同調之軌
創造物
Harmonised Locus
幽魂 | N |
---|---|
標籤 | 法術, cold_affinity, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour |
生命
390%
護甲
+100%
異常狀態臨界值
390%
抗性
40 40 40 20
傷害
47%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
150%
Model Size
100%
類型
UltimatumTotem
Metadata
CrystalTotem
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
25,090
護甲
57,580
閃避
4,739
能量護盾
0
傷害
176
法術傷害
176
命中
290
攻擊間隔
1.5
經驗值
15,383
異常狀態臨界值
25,090
冰緩
79
感電
79
易碎
449
焦灼
79
殘喘
219
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
CrystalTotemLaser
法術, 傷害, 可觸發
施放時間: 5.33 秒
冷卻時間: 10 秒
造成 109.5 至 164.3 閃電傷害
你的擊中不能暈眩敵人
is area damage [1]
你的擊中不能暈眩敵人
is area damage [1]
GSCrystalTotemNova
法術, 可觸發
施放時間: 3 秒
冷卻時間: 8 秒
造成 1321 至 1981 冰冷傷害
active skill area of effect radius +% final [60]
is area damage [1]
active skill area of effect radius +% final [60]
is area damage [1]
MPSUltimatumColdBasic
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.5 秒
造成 640.8 至 961.2 冰冷傷害
base is projectile [1]
monster projectile variation [184]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [184]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
MPSUltimatumLightningBasic
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.5 秒
造成 400.5 至 1201 閃電傷害
base is projectile [1]
monster projectile variation [185]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [185]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Positioned { locked_orientation = true } Life { corpse_usable = false } Pathfinding { immobile = true } Stats { set_is_totem_object = 1 set_cannot_be_dominated = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_crystal_totem/alive.epk );" } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_crystal_totem/alive.epk ); DisableRendering(); PlayEffect( Metadata/Monsters/LeagueUltimatum/VaalCrystalTotem/VaalCrystalTotemDeath.ao, -1, 1, inherit, inherit, inherit ); deathtotem.AddEffectPack( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/VaalCrystalTotem/CrystalTotem"] = { name = "Harmonised Locus", life = 3.9, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.47, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MPSUltimatumColdBasic", "MPSUltimatumLightningBasic", "GSCrystalTotemNova", "CrystalTotemLaser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumColdBasic"] = { name = "MPSUltimatumColdBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 184, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumLightningBasic"] = { name = "MPSUltimatumLightningBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.5, 1.5, 185, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCrystalTotemNova"] = { name = "GSCrystalTotemNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrystalTotemLaser"] = { name = "CrystalTotemLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
同調之軌
創造物
Harmonised Locus
幽魂 | N |
---|---|
標籤 | 法術, cold_affinity, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour |
生命
390%
護甲
+100%
異常狀態臨界值
390%
抗性
40 40 40 20
傷害
47%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
150%
Model Size
100%
類型
UltimatumTotem
Metadata
CrystalTotemRuin
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
25,090
護甲
57,580
閃避
4,739
能量護盾
0
傷害
176
法術傷害
176
命中
290
攻擊間隔
1.5
經驗值
15,383
異常狀態臨界值
25,090
冰緩
79
感電
79
易碎
449
焦灼
79
殘喘
219
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
CrystalTotemLaser
法術, 傷害, 可觸發
施放時間: 5.33 秒
冷卻時間: 10 秒
造成 109.5 至 164.3 閃電傷害
你的擊中不能暈眩敵人
is area damage [1]
你的擊中不能暈眩敵人
is area damage [1]
GSCrystalTotemNovaRuin
法術, 可觸發
施放時間: 3 秒
冷卻時間: 8 秒
造成 1321 至 1981 冰冷傷害
active skill area of effect radius +% final [60]
apply ultimatum ruin on hit [1]
is area damage [1]
active skill area of effect radius +% final [60]
apply ultimatum ruin on hit [1]
is area damage [1]
MPSUltimatumColdBasic
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.5 秒
造成 640.8 至 961.2 冰冷傷害
base is projectile [1]
monster projectile variation [184]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [184]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
MPSUltimatumLightningBasic
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.5 秒
造成 400.5 至 1201 閃電傷害
base is projectile [1]
monster projectile variation [185]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [185]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Positioned { locked_orientation = true } Life { corpse_usable = false } Pathfinding { immobile = true } Stats { set_is_totem_object = 1 set_cannot_be_dominated = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_crystal_totem/alive.epk );" } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_crystal_totem/alive.epk ); DisableRendering(); PlayEffect( Metadata/Monsters/LeagueUltimatum/VaalCrystalTotem/VaalCrystalTotemDeath.ao, -1, 1, inherit, inherit, inherit ); deathtotem.AddEffectPack( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/VaalCrystalTotem/CrystalTotemRuin"] = { name = "Harmonised Locus", life = 3.9, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.47, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MPSUltimatumColdBasic", "MPSUltimatumLightningBasic", "GSCrystalTotemNovaRuin", "CrystalTotemLaser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumColdBasic"] = { name = "MPSUltimatumColdBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 184, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumLightningBasic"] = { name = "MPSUltimatumLightningBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.5, 1.5, 185, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCrystalTotemNovaRuin"] = { name = "GSCrystalTotemNovaRuin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "apply_ultimatum_ruin_on_hit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrystalTotemLaser"] = { name = "CrystalTotemLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }