Неупокоенный бедняк
Restless Pauper
SpectreN
AreaКостница, Костница, Лаборатория вечных
Tagscannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
Packs
  • Костница: Неупокоенный бедняк, Неупокоенный бедняк, Неупокоенный бедняк
  • Костница: Неупокоенный бедняк, Неупокоенный бедняк, Неупокоенный бедняк
  • Лаборатория вечных: Неупокоенный бедняк, Неупокоенный бедняк, Неупокоенный бедняк
  • Здоровье
    140%
    Energy Shield From Life
    40%
    Уклонение
    +20%
    Ailment Threshold
    140%
    Сопротивление
    0 40 0 0
    Damage
    80%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    SpectralPauper
    Metadata
    SpectralPauper1
    Уровень
    68
    Здоровье
    9,007
    Броня
    28,790
    Уклонение
    5,687
    Энерг. щит
    2,451
    Damage
    299
    Урон от чар
    299
    Точность
    290
    Attack Time
    2.25
    Опыт
    10,255
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 239–359
    Шанс критического удара: 5%
    Attack Time: 2.25 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    	on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpectralPauper/SpectralPauper1"] = {
        name = "Restless Pauper",
        life = 1.4,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Неупокоенный бедняк
    Нежить
    Restless Pauper
    SpectreN
    Tagscannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
    Packs
  • Неупокоенный бедняк, Неупокоенный бедняк, Неупокоенный бедняк
  • Здоровье
    140%
    Energy Shield From Life
    40%
    Уклонение
    +20%
    Ailment Threshold
    140%
    Сопротивление
    0 40 0 0
    Damage
    80%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    SpectralPauper
    Metadata
    SpectralPauper1Hellscape
    Уровень
    68
    Здоровье
    9,007
    Броня
    28,790
    Уклонение
    5,687
    Энерг. щит
    2,451
    Damage
    299
    Урон от чар
    299
    Точность
    290
    Attack Time
    2.25
    Опыт
    10,255
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 239–359
    Шанс критического удара: 5%
    Attack Time: 2.25 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    	on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpectralPauper/SpectralPauper1Hellscape"] = {
        name = "Restless Pauper",
        life = 1.4,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Неупокоенный бедняк
    Restless Pauper
    SpectreN
    AreaКостница, Костница, Лаборатория вечных
    Tagscannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
    Packs
  • Костница: Неупокоенный бедняк, Неупокоенный бедняк, Неупокоенный бедняк
  • Костница: Неупокоенный бедняк, Неупокоенный бедняк, Неупокоенный бедняк
  • Лаборатория вечных: Неупокоенный бедняк, Неупокоенный бедняк, Неупокоенный бедняк
  • Здоровье
    140%
    Energy Shield From Life
    40%
    Уклонение
    +20%
    Ailment Threshold
    140%
    Сопротивление
    0 40 0 0
    Damage
    80%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    SpectralPauper
    Metadata
    SpectralPauper2
    Уровень
    68
    Здоровье
    9,007
    Броня
    28,790
    Уклонение
    5,687
    Энерг. щит
    2,451
    Damage
    299
    Урон от чар
    299
    Точность
    290
    Attack Time
    2.25
    Опыт
    10,255
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 239–359
    Шанс критического удара: 5%
    Attack Time: 2.25 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    	on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpectralPauper/SpectralPauper2"] = {
        name = "Restless Pauper",
        life = 1.4,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Неупокоенный бедняк
    Нежить
    Restless Pauper
    SpectreN
    Tagscannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
    Packs
  • Неупокоенный бедняк, Неупокоенный бедняк, Неупокоенный бедняк
  • Здоровье
    140%
    Energy Shield From Life
    40%
    Уклонение
    +20%
    Ailment Threshold
    140%
    Сопротивление
    0 40 0 0
    Damage
    80%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    SpectralPauper
    Metadata
    SpectralPauper2Hellscape
    Уровень
    68
    Здоровье
    9,007
    Броня
    28,790
    Уклонение
    5,687
    Энерг. щит
    2,451
    Damage
    299
    Урон от чар
    299
    Точность
    290
    Attack Time
    2.25
    Опыт
    10,255
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 239–359
    Шанс критического удара: 5%
    Attack Time: 2.25 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    	on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpectralPauper/SpectralPauper2Hellscape"] = {
        name = "Restless Pauper",
        life = 1.4,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Неупокоенный бедняк
    Restless Pauper
    SpectreN
    AreaКостница, Костница, Лаборатория вечных
    Tagscannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
    Packs
  • Костница: Неупокоенный бедняк, Неупокоенный бедняк, Неупокоенный бедняк
  • Костница: Неупокоенный бедняк, Неупокоенный бедняк, Неупокоенный бедняк
  • Лаборатория вечных: Неупокоенный бедняк, Неупокоенный бедняк, Неупокоенный бедняк
  • Здоровье
    140%
    Energy Shield From Life
    40%
    Уклонение
    +20%
    Ailment Threshold
    140%
    Сопротивление
    0 40 0 0
    Damage
    80%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    SpectralPauper
    Metadata
    SpectralPauper3
    Уровень
    68
    Здоровье
    9,007
    Броня
    28,790
    Уклонение
    5,687
    Энерг. щит
    2,451
    Damage
    299
    Урон от чар
    299
    Точность
    290
    Attack Time
    2.25
    Опыт
    10,255
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 239–359
    Шанс критического удара: 5%
    Attack Time: 2.25 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    	on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpectralPauper/SpectralPauper3"] = {
        name = "Restless Pauper",
        life = 1.4,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Неупокоенный бедняк
    Нежить
    Restless Pauper
    SpectreN
    Tagscannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
    Packs
  • Неупокоенный бедняк, Неупокоенный бедняк, Неупокоенный бедняк
  • Здоровье
    140%
    Energy Shield From Life
    40%
    Уклонение
    +20%
    Ailment Threshold
    140%
    Сопротивление
    0 40 0 0
    Damage
    80%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    SpectralPauper
    Metadata
    SpectralPauper3Hellscape
    Уровень
    68
    Здоровье
    9,007
    Броня
    28,790
    Уклонение
    5,687
    Энерг. щит
    2,451
    Damage
    299
    Урон от чар
    299
    Точность
    290
    Attack Time
    2.25
    Опыт
    10,255
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 239–359
    Шанс критического удара: 5%
    Attack Time: 2.25 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    	on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpectralPauper/SpectralPauper3Hellscape"] = {
        name = "Restless Pauper",
        life = 1.4,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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