Construto Antigo
Construto
Ancient Construct
Vida
119%
Energy Shield From Life
50%
Ailment Threshold
119%
Resistência
Damage
168%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
Fragment
Metadata
Fragment
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,656
Armadura
28,790
Evasão
4,739
Escudo de Energia
3,646
Damage
628
Dano Mágico
628
Precisão
580
Attack Time
1.32
Experiência
10,255
Minion Life
1,661
Minion Energy Shield
791
Minion Damage
501
Ailment Threshold
7,656
Chill
24
Shock
24
Brittle
137
Scorch
24
Sap
67
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectile
Spell, Damage, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.33 seg
Causa 135.8 a 204.4 de Dano Físico
Causa 90.11 a 135.8 de Dano de Caos
Alcance da Habilidade reduzido em 75%
base is projectile [1]
visual hit effect chaos is green [1]
MonsterWaitVeryShort
Recarga: 1 seg
Duração base é de 0.5 segundos
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "RemoveEffects();"
on_spawned_dead = "RemoveEffects();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/incaminion/Fragment"] = {
name = "Ancient Construct",
life = 1.19,
energyShield = 0.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 40,
damage = 1.68,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 25,
accuracy = 1,
skillList = {
"IncaMinionProjectile",
"MonsterWaitVeryShort",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IncaMinionProjectile"] = {
name = "IncaMinionProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_damage_+%_final",
"skill_range_+%",
"visual_hit_effect_chaos_is_green",
"base_is_projectile",
},
levels = {
[1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, },
[2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, },
[3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterWaitVeryShort"] = {
name = "MonsterWaitVeryShort",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {500, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Construto Antigo
ConstrutoÁrea: As Cavernas, Pirâmide Antiga, Templo da Decadência Nível 2, Laboratório Eterno, Câmara Proibida
Habilidades disparam 2 Projéteis adicionais
Ancient Construct
| Spectre | Y |
|---|---|
| Area | As Cavernas, Pirâmide Antiga, Templo da Decadência Nível 2, Laboratório Eterno, Câmara Proibida, Câmara Proibida |
| Tags | Conjurador, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
| Packs |
Vida
119%
Energy Shield From Life
50%
Ailment Threshold
119%
Resistência
Damage
168%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
Fragment
Metadata
FragmentMultipleProjectile
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,656
Armadura
28,790
Evasão
4,739
Escudo de Energia
3,646
Damage
628
Dano Mágico
628
Precisão
580
Attack Time
1.32
Experiência
10,255
Minion Life
1,661
Minion Energy Shield
791
Minion Damage
501
Ailment Threshold
7,656
Chill
24
Shock
24
Brittle
137
Scorch
24
Sap
67
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectile
Spell, Damage, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.33 seg
Causa 135.8 a 204.4 de Dano Físico
Causa 90.11 a 135.8 de Dano de Caos
Alcance da Habilidade reduzido em 75%
base is projectile [1]
visual hit effect chaos is green [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "RemoveEffects();"
on_spawned_dead = "RemoveEffects();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/incaminion/FragmentMultipleProjectile"] = {
name = "Ancient Construct",
life = 1.19,
energyShield = 0.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 40,
damage = 1.68,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 25,
accuracy = 1,
skillList = {
"IncaMinionProjectile",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IncaMinionProjectile"] = {
name = "IncaMinionProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_damage_+%_final",
"skill_range_+%",
"visual_hit_effect_chaos_is_green",
"base_is_projectile",
},
levels = {
[1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, },
[2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, },
[3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, },
},
}
Habilidades disparam 2 Projéteis adicionais
| Family | MonsterMultipleProjectile |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Construto Antigo
Construto
Ancient Construct
| Spectre | N |
|---|---|
| Tags | Conjurador, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Vida
119%
Energy Shield From Life
50%
Ailment Threshold
119%
Resistência
Damage
168%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
Fragment
Metadata
FragmentMachinarium
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,656
Armadura
28,790
Evasão
4,739
Escudo de Energia
3,646
Damage
628
Dano Mágico
628
Precisão
580
Attack Time
1.32
Experiência
10,255
Minion Life
1,661
Minion Energy Shield
791
Minion Damage
501
Ailment Threshold
7,656
Chill
24
Shock
24
Brittle
137
Scorch
24
Sap
67
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectileMachinarium
Spell, Damage, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.33 seg
Causa 135.8 a 204.4 de Dano Físico
Causa 90.11 a 135.8 de Dano de Caos
Alcance da Habilidade reduzido em 75%
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/incaminion/IncaMinion"
Object Type Codes
version 2
extends "Metadata/Monsters/incaminion/IncaMinion"
Life
{
on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/inca_shadow/payloads/death.ao );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/incaminion/FragmentMachinarium"] = {
name = "Ancient Construct",
life = 1.19,
energyShield = 0.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 40,
damage = 1.68,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 25,
accuracy = 1,
skillList = {
"IncaMinionProjectileMachinarium",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IncaMinionProjectileMachinarium"] = {
name = "IncaMinionProjectileMachinarium",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_range_+%",
"base_is_projectile",
},
levels = {
[1] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -75, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
Construto Antigo
Ancient Construct
| Spectre | Y |
|---|---|
| Area | Maquinário de Doryani |
| Tags | Conjurador, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
| Packs |
Vida
119%
Energy Shield From Life
50%
Ailment Threshold
119%
Resistência
Damage
168%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
Fragment
Metadata
FragmentMachinariumNormal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
81
Vida
30,224
Armadura
79,317
Evasão
7,362
Escudo de Energia
8,081
Damage
1,349
Dano Mágico
1,349
Precisão
960
Attack Time
1.32
Experiência
12,863
Minion Life
5,859
Minion Energy Shield
1,567
Minion Damage
1,130
Ailment Threshold
30,224
Chill
96
Shock
96
Brittle
541
Scorch
96
Sap
264
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectileMachinarium
Spell, Damage, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.33 seg
Causa 202.5 a 304.7 de Dano Físico
Causa 134.3 a 202.5 de Dano de Caos
Alcance da Habilidade reduzido em 75%
base is projectile [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "RemoveEffects();"
on_spawned_dead = "RemoveEffects();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/incaminion/FragmentMachinariumNormal"] = {
name = "Ancient Construct",
life = 1.19,
energyShield = 0.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 40,
damage = 1.68,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 25,
accuracy = 1,
skillList = {
"IncaMinionProjectileMachinarium",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IncaMinionProjectileMachinarium"] = {
name = "IncaMinionProjectileMachinarium",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_range_+%",
"base_is_projectile",
},
levels = {
[1] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -75, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
Construto Antigo
ConstrutoHabilidades disparam 2 Projéteis adicionais
Ancient Construct
| Spectre | Y |
|---|---|
| Area | O Ápice do Sacrifício, O Abismo Encantador |
| Tags | Conjurador, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
| Packs |
Vida
175%
Energy Shield From Life
50%
Ailment Threshold
175%
Resistência
Damage
280%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Experiência
140%
Model Size
100%
Type
FragmentAtziri
Metadata
FragmentMultipleProjectileAtziri
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
80
Vida
39,608
Armadura
73,441
Evasão
7,124
Escudo de Energia
11,189
Damage
2,122
Dano Mágico
2,122
Precisão
924
Attack Time
1.32
Experiência
17,797
Minion Life
7,744
Minion Energy Shield
2,188
Minion Damage
1,771
Ailment Threshold
39,608
Chill
125
Shock
125
Brittle
709
Scorch
125
Sap
346
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectile
Spell, Damage, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.33 seg
Causa 196.5 a 295.8 de Dano Físico
Causa 130.4 a 196.5 de Dano de Caos
Alcance da Habilidade reduzido em 75%
base is projectile [1]
visual hit effect chaos is green [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "RemoveEffects();"
on_spawned_dead = "RemoveEffects();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/incaminion/FragmentMultipleProjectileAtziri"] = {
name = "Ancient Construct",
life = 1.75,
energyShield = 0.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 40,
damage = 2.8,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 25,
accuracy = 1,
skillList = {
"IncaMinionProjectile",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IncaMinionProjectile"] = {
name = "IncaMinionProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_damage_+%_final",
"skill_range_+%",
"visual_hit_effect_chaos_is_green",
"base_is_projectile",
},
levels = {
[1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, },
[2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, },
[3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, },
},
}
Habilidades disparam 2 Projéteis adicionais
| Family | MonsterMultipleProjectile |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Construto Ancião
ConstrutoÁrea: Path of Exile Royale
royale monster armour drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
Ancient Construct
| Spectre | Y |
|---|---|
| Area | Path of Exile Royale |
| Tags | Conjurador, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
| Packs |
Vida
80%
Energy Shield From Life
50%
Ailment Threshold
80%
Resistência
Damage
240%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Experiência
160%
Model Size
100%
Type
FragmentRoyale
Metadata
FragmentRoyale
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
2
Vida
21
Armadura
23
Evasão
86
Escudo de Energia
10
Damage
13
Dano Mágico
13
Precisão
30
Attack Time
1.32
Experiência
32
Minion Life
13
Minion Energy Shield
6
Minion Damage
14
Ailment Threshold
21
Chill
0
Shock
0
Brittle
0
Scorch
0
Sap
0
Phys Convert Ele
0%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectile
Spell, Damage, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.33 seg
Causa 2.353 a 3.53 de Dano Físico
Causa 1.589 a 2.353 de Dano de Caos
Alcance da Habilidade reduzido em 75%
Causa 60% mais Dano
base is projectile [1]
visual hit effect chaos is green [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "RemoveEffects();"
on_spawned_dead = "RemoveEffects();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/incaminion/FragmentRoyale"] = {
name = "Ancient Construct",
life = 0.8,
energyShield = 0.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 40,
damage = 2.4,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 25,
accuracy = 1,
skillList = {
"IncaMinionProjectile",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IncaMinionProjectile"] = {
name = "IncaMinionProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_damage_+%_final",
"skill_range_+%",
"visual_hit_effect_chaos_is_green",
"base_is_projectile",
},
levels = {
[1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, },
[2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, },
[3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, },
},
}
royale monster armour drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
| Family | RoyaleAdditionalMonsterDrops |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Construto Antigo
Ancient Construct
| Spectre | Y |
|---|---|
| Area | Quarto da Incursão, Quarto da Incursão, Quarto da Incursão |
| Tags | Conjurador, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Vida
120%
Energy Shield From Life
50%
Ailment Threshold
120%
Resistência
Damage
144%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Experiência
60%
Model Size
100%
Type
VaalFragmentIncursion
Metadata
FragmentIncursion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
55
Vida
3,214
Armadura
10,090
Evasão
2,948
Escudo de Energia
1,607
Damage
275
Dano Mágico
275
Precisão
344
Attack Time
1.32
Experiência
4,115
Minion Life
784
Minion Energy Shield
392
Minion Damage
212
Ailment Threshold
3,214
Chill
10
Shock
10
Brittle
57
Scorch
10
Sap
28
Phys Convert Ele
175%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionIncaMinionProjectile
Spell, Damage, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.33 seg
Causa 40.24 a 60.36 de Dano Físico
Causa 27.16 a 40.24 de Dano de Caos
base is projectile [1]
spell maximum action distance +% [-15]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
Object Type Codes
version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
Life
{
on_death = "RemoveEffects();"
on_spawned_dead = "RemoveEffects();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/incaminion/FragmentIncursion"] = {
name = "Ancient Construct",
life = 1.2,
energyShield = 0.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 40,
damage = 1.44,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 25,
accuracy = 1,
skillList = {
"IncursionIncaMinionProjectile",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IncursionIncaMinionProjectile"] = {
name = "IncursionIncaMinionProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"base_is_projectile",
},
levels = {
[1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, },
[2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3}, cost = { }, },
[3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
Construto Antigo
Ancient Construct
| Spectre | Y |
|---|---|
| Area | Quarto da Incursão, Quarto da Incursão, Quarto da Incursão |
| Tags | Conjurador, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Vida
201%
Energy Shield From Life
50%
Ailment Threshold
201%
Resistência
Damage
241%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Experiência
67%
Model Size
100%
Type
VaalFragmentIncursionMap
Metadata
FragmentIncursionMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
78
Vida
36,659
Armadura
62,934
Evasão
6,667
Escudo de Energia
11,385
Damage
1,627
Dano Mágico
1,627
Precisão
856
Attack Time
1.32
Experiência
8,293
Minion Life
7,291
Minion Energy Shield
2,264
Minion Damage
1,347
Ailment Threshold
36,659
Chill
116
Shock
116
Brittle
656
Scorch
116
Sap
320
Phys Convert Ele
290%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionIncaMinionProjectile
Spell, Damage, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.33 seg
Causa 212.3 a 319.4 de Dano Físico
Causa 140.8 a 212.3 de Dano de Caos
base is projectile [1]
spell maximum action distance +% [-15]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
Object Type Codes
version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
Life
{
on_death = "RemoveEffects();"
on_spawned_dead = "RemoveEffects();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/incaminion/FragmentIncursionMap"] = {
name = "Ancient Construct",
life = 2.01,
energyShield = 0.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 40,
damage = 2.41,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 25,
accuracy = 1,
skillList = {
"IncursionIncaMinionProjectile",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IncursionIncaMinionProjectile"] = {
name = "IncursionIncaMinionProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"base_is_projectile",
},
levels = {
[1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, },
[2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3}, cost = { }, },
[3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
Construto Antigo
Construto
Ancient Construct
| Spectre | Y |
|---|---|
| Tags | Conjurador, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, no_spirit_walkers_archnemesis, not_dex, not_str, puncturing_weapon, ranged |
| Packs |
Vida
201%
Energy Shield From Life
50%
Ailment Threshold
201%
Resistência
Damage
241%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Experiência
67%
Model Size
100%
Type
VaalFragmentIncursionMap
Metadata
FragmentIncursionMapMemoryLine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
12,931
Armadura
28,790
Evasão
4,739
Escudo de Energia
6,158
Damage
900
Dano Mágico
900
Precisão
580
Attack Time
1.32
Experiência
6,871
Minion Life
2,805
Minion Energy Shield
1,336
Minion Damage
719
Ailment Threshold
12,931
Chill
41
Shock
41
Brittle
231
Scorch
41
Sap
113
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionIncaMinionProjectile
Spell, Damage, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.33 seg
Causa 155.8 a 234.5 de Dano Físico
Causa 103.4 a 155.8 de Dano de Caos
base is projectile [1]
spell maximum action distance +% [-15]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
Object Type Codes
version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
Life
{
on_death = "RemoveEffects();"
on_spawned_dead = "RemoveEffects();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/incaminion/FragmentIncursionMapMemoryLine"] = {
name = "Ancient Construct",
life = 2.01,
energyShield = 0.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 40,
damage = 2.41,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 25,
accuracy = 1,
skillList = {
"IncursionIncaMinionProjectile",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IncursionIncaMinionProjectile"] = {
name = "IncursionIncaMinionProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"base_is_projectile",
},
levels = {
[1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, },
[2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3}, cost = { }, },
[3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
Construto Antigo
Ancient Construct
| Spectre | Y |
|---|---|
| Area | O Templo de Atzoatl, O Templo de Atzoatl, O Templo de Atzoatl, O Templo de Atzoatl, O Templo de Atzoatl, O Templo de Atzoatl, O Templo de Atzoatl |
| Tags | Conjurador, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
| Packs |
Vida
200%
Energy Shield From Life
50%
Ailment Threshold
200%
Resistência
Damage
240%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Experiência
50%
Model Size
100%
Type
VaalFragmentIncursionTemple
Metadata
FragmentIncursionTemple
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
55
Vida
5,356
Armadura
10,090
Evasão
2,948
Escudo de Energia
2,678
Damage
459
Dano Mágico
459
Precisão
344
Attack Time
1.32
Experiência
3,430
Minion Life
1,306
Minion Energy Shield
653
Minion Damage
353
Ailment Threshold
5,356
Chill
17
Shock
17
Brittle
96
Scorch
17
Sap
47
Phys Convert Ele
175%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionIncaMinionProjectile
Spell, Damage, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.33 seg
Causa 40.24 a 60.36 de Dano Físico
Causa 27.16 a 40.24 de Dano de Caos
base is projectile [1]
spell maximum action distance +% [-15]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Object Type Codes
version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Life
{
on_death = "RemoveEffects();"
on_spawned_dead = "RemoveEffects();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/incaminion/FragmentIncursionTemple"] = {
name = "Ancient Construct",
life = 2,
energyShield = 0.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 40,
damage = 2.4,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 25,
accuracy = 1,
skillList = {
"IncursionIncaMinionProjectile",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IncursionIncaMinionProjectile"] = {
name = "IncursionIncaMinionProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"base_is_projectile",
},
levels = {
[1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, },
[2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3}, cost = { }, },
[3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
Construto Antigo
Ancient Construct
| Spectre | Y |
|---|---|
| Area | O Templo de Atzoatl, O Templo de Atzoatl, O Templo de Atzoatl |
| Tags | Conjurador, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
| Packs |
Vida
200%
Energy Shield From Life
50%
Ailment Threshold
200%
Resistência
Damage
240%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
VaalFragmentIncursionTempleMap
Metadata
FragmentIncursionTempleMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
78
Vida
36,476
Armadura
62,934
Evasão
6,667
Escudo de Energia
11,328
Damage
1,620
Dano Mágico
1,620
Precisão
856
Attack Time
1.32
Experiência
12,377
Minion Life
7,255
Minion Energy Shield
2,253
Minion Damage
1,342
Ailment Threshold
36,476
Chill
115
Shock
115
Brittle
653
Scorch
115
Sap
319
Phys Convert Ele
290%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionIncaMinionProjectile
Spell, Damage, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.33 seg
Causa 212.3 a 319.4 de Dano Físico
Causa 140.8 a 212.3 de Dano de Caos
base is projectile [1]
spell maximum action distance +% [-15]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Object Type Codes
version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Life
{
on_death = "RemoveEffects();"
on_spawned_dead = "RemoveEffects();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/incaminion/FragmentIncursionTempleMap"] = {
name = "Ancient Construct",
life = 2,
energyShield = 0.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 40,
damage = 2.4,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 25,
accuracy = 1,
skillList = {
"IncursionIncaMinionProjectile",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IncursionIncaMinionProjectile"] = {
name = "IncursionIncaMinionProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"base_is_projectile",
},
levels = {
[1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, },
[2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3}, cost = { }, },
[3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
Construto Antigo
Ancient Construct
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/incaminion/FragmentIncursion |
| Area | Campo Avançado Vaal, Campo Avançado Vaal, Campo Avançado Vaal, Campo Avançado Vaal, Campo Avançado Vaal, Campo Avançado Vaal, Campo Avançado Vaal, Campo Avançado Vaal |
| Tags | Conjurador, chaos_affinity, construct, delve_monster, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Vida
200%
Energy Shield From Life
50%
Ailment Threshold
200%
Resistência
Damage
240%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
VaalFragmentIncursionTempleMap
Metadata
FragmentIncursionDelve
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
12,867
Armadura
28,790
Evasão
4,739
Escudo de Energia
6,127
Damage
897
Dano Mágico
897
Precisão
580
Attack Time
1.32
Experiência
10,255
Minion Life
2,791
Minion Energy Shield
1,329
Minion Damage
716
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionIncaMinionProjectile
Spell, Damage, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.33 seg
Causa 155.8 a 234.5 de Dano Físico
Causa 103.4 a 155.8 de Dano de Caos
base is projectile [1]
spell maximum action distance +% [-15]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Object Type Codes
version 2
extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Life
{
on_death = "RemoveEffects();"
on_spawned_dead = "RemoveEffects();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/incaminion/FragmentIncursionDelve"] = {
name = "Ancient Construct",
life = 2,
energyShield = 0.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 40,
damage = 2.4,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 25,
accuracy = 1,
skillList = {
"IncursionIncaMinionProjectile",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IncursionIncaMinionProjectile"] = {
name = "IncursionIncaMinionProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"base_is_projectile",
},
levels = {
[1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, },
[2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3}, cost = { }, },
[3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.