Древний механизм
Механизм
Ancient Construct
Здоровье
119%
Energy Shield From Life
50%
Ailment Threshold
119%
Сопротивление
0 0 0 40
Damage
168%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
Fragment
Metadata
Fragment
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,656
Броня
28,790
Уклонение
4,739
Энергетический щит
3,064
Damage
628
Урон от чар
628
Точность
290
Attack Time
1.32
Опыт
10,255
Ailment Threshold
7,656
Chill
24
Shock
24
Brittle
137
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectile
Spell, Damage, Triggerable
Шанс критического удара: 5%
Время применения: 1.33 сек.
Наносит от 135.8 до 204.4 физического урона
Наносит от 90.11 до 135.8 урона хаосом
75% уменьшение радиуса действия умения
base is projectile [1]
visual hit effect chaos is green [1]
Наносит от 90.11 до 135.8 урона хаосом
75% уменьшение радиуса действия умения
base is projectile [1]
visual hit effect chaos is green [1]
MonsterWaitVeryShort
Перезарядка: 1 сек.
Базовая длительность - 0.5 секунд(-ы)
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/Fragment"] = { name = "Ancient Construct", life = 1.19, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.68, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncaMinionProjectile", "MonsterWaitVeryShort", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncaMinionProjectile"] = { name = "IncaMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_range_+%", "visual_hit_effect_chaos_is_green", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterWaitVeryShort"] = { name = "MonsterWaitVeryShort", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {500, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Древний механизм
Механизм
Умения выпускают дополнительных снарядов: 2
Ancient Construct
Spectre | Y |
---|---|
Area | Пещеры, Древняя пирамида, Храм разложения — уровень 2, Лаборатория вечных, Запретные покои, Запретные покои |
Tags | Чародейский, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Packs |
Здоровье
119%
Energy Shield From Life
50%
Ailment Threshold
119%
Сопротивление
0 0 0 40
Damage
168%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
Fragment
Metadata
FragmentMultipleProjectile
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,656
Броня
28,790
Уклонение
4,739
Энергетический щит
3,064
Damage
628
Урон от чар
628
Точность
290
Attack Time
1.32
Опыт
10,255
Ailment Threshold
7,656
Chill
24
Shock
24
Brittle
137
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectile
Spell, Damage, Triggerable
Шанс критического удара: 5%
Время применения: 1.33 сек.
Наносит от 135.8 до 204.4 физического урона
Наносит от 90.11 до 135.8 урона хаосом
75% уменьшение радиуса действия умения
base is projectile [1]
visual hit effect chaos is green [1]
Наносит от 90.11 до 135.8 урона хаосом
75% уменьшение радиуса действия умения
base is projectile [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentMultipleProjectile"] = { name = "Ancient Construct", life = 1.19, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.68, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncaMinionProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncaMinionProjectile"] = { name = "IncaMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_range_+%", "visual_hit_effect_chaos_is_green", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, }, }
Умения выпускают дополнительных снарядов: 2
Id | MonsterMultipleProjectilesImplicit1 |
---|---|
Family | MonsterMultipleProjectile |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Древний механизм
Механизм
Ancient Construct
Spectre | N |
---|---|
Tags | Чародейский, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Здоровье
119%
Energy Shield From Life
50%
Ailment Threshold
119%
Сопротивление
0 0 0 40
Damage
168%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
Fragment
Metadata
FragmentMachinarium
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,656
Броня
28,790
Уклонение
4,739
Энергетический щит
3,064
Damage
628
Урон от чар
628
Точность
290
Attack Time
1.32
Опыт
10,255
Ailment Threshold
7,656
Chill
24
Shock
24
Brittle
137
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectileMachinarium
Spell, Damage, Triggerable
Шанс критического удара: 5%
Время применения: 1.33 сек.
Наносит от 135.8 до 204.4 физического урона
Наносит от 90.11 до 135.8 урона хаосом
75% уменьшение радиуса действия умения
base is projectile [1]
Наносит от 90.11 до 135.8 урона хаосом
75% уменьшение радиуса действия умения
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/incaminion/IncaMinion"
Object Type Codes
version 2 extends "Metadata/Monsters/incaminion/IncaMinion" Life { on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/inca_shadow/payloads/death.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentMachinarium"] = { name = "Ancient Construct", life = 1.19, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.68, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncaMinionProjectileMachinarium", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncaMinionProjectileMachinarium"] = { name = "IncaMinionProjectileMachinarium", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_range_+%", "base_is_projectile", }, levels = { [1] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -75, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
Древний механизм
Механизм
Область: Машинариум Дориани
Ancient Construct
Spectre | Y |
---|---|
Area | Машинариум Дориани |
Tags | Чародейский, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Packs |
Здоровье
119%
Energy Shield From Life
50%
Ailment Threshold
119%
Сопротивление
0 0 0 40
Damage
168%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
Fragment
Metadata
FragmentMachinariumNormal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
81
Здоровье
30,224
Броня
79,317
Уклонение
7,362
Энергетический щит
6,791
Damage
1,349
Урон от чар
1,349
Точность
480
Attack Time
1.32
Опыт
12,863
Ailment Threshold
30,224
Chill
96
Shock
96
Brittle
541
Scorch
96
Sap
264
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectileMachinarium
Spell, Damage, Triggerable
Шанс критического удара: 5%
Время применения: 1.33 сек.
Наносит от 173.5 до 261.1 физического урона
Наносит от 115.1 до 173.5 урона хаосом
75% уменьшение радиуса действия умения
base is projectile [1]
Наносит от 115.1 до 173.5 урона хаосом
75% уменьшение радиуса действия умения
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentMachinariumNormal"] = { name = "Ancient Construct", life = 1.19, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.68, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncaMinionProjectileMachinarium", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncaMinionProjectileMachinarium"] = { name = "IncaMinionProjectileMachinarium", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_range_+%", "base_is_projectile", }, levels = { [1] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -75, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
Древний механизм
Механизм
Область: Вершина жертвоприношений, Манящая бездна
Умения выпускают дополнительных снарядов: 2
Ancient Construct
Spectre | Y |
---|---|
Area | Вершина жертвоприношений, Манящая бездна |
Tags | Чародейский, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Packs |
Здоровье
175%
Energy Shield From Life
50%
Ailment Threshold
175%
Сопротивление
0 0 0 40
Damage
280%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Опыт
140%
Model Size
100%
Type
FragmentAtziri
Metadata
FragmentMultipleProjectileAtziri
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
80
Здоровье
39,608
Броня
73,441
Уклонение
7,124
Энергетический щит
6,394
Damage
2,122
Урон от чар
2,122
Точность
462
Attack Time
1.32
Опыт
17,797
Ailment Threshold
39,608
Chill
125
Shock
125
Brittle
709
Scorch
125
Sap
346
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectile
Spell, Damage, Triggerable
Шанс критического удара: 5%
Время применения: 1.33 сек.
Наносит от 170.3 до 256.2 физического урона
Наносит от 112.9 до 170.3 урона хаосом
75% уменьшение радиуса действия умения
base is projectile [1]
visual hit effect chaos is green [1]
Наносит от 112.9 до 170.3 урона хаосом
75% уменьшение радиуса действия умения
base is projectile [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentMultipleProjectileAtziri"] = { name = "Ancient Construct", life = 1.75, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 2.8, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncaMinionProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncaMinionProjectile"] = { name = "IncaMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_range_+%", "visual_hit_effect_chaos_is_green", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, }, }
Умения выпускают дополнительных снарядов: 2
Id | MonsterMultipleProjectilesImplicit1 |
---|---|
Family | MonsterMultipleProjectile |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Древний механизм
Механизм
Область: Path of Exile Royale
royale monster armour drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
Ancient Construct
Spectre | Y |
---|---|
Area | Path of Exile Royale |
Tags | Чародейский, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Packs |
Здоровье
80%
Energy Shield From Life
50%
Ailment Threshold
80%
Сопротивление
0 0 0 40
Damage
240%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Опыт
160%
Model Size
100%
Type
FragmentRoyale
Metadata
FragmentRoyale
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
2
Здоровье
21
Броня
23
Уклонение
86
Энергетический щит
13
Damage
13
Урон от чар
13
Точность
15
Attack Time
1.32
Опыт
32
Ailment Threshold
21
Chill
0
Shock
0
Brittle
0
Scorch
0
Sap
0
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectile
Spell, Damage, Triggerable
Шанс критического удара: 5%
Время применения: 1.33 сек.
Наносит от 15.53 до 23.3 физического урона
Наносит от 10.49 до 15.53 урона хаосом
75% уменьшение радиуса действия умения
Наносит на 60% больше урона
base is projectile [1]
visual hit effect chaos is green [1]
Наносит от 10.49 до 15.53 урона хаосом
75% уменьшение радиуса действия умения
Наносит на 60% больше урона
base is projectile [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentRoyale"] = { name = "Ancient Construct", life = 0.8, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 2.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncaMinionProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncaMinionProjectile"] = { name = "IncaMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_range_+%", "visual_hit_effect_chaos_is_green", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, }, }
royale monster armour drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
Id | RoyaleAdditionalMonsterDrops |
---|---|
Family | RoyaleAdditionalMonsterDrops |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Древний механизм
Механизм
Область: Комната Вмешательства
Ancient Construct
Spectre | Y |
---|---|
Area | Комната Вмешательства, Комната Вмешательства, Комната Вмешательства |
Tags | Чародейский, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Здоровье
120%
Energy Shield From Life
50%
Ailment Threshold
120%
Сопротивление
0 0 0 40
Damage
144%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Опыт
60%
Model Size
100%
Type
VaalFragmentIncursion
Metadata
FragmentIncursion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
55
Здоровье
3,214
Броня
10,090
Уклонение
2,948
Энергетический щит
1,339
Damage
275
Урон от чар
275
Точность
172
Attack Time
1.32
Опыт
4,115
Ailment Threshold
3,214
Chill
10
Shock
10
Brittle
57
Scorch
10
Sap
28
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionIncaMinionProjectile
Spell, Damage, Triggerable
Шанс критического удара: 5%
Время применения: 1.33 сек.
Наносит от 48.32 до 72.47 физического урона
Наносит от 32.61 до 48.32 урона хаосом
base is projectile [1]
spell maximum action distance +% [-15]
Наносит от 32.61 до 48.32 урона хаосом
base is projectile [1]
spell maximum action distance +% [-15]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentIncursion"] = { name = "Ancient Construct", life = 1.2, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.44, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncursionIncaMinionProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionIncaMinionProjectile"] = { name = "IncursionIncaMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
Древний механизм
Механизм
Область: Комната Вмешательства
Ancient Construct
Spectre | Y |
---|---|
Area | Комната Вмешательства, Комната Вмешательства, Комната Вмешательства |
Tags | Чародейский, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Здоровье
201%
Energy Shield From Life
50%
Ailment Threshold
201%
Сопротивление
0 0 0 40
Damage
241%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Опыт
67%
Model Size
100%
Type
VaalFragmentIncursionMap
Metadata
FragmentIncursionMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
78
Здоровье
36,659
Броня
62,934
Уклонение
6,667
Энергетический щит
5,664
Damage
1,627
Урон от чар
1,627
Точность
428
Attack Time
1.32
Опыт
8,293
Ailment Threshold
36,659
Chill
116
Shock
116
Brittle
656
Scorch
116
Sap
320
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionIncaMinionProjectile
Spell, Damage, Triggerable
Шанс критического удара: 5%
Время применения: 1.33 сек.
Наносит от 188.1 до 283.1 физического урона
Наносит от 124.8 до 188.1 урона хаосом
base is projectile [1]
spell maximum action distance +% [-15]
Наносит от 124.8 до 188.1 урона хаосом
base is projectile [1]
spell maximum action distance +% [-15]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentIncursionMap"] = { name = "Ancient Construct", life = 2.01, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 2.41, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncursionIncaMinionProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionIncaMinionProjectile"] = { name = "IncursionIncaMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
Древний механизм
Механизм
Ancient Construct
Spectre | Y |
---|---|
Tags | Чародейский, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, no_spirit_walkers_archnemesis, not_dex, not_str, puncturing_weapon, ranged |
Packs |
Здоровье
201%
Energy Shield From Life
50%
Ailment Threshold
201%
Сопротивление
0 0 0 40
Damage
241%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Опыт
67%
Model Size
100%
Type
VaalFragmentIncursionMap
Metadata
FragmentIncursionMapMemoryLine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
12,931
Броня
28,790
Уклонение
4,739
Энергетический щит
3,064
Damage
900
Урон от чар
900
Точность
290
Attack Time
1.32
Опыт
6,871
Ailment Threshold
12,931
Chill
41
Shock
41
Brittle
231
Scorch
41
Sap
113
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionIncaMinionProjectile
Spell, Damage, Triggerable
Шанс критического удара: 5%
Время применения: 1.33 сек.
Наносит от 155.8 до 234.5 физического урона
Наносит от 103.4 до 155.8 урона хаосом
base is projectile [1]
spell maximum action distance +% [-15]
Наносит от 103.4 до 155.8 урона хаосом
base is projectile [1]
spell maximum action distance +% [-15]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentIncursionMapMemoryLine"] = { name = "Ancient Construct", life = 2.01, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 2.41, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncursionIncaMinionProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionIncaMinionProjectile"] = { name = "IncursionIncaMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
Древний механизм
Механизм
Область: Храм Ацоатль
Ancient Construct
Spectre | Y |
---|---|
Area | Храм Ацоатль, Храм Ацоатль, Храм Ацоатль, Храм Ацоатль, Храм Ацоатль, Храм Ацоатль, Храм Ацоатль |
Tags | Чародейский, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Packs |
Здоровье
200%
Energy Shield From Life
50%
Ailment Threshold
200%
Сопротивление
0 0 0 40
Damage
240%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Опыт
50%
Model Size
100%
Type
VaalFragmentIncursionTemple
Metadata
FragmentIncursionTemple
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
55
Здоровье
5,356
Броня
10,090
Уклонение
2,948
Энергетический щит
1,339
Damage
459
Урон от чар
459
Точность
172
Attack Time
1.32
Опыт
3,430
Ailment Threshold
5,356
Chill
17
Shock
17
Brittle
96
Scorch
17
Sap
47
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionIncaMinionProjectile
Spell, Damage, Triggerable
Шанс критического удара: 5%
Время применения: 1.33 сек.
Наносит от 48.32 до 72.47 физического урона
Наносит от 32.61 до 48.32 урона хаосом
base is projectile [1]
spell maximum action distance +% [-15]
Наносит от 32.61 до 48.32 урона хаосом
base is projectile [1]
spell maximum action distance +% [-15]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterTemple" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentIncursionTemple"] = { name = "Ancient Construct", life = 2, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 2.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncursionIncaMinionProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionIncaMinionProjectile"] = { name = "IncursionIncaMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
Древний механизм
Механизм
Область: Храм Ацоатль
Ancient Construct
Spectre | Y |
---|---|
Area | Храм Ацоатль, Храм Ацоатль, Храм Ацоатль |
Tags | Чародейский, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Packs |
Здоровье
200%
Energy Shield From Life
50%
Ailment Threshold
200%
Сопротивление
0 0 0 40
Damage
240%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
VaalFragmentIncursionTempleMap
Metadata
FragmentIncursionTempleMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
78
Здоровье
36,476
Броня
62,934
Уклонение
6,667
Энергетический щит
5,664
Damage
1,620
Урон от чар
1,620
Точность
428
Attack Time
1.32
Опыт
12,377
Ailment Threshold
36,476
Chill
115
Shock
115
Brittle
653
Scorch
115
Sap
319
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionIncaMinionProjectile
Spell, Damage, Triggerable
Шанс критического удара: 5%
Время применения: 1.33 сек.
Наносит от 188.1 до 283.1 физического урона
Наносит от 124.8 до 188.1 урона хаосом
base is projectile [1]
spell maximum action distance +% [-15]
Наносит от 124.8 до 188.1 урона хаосом
base is projectile [1]
spell maximum action distance +% [-15]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterTemple" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentIncursionTempleMap"] = { name = "Ancient Construct", life = 2, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 2.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncursionIncaMinionProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionIncaMinionProjectile"] = { name = "IncursionIncaMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
Древний механизм
Механизм
Область: Форпост ваал
Ancient Construct
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/incaminion/FragmentIncursion |
Area | Форпост ваал, Форпост ваал, Форпост ваал, Форпост ваал, Форпост ваал, Форпост ваал, Форпост ваал, Форпост ваал |
Tags | Чародейский, chaos_affinity, construct, delve_monster, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Здоровье
200%
Energy Shield From Life
50%
Ailment Threshold
200%
Сопротивление
0 0 0 40
Damage
240%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
VaalFragmentIncursionTempleMap
Metadata
FragmentIncursionDelve
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
12,867
Броня
28,790
Уклонение
4,739
Энергетический щит
3,064
Damage
897
Урон от чар
897
Точность
290
Attack Time
1.32
Опыт
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionIncaMinionProjectile
Spell, Damage, Triggerable
Шанс критического удара: 5%
Время применения: 1.33 сек.
Наносит от 155.8 до 234.5 физического урона
Наносит от 103.4 до 155.8 урона хаосом
base is projectile [1]
spell maximum action distance +% [-15]
Наносит от 103.4 до 155.8 урона хаосом
base is projectile [1]
spell maximum action distance +% [-15]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterTemple" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentIncursionDelve"] = { name = "Ancient Construct", life = 2, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 2.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncursionIncaMinionProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionIncaMinionProjectile"] = { name = "IncursionIncaMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }