Хак
Гуманоид
От ваших ударов нельзя уклониться
Регенерация 2% здоровья в секунду
Регенерация 2% здоровья в секунду
Huck
Spectre | N |
---|---|
Tags | Чародейский, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Здоровье
400%
Energy Shield From Life
33%
Броня
+33%
Уклонение
+33%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
240%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 15
Attack Time
1.755 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
HeistAlliedNPCHuck
Metadata
HeistSoldier1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
25,733
Броня
38,291
Уклонение
6,303
Энергетический щит
2,022
Damage
897
Урон от чар
897
Точность
290
Attack Time
1.755
Опыт
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistHuckMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 717–1076
Шанс критического удара: 5%
Attack Time: 1.755 сек.
Герой наносит обычный удар.
Наносит на 389.9% больше урона
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeistLockPick
[UNUSED] You son of a ****
[UNUSED I'm in
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
HeistLockPickGround
[UNUSED] You son of a ****
[UNUSED I'm in
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EAAHeistTibbsSmash
Attack
Base Damage: 717–1076
Шанс критического удара: 5%
Attack Time: 1.755 сек.
cast time overrides attack duration [1]
HeistDoorSmash
Attack, Melee, Area, Movement, Travel
Base Damage: 717–1076
Шанс критического удара: 10%
Attack Time: 1.755 сек.
Ваша скорость передвижения равна 220% от ее базового значения
attack is melee override [1]
ignores proximity shield [1]
is area damage [1]
attack is melee override [1]
ignores proximity shield [1]
is area damage [1]
HeistLockPickSlideDoorArt3
[UNUSED] You son of a ****
[UNUSED I'm in
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
GAHeistTibbsSlamObjectives
Triggerable, Attack
Base Damage: 717–1076
Шанс критического удара: 5%
Урон от атаки: 140%
Attack Time: 1.755 сек.
Наносит на 40% больше урона атаками
Оглушает врагов
+0.7 м к дальности ударов ближнего боя
cast time overrides attack duration [1]
is area damage [1]
Оглушает врагов
+0.7 м к дальности ударов ближнего боя
cast time overrides attack duration [1]
is area damage [1]
GAHeistTibbsChargeStun
Triggerable, Attack
Base Damage: 717–1076
Шанс критического удара: 5%
Урон от атаки: 140%
Attack Time: 1.755 сек.
Наносит на 40% больше урона атаками
200% увеличение длительности оглушения врагов
Оглушает врагов
+0.7 м к дальности ударов ближнего боя
cast time overrides attack duration [1]
is area damage [1]
200% увеличение длительности оглушения врагов
Оглушает врагов
+0.7 м к дальности ударов ближнего боя
cast time overrides attack duration [1]
is area damage [1]
GAHeistVinderiTriggeredExplosion
Triggerable, Attack
Base Damage: 717–1076
Шанс критического удара: 5%
Attack Time: 1.755 сек.
Наносит на 310.9% больше урона
100% физического урона становится уроном от огня
disable visual hit effect [1]
is area damage [1]
100% физического урона становится уроном от огня
disable visual hit effect [1]
is area damage [1]
HeistSetupBarrelArt2
[UNUSED] You son of a ****
[UNUSED I'm in
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EGHeistDemolitionistBarrelDetonate
Triggerable, Spell
Время применения: 2 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
GSHeistVinderiBarrelExplode
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 4714 до 7070 урона от огня
is area damage [1]
is area damage [1]
GSHeistVinderiBarrelExplodeChest
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 2946 до 4419 урона от огня
is area damage [1]
is area damage [1]
HeistHuckGrantBuff
Перезарядка: 30 сек.
Базовая длительность - 100 секунд(-ы)
MMSHeistEngineerBridgeMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Время применения: 2 сек.
Перезарядка: 4 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
base is projectile [1]
HeistEngineerBlowtorch
[UNUSED] You son of a ****
[UNUSED I'm in
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
HeistEngineerDrillArt4
[UNUSED] You son of a ****
[UNUSED I'm in
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
HeistEngineerLaserArt5
[UNUSED] You son of a ****
[UNUSED I'm in
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/NPCAllies/NPCAlliesBase" Actor { basic_action = "FleeFaceTarget" slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/NPCAllies/NPCAlliesBase" Actor { on_start_HeistLockPick = "HideWeapons();" on_end_or_destroy_HeistLockPick = "ShowWeapons();" on_start_FleeFaceTarget = "HideWeapons();" on_destroy_FleeFaceTarget = "ShowWeapons();" on_start_ExecuteGEAL = "HideWeapons();" on_end_or_destroy_ExecuteGEAL = "ShowWeapons();" on_destroy_HeistLockPick = "DetachAllOfType( Metadata/NPC/League/Heist/Isla/attachments/SafecrackerTorchStdHeld.ao );" on_destroy_HeistLockPick = "DetachAllOfType( Metadata/Items/Heist/HeistDrillDrops/SafecrackerDrillStdHeld.ao );" } Animated { on_blowtorch_open_01 = "AddAttached( Metadata/NPC/League/Heist/Isla/attachments/SafecrackerTorchStdHeld.ao, aux_R_Weapon_attachment );" on_end_blowtorch_open_01 = "DetachAllOfType( Metadata/NPC/League/Heist/Isla/attachments/SafecrackerTorchStdHeld.ao );" on_drill_start_01 = " AddAttached( Metadata/Items/Heist/HeistDrillDrops/SafecrackerDrillStdHeld.ao, aux_R_Weapon_attachment ); PlayAnimationAttached( Metadata/Items/Heist/HeistDrillDrops/SafecrackerDrillStdHeld.ao, drill_01 ); " on_end_drill_end_01 = "DetachAllOfType( Metadata/Items/Heist/HeistDrillDrops/SafecrackerDrillStdHeld.ao );" on_lazer_start_01 = "AddAttached( Metadata/NPC/League/Heist/Isla/attachments/SafecrackerTorchStdHeld.ao, aux_R_Weapon_attachment );" on_end_lazer_end_01 = "DetachAllOfType( Metadata/NPC/League/Heist/Isla/attachments/SafecrackerTorchStdHeld.ao );" on_event_contact_for_place_cover_01 = "PlayAttachedEffect( Metadata/Effects/Spells/mines_detonation/mine_trigger.ao, aux_R_Weapon_attachment );" } Preload { preload_animated_object = "Metadata/Terrain/Leagues/Heist/ControlBlocks/Tiles/Doors/NPCExplosiveDoor/scorched_grd_decal.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/NPCAllies/HeistSoldier1"] = { name = "Huck", life = 4, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.4, damageSpread = 0.2, attackTime = 1.755, attackRange = 15, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "HeistHuckMelee", "MMSHeistEngineerBridgeMortar", "GSHeistVinderiBarrelExplode", "GSHeistVinderiBarrelExplodeChest", "GAHeistVinderiTriggeredExplosion", "GAHeistTibbsSlamObjectives", "GAHeistTibbsChargeStun", "EAAHeistTibbsSmash", "HeistHuckGrantBuff", "EGHeistDemolitionistBarrelDetonate", "HeistLockPick", "HeistLockPickGround", "HeistEngineerBlowtorch", "HeistEngineerDrillArt4", "HeistEngineerLaserArt5", "HeistLockPickSlideDoorArt3", "HeistSetupBarrelArt2", "HeistDoorSmash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistHuckMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {600, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSHeistEngineerBridgeMortar"] = { name = "MMSHeistEngineerBridgeMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistVinderiBarrelExplode"] = { name = "GSHeistVinderiBarrelExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistVinderiBarrelExplodeChest"] = { name = "GSHeistVinderiBarrelExplodeChest", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistVinderiTriggeredExplosion"] = { name = "GAHeistVinderiTriggeredExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {-85, 100, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {500, 100, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistTibbsSlamObjectives"] = { name = "GAHeistTibbsSlamObjectives", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "cast_time_overrides_attack_duration", "always_stun", }, levels = { [1] = {7, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistTibbsChargeStun"] = { name = "GAHeistTibbsChargeStun", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "base_stun_duration_+%", "is_area_damage", "cast_time_overrides_attack_duration", "always_stun", }, levels = { [1] = {7, 200, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHeistTibbsSmash"] = { name = "EAAHeistTibbsSmash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "cast_time_overrides_attack_duration", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistHuckGrantBuff"] = { name = "HeistHuckGrantBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.57, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {100000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistDemolitionistBarrelDetonate"] = { name = "EGHeistDemolitionistBarrelDetonate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistLockPick"] = { name = "[UNUSED] You son of a ****", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[UNUSED I'm in", skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistLockPickGround"] = { name = "[UNUSED] You son of a ****", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[UNUSED I'm in", skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistEngineerBlowtorch"] = { name = "[UNUSED] You son of a ****", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[UNUSED I'm in", skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistEngineerDrillArt4"] = { name = "[UNUSED] You son of a ****", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[UNUSED I'm in", skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistEngineerLaserArt5"] = { name = "[UNUSED] You son of a ****", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[UNUSED I'm in", skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistLockPickSlideDoorArt3"] = { name = "[UNUSED] You son of a ****", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[UNUSED I'm in", skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistSetupBarrelArt2"] = { name = "[UNUSED] You son of a ****", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[UNUSED I'm in", skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistDoorSmash"] = { name = "HeistDoorSmash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "movement_speed_is_%_of_base", "ignores_proximity_shield", "is_area_damage", "attack_is_melee_override", }, levels = { [1] = {220, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
От ваших ударов нельзя уклониться
Id | MonsterAlwaysHits |
---|---|
Family | AlwaysHits |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |
Регенерация 2% здоровья в секунду
Id | HeistNPCLifeRegen |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
Хак
Гуманоид
От ваших ударов нельзя уклониться
master damage +% final vs unique monsters [-90]
Регенерация 2% здоровья в секунду
master damage +% final vs unique monsters [-90]
Регенерация 2% здоровья в секунду
Huck
Spectre | N |
---|---|
Tags | Чародейский, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Здоровье
400%
Energy Shield From Life
33%
Броня
+33%
Уклонение
+33%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
240%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 15
Attack Time
1.755 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
HeistAlliedNPCHuck
Metadata
HeistSoldier1Wild
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
25,733
Броня
38,291
Уклонение
6,303
Энергетический щит
2,022
Damage
897
Урон от чар
897
Точность
290
Attack Time
1.755
Опыт
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistHuckMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 717–1076
Шанс критического удара: 5%
Attack Time: 1.755 сек.
Герой наносит обычный удар.
Наносит на 389.9% больше урона
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeistDoorSmash
Attack, Melee, Area, Movement, Travel
Base Damage: 717–1076
Шанс критического удара: 10%
Attack Time: 1.755 сек.
Ваша скорость передвижения равна 220% от ее базового значения
attack is melee override [1]
ignores proximity shield [1]
is area damage [1]
attack is melee override [1]
ignores proximity shield [1]
is area damage [1]
GAHeistTibbsChargeStun
Triggerable, Attack
Base Damage: 717–1076
Шанс критического удара: 5%
Урон от атаки: 140%
Attack Time: 1.755 сек.
Наносит на 40% больше урона атаками
200% увеличение длительности оглушения врагов
Оглушает врагов
+0.7 м к дальности ударов ближнего боя
cast time overrides attack duration [1]
is area damage [1]
200% увеличение длительности оглушения врагов
Оглушает врагов
+0.7 м к дальности ударов ближнего боя
cast time overrides attack duration [1]
is area damage [1]
HeistHuckGrantBuff
Перезарядка: 30 сек.
Базовая длительность - 100 секунд(-ы)
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false } Stats { set_cannot_die = 1 set_monster_no_additional_player_scaling = 1 } Monster { preload_skills_when_added = true } NPC {} MinimapIcon { icon = "NPC" } Functions {} StateMachine { define_shared_state = "point_light = 1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { hide_mini_life_bar = true has_light = false } Targetable { attackable = false targetable = true force_targetable = true } Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/npc_lights/rig.ao, Head_Light ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/npc_lights/rig.ao, idle_on_at_50 ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/npc_lights/rig.ao, turn_100_to_50 ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/npc_lights/rig.ao, idle_on_at_50 ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/npc_lights/rig.ao, Head_Light ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/npc_lights/rig.ao, idle_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/npc_lights/rig.ao, turn_off_at_50 ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/npc_lights/rig.ao, idle_off ); " IncreaseLightBrightness = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/npc_lights/rig.ao, turn_50_to_100 ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/npc_lights/rig.ao, idle_on_at_100 ); " } StateMachine { create_state_point_light_1 = "Call( CreateLightOn );" on_state_point_light_0 = "Call( TurnLightOff );" create_state_point_light_0 = "Call( CreateLightOff );" on_state_point_light_1 = "Call( TurnLightOn );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/NPCAllies/HeistSoldier1Wild"] = { name = "Huck", life = 4, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.4, damageSpread = 0.2, attackTime = 1.755, attackRange = 15, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "HeistHuckMelee", "GAHeistTibbsChargeStun", "HeistHuckGrantBuff", "HeistDoorSmash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistHuckMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {600, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistTibbsChargeStun"] = { name = "GAHeistTibbsChargeStun", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "base_stun_duration_+%", "is_area_damage", "cast_time_overrides_attack_duration", "always_stun", }, levels = { [1] = {7, 200, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistHuckGrantBuff"] = { name = "HeistHuckGrantBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.57, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {100000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistDoorSmash"] = { name = "HeistDoorSmash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "movement_speed_is_%_of_base", "ignores_proximity_shield", "is_area_damage", "attack_is_melee_override", }, levels = { [1] = {220, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
От ваших ударов нельзя уклониться
Id | MonsterAlwaysHits |
---|---|
Family | AlwaysHits |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |
master damage +% final vs unique monsters [-90]
Id | MasterDamageFinalVsUniqueMonsters |
---|---|
Family | MasterDamageFinalVsUniqueMonsters |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Регенерация 2% здоровья в секунду
Id | HeistNPCLifeRegen |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |