Совершенный приверженец Зарока
Труп
Категория монстра:
Гуманоид
ГуманоидИспользует Сотрясение
Использует кольцо Сотрясений
Сотворяет Жгучую злобу
Щёлкните ПКМ по этому предмету, чтобы создать этот труп.
Perfect Adherent of Zarokh
Совершенный приверженец Зарока FaridunAstralAcolyteHigh /8
| Имя | Показывать полное описание |
|---|---|
| DropLevel | 78 |
| BaseType | Perfect Adherent of Zarokh |
| BaseType | Совершенный приверженец Зарока |
| Class | Трупы |
| Flags | AlwaysAllocate |
| Type | Metadata/Items/ItemisedCorpses/FaridunAstralAcolyteHigh |
| Icon | Art/2DItems/Currency/Azmeri/FaridunAstralAcolyte |
| Reference | Community Wiki |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default |
| Base.description_text | ItemDescriptionItemisedCorpse |
| client.RenderItem | |
| Usable.use_type | Usable |
| Usable.action | spawn_itemised_corpse |
Совершенный приверженец Зарока
Гуманоидis zarokh monster [1]
50% физического урона становится уроном от огня
50% физического урона становится уроном от огня
Perfect Adherent of Zarokh
| Spectre | Y |
|---|---|
| Tags | human, humanoid, medium_movement, melee, not_dex, red_blood |
Здоровье
378%
Energy Shield From Life
30%
Броня
+20%
Ailment Threshold
378%
Сопротивление
Damage
270%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
2.25 Second
Damage Spread
±20%
Опыт
180%
Model Size
100%
Type
FaridunAstralAcolyteCorpse
Metadata
FaridunAstralAcolyteHigh
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
24,318
Броня
34,548
Уклонение
4,739
Энергетический щит
6,948
Damage
1,009
Урон от чар
1,009
Точность
580
Attack Time
2.25
Опыт
18,459
Minion Life
5,275
Minion Energy Shield
1,507
Minion Damage
805
Ailment Threshold
24,318
Chill
77
Shock
77
Brittle
435
Scorch
77
Sap
212
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 807—1210
Шанс критического удара: 5%
Attack Time: 2.25 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAFaridunAcolyteCentralImpact
Triggerable, Attack
Base Damage: 807—1210
Шанс критического удара: 5%
Урон от атаки: 80%
Урон от атаки: 80%
Attack Time: 2.25 сек.
% шанс проклясть врагов Путами времени при нанесении удара
Наносит на 20% меньше урона атаками
На 40% меньше области действия
is area damage [1]
GAFaridunAcolyteDonutImpact
Triggerable, Attack
Base Damage: 807—1210
Шанс критического удара: 5%
Урон от атаки: 140%
Урон от атаки: 140%
Attack Time: 2.25 сек.
Наносит на 40% больше урона атаками
На 40% меньше области действия
is area damage [1]
DTTFaridunAcolyteSlam
Spell, Movement
Время применения: 1 сек.
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [-5]
EAAFaridunAcolyteGroundSlam
Attack
Base Damage: 807—1210
Шанс критического удара: 5%
Attack Time: 2.25 сек.
Перезарядка: 6 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [25]
GAFaridunAcolyteAstralCascade
Triggerable, Attack
Base Damage: 807—1210
Шанс критического удара: 5%
Урон от атаки: 120%
Урон от атаки: 120%
Attack Time: 2.25 сек.
Перезарядка: 4 сек.
Наносит на 20% больше урона атаками
is area damage [1]
GAFaridunAstralAcolyteTriggeredMelee
Triggerable, Attack
Base Damage: 807—1210
Шанс критического удара: 5%
Attack Time: 2.25 сек.
is area damage [1]
FaridunAcolyteAnger
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Fire, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Жгучая злоба
Время применения: 1 сек.
Перезарядка: 0.5 сек.
Герой окружает себя аурой, которая добавляет к атакам и чарам урон от огня. Аура действует как на героя, так и на его союзников.
Вы и ближайшие союзники наносите от 64.82 до 92.6 дополнительного урона от огня атаками
Вы и ближайшие союзники наносите от 64.82 до 92.6 дополнительного урона от огня чарами
active skill area of effect radius +% final [50]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunAstralAcolyteHigh"] = {
fireResist = 37,
coldResist = 37,
lightningResist = 37,
chaosResist = 0,
name = "Perfect Adherent of Zarokh",
life = 3.78,
energyShield = 0.3,
damage = 2.7,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 12,
accuracy = 1,
weaponType1 = "Warstaff",
skillList = {
"MeleeAtAnimationSpeed",
"FaridunAcolyteAnger",
"GAFaridunAcolyteCentralImpact",
"GAFaridunAcolyteDonutImpact",
"GAFaridunAcolyteAstralCascade",
"GAFaridunAstralAcolyteTriggeredMelee",
"EAAFaridunAcolyteGroundSlam",
"DTTFaridunAcolyteSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FaridunAcolyteAnger"] = {
name = "Anger",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts an aura that adds fire damage to the attacks and spells of you and your allies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.HasReservation] = true,
[SkillType.TotemCastsAlone] = true,
[SkillType.Totemable] = true,
[SkillType.Aura] = true,
[SkillType.Fire] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.CanHaveBlessing] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "aura_skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_minimum_added_fire_damage",
"attack_maximum_added_fire_damage",
"spell_minimum_added_fire_damage",
"spell_maximum_added_fire_damage",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {0.34999999403954, 0.5, 0.34999999403954, 0.5, 50, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFaridunAcolyteCentralImpact"] = {
name = "GAFaridunAcolyteCentralImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"curse_on_hit_%_temporal_chains",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
},
levels = {
[1] = {0, -40, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {1, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFaridunAcolyteDonutImpact"] = {
name = "GAFaridunAcolyteDonutImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_+%_final",
"is_area_damage",
},
levels = {
[1] = {-40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFaridunAcolyteAstralCascade"] = {
name = "GAFaridunAcolyteAstralCascade",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFaridunAstralAcolyteTriggeredMelee"] = {
name = "GAFaridunAstralAcolyteTriggeredMelee",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAFaridunAcolyteGroundSlam"] = {
name = "EAAFaridunAcolyteGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTFaridunAcolyteSlam"] = {
name = "DTTFaridunAcolyteSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"walk_emerge_extra_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, -50, -5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
is zarokh monster [1]
| Family | MonsterIsZarokhMonster |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats |
50% физического урона становится уроном от огня
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Урон Физический Стихийный Огонь |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.