8~961.2 냉기 피해
base is projectile [1]
monster projectile variation [184]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [184]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
MPSUltimatumLightningBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.5 초
400.5~1201 번개 피해
base is projectile [1]
monster projectile variation [185]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [185]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Positioned { locked_orientation = true } Life { corpse_usable = false } Pathfinding { immobile = true } Stats { set_is_totem_object = 1 set_cannot_be_dominated = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_crystal_totem/alive.epk );" } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_crystal_totem/alive.epk ); DisableRendering(); PlayEffect( Metadata/Monsters/LeagueUltimatum/VaalCrystalTotem/VaalCrystalTotemDeath.ao, -1, 1, inherit, inherit, inherit ); deathtotem.AddEffectPack( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/VaalCrystalTotem/CrystalTotemRuin"] = { name = "Harmonised Locus", life = 3.9, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.47, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MPSUltimatumColdBasic", "MPSUltimatumLightningBasic", "GSCrystalTotemNovaRuin", "CrystalTotemLaser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumColdBasic"] = { name = "MPSUltimatumColdBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 184, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumLightningBasic"] = { name = "MPSUltimatumLightningBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.5, 1.5, 185, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCrystalTotemNovaRuin"] = { name = "GSCrystalTotemNovaRuin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "apply_ultimatum_ruin_on_hit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrystalTotemLaser"] = { name = "CrystalTotemLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.