Мервейл Возвращённая
Merveil, the Returned
| Spectre | N |
|---|---|
| Area | Карта подземного моря |
| Tags | Чародейский, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, merveil_boss, non_unique_map_boss, not_dex, not_str, red_blood, slow_movement, transform_boss_area |
Здоровье
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Сопротивление
Damage
270%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Опыт
200%
Model Size
121%
Type
MapMerveilSeawitchBoss
Metadata
MapBossMerveil2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
73
Здоровье
43,410
Броня
42,661
Уклонение
5,633
Энергетический щит
33,392
Damage
1,360
Урон от чар
1,360
Точность
704
Attack Time
1.005
Опыт
22,776
Minion Life
9,012
Minion Energy Shield
6,932
Minion Damage
1,105
Ailment Threshold
43,410
Chill
137
Shock
137
Brittle
777
Scorch
137
Sap
379
Phys Convert Ele
265%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MapMerveilGeyser
Spell
Время применения: 1 сек.
Перезарядка: 2.5 сек.
Наносит от 781.5 до 1172 урона от холода
Базовая длительность - 10 секунд(-ы)
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilTeleport
Spell
Время применения: 1 сек.
MerveilSummonDaughters
Spell
Время применения: 1 сек.
Приспешники имеют на 150% больше максимума здоровья
MerveilSummonSpawn
Spell
Время применения: 0.7 сек.
Перезарядка: 4 сек.
number of monsters to summon [6]
MapMerveilMultiGeyser
Spell, Triggerable
Время применения: 1 сек.
Наносит от 781.5 до 1172 урона от холода
Базовая длительность - 6 секунд(-ы)
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
MapMerveilSeaWitchScreech
Spell, Triggerable
Время применения: 3.4 сек.
Перезарядка: 8 сек.
Наносит от 335.6 до 503.4 урона от холода
Базовая длительность - 2 секунд(-ы)
8% снижение скорости передвижения
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
SeawitchWaveGeometrySpellMerveilMap
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1.9 сек.
Наносит от 530.1 до 795.1 урона от холода
is area damage [1]
spell maximum action distance +% [-60]
MerveilSeaWitchGlacialCascadeMap
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Ледяной каскад
Время применения: 2 сек.
Перезарядка: 7 сек.
Герой создаёт череду взрывов, каждый из которых поражает врагов в области ледяными шипами.
Наносит от 1695 до 2543 урона от холода
Вызывает +8 взрыва(-ов)
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
MerveilMortarMap
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Время применения: 1 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 1182 до 1773 урона от холода
base is projectile [1]
is area damage [1]
projectile spread radius [5]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Stats
{
mana_regeneration_rate_per_minute_% = 1200
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Seawitch/MapBossMerveil2"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Merveil, the Returned",
life = 4,
energyShield = 1,
damage = 2.7,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 9,
accuracy = 1,
skillList = {
"MapMerveilSeaWitchScreech",
"MerveilSeaWitchGlacialCascadeMap",
"MapMerveilGeyser",
"MapMerveilMultiGeyser",
"MerveilTeleport",
"MerveilSummonDaughters",
"MerveilSummonSpawn",
"MerveilMortarMap",
"SeawitchWaveGeometrySpellMerveilMap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MapMerveilSeaWitchScreech"] = {
name = "MapMerveilSeaWitchScreech",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.4,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_movement_velocity_+%",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilSeaWitchGlacialCascadeMap"] = {
name = "Glacial Cascade",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Physical] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"upheaval_number_of_spikes",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MapMerveilGeyser"] = {
name = "MapMerveilGeyser",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MapMerveilMultiGeyser"] = {
name = "MapMerveilMultiGeyser",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"merveil_number_of_geysers",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilTeleport"] = {
name = "MerveilTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilSummonDaughters"] = {
name = "MerveilSummonDaughters",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, },
[2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
[3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
[5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, },
[6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilSummonSpawn"] = {
name = "MerveilSummonSpawn",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.7,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
},
levels = {
[1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, },
[2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, },
[3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilMortarMap"] = {
name = "MerveilMortarMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SeawitchWaveGeometrySpellMerveilMap"] = {
name = "SeawitchWaveGeometrySpellMerveilMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.9,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
},
}
Мервейл Возвращённая
Демон15000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 100% опыт
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Монстры дают повышенный на 100% опыт
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Merveil, the Returned
| Spectre | N |
|---|---|
| Tags | Чародейский, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, not_dex, not_str, red_blood, slow_movement, standalone_map_boss |
Здоровье
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Сопротивление
Damage
270%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Опыт
200%
Model Size
121%
Type
MapMerveilSeawitchBoss
Metadata
MapBossMerveil2Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
557,385
Броня
28,790
Уклонение
4,739
Энергетический щит
24,508
Damage
1,149
Урон от чар
1,715
Точность
580
Attack Time
0.67335
Опыт
112,805
Minion Life
120,902
Minion Energy Shield
5,316
Minion Damage
917
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MapMerveilGeyser
Spell
Время применения: 1 сек.
Перезарядка: 2.5 сек.
Наносит от 630.4 до 945.5 урона от холода
Базовая длительность - 8 секунд(-ы)
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MapMerveilSeaWitchScreech
Spell, Triggerable
Время применения: 3.4 сек.
Перезарядка: 8 сек.
Наносит от 256.7 до 385.1 урона от холода
Базовая длительность - 2 секунд(-ы)
5% снижение скорости передвижения
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
SeawitchWaveGeometrySpellMerveilMap
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1.9 сек.
Наносит от 412.3 до 618.5 урона от холода
is area damage [1]
spell maximum action distance +% [-60]
MerveilSeaWitchGlacialCascadeMap
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Ледяной каскад
Время применения: 2 сек.
Перезарядка: 7 сек.
Герой создаёт череду взрывов, каждый из которых поражает врагов в области ледяными шипами.
Наносит от 1284 до 1926 урона от холода
Вызывает +8 взрыва(-ов)
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
MerveilMortarMap
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Время применения: 1 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 938.7 до 1408 урона от холода
base is projectile [1]
is area damage [1]
projectile spread radius [5]
GTMapMerveilMultiGeyserStandalone
Triggerable, Spell
Время применения: 1 сек.
MapMerveilMultiGeyserStandaloneTriggered
Spell, Triggerable
Время применения: 1 сек.
Наносит от 206 до 309 урона от холода
Базовая длительность - 6 секунд(-ы)
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Stats
{
mana_regeneration_rate_per_minute_% = 1200
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Seawitch/MapBossMerveil2Standalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Merveil, the Returned",
life = 4,
energyShield = 1,
damage = 2.7,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 9,
accuracy = 1,
skillList = {
"MapMerveilSeaWitchScreech",
"MerveilSeaWitchGlacialCascadeMap",
"MapMerveilGeyser",
"MapMerveilMultiGeyserStandaloneTriggered",
"MerveilMortarMap",
"SeawitchWaveGeometrySpellMerveilMap",
"GTMapMerveilMultiGeyserStandalone",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MapMerveilSeaWitchScreech"] = {
name = "MapMerveilSeaWitchScreech",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.4,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_movement_velocity_+%",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilSeaWitchGlacialCascadeMap"] = {
name = "Glacial Cascade",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Physical] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"upheaval_number_of_spikes",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MapMerveilGeyser"] = {
name = "MapMerveilGeyser",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MapMerveilMultiGeyserStandaloneTriggered"] = {
name = "MapMerveilMultiGeyserStandaloneTriggered",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6000, -35, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilMortarMap"] = {
name = "MerveilMortarMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SeawitchWaveGeometrySpellMerveilMap"] = {
name = "SeawitchWaveGeometrySpellMerveilMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.9,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTMapMerveilMultiGeyserStandalone"] = {
name = "GTMapMerveilMultiGeyserStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
15000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 100% опыт
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats |
Мервейл Возвращённая
Демон
Merveil, the Returned
| Spectre | N |
|---|---|
| Tags | demon, elder_map_boss, flesh_armour, is_unarmed, medium_small_height, non_attacking, not_dex, not_str, red_blood, slow_movement |
Здоровье
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Сопротивление
Damage
270%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Опыт
200%
Model Size
121%
Type
MapMerveilSeawitchBoss
Metadata
MapBossMerveil2Elder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Seawitch/MapBossMerveil2Elder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Merveil, the Returned",
life = 4,
energyShield = 1,
damage = 2.7,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 9,
accuracy = 1,
skillList = {
},
modList = {
},
}
Мервейл Возвращённая
Демон
Merveil, the Returned
| Spectre | N |
|---|---|
| Tags | Чародейский, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, no_maven, not_dex, not_str, red_blood, slow_movement |
Здоровье
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Сопротивление
Damage
270%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Опыт
200%
Model Size
121%
Type
MapMerveilSeawitchBoss
Metadata
MapBossMerveil2Shaper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
25,733
Броня
28,790
Уклонение
4,739
Энергетический щит
24,508
Damage
1,009
Урон от чар
1,009
Точность
580
Attack Time
1.005
Опыт
20,510
Minion Life
5,582
Minion Energy Shield
5,316
Minion Damage
805
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MapMerveilGeyser
Spell
Время применения: 1 сек.
Перезарядка: 2.5 сек.
Наносит от 630.4 до 945.5 урона от холода
Базовая длительность - 8 секунд(-ы)
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilTeleport
Spell
Время применения: 1 сек.
MerveilSummonDaughters
Spell
Время применения: 1 сек.
Приспешники имеют на 100% больше максимума здоровья
MerveilSummonSpawn
Spell
Время применения: 0.7 сек.
Перезарядка: 4 сек.
number of monsters to summon [6]
MapMerveilMultiGeyser
Spell, Triggerable
Время применения: 1 сек.
Наносит от 630.4 до 945.5 урона от холода
Базовая длительность - 6 секунд(-ы)
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
MapMerveilSeaWitchScreech
Spell, Triggerable
Время применения: 3.4 сек.
Перезарядка: 8 сек.
Наносит от 256.7 до 385.1 урона от холода
Базовая длительность - 2 секунд(-ы)
5% снижение скорости передвижения
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
SeawitchWaveGeometrySpellMerveilMap
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1.9 сек.
Наносит от 412.3 до 618.5 урона от холода
is area damage [1]
spell maximum action distance +% [-60]
MerveilSeaWitchGlacialCascadeMap
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Ледяной каскад
Время применения: 2 сек.
Перезарядка: 7 сек.
Герой создаёт череду взрывов, каждый из которых поражает врагов в области ледяными шипами.
Наносит от 1284 до 1926 урона от холода
Вызывает +8 взрыва(-ов)
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
MerveilMortarMap
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Время применения: 1 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 938.7 до 1408 урона от холода
base is projectile [1]
is area damage [1]
projectile spread radius [5]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Stats
{
mana_regeneration_rate_per_minute_% = 1200
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Seawitch/MapBossMerveil2Shaper"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Merveil, the Returned",
life = 4,
energyShield = 1,
damage = 2.7,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 9,
accuracy = 1,
skillList = {
"MapMerveilSeaWitchScreech",
"MerveilSeaWitchGlacialCascadeMap",
"MapMerveilGeyser",
"MapMerveilMultiGeyser",
"MerveilTeleport",
"MerveilSummonDaughters",
"MerveilSummonSpawn",
"MerveilMortarMap",
"SeawitchWaveGeometrySpellMerveilMap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MapMerveilSeaWitchScreech"] = {
name = "MapMerveilSeaWitchScreech",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.4,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_movement_velocity_+%",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilSeaWitchGlacialCascadeMap"] = {
name = "Glacial Cascade",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Physical] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"upheaval_number_of_spikes",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MapMerveilGeyser"] = {
name = "MapMerveilGeyser",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MapMerveilMultiGeyser"] = {
name = "MapMerveilMultiGeyser",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"merveil_number_of_geysers",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilTeleport"] = {
name = "MerveilTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilSummonDaughters"] = {
name = "MerveilSummonDaughters",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, },
[2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
[3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
[5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, },
[6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilSummonSpawn"] = {
name = "MerveilSummonSpawn",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.7,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
},
levels = {
[1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, },
[2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, },
[3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilMortarMap"] = {
name = "MerveilMortarMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SeawitchWaveGeometrySpellMerveilMap"] = {
name = "SeawitchWaveGeometrySpellMerveilMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.9,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
},
}
Мервейл Возвращённая
Демон
Merveil, the Returned
| Spectre | N |
|---|---|
| Tags | Чародейский, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, red_blood, slow_movement |
Здоровье
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Сопротивление
Damage
270%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Опыт
200%
Model Size
121%
Type
MapMerveilSeawitchBoss
Metadata
BossMerveil2EndlessLedge2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
25,733
Броня
28,790
Уклонение
4,739
Энергетический щит
24,508
Damage
1,009
Урон от чар
1,009
Точность
580
Attack Time
1.005
Опыт
20,510
Minion Life
5,582
Minion Energy Shield
5,316
Minion Damage
805
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MapMerveilGeyser
Spell
Время применения: 1 сек.
Перезарядка: 2.5 сек.
Наносит от 630.4 до 945.5 урона от холода
Базовая длительность - 8 секунд(-ы)
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilTeleport
Spell
Время применения: 1 сек.
MerveilSummonDaughters
Spell
Время применения: 1 сек.
Приспешники имеют на 100% больше максимума здоровья
MerveilSummonSpawn
Spell
Время применения: 0.7 сек.
Перезарядка: 4 сек.
number of monsters to summon [6]
MapMerveilMultiGeyser
Spell, Triggerable
Время применения: 1 сек.
Наносит от 630.4 до 945.5 урона от холода
Базовая длительность - 6 секунд(-ы)
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
MapMerveilSeaWitchScreech
Spell, Triggerable
Время применения: 3.4 сек.
Перезарядка: 8 сек.
Наносит от 256.7 до 385.1 урона от холода
Базовая длительность - 2 секунд(-ы)
5% снижение скорости передвижения
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
SeawitchWaveGeometrySpellMerveilMap
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1.9 сек.
Наносит от 412.3 до 618.5 урона от холода
is area damage [1]
spell maximum action distance +% [-60]
Object Type
version 2
extends "Metadata/Monsters/EndlessBoss/BossBase"
Actor
{
basic_action = "Emerge"
}
Stats
{
mana_regeneration_rate_per_minute_% = 1200
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Seawitch/BossMerveil2EndlessLedge2"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Merveil, the Returned",
life = 4,
energyShield = 1,
damage = 2.7,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 9,
accuracy = 1,
skillList = {
"MapMerveilSeaWitchScreech",
"MapMerveilGeyser",
"MapMerveilMultiGeyser",
"MerveilTeleport",
"MerveilSummonDaughters",
"MerveilSummonSpawn",
"SeawitchWaveGeometrySpellMerveilMap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MapMerveilSeaWitchScreech"] = {
name = "MapMerveilSeaWitchScreech",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.4,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_movement_velocity_+%",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MapMerveilGeyser"] = {
name = "MapMerveilGeyser",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MapMerveilMultiGeyser"] = {
name = "MapMerveilMultiGeyser",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"merveil_number_of_geysers",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilTeleport"] = {
name = "MerveilTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilSummonDaughters"] = {
name = "MerveilSummonDaughters",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, },
[2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
[3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
[5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, },
[6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilSummonSpawn"] = {
name = "MerveilSummonSpawn",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.7,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
},
levels = {
[1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, },
[2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, },
[3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SeawitchWaveGeometrySpellMerveilMap"] = {
name = "SeawitchWaveGeometrySpellMerveilMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.9,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
},
}
Мервейл Возвращённая
Merveil, the Returned
| Spectre | N |
|---|---|
| Area | Вихрь хаоса |
| Tags | Чародейский, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, merveil_boss, not_dex, not_str, red_blood, slow_movement, transform_boss_area, unique_map_boss |
Здоровье
1700%
Energy Shield From Life
100%
Ailment Threshold
1200%
Сопротивление
Damage
270%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Опыт
200%
Model Size
121%
Type
MapMerveilSeawitchBossMaelstrom
Metadata
MapBossMerveilMaelstrom
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
73
Здоровье
184,491
Броня
42,661
Уклонение
5,633
Энергетический щит
141,916
Damage
1,360
Урон от чар
1,360
Точность
704
Attack Time
1.005
Опыт
22,776
Minion Life
38,299
Minion Energy Shield
29,461
Minion Damage
1,105
Ailment Threshold
130,229
Chill
412
Shock
412
Brittle
2,330
Scorch
412
Sap
1,138
Phys Convert Ele
265%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MapMerveilGeyser
Spell
Время применения: 1 сек.
Перезарядка: 2.5 сек.
Наносит от 781.5 до 1172 урона от холода
Базовая длительность - 10 секунд(-ы)
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilTeleport
Spell
Время применения: 1 сек.
MerveilSummonDaughters
Spell
Время применения: 1 сек.
Приспешники имеют на 150% больше максимума здоровья
MerveilSummonSpawn
Spell
Время применения: 0.7 сек.
Перезарядка: 4 сек.
number of monsters to summon [6]
MapMerveilMultiGeyser
Spell, Triggerable
Время применения: 1 сек.
Наносит от 781.5 до 1172 урона от холода
Базовая длительность - 6 секунд(-ы)
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
MapMerveilSeaWitchScreech
Spell, Triggerable
Время применения: 3.4 сек.
Перезарядка: 8 сек.
Наносит от 335.6 до 503.4 урона от холода
Базовая длительность - 2 секунд(-ы)
8% снижение скорости передвижения
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
SeawitchWaveGeometrySpellMerveilMap
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1.9 сек.
Наносит от 530.1 до 795.1 урона от холода
is area damage [1]
spell maximum action distance +% [-60]
MerveilSeaWitchGlacialCascadeMap
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Ледяной каскад
Время применения: 2 сек.
Перезарядка: 7 сек.
Герой создаёт череду взрывов, каждый из которых поражает врагов в области ледяными шипами.
Наносит от 1695 до 2543 урона от холода
Вызывает +8 взрыва(-ов)
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
MerveilMortarMap
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Время применения: 1 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 1182 до 1773 урона от холода
base is projectile [1]
is area damage [1]
projectile spread radius [5]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Stats
{
mana_regeneration_rate_per_minute_% = 1200
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Seawitch/MapBossMerveilMaelstrom"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Merveil, the Returned",
life = 17,
energyShield = 1,
damage = 2.7,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 9,
accuracy = 1,
skillList = {
"MapMerveilSeaWitchScreech",
"MerveilSeaWitchGlacialCascadeMap",
"MapMerveilGeyser",
"MapMerveilMultiGeyser",
"MerveilTeleport",
"MerveilSummonDaughters",
"MerveilSummonSpawn",
"MerveilMortarMap",
"SeawitchWaveGeometrySpellMerveilMap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MapMerveilSeaWitchScreech"] = {
name = "MapMerveilSeaWitchScreech",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.4,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_movement_velocity_+%",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilSeaWitchGlacialCascadeMap"] = {
name = "Glacial Cascade",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Physical] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"upheaval_number_of_spikes",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MapMerveilGeyser"] = {
name = "MapMerveilGeyser",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MapMerveilMultiGeyser"] = {
name = "MapMerveilMultiGeyser",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"merveil_number_of_geysers",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilTeleport"] = {
name = "MerveilTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilSummonDaughters"] = {
name = "MerveilSummonDaughters",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, },
[2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
[3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
[5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, },
[6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilSummonSpawn"] = {
name = "MerveilSummonSpawn",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.7,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
},
levels = {
[1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, },
[2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, },
[3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilMortarMap"] = {
name = "MerveilMortarMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SeawitchWaveGeometrySpellMerveilMap"] = {
name = "SeawitchWaveGeometrySpellMerveilMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.9,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
},
}
Мервейл Возвращённая
Демон
Merveil, the Returned
| Spectre | N |
|---|---|
| Tags | Чародейский, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, not_dex, not_str, red_blood, slow_movement |
Здоровье
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Сопротивление
Damage
270%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Опыт
200%
Model Size
121%
Type
MapMerveilSeawitchBoss
Metadata
MapBossMerveil2Pantheon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
25,733
Броня
28,790
Уклонение
4,739
Энергетический щит
24,508
Damage
1,009
Урон от чар
1,009
Точность
580
Attack Time
1.005
Опыт
20,510
Minion Life
5,582
Minion Energy Shield
5,316
Minion Damage
805
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MapMerveilGeyser
Spell
Время применения: 1 сек.
Перезарядка: 2.5 сек.
Наносит от 630.4 до 945.5 урона от холода
Базовая длительность - 8 секунд(-ы)
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilTeleport
Spell
Время применения: 1 сек.
MerveilSummonDaughters
Spell
Время применения: 1 сек.
Приспешники имеют на 100% больше максимума здоровья
MerveilSummonSpawn
Spell
Время применения: 0.7 сек.
Перезарядка: 4 сек.
number of monsters to summon [6]
MapMerveilMultiGeyser
Spell, Triggerable
Время применения: 1 сек.
Наносит от 630.4 до 945.5 урона от холода
Базовая длительность - 6 секунд(-ы)
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
MerveilSeaWitchScreech
Spell, Triggerable
Время применения: 3.4 сек.
Перезарядка: 8 сек.
Наносит от 373.4 до 560 урона от холода
Базовая длительность - 2 секунд(-ы)
5% снижение скорости передвижения
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
SeawitchWaveGeometrySpell
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1.9 сек.
Наносит от 1813 до 2719 урона от холода
is area damage [1]
spell maximum action distance +% [-60]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "RaiseSpawnLegion"
}
Stats
{
mana_regeneration_rate_per_minute_% = 1200
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Seawitch/MapBossMerveil2Pantheon"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Merveil, the Returned",
life = 4,
energyShield = 1,
damage = 2.7,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 9,
accuracy = 1,
skillList = {
"MerveilSeaWitchScreech",
"MapMerveilGeyser",
"MapMerveilMultiGeyser",
"MerveilTeleport",
"MerveilSummonDaughters",
"MerveilSummonSpawn",
"SeawitchWaveGeometrySpell",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilSeaWitchScreech"] = {
name = "MerveilSeaWitchScreech",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.4,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_movement_velocity_+%",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MapMerveilGeyser"] = {
name = "MapMerveilGeyser",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MapMerveilMultiGeyser"] = {
name = "MapMerveilMultiGeyser",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"merveil_number_of_geysers",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilTeleport"] = {
name = "MerveilTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilSummonDaughters"] = {
name = "MerveilSummonDaughters",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, },
[2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
[3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
[5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, },
[6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilSummonSpawn"] = {
name = "MerveilSummonSpawn",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.7,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
},
levels = {
[1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, },
[2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, },
[3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SeawitchWaveGeometrySpell"] = {
name = "SeawitchWaveGeometrySpell",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.9,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, },
[2] = {2.2400000095367, 3.3599998950958, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
Мервейл, Возвращенная
Демон1500% увеличение количества выпадающих предметов
2000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 1000% опыт
2000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 1000% опыт
Merveil, the Returned
| Spectre | N |
|---|---|
| Tags | Чародейский, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, red_blood, slow_movement |
Здоровье
180%
Energy Shield From Life
100%
Ailment Threshold
180%
Сопротивление
Damage
210%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Опыт
200%
Model Size
121%
Type
MerveilSeawitchBossDescent
Metadata
BossMerveil2Descent
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
11,580
Броня
28,790
Уклонение
4,739
Энергетический щит
11,029
Damage
784
Урон от чар
784
Точность
580
Attack Time
1.005
Опыт
20,510
Minion Life
2,512
Minion Energy Shield
2,392
Minion Damage
626
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MerveilGeyserDescent
Spell
Время применения: 1 сек.
Перезарядка: 2.5 сек.
Наносит от 132 до 198 урона от холода
Базовая длительность - 6 секунд(-ы)
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilSeaWitchScreechDescent
Spell, Triggerable
Время применения: 3.4 сек.
Перезарядка: 8 сек.
Наносит от 240.6 до 361 урона от холода
Базовая длительность - 2 секунд(-ы)
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
SeawitchWaveGeometrySpellDescentBoss
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1.9 сек.
Наносит от 312.3 до 468.4 урона от холода
is area damage [1]
spell maximum action distance +% [-60]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Stats
{
mana_regeneration_rate_per_minute_% = 1200
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Seawitch/BossMerveil2Descent"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Merveil, the Returned",
life = 1.8,
energyShield = 1,
damage = 2.1,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 9,
accuracy = 1,
skillList = {
"MerveilSeaWitchScreechDescent",
"MerveilGeyserDescent",
"SeawitchWaveGeometrySpellDescentBoss",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilSeaWitchScreechDescent"] = {
name = "MerveilSeaWitchScreechDescent",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.4,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2000, -35, 40, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MerveilGeyserDescent"] = {
name = "MerveilGeyserDescent",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6000, -35, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SeawitchWaveGeometrySpellDescentBoss"] = {
name = "SeawitchWaveGeometrySpellDescentBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.9,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, },
},
}
1500% увеличение количества выпадающих предметов
2000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 1000% опыт
| Family | MonsterDescentBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.