Uraltes Konstrukt
Konstrukt
Ancient Construct
Leben
119%
Energy Shield From Life
50%
Ailment Threshold
119%
Widerstand
0 0 0 40
Damage
168%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
Fragment
Metadata
Fragment
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,656
Rüstung
28,790
Ausweichen
4,739
Energieschild
3,064
Damage
628
Zauberschaden
628
Genauigkeit
290
Attack Time
1.32
Erfahrung
10,255
Ailment Threshold
7,656
Chill
24
Shock
24
Brittle
137
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectile
Spell, Damage, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.33 Sek.
Verursacht 135.8 bis 204.4 physischen Schaden
Verursacht 90.11 bis 135.8 Chaosschaden
75% verkürzte Fertigkeitenreichweite
base is projectile [1]
visual hit effect chaos is green [1]
Verursacht 90.11 bis 135.8 Chaosschaden
75% verkürzte Fertigkeitenreichweite
base is projectile [1]
visual hit effect chaos is green [1]
MonsterWaitVeryShort
Abklingzeit: 1 Sek.
Basisdauer beträgt 0.5 Sekunden
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/Fragment"] = { name = "Ancient Construct", life = 1.19, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.68, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncaMinionProjectile", "MonsterWaitVeryShort", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncaMinionProjectile"] = { name = "IncaMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_range_+%", "visual_hit_effect_chaos_is_green", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterWaitVeryShort"] = { name = "MonsterWaitVeryShort", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {500, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Uraltes Konstrukt
Konstrukt
Gebiet: Die Kavernen, Die uralte Pyramide, Tempel der Vergänglichkeit - Ebene 2, Das ewige Laboratorium, Verbotene Kammer
Fertigkeiten feuern 2 zusätzliche Projektile
Ancient Construct
Spectre | Y |
---|---|
Area | Die Kavernen, Die uralte Pyramide, Tempel der Vergänglichkeit - Ebene 2, Das ewige Laboratorium, Verbotene Kammer, Verbotene Kammer |
Tags | Zauberer, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Packs |
Leben
119%
Energy Shield From Life
50%
Ailment Threshold
119%
Widerstand
0 0 0 40
Damage
168%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
Fragment
Metadata
FragmentMultipleProjectile
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,656
Rüstung
28,790
Ausweichen
4,739
Energieschild
3,064
Damage
628
Zauberschaden
628
Genauigkeit
290
Attack Time
1.32
Erfahrung
10,255
Ailment Threshold
7,656
Chill
24
Shock
24
Brittle
137
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectile
Spell, Damage, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.33 Sek.
Verursacht 135.8 bis 204.4 physischen Schaden
Verursacht 90.11 bis 135.8 Chaosschaden
75% verkürzte Fertigkeitenreichweite
base is projectile [1]
visual hit effect chaos is green [1]
Verursacht 90.11 bis 135.8 Chaosschaden
75% verkürzte Fertigkeitenreichweite
base is projectile [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentMultipleProjectile"] = { name = "Ancient Construct", life = 1.19, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.68, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncaMinionProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncaMinionProjectile"] = { name = "IncaMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_range_+%", "visual_hit_effect_chaos_is_green", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, }, }
Fertigkeiten feuern 2 zusätzliche Projektile
Id | MonsterMultipleProjectilesImplicit1 |
---|---|
Family | MonsterMultipleProjectile |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Uraltes Konstrukt
Konstrukt
Ancient Construct
Spectre | N |
---|---|
Tags | Zauberer, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Leben
119%
Energy Shield From Life
50%
Ailment Threshold
119%
Widerstand
0 0 0 40
Damage
168%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
Fragment
Metadata
FragmentMachinarium
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,656
Rüstung
28,790
Ausweichen
4,739
Energieschild
3,064
Damage
628
Zauberschaden
628
Genauigkeit
290
Attack Time
1.32
Erfahrung
10,255
Ailment Threshold
7,656
Chill
24
Shock
24
Brittle
137
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectileMachinarium
Spell, Damage, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.33 Sek.
Verursacht 135.8 bis 204.4 physischen Schaden
Verursacht 90.11 bis 135.8 Chaosschaden
75% verkürzte Fertigkeitenreichweite
base is projectile [1]
Verursacht 90.11 bis 135.8 Chaosschaden
75% verkürzte Fertigkeitenreichweite
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/incaminion/IncaMinion"
Object Type Codes
version 2 extends "Metadata/Monsters/incaminion/IncaMinion" Life { on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/inca_shadow/payloads/death.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentMachinarium"] = { name = "Ancient Construct", life = 1.19, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.68, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncaMinionProjectileMachinarium", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncaMinionProjectileMachinarium"] = { name = "IncaMinionProjectileMachinarium", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_range_+%", "base_is_projectile", }, levels = { [1] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -75, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
Uraltes Konstrukt
Konstrukt
Gebiet: Doryanis Machinarium
Ancient Construct
Spectre | Y |
---|---|
Area | Doryanis Machinarium |
Tags | Zauberer, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Packs |
Leben
119%
Energy Shield From Life
50%
Ailment Threshold
119%
Widerstand
0 0 0 40
Damage
168%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
Fragment
Metadata
FragmentMachinariumNormal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
81
Leben
30,224
Rüstung
79,317
Ausweichen
7,362
Energieschild
6,791
Damage
1,349
Zauberschaden
1,349
Genauigkeit
480
Attack Time
1.32
Erfahrung
12,863
Ailment Threshold
30,224
Chill
96
Shock
96
Brittle
541
Scorch
96
Sap
264
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectileMachinarium
Spell, Damage, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.33 Sek.
Verursacht 173.5 bis 261.1 physischen Schaden
Verursacht 115.1 bis 173.5 Chaosschaden
75% verkürzte Fertigkeitenreichweite
base is projectile [1]
Verursacht 115.1 bis 173.5 Chaosschaden
75% verkürzte Fertigkeitenreichweite
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentMachinariumNormal"] = { name = "Ancient Construct", life = 1.19, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.68, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncaMinionProjectileMachinarium", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncaMinionProjectileMachinarium"] = { name = "IncaMinionProjectileMachinarium", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_range_+%", "base_is_projectile", }, levels = { [1] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -75, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
Uraltes Konstrukt
Konstrukt
Gebiet: Die Opferspitze, Der faszinierende Abgrund
Fertigkeiten feuern 2 zusätzliche Projektile
Ancient Construct
Spectre | Y |
---|---|
Area | Die Opferspitze, Der faszinierende Abgrund |
Tags | Zauberer, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Packs |
Leben
175%
Energy Shield From Life
50%
Ailment Threshold
175%
Widerstand
0 0 0 40
Damage
280%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Erfahrung
140%
Model Size
100%
Type
FragmentAtziri
Metadata
FragmentMultipleProjectileAtziri
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
80
Leben
39,608
Rüstung
73,441
Ausweichen
7,124
Energieschild
6,394
Damage
2,122
Zauberschaden
2,122
Genauigkeit
462
Attack Time
1.32
Erfahrung
17,797
Ailment Threshold
39,608
Chill
125
Shock
125
Brittle
709
Scorch
125
Sap
346
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectile
Spell, Damage, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.33 Sek.
Verursacht 170.3 bis 256.2 physischen Schaden
Verursacht 112.9 bis 170.3 Chaosschaden
75% verkürzte Fertigkeitenreichweite
base is projectile [1]
visual hit effect chaos is green [1]
Verursacht 112.9 bis 170.3 Chaosschaden
75% verkürzte Fertigkeitenreichweite
base is projectile [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentMultipleProjectileAtziri"] = { name = "Ancient Construct", life = 1.75, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 2.8, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncaMinionProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncaMinionProjectile"] = { name = "IncaMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_range_+%", "visual_hit_effect_chaos_is_green", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, }, }
Fertigkeiten feuern 2 zusätzliche Projektile
Id | MonsterMultipleProjectilesImplicit1 |
---|---|
Family | MonsterMultipleProjectile |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Uraltes Konstrukt
Konstrukt
Gebiet: Path of Exile Royale
royale monster armour drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
Ancient Construct
Spectre | Y |
---|---|
Area | Path of Exile Royale |
Tags | Zauberer, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Packs |
Leben
80%
Energy Shield From Life
50%
Ailment Threshold
80%
Widerstand
0 0 0 40
Damage
240%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Erfahrung
160%
Model Size
100%
Type
FragmentRoyale
Metadata
FragmentRoyale
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
2
Leben
21
Rüstung
23
Ausweichen
86
Energieschild
13
Damage
13
Zauberschaden
13
Genauigkeit
15
Attack Time
1.32
Erfahrung
32
Ailment Threshold
21
Chill
0
Shock
0
Brittle
0
Scorch
0
Sap
0
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectile
Spell, Damage, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.33 Sek.
Verursacht 15.53 bis 23.3 physischen Schaden
Verursacht 10.49 bis 15.53 Chaosschaden
75% verkürzte Fertigkeitenreichweite
Verursacht 60% mehr Schaden
base is projectile [1]
visual hit effect chaos is green [1]
Verursacht 10.49 bis 15.53 Chaosschaden
75% verkürzte Fertigkeitenreichweite
Verursacht 60% mehr Schaden
base is projectile [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentRoyale"] = { name = "Ancient Construct", life = 0.8, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 2.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncaMinionProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncaMinionProjectile"] = { name = "IncaMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_range_+%", "visual_hit_effect_chaos_is_green", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, }, }
royale monster armour drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
Id | RoyaleAdditionalMonsterDrops |
---|---|
Family | RoyaleAdditionalMonsterDrops |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Uraltes Konstrukt
Konstrukt
Gebiet: Raum der Inkursion
Ancient Construct
Spectre | Y |
---|---|
Area | Raum der Inkursion, Raum der Inkursion, Raum der Inkursion |
Tags | Zauberer, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Leben
120%
Energy Shield From Life
50%
Ailment Threshold
120%
Widerstand
0 0 0 40
Damage
144%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Erfahrung
60%
Model Size
100%
Type
VaalFragmentIncursion
Metadata
FragmentIncursion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
55
Leben
3,214
Rüstung
10,090
Ausweichen
2,948
Energieschild
1,339
Damage
275
Zauberschaden
275
Genauigkeit
172
Attack Time
1.32
Erfahrung
4,115
Ailment Threshold
3,214
Chill
10
Shock
10
Brittle
57
Scorch
10
Sap
28
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionIncaMinionProjectile
Spell, Damage, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.33 Sek.
Verursacht 48.32 bis 72.47 physischen Schaden
Verursacht 32.61 bis 48.32 Chaosschaden
base is projectile [1]
spell maximum action distance +% [-15]
Verursacht 32.61 bis 48.32 Chaosschaden
base is projectile [1]
spell maximum action distance +% [-15]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentIncursion"] = { name = "Ancient Construct", life = 1.2, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.44, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncursionIncaMinionProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionIncaMinionProjectile"] = { name = "IncursionIncaMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
Uraltes Konstrukt
Konstrukt
Gebiet: Raum der Inkursion
Ancient Construct
Spectre | Y |
---|---|
Area | Raum der Inkursion, Raum der Inkursion, Raum der Inkursion |
Tags | Zauberer, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Leben
201%
Energy Shield From Life
50%
Ailment Threshold
201%
Widerstand
0 0 0 40
Damage
241%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Erfahrung
67%
Model Size
100%
Type
VaalFragmentIncursionMap
Metadata
FragmentIncursionMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
78
Leben
36,659
Rüstung
62,934
Ausweichen
6,667
Energieschild
5,664
Damage
1,627
Zauberschaden
1,627
Genauigkeit
428
Attack Time
1.32
Erfahrung
8,293
Ailment Threshold
36,659
Chill
116
Shock
116
Brittle
656
Scorch
116
Sap
320
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionIncaMinionProjectile
Spell, Damage, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.33 Sek.
Verursacht 188.1 bis 283.1 physischen Schaden
Verursacht 124.8 bis 188.1 Chaosschaden
base is projectile [1]
spell maximum action distance +% [-15]
Verursacht 124.8 bis 188.1 Chaosschaden
base is projectile [1]
spell maximum action distance +% [-15]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentIncursionMap"] = { name = "Ancient Construct", life = 2.01, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 2.41, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncursionIncaMinionProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionIncaMinionProjectile"] = { name = "IncursionIncaMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
Uraltes Konstrukt
Konstrukt
Ancient Construct
Spectre | Y |
---|---|
Tags | Zauberer, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, no_spirit_walkers_archnemesis, not_dex, not_str, puncturing_weapon, ranged |
Packs |
Leben
201%
Energy Shield From Life
50%
Ailment Threshold
201%
Widerstand
0 0 0 40
Damage
241%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Erfahrung
67%
Model Size
100%
Type
VaalFragmentIncursionMap
Metadata
FragmentIncursionMapMemoryLine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
12,931
Rüstung
28,790
Ausweichen
4,739
Energieschild
3,064
Damage
900
Zauberschaden
900
Genauigkeit
290
Attack Time
1.32
Erfahrung
6,871
Ailment Threshold
12,931
Chill
41
Shock
41
Brittle
231
Scorch
41
Sap
113
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionIncaMinionProjectile
Spell, Damage, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.33 Sek.
Verursacht 155.8 bis 234.5 physischen Schaden
Verursacht 103.4 bis 155.8 Chaosschaden
base is projectile [1]
spell maximum action distance +% [-15]
Verursacht 103.4 bis 155.8 Chaosschaden
base is projectile [1]
spell maximum action distance +% [-15]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentIncursionMapMemoryLine"] = { name = "Ancient Construct", life = 2.01, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 2.41, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncursionIncaMinionProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionIncaMinionProjectile"] = { name = "IncursionIncaMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
Uraltes Konstrukt
Konstrukt
Gebiet: Der Tempel von Atzoatl
Ancient Construct
Spectre | Y |
---|---|
Area | Der Tempel von Atzoatl, Der Tempel von Atzoatl, Der Tempel von Atzoatl, Der Tempel von Atzoatl, Der Tempel von Atzoatl, Der Tempel von Atzoatl, Der Tempel von Atzoatl |
Tags | Zauberer, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Packs |
Leben
200%
Energy Shield From Life
50%
Ailment Threshold
200%
Widerstand
0 0 0 40
Damage
240%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Erfahrung
50%
Model Size
100%
Type
VaalFragmentIncursionTemple
Metadata
FragmentIncursionTemple
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
55
Leben
5,356
Rüstung
10,090
Ausweichen
2,948
Energieschild
1,339
Damage
459
Zauberschaden
459
Genauigkeit
172
Attack Time
1.32
Erfahrung
3,430
Ailment Threshold
5,356
Chill
17
Shock
17
Brittle
96
Scorch
17
Sap
47
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionIncaMinionProjectile
Spell, Damage, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.33 Sek.
Verursacht 48.32 bis 72.47 physischen Schaden
Verursacht 32.61 bis 48.32 Chaosschaden
base is projectile [1]
spell maximum action distance +% [-15]
Verursacht 32.61 bis 48.32 Chaosschaden
base is projectile [1]
spell maximum action distance +% [-15]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterTemple" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentIncursionTemple"] = { name = "Ancient Construct", life = 2, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 2.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncursionIncaMinionProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionIncaMinionProjectile"] = { name = "IncursionIncaMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
Uraltes Konstrukt
Konstrukt
Gebiet: Der Tempel von Atzoatl
Ancient Construct
Spectre | Y |
---|---|
Area | Der Tempel von Atzoatl, Der Tempel von Atzoatl, Der Tempel von Atzoatl |
Tags | Zauberer, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Packs |
Leben
200%
Energy Shield From Life
50%
Ailment Threshold
200%
Widerstand
0 0 0 40
Damage
240%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
VaalFragmentIncursionTempleMap
Metadata
FragmentIncursionTempleMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
78
Leben
36,476
Rüstung
62,934
Ausweichen
6,667
Energieschild
5,664
Damage
1,620
Zauberschaden
1,620
Genauigkeit
428
Attack Time
1.32
Erfahrung
12,377
Ailment Threshold
36,476
Chill
115
Shock
115
Brittle
653
Scorch
115
Sap
319
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionIncaMinionProjectile
Spell, Damage, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.33 Sek.
Verursacht 188.1 bis 283.1 physischen Schaden
Verursacht 124.8 bis 188.1 Chaosschaden
base is projectile [1]
spell maximum action distance +% [-15]
Verursacht 124.8 bis 188.1 Chaosschaden
base is projectile [1]
spell maximum action distance +% [-15]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterTemple" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentIncursionTempleMap"] = { name = "Ancient Construct", life = 2, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 2.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncursionIncaMinionProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionIncaMinionProjectile"] = { name = "IncursionIncaMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
Uraltes Konstrukt
Konstrukt
Gebiet: Vaal-Außenposten
Ancient Construct
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/incaminion/FragmentIncursion |
Area | Vaal-Außenposten, Vaal-Außenposten, Vaal-Außenposten, Vaal-Außenposten, Vaal-Außenposten, Vaal-Außenposten, Vaal-Außenposten, Vaal-Außenposten |
Tags | Zauberer, chaos_affinity, construct, delve_monster, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Leben
200%
Energy Shield From Life
50%
Ailment Threshold
200%
Widerstand
0 0 0 40
Damage
240%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
VaalFragmentIncursionTempleMap
Metadata
FragmentIncursionDelve
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
12,867
Rüstung
28,790
Ausweichen
4,739
Energieschild
3,064
Damage
897
Zauberschaden
897
Genauigkeit
290
Attack Time
1.32
Erfahrung
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionIncaMinionProjectile
Spell, Damage, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.33 Sek.
Verursacht 155.8 bis 234.5 physischen Schaden
Verursacht 103.4 bis 155.8 Chaosschaden
base is projectile [1]
spell maximum action distance +% [-15]
Verursacht 103.4 bis 155.8 Chaosschaden
base is projectile [1]
spell maximum action distance +% [-15]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterTemple"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterTemple" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentIncursionDelve"] = { name = "Ancient Construct", life = 2, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 2.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncursionIncaMinionProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionIncaMinionProjectile"] = { name = "IncursionIncaMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -15, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, -15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }