Merveil, la Retornada
Demonio
Área: Mapa de Mar subterráneo
Merveil, the Returned
Spectre | N |
---|---|
Area | Mapa de Mar subterráneo |
Tags | Lanzador de hechizos, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, merveil_boss, non_unique_map_boss, not_dex, not_str, red_blood, slow_movement, transform_boss_area |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
270%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
200%
Model Size
121%
Type
MapMerveilSeawitchBoss
Metadata
MapBossMerveil2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
77
Vida
66,092
Armadura
58,245
Evasión
6,448
Escudo de energía
10,660
Damage
1,720
Daño de hechizos
1,720
Precisión
412
Attack Time
1.005
Experiencia
24,384
Ailment Threshold
66,092
Chill
209
Shock
209
Brittle
1,182
Scorch
209
Sap
577
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MapMerveilGeyser
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 2.5 seg
Inflige de 925.7 a 1389 de daño de hielo
La duración base es de 12 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
La duración base es de 12 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilTeleport
Spell
Tiempo de lanzamiento: 1 seg
MerveilSummonDaughters
Spell
Tiempo de lanzamiento: 1 seg
Los esbirros tienen un 225% más de vida máxima
MerveilSummonSpawn
Spell
Tiempo de lanzamiento: 0.7 seg
Tiempo de recarga: 4 seg
number of monsters to summon [6]
MapMerveilMultiGeyser
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 925.7 a 1389 de daño de hielo
La duración base es de 6 segundos
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
La duración base es de 6 segundos
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
MapMerveilSeaWitchScreech
Spell, Triggerable
Tiempo de lanzamiento: 3.4 seg
Tiempo de recarga: 8 seg
Inflige de 414.8 a 622.1 de daño de hielo
La duración base es de 2 segundos
Velocidad de movimiento reducida un 8%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
La duración base es de 2 segundos
Velocidad de movimiento reducida un 8%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
SeawitchWaveGeometrySpellMerveilMap
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.9 seg
Inflige de 646.3 a 969.5 de daño de hielo
is area damage [1]
spell maximum action distance +% [-60]
is area damage [1]
spell maximum action distance +% [-60]
MerveilSeaWitchGlacialCascadeMap
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Cascada glacial
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 7 seg
Unos carámbanos emergen del suelo en una serie de pequeños estallidos. Cada estallido daña a los enemigos atrapados en el área.
Inflige de 2111 a 3167 de daño de hielo
Provoca +8 estallidos
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Provoca +8 estallidos
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
MerveilMortarMap
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 1418 a 2126 de daño de hielo
base is projectile [1]
is area damage [1]
projectile spread radius [5]
base is projectile [1]
is area damage [1]
projectile spread radius [5]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { mana_regeneration_rate_per_minute_% = 1200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/MapBossMerveil2"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MapMerveilSeaWitchScreech", "MerveilSeaWitchGlacialCascadeMap", "MapMerveilGeyser", "MapMerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "MerveilMortarMap", "SeawitchWaveGeometrySpellMerveilMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MapMerveilSeaWitchScreech"] = { name = "MapMerveilSeaWitchScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchGlacialCascadeMap"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilMultiGeyser"] = { name = "MapMerveilMultiGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilMortarMap"] = { name = "MerveilMortarMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpellMerveilMap"] = { name = "SeawitchWaveGeometrySpellMerveilMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, }
Merveil, la Retornada
Demonio
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Merveil, the Returned
Spectre | N |
---|---|
Tags | Lanzador de hechizos, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, not_dex, not_str, red_blood, slow_movement, standalone_map_boss |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
270%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
200%
Model Size
121%
Type
MapMerveilSeawitchBoss
Metadata
MapBossMerveil2Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
557,385
Armadura
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
1,149
Daño de hechizos
1,715
Precisión
290
Attack Time
0.67335
Experiencia
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MapMerveilGeyser
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 2.5 seg
Inflige de 703.3 a 1055 de daño de hielo
La duración base es de 8 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
La duración base es de 8 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MapMerveilSeaWitchScreech
Spell, Triggerable
Tiempo de lanzamiento: 3.4 seg
Tiempo de recarga: 8 seg
Inflige de 286.4 a 429.6 de daño de hielo
La duración base es de 2 segundos
Velocidad de movimiento reducida un 5%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
La duración base es de 2 segundos
Velocidad de movimiento reducida un 5%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
SeawitchWaveGeometrySpellMerveilMap
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.9 seg
Inflige de 460 a 690.1 de daño de hielo
is area damage [1]
spell maximum action distance +% [-60]
is area damage [1]
spell maximum action distance +% [-60]
MerveilSeaWitchGlacialCascadeMap
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Cascada glacial
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 7 seg
Unos carámbanos emergen del suelo en una serie de pequeños estallidos. Cada estallido daña a los enemigos atrapados en el área.
Inflige de 1433 a 2149 de daño de hielo
Provoca +8 estallidos
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Provoca +8 estallidos
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
MerveilMortarMap
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 1047 a 1571 de daño de hielo
base is projectile [1]
is area damage [1]
projectile spread radius [5]
base is projectile [1]
is area damage [1]
projectile spread radius [5]
GTMapMerveilMultiGeyserStandalone
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
MapMerveilMultiGeyserStandaloneTriggered
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 229.8 a 344.8 de daño de hielo
La duración base es de 6 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
La duración base es de 6 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Stats { mana_regeneration_rate_per_minute_% = 1200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/MapBossMerveil2Standalone"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MapMerveilSeaWitchScreech", "MerveilSeaWitchGlacialCascadeMap", "MapMerveilGeyser", "MapMerveilMultiGeyserStandaloneTriggered", "MerveilMortarMap", "SeawitchWaveGeometrySpellMerveilMap", "GTMapMerveilMultiGeyserStandalone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MapMerveilSeaWitchScreech"] = { name = "MapMerveilSeaWitchScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchGlacialCascadeMap"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilMultiGeyserStandaloneTriggered"] = { name = "MapMerveilMultiGeyserStandaloneTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -35, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilMortarMap"] = { name = "MerveilMortarMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpellMerveilMap"] = { name = "SeawitchWaveGeometrySpellMerveilMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTMapMerveilMultiGeyserStandalone"] = { name = "GTMapMerveilMultiGeyserStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Merveil, la Retornada
Demonio
Merveil, the Returned
Spectre | N |
---|---|
Tags | demon, elder_map_boss, flesh_armour, is_unarmed, medium_small_height, non_attacking, not_dex, not_str, red_blood, slow_movement |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
270%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
200%
Model Size
121%
Type
MapMerveilSeawitchBoss
Metadata
MapBossMerveil2Elder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/MapBossMerveil2Elder"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { }, modList = { }, }
Merveil, la Retornada
Demonio
Merveil, the Returned
Spectre | N |
---|---|
Tags | Lanzador de hechizos, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, no_maven, not_dex, not_str, red_blood, slow_movement |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
270%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
200%
Model Size
121%
Type
MapMerveilSeawitchBoss
Metadata
MapBossMerveil2Shaper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
25,733
Armadura
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
1,009
Daño de hechizos
1,009
Precisión
290
Attack Time
1.005
Experiencia
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MapMerveilGeyser
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 2.5 seg
Inflige de 703.3 a 1055 de daño de hielo
La duración base es de 8 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
La duración base es de 8 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilTeleport
Spell
Tiempo de lanzamiento: 1 seg
MerveilSummonDaughters
Spell
Tiempo de lanzamiento: 1 seg
Los esbirros tienen un 100% más de vida máxima
MerveilSummonSpawn
Spell
Tiempo de lanzamiento: 0.7 seg
Tiempo de recarga: 4 seg
number of monsters to summon [6]
MapMerveilMultiGeyser
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 703.3 a 1055 de daño de hielo
La duración base es de 6 segundos
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
La duración base es de 6 segundos
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
MapMerveilSeaWitchScreech
Spell, Triggerable
Tiempo de lanzamiento: 3.4 seg
Tiempo de recarga: 8 seg
Inflige de 286.4 a 429.6 de daño de hielo
La duración base es de 2 segundos
Velocidad de movimiento reducida un 5%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
La duración base es de 2 segundos
Velocidad de movimiento reducida un 5%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
SeawitchWaveGeometrySpellMerveilMap
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.9 seg
Inflige de 460 a 690.1 de daño de hielo
is area damage [1]
spell maximum action distance +% [-60]
is area damage [1]
spell maximum action distance +% [-60]
MerveilSeaWitchGlacialCascadeMap
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Cascada glacial
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 7 seg
Unos carámbanos emergen del suelo en una serie de pequeños estallidos. Cada estallido daña a los enemigos atrapados en el área.
Inflige de 1433 a 2149 de daño de hielo
Provoca +8 estallidos
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Provoca +8 estallidos
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
MerveilMortarMap
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 1047 a 1571 de daño de hielo
base is projectile [1]
is area damage [1]
projectile spread radius [5]
base is projectile [1]
is area damage [1]
projectile spread radius [5]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { mana_regeneration_rate_per_minute_% = 1200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/MapBossMerveil2Shaper"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MapMerveilSeaWitchScreech", "MerveilSeaWitchGlacialCascadeMap", "MapMerveilGeyser", "MapMerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "MerveilMortarMap", "SeawitchWaveGeometrySpellMerveilMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MapMerveilSeaWitchScreech"] = { name = "MapMerveilSeaWitchScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchGlacialCascadeMap"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilMultiGeyser"] = { name = "MapMerveilMultiGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilMortarMap"] = { name = "MerveilMortarMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpellMerveilMap"] = { name = "SeawitchWaveGeometrySpellMerveilMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, }
Merveil, la Retornada
Demonio
Merveil, the Returned
Spectre | N |
---|---|
Tags | Lanzador de hechizos, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, red_blood, slow_movement |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
270%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
200%
Model Size
121%
Type
MapMerveilSeawitchBoss
Metadata
BossMerveil2EndlessLedge2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
25,733
Armadura
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
1,009
Daño de hechizos
1,009
Precisión
290
Attack Time
1.005
Experiencia
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MapMerveilGeyser
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 2.5 seg
Inflige de 703.3 a 1055 de daño de hielo
La duración base es de 8 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
La duración base es de 8 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilTeleport
Spell
Tiempo de lanzamiento: 1 seg
MerveilSummonDaughters
Spell
Tiempo de lanzamiento: 1 seg
Los esbirros tienen un 100% más de vida máxima
MerveilSummonSpawn
Spell
Tiempo de lanzamiento: 0.7 seg
Tiempo de recarga: 4 seg
number of monsters to summon [6]
MapMerveilMultiGeyser
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 703.3 a 1055 de daño de hielo
La duración base es de 6 segundos
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
La duración base es de 6 segundos
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
MapMerveilSeaWitchScreech
Spell, Triggerable
Tiempo de lanzamiento: 3.4 seg
Tiempo de recarga: 8 seg
Inflige de 286.4 a 429.6 de daño de hielo
La duración base es de 2 segundos
Velocidad de movimiento reducida un 5%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
La duración base es de 2 segundos
Velocidad de movimiento reducida un 5%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
SeawitchWaveGeometrySpellMerveilMap
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.9 seg
Inflige de 460 a 690.1 de daño de hielo
is area damage [1]
spell maximum action distance +% [-60]
is area damage [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/EndlessBoss/BossBase" Actor { basic_action = "Emerge" } Stats { mana_regeneration_rate_per_minute_% = 1200 }
Object Type Codes
version 2 extends "Metadata/Monsters/EndlessBoss/BossBase" BaseEvents { on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/BossMerveil2EndlessLedge2"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MapMerveilSeaWitchScreech", "MapMerveilGeyser", "MapMerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "SeawitchWaveGeometrySpellMerveilMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MapMerveilSeaWitchScreech"] = { name = "MapMerveilSeaWitchScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilMultiGeyser"] = { name = "MapMerveilMultiGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpellMerveilMap"] = { name = "SeawitchWaveGeometrySpellMerveilMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, }
Merveil, la Retornada
Demonio
Área: Vorágine de caos
Merveil, the Returned
Spectre | N |
---|---|
Area | Vorágine de caos |
Tags | Lanzador de hechizos, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, merveil_boss, not_dex, not_str, red_blood, slow_movement, transform_boss_area, unique_map_boss |
Vida
1700%
Energy Shield From Life
100%
Ailment Threshold
1200%
Resistencia
40 40 40 25
Damage
270%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
200%
Model Size
121%
Type
MapMerveilSeawitchBossMaelstrom
Metadata
MapBossMerveilMaelstrom
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
72
Vida
165,478
Armadura
39,449
Evasión
5,444
Escudo de energía
7,850
Damage
1,281
Daño de hechizos
1,281
Precisión
339
Attack Time
1.005
Experiencia
22,340
Ailment Threshold
116,808
Chill
369
Shock
369
Brittle
2,090
Scorch
369
Sap
1,020
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MapMerveilGeyser
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 2.5 seg
Inflige de 794.6 a 1192 de daño de hielo
La duración base es de 10 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
La duración base es de 10 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilTeleport
Spell
Tiempo de lanzamiento: 1 seg
MerveilSummonDaughters
Spell
Tiempo de lanzamiento: 1 seg
Los esbirros tienen un 150% más de vida máxima
MerveilSummonSpawn
Spell
Tiempo de lanzamiento: 0.7 seg
Tiempo de recarga: 4 seg
number of monsters to summon [6]
MapMerveilMultiGeyser
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 794.6 a 1192 de daño de hielo
La duración base es de 6 segundos
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
La duración base es de 6 segundos
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
MapMerveilSeaWitchScreech
Spell, Triggerable
Tiempo de lanzamiento: 3.4 seg
Tiempo de recarga: 8 seg
Inflige de 337.6 a 506.5 de daño de hielo
La duración base es de 2 segundos
Velocidad de movimiento reducida un 5%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
La duración base es de 2 segundos
Velocidad de movimiento reducida un 5%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
SeawitchWaveGeometrySpellMerveilMap
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.9 seg
Inflige de 535.1 a 802.6 de daño de hielo
is area damage [1]
spell maximum action distance +% [-60]
is area damage [1]
spell maximum action distance +% [-60]
MerveilSeaWitchGlacialCascadeMap
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Cascada glacial
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 7 seg
Unos carámbanos emergen del suelo en una serie de pequeños estallidos. Cada estallido daña a los enemigos atrapados en el área.
Inflige de 1702 a 2553 de daño de hielo
Provoca +8 estallidos
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Provoca +8 estallidos
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
MerveilMortarMap
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 1198 a 1797 de daño de hielo
base is projectile [1]
is area damage [1]
projectile spread radius [5]
base is projectile [1]
is area damage [1]
projectile spread radius [5]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { mana_regeneration_rate_per_minute_% = 1200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/MapBossMerveilMaelstrom"] = { name = "Merveil, the Returned", life = 17, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MapMerveilSeaWitchScreech", "MerveilSeaWitchGlacialCascadeMap", "MapMerveilGeyser", "MapMerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "MerveilMortarMap", "SeawitchWaveGeometrySpellMerveilMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MapMerveilSeaWitchScreech"] = { name = "MapMerveilSeaWitchScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchGlacialCascadeMap"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilMultiGeyser"] = { name = "MapMerveilMultiGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilMortarMap"] = { name = "MerveilMortarMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpellMerveilMap"] = { name = "SeawitchWaveGeometrySpellMerveilMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, }
Merveil, la Retornada
Demonio
Merveil, the Returned
Spectre | N |
---|---|
Tags | Lanzador de hechizos, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, not_dex, not_str, red_blood, slow_movement |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
270%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
200%
Model Size
121%
Type
MapMerveilSeawitchBoss
Metadata
MapBossMerveil2Pantheon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
25,733
Armadura
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
1,009
Daño de hechizos
1,009
Precisión
290
Attack Time
1.005
Experiencia
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MapMerveilGeyser
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 2.5 seg
Inflige de 703.3 a 1055 de daño de hielo
La duración base es de 8 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
La duración base es de 8 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilTeleport
Spell
Tiempo de lanzamiento: 1 seg
MerveilSummonDaughters
Spell
Tiempo de lanzamiento: 1 seg
Los esbirros tienen un 100% más de vida máxima
MerveilSummonSpawn
Spell
Tiempo de lanzamiento: 0.7 seg
Tiempo de recarga: 4 seg
number of monsters to summon [6]
MapMerveilMultiGeyser
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 703.3 a 1055 de daño de hielo
La duración base es de 6 segundos
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
La duración base es de 6 segundos
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
MerveilSeaWitchScreech
Spell, Triggerable
Tiempo de lanzamiento: 3.4 seg
Tiempo de recarga: 8 seg
Inflige de 416.6 a 624.8 de daño de hielo
La duración base es de 2 segundos
Velocidad de movimiento reducida un 5%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
La duración base es de 2 segundos
Velocidad de movimiento reducida un 5%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
SeawitchWaveGeometrySpell
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.9 seg
Inflige de 2023 a 3034 de daño de hielo
is area damage [1]
spell maximum action distance +% [-60]
is area damage [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "RaiseSpawnLegion" } Stats { mana_regeneration_rate_per_minute_% = 1200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/MapBossMerveil2Pantheon"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MerveilSeaWitchScreech", "MapMerveilGeyser", "MapMerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "SeawitchWaveGeometrySpell", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchScreech"] = { name = "MerveilSeaWitchScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilMultiGeyser"] = { name = "MapMerveilMultiGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpell"] = { name = "SeawitchWaveGeometrySpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {2.2400000095367, 3.3599998950958, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
Merveil, la Retornada
Demonio
Los monstruos otorgan la experiencia aumentada un 1000%
La cantidad de objetos arrojados está aumentada un 1500%
La rareza de los objetos arrojados está aumentada un 2000%
La cantidad de objetos arrojados está aumentada un 1500%
La rareza de los objetos arrojados está aumentada un 2000%
Merveil, the Returned
Spectre | N |
---|---|
Tags | Lanzador de hechizos, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, red_blood, slow_movement |
Vida
180%
Energy Shield From Life
100%
Ailment Threshold
180%
Resistencia
0 0 0 0
Damage
210%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
200%
Model Size
121%
Type
MerveilSeawitchBossDescent
Metadata
BossMerveil2Descent
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,580
Armadura
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
784
Daño de hechizos
784
Precisión
290
Attack Time
1.005
Experiencia
20,510
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MerveilGeyserDescent
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 2.5 seg
Inflige de 147.3 a 220.9 de daño de hielo
La duración base es de 6 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
La duración base es de 6 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilSeaWitchScreechDescent
Spell, Triggerable
Tiempo de lanzamiento: 3.4 seg
Tiempo de recarga: 8 seg
Inflige de 268.5 a 402.7 de daño de hielo
La duración base es de 2 segundos
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
La duración base es de 2 segundos
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
SeawitchWaveGeometrySpellDescentBoss
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.9 seg
Inflige de 348.4 a 522.6 de daño de hielo
is area damage [1]
spell maximum action distance +% [-60]
is area damage [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { mana_regeneration_rate_per_minute_% = 1200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/BossMerveil2Descent"] = { name = "Merveil, the Returned", life = 1.8, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.1, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MerveilSeaWitchScreechDescent", "MerveilGeyserDescent", "SeawitchWaveGeometrySpellDescentBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchScreechDescent"] = { name = "MerveilSeaWitchScreechDescent", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, -35, 40, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilGeyserDescent"] = { name = "MerveilGeyserDescent", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -35, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpellDescentBoss"] = { name = "SeawitchWaveGeometrySpellDescentBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 1000%
La cantidad de objetos arrojados está aumentada un 1500%
La rareza de los objetos arrojados está aumentada un 2000%
Id | MonsterBossDescent |
---|---|
Family | MonsterDescentBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.