Aparato do Julgamento
Construto
Área: InvasionBoss
Quantidade dos Itens Derrubados aumentada em 300%
Raridade dos Itens Derrubados aumentada em 800%
Receba 25% do Dano Físico como Dano de Fogo Extra
Receba 25% do Dano Físico como Dano de Gelo Extra
monster no map drops [1]
monster is invasion boss [1]
Raridade dos Itens Derrubados aumentada em 800%
Receba 25% do Dano Físico como Dano de Fogo Extra
Receba 25% do Dano Físico como Dano de Gelo Extra
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
Judgement Apparatus
Spectre | N |
---|---|
Area | InvasionBoss |
End Game | Vida máxima aumentada em 50% |
Tags | Conjurador, chaos_affinity, construct, cursing_monster, fast_movement, ghost_armour, ghost_blood, invasion_boss, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, puncturing_weapon, ranged |
Packs |
Vida
180%
Energy Shield From Life
50%
Ailment Threshold
180%
Resistência
30 30 30 20
Damage
168%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Experiência
200%
Model Size
130%
Type
FragmentBossInvasion
Metadata
FragmentBossInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
11,580
Armadura
28,790
Evasão
4,739
Escudo de Energia
3,064
Damage
628
Dano Mágico
628
Precisão
290
Attack Time
1.32
Experiência
20,510
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectileInvasion
Spell, Damage, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.33 seg
Causa 59.73 a 89.6 de Dano Físico
Causa 40.32 a 59.73 de Dano de Caos
Alcance da Habilidade reduzido em 75%
base is projectile [1]
Causa 40.32 a 59.73 de Dano de Caos
Alcance da Habilidade reduzido em 75%
base is projectile [1]
MonsterElementalWeakness
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Fraqueza Elemental
Tempo de Conjuração: 0.5 seg
Recarga: 10 seg
Amaldiçoa todos os alvos em uma área, reduzindo suas resistências elementais.
Duração base é de 6 segundos
Inimigos Amaldiçoados possuem -30% de Resistências Elementais
active skill area of effect radius +% final [42]
Inimigos Amaldiçoados possuem -30% de Resistências Elementais
active skill area of effect radius +% final [42]
RootSpiderBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Esfera Trovejante
Tempo de Conjuração: 0.8 seg
Dispara um projétil lento que causa dano repetidamente nos inimigos em uma área ao seu redor com feixes de raio.
Causa 206.5 a 383.5 de Dano de Raio
Dispara un Projétil adicional
Velocidade de Conjuração aumentada em 33%
Velocidade de Projéteis aumentada em 40%
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
monster reverse point blank damage -% at minimum range [50]
Dispara un Projétil adicional
Velocidade de Conjuração aumentada em 33%
Velocidade de Projéteis aumentada em 40%
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
monster reverse point blank damage -% at minimum range [50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentBossInvasion"] = { name = "Judgement Apparatus", life = 1.8, energyShield = 0.5, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.68, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "MonsterElementalWeakness", "IncaMinionProjectileInvasion", "RootSpiderBallLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterElementalWeakness"] = { name = "Elemental Weakness", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their elemental resistances.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_resist_all_elements_%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-20, 6000, 42, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-25, 6000, 42, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [3] = {-30, 6000, 42, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [4] = {-40, 6000, 42, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncaMinionProjectileInvasion"] = { name = "IncaMinionProjectileInvasion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_range_+%", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RootSpiderBallLightning"] = { name = "Ball Lightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_additional_projectiles", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_projectile_speed_+%", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 0, 50, 40, 33, -33, 18, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.2999999523163, 1, 50, 40, 33, -33, 18, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
Quantidade dos Itens Derrubados aumentada em 300%
Raridade dos Itens Derrubados aumentada em 800%
Id | MonsterInvasionBoss |
---|---|
Family | MonsterInvasionBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Receba 25% do Dano Físico como Dano de Fogo Extra
Id | MonsterImplicitFire1 |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Receba 25% do Dano Físico como Dano de Gelo Extra
Id | MonsterImplicitCold1 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |