MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Spectre
AreaLes Ruines vaal, Le Laboratoire éternel, Rue en impasse, Canalisations murées, Chambres arcaniques, Galerie interdite, Canalisation oubliée, Canal isolé, Chambres au clair de lune, Rue en impasse, Canalisations murées, Chambres arcaniques, Galerie interdite, Canalisation oubliée, Canal isolé, Chambres au clair de lune, InvasionBoss, Le Lac de Kalandra
TagsLanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
Packs
  • Les Ruines vaal: Fabrication antique
  • Le Laboratoire éternel: Fabrication antique, Fabrication antique
  • WorldAreas#837: Fabrication antique, Vaal déchu, Vaal déchu
  • WorldAreas#931: Fabrication antique, Vaal déchu, Vaal déchu
  • WorldAreas#1402: Fabrication antique, Vaal déchu
  • WorldAreas#1403: Fabrication antique, Vaal déchu
  • WorldAreas#1386: Fabrication antique, Fabrication antique
  • InvasionBoss: Dispositif du Jugement, Fabrication antique
  • InvasionBoss: Cracheshrapnel, Fabrication antique
  • Fabrication antique
  • Sentinelle du chaos, Fabrication antique, Prétendant pourrissant, Vipère à brosse
  • Vie
    119%
    Energy Shield From Life
    50%
    Ailment Threshold
    119%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos40%
    Damage
    168%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    Fragment
    Metadata
    Fragment
    Niveau
    68
    Vie
    7,656
    Armure
    28,790
    Score d'Évasion
    4,739
    Bouclier d'énergie
    3,646
    Damage
    628
    Dégâts des sorts
    628
    Précision
    580
    Attack Time
    1.32
    Expérience
    10,255
    Minion Life
    1,661
    Minion Energy Shield
    791
    Minion Damage
    501
    Ailment Threshold
    7,656
    Chill
    24
    Shock
    24
    Brittle
    137
    Scorch
    24
    Sap
    67
    Phys Convert Ele
    240%
    IncaMinionProjectile
    Spell, Damage, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.33 sec.
    base is projectile [1]
    skill range +% [-75]
    spell maximum base chaos damage [135.8]
    spell maximum base physical damage [204.4]
    spell minimum base chaos damage [90.11]
    spell minimum base physical damage [135.8]
    visual hit effect chaos is green [1]
    MonsterWaitVeryShort
    Temps de recharge: 1 sec.
    La Durée de base est de 0.5 secondes

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/Fragment"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Ancient Construct",
        life = 1.19,
        energyShield = 0.5,
        damage = 1.68,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncaMinionProjectile",
            "MonsterWaitVeryShort",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncaMinionProjectile"] = {
        name = "IncaMinionProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_range_+%",
            "visual_hit_effect_chaos_is_green",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
            [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
            [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterWaitVeryShort"] = {
        name = "MonsterWaitVeryShort",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {500, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Fabrication antique
    Fabrication
    IconEnemyResistanceChaos
    Les Aptitudes tirent 2 Projectiles supplémentaires
    Ancient Construct
    Spectre
    AreaLes Cavernes, La Pyramide antique, Le Temple du déclin, niv. 2, Le Laboratoire éternel, Chambre interdite, Chambre interdite
    TagsLanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
    Packs
  • Les Cavernes, La Pyramide antique: Fabrication antique
  • Le Temple du déclin, niv. 2: Fabrication antique
  • Le Laboratoire éternel: Fabrication antique, Fabrication antique
  • WorldAreas#1386: Fabrication antique, Fabrication antique
  • Fabrication antique
  • Vie
    119%
    Energy Shield From Life
    50%
    Ailment Threshold
    119%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos40%
    Damage
    168%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    Fragment
    Metadata
    FragmentMultipleProjectile
    Niveau
    68
    Vie
    7,656
    Armure
    28,790
    Score d'Évasion
    4,739
    Bouclier d'énergie
    3,646
    Damage
    628
    Dégâts des sorts
    628
    Précision
    580
    Attack Time
    1.32
    Expérience
    10,255
    Minion Life
    1,661
    Minion Energy Shield
    791
    Minion Damage
    501
    Ailment Threshold
    7,656
    Chill
    24
    Shock
    24
    Brittle
    137
    Scorch
    24
    Sap
    67
    Phys Convert Ele
    240%
    IncaMinionProjectile
    Spell, Damage, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.33 sec.
    base is projectile [1]
    skill range +% [-75]
    spell maximum base chaos damage [135.8]
    spell maximum base physical damage [204.4]
    spell minimum base chaos damage [90.11]
    spell minimum base physical damage [135.8]
    visual hit effect chaos is green [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentMultipleProjectile"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Ancient Construct",
        life = 1.19,
        energyShield = 0.5,
        damage = 1.68,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncaMinionProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncaMinionProjectile"] = {
        name = "IncaMinionProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_range_+%",
            "visual_hit_effect_chaos_is_green",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
            [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
            [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
        },
    }
    
    Les Aptitudes tirent 2 Projectiles supplémentaires
    FamilyMonsterMultipleProjectile
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • number of additional projectiles 2 2 Global
  • Fabrication antique
    Fabrication
    IconEnemyResistanceChaos
    Ancient Construct
    Spectre
    TagsLanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
    Vie
    119%
    Energy Shield From Life
    50%
    Ailment Threshold
    119%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos40%
    Damage
    168%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    Fragment
    Metadata
    FragmentMachinarium
    Niveau
    68
    Vie
    7,656
    Armure
    28,790
    Score d'Évasion
    4,739
    Bouclier d'énergie
    3,646
    Damage
    628
    Dégâts des sorts
    628
    Précision
    580
    Attack Time
    1.32
    Expérience
    10,255
    Minion Life
    1,661
    Minion Energy Shield
    791
    Minion Damage
    501
    Ailment Threshold
    7,656
    Chill
    24
    Shock
    24
    Brittle
    137
    Scorch
    24
    Sap
    67
    Phys Convert Ele
    240%
    IncaMinionProjectileMachinarium
    Spell, Damage, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.33 sec.
    base is projectile [1]
    skill range +% [-75]
    spell maximum base chaos damage [135.8]
    spell maximum base physical damage [204.4]
    spell minimum base chaos damage [90.11]
    spell minimum base physical damage [135.8]

    Object Type

    version 2
    extends "Metadata/Monsters/incaminion/IncaMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentMachinarium"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Ancient Construct",
        life = 1.19,
        energyShield = 0.5,
        damage = 1.68,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncaMinionProjectileMachinarium",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncaMinionProjectileMachinarium"] = {
        name = "IncaMinionProjectileMachinarium",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_range_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -75, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    Fabrication antique
    Fabrication
    IconEnemyResistanceChaos
    Ancient Construct
    Spectre
    AreaLe Machinarium de Doryani
    TagsLanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
    Packs
  • Le Machinarium de Doryani: Fabrication antique
  • Vie
    119%
    Energy Shield From Life
    50%
    Ailment Threshold
    119%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos40%
    Damage
    168%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    Fragment
    Metadata
    FragmentMachinariumNormal
    Niveau
    72
    Vie
    11,583
    Armure
    39,449
    Score d'Évasion
    5,444
    Bouclier d'énergie
    4,671
    Damage
    797
    Dégâts des sorts
    797
    Précision
    678
    Attack Time
    1.32
    Expérience
    11,170
    Minion Life
    2,426
    Minion Energy Shield
    978
    Minion Damage
    646
    Ailment Threshold
    11,583
    Chill
    37
    Shock
    37
    Brittle
    207
    Scorch
    37
    Sap
    101
    Phys Convert Ele
    260%
    IncaMinionProjectileMachinarium
    Spell, Damage, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.33 sec.
    base is projectile [1]
    skill range +% [-75]
    spell maximum base chaos damage [154]
    spell maximum base physical damage [231.8]
    spell minimum base chaos damage [102.2]
    spell minimum base physical damage [154]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentMachinariumNormal"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Ancient Construct",
        life = 1.19,
        energyShield = 0.5,
        damage = 1.68,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncaMinionProjectileMachinarium",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncaMinionProjectileMachinarium"] = {
        name = "IncaMinionProjectileMachinarium",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_range_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -75, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    Fabrication antique
    Fabrication
    IconEnemyResistanceChaos
    Les Aptitudes tirent 2 Projectiles supplémentaires
    Ancient Construct
    Spectre
    AreaL'Apex du sacrifice, L'Abîme envoûtant
    TagsLanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
    Packs
  • L'Apex du sacrifice: Totem vaal, Totem vaal, Totem grimaçant, Fabrication antique, Vaal tombé au combat
  • L'Apex du sacrifice: Totem vaal, Totem vaal, Totem grimaçant, Fabrication antique, Garde orageux vaal
  • L'Abîme envoûtant: Totem vaal, Totem vaal, Totem grimaçant, Fabrication antique, Vaal tombé au combat
  • L'Abîme envoûtant: Totem vaal, Totem vaal, Totem grimaçant, Fabrication antique, Garde orageux vaal
  • Vie
    175%
    Energy Shield From Life
    50%
    Ailment Threshold
    175%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos40%
    Damage
    280%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    140%
    Model Size
    100%
    Type
    FragmentAtziri
    Metadata
    FragmentMultipleProjectileAtziri
    Niveau
    80
    Vie
    39,608
    Armure
    73,441
    Score d'Évasion
    7,124
    Bouclier d'énergie
    11,189
    Damage
    2,122
    Dégâts des sorts
    2,122
    Précision
    924
    Attack Time
    1.32
    Expérience
    17,797
    Minion Life
    7,744
    Minion Energy Shield
    2,188
    Minion Damage
    1,771
    Ailment Threshold
    39,608
    Chill
    125
    Shock
    125
    Brittle
    709
    Scorch
    125
    Sap
    346
    Phys Convert Ele
    300%
    IncaMinionProjectile
    Spell, Damage, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.33 sec.
    base is projectile [1]
    skill range +% [-75]
    spell maximum base chaos damage [196.5]
    spell maximum base physical damage [295.8]
    spell minimum base chaos damage [130.4]
    spell minimum base physical damage [196.5]
    visual hit effect chaos is green [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentMultipleProjectileAtziri"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Ancient Construct",
        life = 1.75,
        energyShield = 0.5,
        damage = 2.8,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncaMinionProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncaMinionProjectile"] = {
        name = "IncaMinionProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_range_+%",
            "visual_hit_effect_chaos_is_green",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
            [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
            [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
        },
    }
    
    Les Aptitudes tirent 2 Projectiles supplémentaires
    FamilyMonsterMultipleProjectile
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • number of additional projectiles 2 2 Global
  • Fabrication antique
    Fabrication
    IconEnemyResistanceChaos
    royale monster armour drop chance permyriad [80]
    royale monster currency drop chance permyriad [200]
    royale monster flask drop chance permyriad [0]
    royale monster skill gem drop chance permyriad [300]
    royale monster support gem drop chance permyriad [75]
    royale monster unique drop chance permyriad [8]
    royale monster weapon drop chance permyriad [80]
    Ancient Construct
    Spectre
    AreaPath of Exile Royale
    TagsLanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged
    Packs
  • Path of Exile Royale: Fabrication antique, Titan imposant
  • Vie
    80%
    Energy Shield From Life
    50%
    Ailment Threshold
    80%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos40%
    Damage
    240%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    160%
    Model Size
    100%
    Type
    FragmentRoyale
    Metadata
    FragmentRoyale
    Niveau
    2
    Vie
    21
    Armure
    23
    Score d'Évasion
    86
    Bouclier d'énergie
    10
    Damage
    13
    Dégâts des sorts
    13
    Précision
    30
    Attack Time
    1.32
    Expérience
    32
    Minion Life
    13
    Minion Energy Shield
    6
    Minion Damage
    14
    Ailment Threshold
    21
    Chill
    0
    Shock
    0
    Brittle
    0
    Scorch
    0
    Sap
    0
    Phys Convert Ele
    0%
    IncaMinionProjectile
    Spell, Damage, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.33 sec.
    60% Davantage de Dégâts
    base is projectile [1]
    skill range +% [-75]
    spell maximum base chaos damage [2.353]
    spell maximum base physical damage [3.53]
    spell minimum base chaos damage [1.589]
    spell minimum base physical damage [2.353]
    visual hit effect chaos is green [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentRoyale"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Ancient Construct",
        life = 0.8,
        energyShield = 0.5,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncaMinionProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncaMinionProjectile"] = {
        name = "IncaMinionProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_range_+%",
            "visual_hit_effect_chaos_is_green",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
            [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
            [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2},  cost = { }, },
        },
    }
    
    royale monster armour drop chance permyriad [80]
    royale monster currency drop chance permyriad [200]
    royale monster flask drop chance permyriad [0]
    royale monster skill gem drop chance permyriad [300]
    royale monster support gem drop chance permyriad [75]
    royale monster unique drop chance permyriad [8]
    royale monster weapon drop chance permyriad [80]
    FamilyRoyaleAdditionalMonsterDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • royale monster flask drop chance permyriad 0 0 Global
  • royale monster armour drop chance permyriad 80 80 Global
  • royale monster unique drop chance permyriad 8 8 Global
  • royale monster weapon drop chance permyriad 80 80 Global
  • royale monster currency drop chance permyriad 200 200 Global
  • royale monster skill gem drop chance permyriad 300 300 Global
  • royale monster support gem drop chance permyriad 75 75 Global
  • Fabrication antique
    Fabrication
    IconEnemyResistanceChaos
    Ancient Construct
    Spectre
    AreaSalle d'Incursion, Salle d'Incursion, Salle d'Incursion
    TagsLanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged
    Vie
    120%
    Energy Shield From Life
    50%
    Ailment Threshold
    120%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos40%
    Damage
    144%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    60%
    Model Size
    100%
    Type
    VaalFragmentIncursion
    Metadata
    FragmentIncursion
    Niveau
    55
    Vie
    3,214
    Armure
    10,090
    Score d'Évasion
    2,948
    Bouclier d'énergie
    1,607
    Damage
    275
    Dégâts des sorts
    275
    Précision
    344
    Attack Time
    1.32
    Expérience
    4,115
    Minion Life
    784
    Minion Energy Shield
    392
    Minion Damage
    212
    Ailment Threshold
    3,214
    Chill
    10
    Shock
    10
    Brittle
    57
    Scorch
    10
    Sap
    28
    Phys Convert Ele
    175%
    IncursionIncaMinionProjectile
    Spell, Damage, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.33 sec.
    base is projectile [1]
    spell maximum action distance +% [-15]
    spell maximum base chaos damage [40.24]
    spell maximum base physical damage [60.36]
    spell minimum base chaos damage [27.16]
    spell minimum base physical damage [40.24]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentIncursion"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Ancient Construct",
        life = 1.2,
        energyShield = 0.5,
        damage = 1.44,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncursionIncaMinionProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionIncaMinionProjectile"] = {
        name = "IncursionIncaMinionProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    Fabrication antique
    Fabrication
    IconEnemyResistanceChaos
    Ancient Construct
    Spectre
    AreaSalle d'Incursion, Salle d'Incursion, Salle d'Incursion
    TagsLanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged
    Vie
    201%
    Energy Shield From Life
    50%
    Ailment Threshold
    201%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos40%
    Damage
    241%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    67%
    Model Size
    100%
    Type
    VaalFragmentIncursionMap
    Metadata
    FragmentIncursionMap
    Niveau
    78
    Vie
    36,659
    Armure
    62,934
    Score d'Évasion
    6,667
    Bouclier d'énergie
    11,385
    Damage
    1,627
    Dégâts des sorts
    1,627
    Précision
    856
    Attack Time
    1.32
    Expérience
    8,293
    Minion Life
    7,291
    Minion Energy Shield
    2,264
    Minion Damage
    1,347
    Ailment Threshold
    36,659
    Chill
    116
    Shock
    116
    Brittle
    656
    Scorch
    116
    Sap
    320
    Phys Convert Ele
    290%
    IncursionIncaMinionProjectile
    Spell, Damage, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.33 sec.
    base is projectile [1]
    spell maximum action distance +% [-15]
    spell maximum base chaos damage [212.3]
    spell maximum base physical damage [319.4]
    spell minimum base chaos damage [140.8]
    spell minimum base physical damage [212.3]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentIncursionMap"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Ancient Construct",
        life = 2.01,
        energyShield = 0.5,
        damage = 2.41,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncursionIncaMinionProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionIncaMinionProjectile"] = {
        name = "IncursionIncaMinionProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    Fabrication antique
    Fabrication
    IconEnemyResistanceChaos
    Ancient Construct
    Spectre
    TagsLanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, no_spirit_walkers_archnemesis, not_dex, not_str, puncturing_weapon, ranged
    Packs
  • Marchand de chair vaal, Fabrication antique, Vaal déchu colossal
  • Vie
    201%
    Energy Shield From Life
    50%
    Ailment Threshold
    201%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos40%
    Damage
    241%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    67%
    Model Size
    100%
    Type
    VaalFragmentIncursionMap
    Metadata
    FragmentIncursionMapMemoryLine
    Niveau
    68
    Vie
    12,931
    Armure
    28,790
    Score d'Évasion
    4,739
    Bouclier d'énergie
    6,158
    Damage
    900
    Dégâts des sorts
    900
    Précision
    580
    Attack Time
    1.32
    Expérience
    6,871
    Minion Life
    2,805
    Minion Energy Shield
    1,336
    Minion Damage
    719
    Ailment Threshold
    12,931
    Chill
    41
    Shock
    41
    Brittle
    231
    Scorch
    41
    Sap
    113
    Phys Convert Ele
    240%
    IncursionIncaMinionProjectile
    Spell, Damage, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.33 sec.
    base is projectile [1]
    spell maximum action distance +% [-15]
    spell maximum base chaos damage [155.8]
    spell maximum base physical damage [234.5]
    spell minimum base chaos damage [103.4]
    spell minimum base physical damage [155.8]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentIncursionMapMemoryLine"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Ancient Construct",
        life = 2.01,
        energyShield = 0.5,
        damage = 2.41,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncursionIncaMinionProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionIncaMinionProjectile"] = {
        name = "IncursionIncaMinionProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    Fabrication antique
    Fabrication
    IconEnemyResistanceChaos
    Ancient Construct
    Spectre
    AreaLe Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl
    TagsLanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged
    Packs
  • Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl: Fabrication antique, Vaal déchu colossal
  • Vie
    200%
    Energy Shield From Life
    50%
    Ailment Threshold
    200%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos40%
    Damage
    240%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    50%
    Model Size
    100%
    Type
    VaalFragmentIncursionTemple
    Metadata
    FragmentIncursionTemple
    Niveau
    55
    Vie
    5,356
    Armure
    10,090
    Score d'Évasion
    2,948
    Bouclier d'énergie
    2,678
    Damage
    459
    Dégâts des sorts
    459
    Précision
    344
    Attack Time
    1.32
    Expérience
    3,430
    Minion Life
    1,306
    Minion Energy Shield
    653
    Minion Damage
    353
    Ailment Threshold
    5,356
    Chill
    17
    Shock
    17
    Brittle
    96
    Scorch
    17
    Sap
    47
    Phys Convert Ele
    175%
    IncursionIncaMinionProjectile
    Spell, Damage, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.33 sec.
    base is projectile [1]
    spell maximum action distance +% [-15]
    spell maximum base chaos damage [40.24]
    spell maximum base physical damage [60.36]
    spell minimum base chaos damage [27.16]
    spell minimum base physical damage [40.24]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentIncursionTemple"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Ancient Construct",
        life = 2,
        energyShield = 0.5,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncursionIncaMinionProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionIncaMinionProjectile"] = {
        name = "IncursionIncaMinionProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    Fabrication antique
    Fabrication
    IconEnemyResistanceChaos
    Ancient Construct
    Spectre
    AreaLe Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl
    TagsLanceur de sorts, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged
    Packs
  • Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl: Fabrication antique, Vaal déchu colossal
  • Vie
    200%
    Energy Shield From Life
    50%
    Ailment Threshold
    200%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos40%
    Damage
    240%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    VaalFragmentIncursionTempleMap
    Metadata
    FragmentIncursionTempleMap
    Niveau
    78
    Vie
    36,476
    Armure
    62,934
    Score d'Évasion
    6,667
    Bouclier d'énergie
    11,328
    Damage
    1,620
    Dégâts des sorts
    1,620
    Précision
    856
    Attack Time
    1.32
    Expérience
    12,377
    Minion Life
    7,255
    Minion Energy Shield
    2,253
    Minion Damage
    1,342
    Ailment Threshold
    36,476
    Chill
    115
    Shock
    115
    Brittle
    653
    Scorch
    115
    Sap
    319
    Phys Convert Ele
    290%
    IncursionIncaMinionProjectile
    Spell, Damage, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.33 sec.
    base is projectile [1]
    spell maximum action distance +% [-15]
    spell maximum base chaos damage [212.3]
    spell maximum base physical damage [319.4]
    spell minimum base chaos damage [140.8]
    spell minimum base physical damage [212.3]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentIncursionTempleMap"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Ancient Construct",
        life = 2,
        energyShield = 0.5,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncursionIncaMinionProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionIncaMinionProjectile"] = {
        name = "IncursionIncaMinionProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    Fabrication antique
    Fabrication
    IconEnemyResistanceChaos
    Ancient Construct
    Spectre
    Spectre OverrideMetadata/Monsters/incaminion/FragmentIncursion
    AreaAvant-poste vaal, Avant-poste vaal, Avant-poste vaal, Avant-poste vaal, Avant-poste vaal, Avant-poste vaal, Avant-poste vaal, Avant-poste vaal
    TagsLanceur de sorts, chaos_affinity, construct, delve_monster, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged
    Vie
    200%
    Energy Shield From Life
    50%
    Ailment Threshold
    200%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos40%
    Damage
    240%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 25
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    VaalFragmentIncursionTempleMap
    Metadata
    FragmentIncursionDelve
    Niveau
    68
    Vie
    12,867
    Armure
    28,790
    Score d'Évasion
    4,739
    Bouclier d'énergie
    6,127
    Damage
    897
    Dégâts des sorts
    897
    Précision
    580
    Attack Time
    1.32
    Expérience
    10,255
    Minion Life
    2,791
    Minion Energy Shield
    1,329
    Minion Damage
    716
    Ailment Threshold
    12,867
    Chill
    41
    Shock
    41
    Brittle
    230
    Scorch
    41
    Sap
    112
    Phys Convert Ele
    240%
    IncursionIncaMinionProjectile
    Spell, Damage, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.33 sec.
    base is projectile [1]
    spell maximum action distance +% [-15]
    spell maximum base chaos damage [155.8]
    spell maximum base physical damage [234.5]
    spell minimum base chaos damage [103.4]
    spell minimum base physical damage [155.8]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/incaminion/FragmentIncursionDelve"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Ancient Construct",
        life = 2,
        energyShield = 0.5,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "IncursionIncaMinionProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionIncaMinionProjectile"] = {
        name = "IncursionIncaMinionProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3},  cost = { }, },
            [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    Edit

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