Mendigo inquieto
No muerto
Restless Pauper
SpectreN
AreaEl Osario, El Osario, El Laboratorio Eterno
Tagscannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
Packs
  • El Osario: Mendigo inquieto, Mendigo inquieto, Mendigo inquieto
  • El Osario: Mendigo inquieto, Mendigo inquieto, Mendigo inquieto
  • El Laboratorio Eterno: Mendigo inquieto, Mendigo inquieto, Mendigo inquieto
  • Vida
    140%
    Energy Shield From Life
    40%
    Evasión
    +20%
    Ailment Threshold
    140%
    Resistencia
    0 40 0 0
    Damage
    80%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    100%
    Type
    SpectralPauper
    Metadata
    SpectralPauper1
    Nivel
    68
    Vida
    9,007
    Armaduras
    28,790
    Evasión
    5,687
    Escudo de energía
    2,451
    Damage
    299
    Daño de hechizos
    299
    Precisión
    290
    Attack Time
    2.25
    Experiencia
    10,255
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 239–359
    Probabilidad de golpe crítico: 5%
    Attack Time: 2.25 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    	on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpectralPauper/SpectralPauper1"] = {
        name = "Restless Pauper",
        life = 1.4,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Mendigo inquieto
    No muerto
    Restless Pauper
    SpectreN
    Tagscannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
    Packs
  • Mendigo inquieto, Mendigo inquieto, Mendigo inquieto
  • Vida
    140%
    Energy Shield From Life
    40%
    Evasión
    +20%
    Ailment Threshold
    140%
    Resistencia
    0 40 0 0
    Damage
    80%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    100%
    Type
    SpectralPauper
    Metadata
    SpectralPauper1Hellscape
    Nivel
    68
    Vida
    9,007
    Armaduras
    28,790
    Evasión
    5,687
    Escudo de energía
    2,451
    Damage
    299
    Daño de hechizos
    299
    Precisión
    290
    Attack Time
    2.25
    Experiencia
    10,255
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 239–359
    Probabilidad de golpe crítico: 5%
    Attack Time: 2.25 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    	on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpectralPauper/SpectralPauper1Hellscape"] = {
        name = "Restless Pauper",
        life = 1.4,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Mendigo inquieto
    No muerto
    Restless Pauper
    SpectreN
    AreaEl Osario, El Osario, El Laboratorio Eterno
    Tagscannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
    Packs
  • El Osario: Mendigo inquieto, Mendigo inquieto, Mendigo inquieto
  • El Osario: Mendigo inquieto, Mendigo inquieto, Mendigo inquieto
  • El Laboratorio Eterno: Mendigo inquieto, Mendigo inquieto, Mendigo inquieto
  • Vida
    140%
    Energy Shield From Life
    40%
    Evasión
    +20%
    Ailment Threshold
    140%
    Resistencia
    0 40 0 0
    Damage
    80%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    100%
    Type
    SpectralPauper
    Metadata
    SpectralPauper2
    Nivel
    68
    Vida
    9,007
    Armaduras
    28,790
    Evasión
    5,687
    Escudo de energía
    2,451
    Damage
    299
    Daño de hechizos
    299
    Precisión
    290
    Attack Time
    2.25
    Experiencia
    10,255
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 239–359
    Probabilidad de golpe crítico: 5%
    Attack Time: 2.25 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    	on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpectralPauper/SpectralPauper2"] = {
        name = "Restless Pauper",
        life = 1.4,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Mendigo inquieto
    No muerto
    Restless Pauper
    SpectreN
    Tagscannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
    Packs
  • Mendigo inquieto, Mendigo inquieto, Mendigo inquieto
  • Vida
    140%
    Energy Shield From Life
    40%
    Evasión
    +20%
    Ailment Threshold
    140%
    Resistencia
    0 40 0 0
    Damage
    80%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    100%
    Type
    SpectralPauper
    Metadata
    SpectralPauper2Hellscape
    Nivel
    68
    Vida
    9,007
    Armaduras
    28,790
    Evasión
    5,687
    Escudo de energía
    2,451
    Damage
    299
    Daño de hechizos
    299
    Precisión
    290
    Attack Time
    2.25
    Experiencia
    10,255
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 239–359
    Probabilidad de golpe crítico: 5%
    Attack Time: 2.25 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    	on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpectralPauper/SpectralPauper2Hellscape"] = {
        name = "Restless Pauper",
        life = 1.4,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Mendigo inquieto
    No muerto
    Restless Pauper
    SpectreN
    AreaEl Osario, El Osario, El Laboratorio Eterno
    Tagscannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
    Packs
  • El Osario: Mendigo inquieto, Mendigo inquieto, Mendigo inquieto
  • El Osario: Mendigo inquieto, Mendigo inquieto, Mendigo inquieto
  • El Laboratorio Eterno: Mendigo inquieto, Mendigo inquieto, Mendigo inquieto
  • Vida
    140%
    Energy Shield From Life
    40%
    Evasión
    +20%
    Ailment Threshold
    140%
    Resistencia
    0 40 0 0
    Damage
    80%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    100%
    Type
    SpectralPauper
    Metadata
    SpectralPauper3
    Nivel
    68
    Vida
    9,007
    Armaduras
    28,790
    Evasión
    5,687
    Escudo de energía
    2,451
    Damage
    299
    Daño de hechizos
    299
    Precisión
    290
    Attack Time
    2.25
    Experiencia
    10,255
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 239–359
    Probabilidad de golpe crítico: 5%
    Attack Time: 2.25 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    	on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpectralPauper/SpectralPauper3"] = {
        name = "Restless Pauper",
        life = 1.4,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Mendigo inquieto
    No muerto
    Restless Pauper
    SpectreN
    Tagscannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
    Packs
  • Mendigo inquieto, Mendigo inquieto, Mendigo inquieto
  • Vida
    140%
    Energy Shield From Life
    40%
    Evasión
    +20%
    Ailment Threshold
    140%
    Resistencia
    0 40 0 0
    Damage
    80%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    100%
    Type
    SpectralPauper
    Metadata
    SpectralPauper3Hellscape
    Nivel
    68
    Vida
    9,007
    Armaduras
    28,790
    Evasión
    5,687
    Escudo de energía
    2,451
    Damage
    299
    Daño de hechizos
    299
    Precisión
    290
    Attack Time
    2.25
    Experiencia
    10,255
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 239–359
    Probabilidad de golpe crítico: 5%
    Attack Time: 2.25 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    	on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpectralPauper/SpectralPauper3Hellscape"] = {
        name = "Restless Pauper",
        life = 1.4,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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