Камнемант
Гуманоид
monster no map drops [1]
Lithomancer
SpectreY
Spectre OverrideMetadata/Monsters/LeagueDelve/ProtoVaalNecromancerSpectre
AreaПервобытная крепость, Первобытная крепость, Первобытная крепость, Первобытная крепость, Первобытная крепость, Первобытная крепость, Первобытная крепость, Первобытная крепость
TagsЧародейский, delve_monster, human, humanoid, is_unarmed, light_armour, medium_height, medium_movement, mud_blood, not_dex, not_str, physical_affinity, ranged
Здоровье
800%
Energy Shield From Life
100%
Ailment Threshold
800%
Сопротивление
35 35 35 20
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
1.305 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
ProtoVaalNecromancer
Metadata
ProtoVaalNecromancer
Уровень
68
Здоровье
51,467
Броня
28,790
Уклонение
4,739
Энерг. щит
6,127
Damage
560
Урон от чар
560
Точность
290
Attack Time
1.305
Опыт
20,510
Ailment Threshold
51,467
Chill
163
Shock
163
Brittle
921
Scorch
163
Sap
450
DelveLithomancerProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.33 сек.
Наносит от 527.9 до 791.9 физического урона
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [66]
projectile uses contact position [1]
DelveLithomancerProjectileLarge
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.8 сек.
Перезарядка: 6 сек.
Наносит от 308.6 до 462.9 физического урона
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [67]
projectile uses contact position [1]
DelveLithomancerRevive
Triggerable, Spell
Время применения: 2 сек.
Перезарядка: 10 сек.

Object Type

version 2
extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/thematic_areas/proto_city/soldiers/azurite_veins.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/thematic_areas/proto_city/soldiers/azurite_veins.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelve/ProtoVaalNecromancer"] = {
    name = "Lithomancer",
    life = 8,
    energyShield = 1,
    fireResist = 35,
    coldResist = 35,
    lightningResist = 35,
    chaosResist = 20,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "DelveLithomancerProjectile",
        "DelveLithomancerProjectileLarge",
        "DelveLithomancerRevive",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveLithomancerProjectile"] = {
    name = "DelveLithomancerProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 66, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveLithomancerProjectileLarge"] = {
    name = "DelveLithomancerProjectileLarge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.8,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 67, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveLithomancerRevive"] = {
    name = "DelveLithomancerRevive",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no map drops [1]
IdMonsterNoMapDrops
FamilyMonsterNoMapDrops
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Камнемант
    Гуманоид
    Lithomancer
    SpectreY
    TagsЧародейский, delve_monster, human, humanoid, is_unarmed, light_armour, medium_movement, mud_blood, not_dex, not_str, physical_affinity, ranged
    Здоровье
    360%
    Energy Shield From Life
    100%
    Ailment Threshold
    360%
    Сопротивление
    35 35 35 20
    Damage
    150%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    Опыт
    200%
    Model Size
    100%
    Type
    ProtoVaalNecromancerSpectre
    Metadata
    ProtoVaalNecromancerSpectre
    Уровень
    68
    Здоровье
    23,160
    Броня
    28,790
    Уклонение
    4,739
    Энерг. щит
    6,127
    Damage
    560
    Урон от чар
    560
    Точность
    290
    Attack Time
    1.305
    Опыт
    20,510
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    DelveLithomancerProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Шанс критического удара: 5%
    Время применения: 1.33 сек.
    Наносит от 527.9 до 791.9 физического урона
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [66]
    projectile uses contact position [1]
    DelveLithomancerProjectileLarge
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Шанс критического удара: 5%
    Время применения: 1.8 сек.
    Перезарядка: 6 сек.
    Наносит от 308.6 до 462.9 физического урона
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [67]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/thematic_areas/proto_city/soldiers/azurite_veins.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/thematic_areas/proto_city/soldiers/azurite_veins.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelve/ProtoVaalNecromancerSpectre"] = {
        name = "Lithomancer",
        life = 3.6,
        energyShield = 1,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "DelveLithomancerProjectile",
            "DelveLithomancerProjectileLarge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveLithomancerProjectile"] = {
        name = "DelveLithomancerProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 66, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveLithomancerProjectileLarge"] = {
        name = "DelveLithomancerProjectileLarge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 67, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Камнемант
    Гуманоид
    cannot be used as minion [1]
    Lithomancer
    SpectreN
    TagsЧародейский, human, humanoid, is_unarmed, light_armour, medium_height, medium_movement, mud_blood, not_dex, not_str, physical_affinity, ranged
    Здоровье
    800%
    Energy Shield From Life
    100%
    Ailment Threshold
    800%
    Сопротивление
    35 35 35 20
    Damage
    150%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    Опыт
    200%
    Model Size
    100%
    Type
    ProtoVaalNecromancer
    Metadata
    ProtoVaalLithomancerCowardsTrial_
    Уровень
    68
    Здоровье
    51,467
    Броня
    28,790
    Уклонение
    4,739
    Энерг. щит
    6,127
    Damage
    560
    Урон от чар
    560
    Точность
    290
    Attack Time
    1.305
    Опыт
    20,510
    Ailment Threshold
    51,467
    Chill
    163
    Shock
    163
    Brittle
    921
    Scorch
    163
    Sap
    450
    DelveLithomancerProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Шанс критического удара: 5%
    Время применения: 1.33 сек.
    Наносит от 527.9 до 791.9 физического урона
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [66]
    projectile uses contact position [1]
    DelveLithomancerProjectileLarge
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Шанс критического удара: 5%
    Время применения: 1.8 сек.
    Перезарядка: 6 сек.
    Наносит от 308.6 до 462.9 физического урона
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [67]
    projectile uses contact position [1]
    DelveLithomancerRevive
    Triggerable, Spell
    Время применения: 2 сек.
    Перезарядка: 10 сек.

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/thematic_areas/proto_city/soldiers/azurite_veins.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/thematic_areas/proto_city/soldiers/azurite_veins.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/CowardsTrial/ProtoVaalLithomancerCowardsTrial_"] = {
        name = "Lithomancer",
        life = 8,
        energyShield = 1,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "DelveLithomancerProjectile",
            "DelveLithomancerProjectileLarge",
            "DelveLithomancerRevive",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveLithomancerProjectile"] = {
        name = "DelveLithomancerProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 66, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveLithomancerProjectileLarge"] = {
        name = "DelveLithomancerProjectileLarge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 67, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveLithomancerRevive"] = {
        name = "DelveLithomancerRevive",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • Edit

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