เมอร์เวล ผู้หวนคืน
ปีศาจ
ด่าน: Underground Sea Map
Merveil, the Returned
Spectre | N |
---|---|
Area | Underground Sea Map |
Tags | นักเวท, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, merveil_boss, non_unique_map_boss, not_dex, not_str, red_blood, slow_movement, transform_boss_area |
พลังชีวิต
400%
Energy Shield From Life
100%
Ailment Threshold
400%
ค่าต้านทาน
40
40
40
25
Damage
270%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
121%
Type
MapMerveilSeawitchBoss
Metadata
MapBossMerveil2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
77
พลังชีวิต
0
ค่าเกราะ
58,245
อัตราการหลบหลีก
6,448
โล่พลังงาน
42,640
Damage
1,720
ความเสียหายเวท
1,720
ความแม่นยำ
824
Attack Time
1.005
ค่าประสบการณ์
24,384
Minion Life
0
Minion Energy Shield
8,552
Minion Damage
1,418
Ailment Threshold
66,092
Chill
209
Shock
209
Brittle
1,182
Scorch
209
Sap
577
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MapMerveilGeyser
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 2.5 วินาที
สร้างความเสียหาย น้ำแข็ง 925.7 ถึง 1389
ระยะเวลาพื้นฐาน 12 วินาที
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilTeleport
Spell
เวลาร่าย: 1 วินาที
MerveilSummonDaughters
Spell
เวลาร่าย: 1 วินาที
มิเนียน มีพลังชีวิตสูงสุด เพิ่มขึ้น อีก 225%
MerveilSummonSpawn
Spell
เวลาร่าย: 0.7 วินาที
คูลดาวน์: 4 วินาที
number of monsters to summon [6]
MapMerveilMultiGeyser
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย น้ำแข็ง 925.7 ถึง 1389
ระยะเวลาพื้นฐาน 6 วินาที
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
MapMerveilSeaWitchScreech
Spell, Triggerable
เวลาร่าย: 3.4 วินาที
คูลดาวน์: 8 วินาที
สร้างความเสียหาย น้ำแข็ง 414.8 ถึง 622.1
ระยะเวลาพื้นฐาน 2 วินาที
ลดความเร็วในการเคลื่อนที่ 8%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
SeawitchWaveGeometrySpellMerveilMap
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.9 วินาที
สร้างความเสียหาย น้ำแข็ง 646.3 ถึง 969.5
is area damage [1]
spell maximum action distance +% [-60]
MerveilSeaWitchGlacialCascadeMap
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
เยือกแข็งเรียงหลั่น (Glacial Cascade)
เวลาร่าย: 2 วินาที
คูลดาวน์: 7 วินาที
แท่งน้ำแข็งปะทุออกมาจากพื้นเป็นขั้นบันไดเล็กๆ แต่ละขั้นจะสร้างความเสียหายให้กับศัตรูที่อยู่ในพื้นที่
สร้างความเสียหาย น้ำแข็ง 2111 ถึง 3167
ทำให้เกิด การปะทุ +8 ครั้ง
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
MerveilMortarMap
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย น้ำแข็ง 1418 ถึง 2126
base is projectile [1]
is area damage [1]
projectile spread radius [5]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { mana_regeneration_rate_per_minute_% = 1200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/MapBossMerveil2"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MapMerveilSeaWitchScreech", "MerveilSeaWitchGlacialCascadeMap", "MapMerveilGeyser", "MapMerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "MerveilMortarMap", "SeawitchWaveGeometrySpellMerveilMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MapMerveilSeaWitchScreech"] = { name = "MapMerveilSeaWitchScreech", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchGlacialCascadeMap"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilMultiGeyser"] = { name = "MapMerveilMultiGeyser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilMortarMap"] = { name = "MerveilMortarMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpellMerveilMap"] = { name = "SeawitchWaveGeometrySpellMerveilMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, }
เมอร์เวล ผู้หวนคืน
ปีศาจ
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Merveil, the Returned
Spectre | N |
---|---|
Tags | นักเวท, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, not_dex, not_str, red_blood, slow_movement, standalone_map_boss |
พลังชีวิต
400%
Energy Shield From Life
100%
Ailment Threshold
400%
ค่าต้านทาน
40
40
40
25
Damage
270%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
121%
Type
MapMerveilSeawitchBoss
Metadata
MapBossMerveil2Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
0
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
โล่พลังงาน
24,508
Damage
1,149
ความเสียหายเวท
1,715
ความแม่นยำ
580
Attack Time
0.67335
ค่าประสบการณ์
112,805
Minion Life
0
Minion Energy Shield
5,316
Minion Damage
917
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MapMerveilGeyser
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 2.5 วินาที
สร้างความเสียหาย น้ำแข็ง 703.3 ถึง 1055
ระยะเวลาพื้นฐาน 8 วินาที
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MapMerveilSeaWitchScreech
Spell, Triggerable
เวลาร่าย: 3.4 วินาที
คูลดาวน์: 8 วินาที
สร้างความเสียหาย น้ำแข็ง 286.4 ถึง 429.6
ระยะเวลาพื้นฐาน 2 วินาที
ลดความเร็วในการเคลื่อนที่ 5%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
SeawitchWaveGeometrySpellMerveilMap
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.9 วินาที
สร้างความเสียหาย น้ำแข็ง 460 ถึง 690.1
is area damage [1]
spell maximum action distance +% [-60]
MerveilSeaWitchGlacialCascadeMap
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
เยือกแข็งเรียงหลั่น (Glacial Cascade)
เวลาร่าย: 2 วินาที
คูลดาวน์: 7 วินาที
แท่งน้ำแข็งปะทุออกมาจากพื้นเป็นขั้นบันไดเล็กๆ แต่ละขั้นจะสร้างความเสียหายให้กับศัตรูที่อยู่ในพื้นที่
สร้างความเสียหาย น้ำแข็ง 1433 ถึง 2149
ทำให้เกิด การปะทุ +8 ครั้ง
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
MerveilMortarMap
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย น้ำแข็ง 1047 ถึง 1571
base is projectile [1]
is area damage [1]
projectile spread radius [5]
GTMapMerveilMultiGeyserStandalone
Triggerable, Spell
เวลาร่าย: 1 วินาที
MapMerveilMultiGeyserStandaloneTriggered
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย น้ำแข็ง 229.8 ถึง 344.8
ระยะเวลาพื้นฐาน 6 วินาที
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Stats { mana_regeneration_rate_per_minute_% = 1200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/MapBossMerveil2Standalone"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MapMerveilSeaWitchScreech", "MerveilSeaWitchGlacialCascadeMap", "MapMerveilGeyser", "MapMerveilMultiGeyserStandaloneTriggered", "MerveilMortarMap", "SeawitchWaveGeometrySpellMerveilMap", "GTMapMerveilMultiGeyserStandalone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MapMerveilSeaWitchScreech"] = { name = "MapMerveilSeaWitchScreech", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchGlacialCascadeMap"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilMultiGeyserStandaloneTriggered"] = { name = "MapMerveilMultiGeyserStandaloneTriggered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -35, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilMortarMap"] = { name = "MerveilMortarMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpellMerveilMap"] = { name = "SeawitchWaveGeometrySpellMerveilMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTMapMerveilMultiGeyserStandalone"] = { name = "GTMapMerveilMultiGeyserStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
เมอร์เวล ผู้หวนคืน
ปีศาจ
Merveil, the Returned
Spectre | N |
---|---|
Tags | demon, elder_map_boss, flesh_armour, is_unarmed, medium_small_height, non_attacking, not_dex, not_str, red_blood, slow_movement |
พลังชีวิต
400%
Energy Shield From Life
100%
Ailment Threshold
400%
ค่าต้านทาน
40
40
40
25
Damage
270%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
121%
Type
MapMerveilSeawitchBoss
Metadata
MapBossMerveil2Elder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/MapBossMerveil2Elder"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { }, modList = { }, }
เมอร์เวล ผู้หวนคืน
ปีศาจ
Merveil, the Returned
Spectre | N |
---|---|
Tags | นักเวท, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, no_maven, not_dex, not_str, red_blood, slow_movement |
พลังชีวิต
400%
Energy Shield From Life
100%
Ailment Threshold
400%
ค่าต้านทาน
40
40
40
25
Damage
270%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
121%
Type
MapMerveilSeawitchBoss
Metadata
MapBossMerveil2Shaper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
0
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
โล่พลังงาน
24,508
Damage
1,009
ความเสียหายเวท
1,009
ความแม่นยำ
580
Attack Time
1.005
ค่าประสบการณ์
20,510
Minion Life
0
Minion Energy Shield
5,316
Minion Damage
805
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MapMerveilGeyser
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 2.5 วินาที
สร้างความเสียหาย น้ำแข็ง 703.3 ถึง 1055
ระยะเวลาพื้นฐาน 8 วินาที
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilTeleport
Spell
เวลาร่าย: 1 วินาที
MerveilSummonDaughters
Spell
เวลาร่าย: 1 วินาที
มิเนียน มีพลังชีวิตสูงสุด เพิ่มขึ้น อีก 100%
MerveilSummonSpawn
Spell
เวลาร่าย: 0.7 วินาที
คูลดาวน์: 4 วินาที
number of monsters to summon [6]
MapMerveilMultiGeyser
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย น้ำแข็ง 703.3 ถึง 1055
ระยะเวลาพื้นฐาน 6 วินาที
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
MapMerveilSeaWitchScreech
Spell, Triggerable
เวลาร่าย: 3.4 วินาที
คูลดาวน์: 8 วินาที
สร้างความเสียหาย น้ำแข็ง 286.4 ถึง 429.6
ระยะเวลาพื้นฐาน 2 วินาที
ลดความเร็วในการเคลื่อนที่ 5%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
SeawitchWaveGeometrySpellMerveilMap
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.9 วินาที
สร้างความเสียหาย น้ำแข็ง 460 ถึง 690.1
is area damage [1]
spell maximum action distance +% [-60]
MerveilSeaWitchGlacialCascadeMap
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
เยือกแข็งเรียงหลั่น (Glacial Cascade)
เวลาร่าย: 2 วินาที
คูลดาวน์: 7 วินาที
แท่งน้ำแข็งปะทุออกมาจากพื้นเป็นขั้นบันไดเล็กๆ แต่ละขั้นจะสร้างความเสียหายให้กับศัตรูที่อยู่ในพื้นที่
สร้างความเสียหาย น้ำแข็ง 1433 ถึง 2149
ทำให้เกิด การปะทุ +8 ครั้ง
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
MerveilMortarMap
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย น้ำแข็ง 1047 ถึง 1571
base is projectile [1]
is area damage [1]
projectile spread radius [5]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { mana_regeneration_rate_per_minute_% = 1200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/MapBossMerveil2Shaper"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MapMerveilSeaWitchScreech", "MerveilSeaWitchGlacialCascadeMap", "MapMerveilGeyser", "MapMerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "MerveilMortarMap", "SeawitchWaveGeometrySpellMerveilMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MapMerveilSeaWitchScreech"] = { name = "MapMerveilSeaWitchScreech", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchGlacialCascadeMap"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilMultiGeyser"] = { name = "MapMerveilMultiGeyser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilMortarMap"] = { name = "MerveilMortarMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpellMerveilMap"] = { name = "SeawitchWaveGeometrySpellMerveilMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, }
เมอร์เวล ผู้หวนคืน
ปีศาจ
Merveil, the Returned
Spectre | N |
---|---|
Tags | นักเวท, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, red_blood, slow_movement |
พลังชีวิต
400%
Energy Shield From Life
100%
Ailment Threshold
400%
ค่าต้านทาน
40
40
40
25
Damage
270%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
121%
Type
MapMerveilSeawitchBoss
Metadata
BossMerveil2EndlessLedge2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
0
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
โล่พลังงาน
24,508
Damage
1,009
ความเสียหายเวท
1,009
ความแม่นยำ
580
Attack Time
1.005
ค่าประสบการณ์
20,510
Minion Life
0
Minion Energy Shield
5,316
Minion Damage
805
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MapMerveilGeyser
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 2.5 วินาที
สร้างความเสียหาย น้ำแข็ง 703.3 ถึง 1055
ระยะเวลาพื้นฐาน 8 วินาที
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilTeleport
Spell
เวลาร่าย: 1 วินาที
MerveilSummonDaughters
Spell
เวลาร่าย: 1 วินาที
มิเนียน มีพลังชีวิตสูงสุด เพิ่มขึ้น อีก 100%
MerveilSummonSpawn
Spell
เวลาร่าย: 0.7 วินาที
คูลดาวน์: 4 วินาที
number of monsters to summon [6]
MapMerveilMultiGeyser
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย น้ำแข็ง 703.3 ถึง 1055
ระยะเวลาพื้นฐาน 6 วินาที
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
MapMerveilSeaWitchScreech
Spell, Triggerable
เวลาร่าย: 3.4 วินาที
คูลดาวน์: 8 วินาที
สร้างความเสียหาย น้ำแข็ง 286.4 ถึง 429.6
ระยะเวลาพื้นฐาน 2 วินาที
ลดความเร็วในการเคลื่อนที่ 5%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
SeawitchWaveGeometrySpellMerveilMap
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.9 วินาที
สร้างความเสียหาย น้ำแข็ง 460 ถึง 690.1
is area damage [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/EndlessBoss/BossBase" Actor { basic_action = "Emerge" } Stats { mana_regeneration_rate_per_minute_% = 1200 }
Object Type Codes
version 2 extends "Metadata/Monsters/EndlessBoss/BossBase" BaseEvents { on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/BossMerveil2EndlessLedge2"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MapMerveilSeaWitchScreech", "MapMerveilGeyser", "MapMerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "SeawitchWaveGeometrySpellMerveilMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MapMerveilSeaWitchScreech"] = { name = "MapMerveilSeaWitchScreech", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilMultiGeyser"] = { name = "MapMerveilMultiGeyser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpellMerveilMap"] = { name = "SeawitchWaveGeometrySpellMerveilMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, }
เมอร์เวล ผู้หวนคืน
ปีศาจ
ด่าน: Maelström of Chaos
Merveil, the Returned
Spectre | N |
---|---|
Area | Maelström of Chaos |
Tags | นักเวท, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, merveil_boss, not_dex, not_str, red_blood, slow_movement, transform_boss_area, unique_map_boss |
พลังชีวิต
1700%
Energy Shield From Life
100%
Ailment Threshold
1200%
ค่าต้านทาน
40
40
40
25
Damage
270%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
121%
Type
MapMerveilSeawitchBossMaelstrom
Metadata
MapBossMerveilMaelstrom
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
72
พลังชีวิต
0
ค่าเกราะ
39,449
อัตราการหลบหลีก
5,444
โล่พลังงาน
133,450
Damage
1,281
ความเสียหายเวท
1,281
ความแม่นยำ
678
Attack Time
1.005
ค่าประสบการณ์
22,340
Minion Life
0
Minion Energy Shield
27,948
Minion Damage
1,038
Ailment Threshold
116,808
Chill
369
Shock
369
Brittle
2,090
Scorch
369
Sap
1,020
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MapMerveilGeyser
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 2.5 วินาที
สร้างความเสียหาย น้ำแข็ง 794.6 ถึง 1192
ระยะเวลาพื้นฐาน 10 วินาที
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilTeleport
Spell
เวลาร่าย: 1 วินาที
MerveilSummonDaughters
Spell
เวลาร่าย: 1 วินาที
มิเนียน มีพลังชีวิตสูงสุด เพิ่มขึ้น อีก 150%
MerveilSummonSpawn
Spell
เวลาร่าย: 0.7 วินาที
คูลดาวน์: 4 วินาที
number of monsters to summon [6]
MapMerveilMultiGeyser
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย น้ำแข็ง 794.6 ถึง 1192
ระยะเวลาพื้นฐาน 6 วินาที
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
MapMerveilSeaWitchScreech
Spell, Triggerable
เวลาร่าย: 3.4 วินาที
คูลดาวน์: 8 วินาที
สร้างความเสียหาย น้ำแข็ง 337.6 ถึง 506.5
ระยะเวลาพื้นฐาน 2 วินาที
ลดความเร็วในการเคลื่อนที่ 5%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
SeawitchWaveGeometrySpellMerveilMap
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.9 วินาที
สร้างความเสียหาย น้ำแข็ง 535.1 ถึง 802.6
is area damage [1]
spell maximum action distance +% [-60]
MerveilSeaWitchGlacialCascadeMap
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
เยือกแข็งเรียงหลั่น (Glacial Cascade)
เวลาร่าย: 2 วินาที
คูลดาวน์: 7 วินาที
แท่งน้ำแข็งปะทุออกมาจากพื้นเป็นขั้นบันไดเล็กๆ แต่ละขั้นจะสร้างความเสียหายให้กับศัตรูที่อยู่ในพื้นที่
สร้างความเสียหาย น้ำแข็ง 1702 ถึง 2553
ทำให้เกิด การปะทุ +8 ครั้ง
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
MerveilMortarMap
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย น้ำแข็ง 1198 ถึง 1797
base is projectile [1]
is area damage [1]
projectile spread radius [5]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { mana_regeneration_rate_per_minute_% = 1200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/MapBossMerveilMaelstrom"] = { name = "Merveil, the Returned", life = 17, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MapMerveilSeaWitchScreech", "MerveilSeaWitchGlacialCascadeMap", "MapMerveilGeyser", "MapMerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "MerveilMortarMap", "SeawitchWaveGeometrySpellMerveilMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MapMerveilSeaWitchScreech"] = { name = "MapMerveilSeaWitchScreech", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchGlacialCascadeMap"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilMultiGeyser"] = { name = "MapMerveilMultiGeyser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilMortarMap"] = { name = "MerveilMortarMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpellMerveilMap"] = { name = "SeawitchWaveGeometrySpellMerveilMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, }
เมอร์เวล ผู้หวนคืน
ปีศาจ
Merveil, the Returned
Spectre | N |
---|---|
Tags | นักเวท, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, not_dex, not_str, red_blood, slow_movement |
พลังชีวิต
400%
Energy Shield From Life
100%
Ailment Threshold
400%
ค่าต้านทาน
40
40
40
25
Damage
270%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
121%
Type
MapMerveilSeawitchBoss
Metadata
MapBossMerveil2Pantheon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
0
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
โล่พลังงาน
24,508
Damage
1,009
ความเสียหายเวท
1,009
ความแม่นยำ
580
Attack Time
1.005
ค่าประสบการณ์
20,510
Minion Life
0
Minion Energy Shield
5,316
Minion Damage
805
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MapMerveilGeyser
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 2.5 วินาที
สร้างความเสียหาย น้ำแข็ง 703.3 ถึง 1055
ระยะเวลาพื้นฐาน 8 วินาที
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilTeleport
Spell
เวลาร่าย: 1 วินาที
MerveilSummonDaughters
Spell
เวลาร่าย: 1 วินาที
มิเนียน มีพลังชีวิตสูงสุด เพิ่มขึ้น อีก 100%
MerveilSummonSpawn
Spell
เวลาร่าย: 0.7 วินาที
คูลดาวน์: 4 วินาที
number of monsters to summon [6]
MapMerveilMultiGeyser
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย น้ำแข็ง 703.3 ถึง 1055
ระยะเวลาพื้นฐาน 6 วินาที
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
MerveilSeaWitchScreech
Spell, Triggerable
เวลาร่าย: 3.4 วินาที
คูลดาวน์: 8 วินาที
สร้างความเสียหาย น้ำแข็ง 416.6 ถึง 624.8
ระยะเวลาพื้นฐาน 2 วินาที
ลดความเร็วในการเคลื่อนที่ 5%
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
SeawitchWaveGeometrySpell
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.9 วินาที
สร้างความเสียหาย น้ำแข็ง 2023 ถึง 3034
is area damage [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "RaiseSpawnLegion" } Stats { mana_regeneration_rate_per_minute_% = 1200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/MapBossMerveil2Pantheon"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MerveilSeaWitchScreech", "MapMerveilGeyser", "MapMerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "SeawitchWaveGeometrySpell", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchScreech"] = { name = "MerveilSeaWitchScreech", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MapMerveilMultiGeyser"] = { name = "MapMerveilMultiGeyser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpell"] = { name = "SeawitchWaveGeometrySpell", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {2.2400000095367, 3.3599998950958, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
เมอร์เวล ผู้หวนคืน
ปีศาจ
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 1000%
เพิ่มจำนวนของ ไอเทม ที่ดรอป 1500%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 2000%
เพิ่มจำนวนของ ไอเทม ที่ดรอป 1500%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 2000%
Merveil, the Returned
Spectre | N |
---|---|
Tags | นักเวท, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, red_blood, slow_movement |
พลังชีวิต
180%
Energy Shield From Life
100%
Ailment Threshold
180%
ค่าต้านทาน
0
0
0
0
Damage
210%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
121%
Type
MerveilSeawitchBossDescent
Metadata
BossMerveil2Descent
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
0
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
โล่พลังงาน
11,029
Damage
784
ความเสียหายเวท
784
ความแม่นยำ
580
Attack Time
1.005
ค่าประสบการณ์
20,510
Minion Life
0
Minion Energy Shield
2,392
Minion Damage
626
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MerveilGeyserDescent
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 2.5 วินาที
สร้างความเสียหาย น้ำแข็ง 147.3 ถึง 220.9
ระยะเวลาพื้นฐาน 6 วินาที
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilSeaWitchScreechDescent
Spell, Triggerable
เวลาร่าย: 3.4 วินาที
คูลดาวน์: 8 วินาที
สร้างความเสียหาย น้ำแข็ง 268.5 ถึง 402.7
ระยะเวลาพื้นฐาน 2 วินาที
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
SeawitchWaveGeometrySpellDescentBoss
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.9 วินาที
สร้างความเสียหาย น้ำแข็ง 348.4 ถึง 522.6
is area damage [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { mana_regeneration_rate_per_minute_% = 1200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/BossMerveil2Descent"] = { name = "Merveil, the Returned", life = 1.8, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.1, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MerveilSeaWitchScreechDescent", "MerveilGeyserDescent", "SeawitchWaveGeometrySpellDescentBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MerveilSeaWitchScreechDescent"] = { name = "MerveilSeaWitchScreechDescent", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, -35, 40, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilGeyserDescent"] = { name = "MerveilGeyserDescent", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -35, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpellDescentBoss"] = { name = "SeawitchWaveGeometrySpellDescentBoss", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, }
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 1000%
เพิ่มจำนวนของ ไอเทม ที่ดรอป 1500%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 2000%
Id | MonsterBossDescent |
---|---|
Family | MonsterDescentBoss |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.