Олаф, сын палача
Демон
Область: Карта ямы
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Olof, Son of the Headsman
Spectre | N |
---|---|
Area | Карта ямы |
Tags | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood |
Здоровье
400%
Броня
+25%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
108%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
1.65 Second
Damage Spread
±20%
Опыт
200%
Model Size
115%
Type
VikingMapBoss2
Metadata
VikingMapBoss2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
82
Здоровье
8,370,908
Броня
107,064
Уклонение
7,608
Энергетический щит
0
Damage
1,046
Урон от чар
1,561
Точность
499
Attack Time
1.1055
Опыт
143,066
Ailment Threshold
3,934,327
Chill
12,440
Shock
12,440
Brittle
70,381
Scorch
12,440
Sap
34,370
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1661–2492
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
VikingCycloneMapBoss
Attack, Area, Melee, Movement
Вихрь
Base Damage: 1661–2492
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Герой отправляется в указанное место, вращаясь и атакуя врагов. Нельзя усилить Беспощадностью или Градом ударов.
Базовая длительность - 5 секунд(-ы)
100% повышение скорости атаки
Скорость передвижения на 40% больше
base skill number of additional hits [1]
cyclone extra distance [30]
cyclone places ground fire damage per minute [296662]
is area damage [1]
100% повышение скорости атаки
Скорость передвижения на 40% больше
base skill number of additional hits [1]
cyclone extra distance [30]
cyclone places ground fire damage per minute [296662]
is area damage [1]
VikingUpheavalMapBoss
Attack
Base Damage: 1661–2492
Шанс критического удара: 5%
Урон от атаки: 70%
Урон от атаки: 70%
Attack Time: 1.65 сек.
Ваши удары всегда накладывают поджог
Никогда не наносит критических ударов
Наносит 1593.3 базового урона от огня в секунду
Наносит на 30% меньше урона атаками
50% физического урона становится уроном от огня
Вызывает +10 взрыва(-ов)
Никогда не наносит критических ударов
Наносит 1593.3 базового урона от огня в секунду
Наносит на 30% меньше урона атаками
50% физического урона становится уроном от огня
Вызывает +10 взрыва(-ов)
TauntTarget
Spell, Duration, Buff
Время применения: 1 сек.
Перезарядка: 10 сек.
100% увеличение длительности провокации
Спровоцированные вами враги наносят на 40% меньше урона от ударов и состояний по другим целям
Спровоцированные вами враги наносят на 40% меньше урона от ударов и состояний по другим целям
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Two_Hand_Axe" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Viking/VikingMapBoss2"] = { name = "Olof, Son of the Headsman", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.08, damageSpread = 0.2, attackTime = 1.65, attackRange = 8, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "Melee", "VikingCycloneMapBoss", "VikingUpheavalMapBoss", "TauntTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VikingCycloneMapBoss"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "cyclone_places_ground_fire_damage_per_minute", "attack_speed_+%", "base_skill_number_of_additional_hits", "cyclone_movement_speed_+%_final", "base_skill_effect_duration", "cyclone_extra_distance", "is_area_damage", }, levels = { [1] = {2.5, 100, 1, 40, 5000, 30, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VikingUpheavalMapBoss"] = { name = "VikingUpheavalMapBoss", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "upheaval_number_of_spikes", "skill_physical_damage_%_to_convert_to_fire", "global_cannot_crit", "always_ignite", }, levels = { [1] = {2, 10, 50, baseMultiplier = 0.7, levelRequirement = 66, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TauntTarget"] = { name = "TauntTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Buff] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "taunt_duration_+%", "taunted_enemies_damage_+%_final_vs_non_taunt_target", }, levels = { [1] = {100, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Олаф, сын палача
Демон
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Olof, Son of the Headsman
Spectre | N |
---|---|
Tags | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
Здоровье
400%
Броня
+25%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
108%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
1.65 Second
Damage Spread
±20%
Опыт
200%
Model Size
115%
Type
VikingMapBoss2
Metadata
VikingMapBoss2Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
557,385
Броня
35,988
Уклонение
4,739
Энергетический щит
0
Damage
460
Урон от чар
686
Точность
290
Attack Time
1.1055
Опыт
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 730–1095
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
VikingCycloneMapBoss
Attack, Area, Melee, Movement
Вихрь
Base Damage: 730–1095
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Герой отправляется в указанное место, вращаясь и атакуя врагов. Нельзя усилить Беспощадностью или Градом ударов.
Базовая длительность - 5 секунд(-ы)
100% повышение скорости атаки
Скорость передвижения на 40% больше
base skill number of additional hits [1]
cyclone extra distance [30]
cyclone places ground fire damage per minute [149834]
is area damage [1]
100% повышение скорости атаки
Скорость передвижения на 40% больше
base skill number of additional hits [1]
cyclone extra distance [30]
cyclone places ground fire damage per minute [149834]
is area damage [1]
VikingUpheavalMapBoss
Attack
Base Damage: 730–1095
Шанс критического удара: 5%
Урон от атаки: 70%
Урон от атаки: 70%
Attack Time: 1.65 сек.
Ваши удары всегда накладывают поджог
Никогда не наносит критических ударов
Наносит 804.7 базового урона от огня в секунду
Наносит на 30% меньше урона атаками
50% физического урона становится уроном от огня
Вызывает +10 взрыва(-ов)
Никогда не наносит критических ударов
Наносит 804.7 базового урона от огня в секунду
Наносит на 30% меньше урона атаками
50% физического урона становится уроном от огня
Вызывает +10 взрыва(-ов)
TauntTarget
Spell, Duration, Buff
Время применения: 1 сек.
Перезарядка: 10 сек.
100% увеличение длительности провокации
Спровоцированные вами враги наносят на 40% меньше урона от ударов и состояний по другим целям
Спровоцированные вами враги наносят на 40% меньше урона от ударов и состояний по другим целям
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { main_hand_unarmed_type = "Two_Hand_Axe" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Viking/VikingMapBoss2Standalone"] = { name = "Olof, Son of the Headsman", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.08, damageSpread = 0.2, attackTime = 1.65, attackRange = 8, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "Melee", "VikingCycloneMapBoss", "VikingUpheavalMapBoss", "TauntTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VikingCycloneMapBoss"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "cyclone_places_ground_fire_damage_per_minute", "attack_speed_+%", "base_skill_number_of_additional_hits", "cyclone_movement_speed_+%_final", "base_skill_effect_duration", "cyclone_extra_distance", "is_area_damage", }, levels = { [1] = {2.5, 100, 1, 40, 5000, 30, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VikingUpheavalMapBoss"] = { name = "VikingUpheavalMapBoss", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "upheaval_number_of_spikes", "skill_physical_damage_%_to_convert_to_fire", "global_cannot_crit", "always_ignite", }, levels = { [1] = {2, 10, 50, baseMultiplier = 0.7, levelRequirement = 66, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TauntTarget"] = { name = "TauntTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Buff] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "taunt_duration_+%", "taunted_enemies_damage_+%_final_vs_non_taunt_target", }, levels = { [1] = {100, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Олаф, сын палача
Демон
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Olof, Son of the Headsman
Spectre | N |
---|---|
Tags | cleaving_weapon, demon, elder_map_boss, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, non_attacking, not_dex, not_int, red_blood |
Здоровье
400%
Броня
+25%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
108%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
1.65 Second
Damage Spread
±20%
Опыт
200%
Model Size
115%
Type
VikingMapBoss2
Metadata
VikingMapBoss2Elder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Viking/VikingMapBoss2Elder"] = { name = "Olof, Son of the Headsman", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.08, damageSpread = 0.2, attackTime = 1.65, attackRange = 8, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { }, modList = { }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Олаф, сын палача
Демон
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Olof, Son of the Headsman
Spectre | N |
---|---|
Tags | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, no_maven, not_dex, not_int, physical_affinity, red_blood |
Здоровье
400%
Броня
+25%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
108%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
1.65 Second
Damage Spread
±20%
Опыт
200%
Model Size
115%
Type
VikingMapBoss2
Metadata
VikingMapBoss2Shaper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
557,385
Броня
35,988
Уклонение
4,739
Энергетический щит
0
Damage
460
Урон от чар
686
Точность
290
Attack Time
1.1055
Опыт
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 730–1095
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
VikingCycloneMapBoss
Attack, Area, Melee, Movement
Вихрь
Base Damage: 730–1095
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Герой отправляется в указанное место, вращаясь и атакуя врагов. Нельзя усилить Беспощадностью или Градом ударов.
Базовая длительность - 5 секунд(-ы)
100% повышение скорости атаки
Скорость передвижения на 40% больше
base skill number of additional hits [1]
cyclone extra distance [30]
cyclone places ground fire damage per minute [149834]
is area damage [1]
100% повышение скорости атаки
Скорость передвижения на 40% больше
base skill number of additional hits [1]
cyclone extra distance [30]
cyclone places ground fire damage per minute [149834]
is area damage [1]
VikingUpheavalMapBoss
Attack
Base Damage: 730–1095
Шанс критического удара: 5%
Урон от атаки: 70%
Урон от атаки: 70%
Attack Time: 1.65 сек.
Ваши удары всегда накладывают поджог
Никогда не наносит критических ударов
Наносит 804.7 базового урона от огня в секунду
Наносит на 30% меньше урона атаками
50% физического урона становится уроном от огня
Вызывает +10 взрыва(-ов)
Никогда не наносит критических ударов
Наносит 804.7 базового урона от огня в секунду
Наносит на 30% меньше урона атаками
50% физического урона становится уроном от огня
Вызывает +10 взрыва(-ов)
TauntTarget
Spell, Duration, Buff
Время применения: 1 сек.
Перезарядка: 10 сек.
100% увеличение длительности провокации
Спровоцированные вами враги наносят на 40% меньше урона от ударов и состояний по другим целям
Спровоцированные вами враги наносят на 40% меньше урона от ударов и состояний по другим целям
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Two_Hand_Axe" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Viking/taunt_buff.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Viking/VikingTaunt.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Viking/VikingMapBoss2Shaper"] = { name = "Olof, Son of the Headsman", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.08, damageSpread = 0.2, attackTime = 1.65, attackRange = 8, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "Melee", "VikingCycloneMapBoss", "VikingUpheavalMapBoss", "TauntTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VikingCycloneMapBoss"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "cyclone_places_ground_fire_damage_per_minute", "attack_speed_+%", "base_skill_number_of_additional_hits", "cyclone_movement_speed_+%_final", "base_skill_effect_duration", "cyclone_extra_distance", "is_area_damage", }, levels = { [1] = {2.5, 100, 1, 40, 5000, 30, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VikingUpheavalMapBoss"] = { name = "VikingUpheavalMapBoss", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "upheaval_number_of_spikes", "skill_physical_damage_%_to_convert_to_fire", "global_cannot_crit", "always_ignite", }, levels = { [1] = {2, 10, 50, baseMultiplier = 0.7, levelRequirement = 66, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TauntTarget"] = { name = "TauntTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Buff] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "taunt_duration_+%", "taunted_enemies_damage_+%_final_vs_non_taunt_target", }, levels = { [1] = {100, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Олаф, сын палача
Демон
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Olof, Son of the Headsman
Spectre | N |
---|---|
Tags | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Здоровье
400%
Броня
+25%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
108%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
1.65 Second
Damage Spread
±20%
Опыт
200%
Model Size
115%
Type
VikingMapBoss2
Metadata
VikingBossEndlessLedge2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
557,385
Броня
35,988
Уклонение
4,739
Энергетический щит
0
Damage
460
Урон от чар
686
Точность
290
Attack Time
1.1055
Опыт
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 730–1095
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
VikingCycloneMapBoss
Attack, Area, Melee, Movement
Вихрь
Base Damage: 730–1095
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Герой отправляется в указанное место, вращаясь и атакуя врагов. Нельзя усилить Беспощадностью или Градом ударов.
Базовая длительность - 5 секунд(-ы)
100% повышение скорости атаки
Скорость передвижения на 40% больше
base skill number of additional hits [1]
cyclone extra distance [30]
cyclone places ground fire damage per minute [149834]
is area damage [1]
100% повышение скорости атаки
Скорость передвижения на 40% больше
base skill number of additional hits [1]
cyclone extra distance [30]
cyclone places ground fire damage per minute [149834]
is area damage [1]
VikingUpheavalMapBoss
Attack
Base Damage: 730–1095
Шанс критического удара: 5%
Урон от атаки: 70%
Урон от атаки: 70%
Attack Time: 1.65 сек.
Ваши удары всегда накладывают поджог
Никогда не наносит критических ударов
Наносит 804.7 базового урона от огня в секунду
Наносит на 30% меньше урона атаками
50% физического урона становится уроном от огня
Вызывает +10 взрыва(-ов)
Никогда не наносит критических ударов
Наносит 804.7 базового урона от огня в секунду
Наносит на 30% меньше урона атаками
50% физического урона становится уроном от огня
Вызывает +10 взрыва(-ов)
TauntTarget
Spell, Duration, Buff
Время применения: 1 сек.
Перезарядка: 10 сек.
100% увеличение длительности провокации
Спровоцированные вами враги наносят на 40% меньше урона от ударов и состояний по другим целям
Спровоцированные вами враги наносят на 40% меньше урона от ударов и состояний по другим целям
Object Type
version 2 extends "Metadata/Monsters/EndlessBoss/BossBase" Actor { main_hand_unarmed_type = "Two_Hand_Axe" }
Object Type Codes
version 2 extends "Metadata/Monsters/EndlessBoss/BossBase" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Viking/VikingBossEndlessLedge2"] = { name = "Olof, Son of the Headsman", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.08, damageSpread = 0.2, attackTime = 1.65, attackRange = 8, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "Melee", "VikingCycloneMapBoss", "VikingUpheavalMapBoss", "TauntTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VikingCycloneMapBoss"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "cyclone_places_ground_fire_damage_per_minute", "attack_speed_+%", "base_skill_number_of_additional_hits", "cyclone_movement_speed_+%_final", "base_skill_effect_duration", "cyclone_extra_distance", "is_area_damage", }, levels = { [1] = {2.5, 100, 1, 40, 5000, 30, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VikingUpheavalMapBoss"] = { name = "VikingUpheavalMapBoss", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "upheaval_number_of_spikes", "skill_physical_damage_%_to_convert_to_fire", "global_cannot_crit", "always_ignite", }, levels = { [1] = {2, 10, 50, baseMultiplier = 0.7, levelRequirement = 66, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TauntTarget"] = { name = "TauntTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Buff] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "taunt_duration_+%", "taunted_enemies_damage_+%_final_vs_non_taunt_target", }, levels = { [1] = {100, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.