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Исполняющий суд
Механизм
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Область: InvasionBoss
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
Дарует 25% от физического урона в виде дополнительного урона от огня
Дарует 25% от физического урона в виде дополнительного урона от холода
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Judgement Apparatus
Spectre
AreaInvasionBoss
End Game50% увеличение максимума здоровья
TagsЧародейский, chaos_affinity, construct, cursing_monster, fast_movement, ghost_armour, ghost_blood, invasion_boss, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, puncturing_weapon, ranged
Packs
  • InvasionBoss: Исполняющий суд, Древний механизм
  • Здоровье
    180%
    Energy Shield From Life
    50%
    Ailment Threshold
    180%
    Сопротивление
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
    Damage
    168%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Опыт
    200%
    Model Size
    130%
    Type
    FragmentBossInvasion
    Metadata
    FragmentBossInvasion
    Уровень
    68
    Здоровье
    11,580
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    5,514
    Damage
    628
    Урон от чар
    628
    Точность
    580
    Attack Time
    1.32
    Опыт
    20,510
    Minion Life
    2,512
    Minion Energy Shield
    1,196
    Minion Damage
    501
    Ailment Threshold
    11,580
    Chill
    37
    Shock
    37
    Brittle
    207
    Scorch
    37
    Sap
    101
    Phys Convert Ele
    240%
    IncaMinionProjectileInvasion
    Spell, Damage, Triggerable
    Шанс критического удара: 5%
    Время применения: 1.33 сек.
    Наносит от 59.73 до 89.6 физического урона
    Наносит от 40.32 до 59.73 урона хаосом
    75% уменьшение радиуса действия умения
    base is projectile [1]
    MonsterElementalWeakness
    Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    Уязвимость к стихиям
    Время применения: 0.5 сек.
    Перезарядка: 10 сек.
    Герой проклинает всех врагов в области, снижая их сопротивления стихиям.
    Базовая длительность - 6 секунд(-ы)
    Проклятые враги имеют -30% к сопротивлению всем стихиям
    active skill area of effect radius +% final [42]
    elementalweakness
    RootSpiderBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Шаровая молния
    Время применения: 0.8 сек.
    Герой выпускает снаряд, который медленно движется и бьёт молниями врагов в области действия.
    Наносит от 206.5 до 383.5 урона от молнии
    Выпускает дополнительных снарядов: 1
    33% повышение скорости сотворения чар
    40% повышение скорости снаряда
    Базовый радиус - 1.8 м
    active skill area of effect radius +% final [-33]
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [50]
    balllightning

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentBossInvasion"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Judgement Apparatus",
        life = 1.8,
        energyShield = 0.5,
        damage = 1.68,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "MonsterElementalWeakness",
            "IncaMinionProjectileInvasion",
            "RootSpiderBallLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterElementalWeakness"] = {
        name = "Elemental Weakness",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Curses all targets in an area, lowering their elemental resistances.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.InstantNoRepeatWhenHeld] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Hex] = true,
        },
        statDescriptionScope = "curse_skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_resist_all_elements_%",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {-20, 6000, 42, levelRequirement = 10, statInterpolation = {1},  cost = { }, },
            [2] = {-25, 6000, 42, levelRequirement = 40, statInterpolation = {1},  cost = { }, },
            [3] = {-30, 6000, 42, levelRequirement = 56, statInterpolation = {1},  cost = { }, },
            [4] = {-40, 6000, 42, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncaMinionProjectileInvasion"] = {
        name = "IncaMinionProjectileInvasion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_range_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RootSpiderBallLightning"] = {
        name = "Ball Lightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "number_of_additional_projectiles",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_projectile_speed_+%",
            "base_cast_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, 0, 50, 40, 33, -33, 18, levelRequirement = 3, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.2999999523163, 1, 50, 40, 33, -33, 18, levelRequirement = 52, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    monster dropped item quantity +% [300]
    monster dropped item rarity +% [800]
    FamilyMonsterInvasionBoss
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster dropped item rarity +% 800 800 Global
  • monster dropped item quantity +% 300 300 Global
  • Дарует 25% от физического урона в виде дополнительного урона от огня
    FamilyFireDamageAsPortionOfDamage
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • physical damage % to add as fire 25 25 Global
  • Craft Tagsphysical_damage elemental_damage Урон Физический Стихийный Огонь
    Дарует 25% от физического урона в виде дополнительного урона от холода
    FamilyColdDamageAsPortionOfDamage
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • physical damage % to add as cold 25 25 Global
  • Craft Tagsphysical_damage elemental_damage Урон Физический Стихийный Холод
    monster no map drops [1]
    FamilyMonsterNoMapDrops
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster no map drops 1 1 Global — Неизменяемое значение
  • monster is invasion boss [1]
    FamilyMonsterIsInvasionBoss
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster is invasion boss 1 1 Global — Неизменяемое значение
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    FamilyMoreLifeBelowLevelThreshold
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • level 33 or lower life +% final -20 -20 Global
  • level 33 or lower damage +% final -20 -20 Global
  • Craft Tagsresource Здоровье Урон
    Edit

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