急躁貧民
不死
Restless Pauper
幽魂N
地區葬骨禮堂, 葬骨禮堂, 永恆實驗室
標籤cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
Packs
  • 葬骨禮堂: 急躁貧民, 急躁貧民, 急躁貧民
  • 葬骨禮堂: 急躁貧民, 急躁貧民, 急躁貧民
  • 永恆實驗室: 急躁貧民, 急躁貧民, 急躁貧民
  • 生命
    140%
    生命轉為護盾
    40%
    閃避
    +20%
    異常狀態臨界值
    140%
    抗性
    0 40 0 0
    傷害
    80%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    2.25 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    SpectralPauper
    Metadata
    SpectralPauper1
    等級
    68
    生命
    9,007
    護甲
    28,790
    閃避
    5,687
    能量護盾
    2,451
    傷害
    299
    法術傷害
    299
    命中
    290
    攻擊間隔
    2.25
    經驗值
    10,255
    異常狀態臨界值
    9,007
    冰緩
    28
    感電
    28
    易碎
    161
    焦灼
    28
    殘喘
    79
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 239–359
    暴擊率: 5%
    攻擊間隔: 2.25 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    	on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpectralPauper/SpectralPauper1"] = {
        name = "Restless Pauper",
        life = 1.4,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    急躁貧民
    不死
    Restless Pauper
    幽魂N
    標籤cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
    Packs
  • 急躁貧民, 急躁貧民, 急躁貧民
  • 生命
    140%
    生命轉為護盾
    40%
    閃避
    +20%
    異常狀態臨界值
    140%
    抗性
    0 40 0 0
    傷害
    80%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    2.25 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    SpectralPauper
    Metadata
    SpectralPauper1Hellscape
    等級
    68
    生命
    9,007
    護甲
    28,790
    閃避
    5,687
    能量護盾
    2,451
    傷害
    299
    法術傷害
    299
    命中
    290
    攻擊間隔
    2.25
    經驗值
    10,255
    異常狀態臨界值
    9,007
    冰緩
    28
    感電
    28
    易碎
    161
    焦灼
    28
    殘喘
    79
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 239–359
    暴擊率: 5%
    攻擊間隔: 2.25 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    	on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpectralPauper/SpectralPauper1Hellscape"] = {
        name = "Restless Pauper",
        life = 1.4,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    急躁貧民
    不死
    Restless Pauper
    幽魂N
    地區葬骨禮堂, 葬骨禮堂, 永恆實驗室
    標籤cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
    Packs
  • 葬骨禮堂: 急躁貧民, 急躁貧民, 急躁貧民
  • 葬骨禮堂: 急躁貧民, 急躁貧民, 急躁貧民
  • 永恆實驗室: 急躁貧民, 急躁貧民, 急躁貧民
  • 生命
    140%
    生命轉為護盾
    40%
    閃避
    +20%
    異常狀態臨界值
    140%
    抗性
    0 40 0 0
    傷害
    80%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    2.25 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    SpectralPauper
    Metadata
    SpectralPauper2
    等級
    68
    生命
    9,007
    護甲
    28,790
    閃避
    5,687
    能量護盾
    2,451
    傷害
    299
    法術傷害
    299
    命中
    290
    攻擊間隔
    2.25
    經驗值
    10,255
    異常狀態臨界值
    9,007
    冰緩
    28
    感電
    28
    易碎
    161
    焦灼
    28
    殘喘
    79
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 239–359
    暴擊率: 5%
    攻擊間隔: 2.25 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    	on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpectralPauper/SpectralPauper2"] = {
        name = "Restless Pauper",
        life = 1.4,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    急躁貧民
    不死
    Restless Pauper
    幽魂N
    標籤cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
    Packs
  • 急躁貧民, 急躁貧民, 急躁貧民
  • 生命
    140%
    生命轉為護盾
    40%
    閃避
    +20%
    異常狀態臨界值
    140%
    抗性
    0 40 0 0
    傷害
    80%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    2.25 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    SpectralPauper
    Metadata
    SpectralPauper2Hellscape
    等級
    68
    生命
    9,007
    護甲
    28,790
    閃避
    5,687
    能量護盾
    2,451
    傷害
    299
    法術傷害
    299
    命中
    290
    攻擊間隔
    2.25
    經驗值
    10,255
    異常狀態臨界值
    9,007
    冰緩
    28
    感電
    28
    易碎
    161
    焦灼
    28
    殘喘
    79
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 239–359
    暴擊率: 5%
    攻擊間隔: 2.25 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    	on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpectralPauper/SpectralPauper2Hellscape"] = {
        name = "Restless Pauper",
        life = 1.4,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    急躁貧民
    不死
    Restless Pauper
    幽魂N
    地區葬骨禮堂, 葬骨禮堂, 永恆實驗室
    標籤cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
    Packs
  • 葬骨禮堂: 急躁貧民, 急躁貧民, 急躁貧民
  • 葬骨禮堂: 急躁貧民, 急躁貧民, 急躁貧民
  • 永恆實驗室: 急躁貧民, 急躁貧民, 急躁貧民
  • 生命
    140%
    生命轉為護盾
    40%
    閃避
    +20%
    異常狀態臨界值
    140%
    抗性
    0 40 0 0
    傷害
    80%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    2.25 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    SpectralPauper
    Metadata
    SpectralPauper3
    等級
    68
    生命
    9,007
    護甲
    28,790
    閃避
    5,687
    能量護盾
    2,451
    傷害
    299
    法術傷害
    299
    命中
    290
    攻擊間隔
    2.25
    經驗值
    10,255
    異常狀態臨界值
    9,007
    冰緩
    28
    感電
    28
    易碎
    161
    焦灼
    28
    殘喘
    79
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 239–359
    暴擊率: 5%
    攻擊間隔: 2.25 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    	on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpectralPauper/SpectralPauper3"] = {
        name = "Restless Pauper",
        life = 1.4,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    急躁貧民
    不死
    Restless Pauper
    幽魂N
    標籤cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement
    Packs
  • 急躁貧民, 急躁貧民, 急躁貧民
  • 生命
    140%
    生命轉為護盾
    40%
    閃避
    +20%
    異常狀態臨界值
    140%
    抗性
    0 40 0 0
    傷害
    80%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    2.25 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    SpectralPauper
    Metadata
    SpectralPauper3Hellscape
    等級
    68
    生命
    9,007
    護甲
    28,790
    閃避
    5,687
    能量護盾
    2,451
    傷害
    299
    法術傷害
    299
    命中
    290
    攻擊間隔
    2.25
    經驗值
    10,255
    異常狀態臨界值
    9,007
    冰緩
    28
    感電
    28
    易碎
    161
    焦灼
    28
    殘喘
    79
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 239–359
    暴擊率: 5%
    攻擊間隔: 2.25 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    	on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,  );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpectralPauper/SpectralPauper3Hellscape"] = {
        name = "Restless Pauper",
        life = 1.4,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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