幽魂 | N |
---|---|
地區 | 葬骨禮堂, 葬骨禮堂, 永恆實驗室 |
標籤 | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Packs |
生命
140%
生命轉為護盾
40%
閃避
+20%
異常狀態臨界值
140%
抗性
0
40
0
0
傷害
80%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
2.25 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
SpectralPauper
Metadata
SpectralPauper1
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,007
護甲
28,790
閃避
4,739
能量護盾
0
傷害
299
法術傷害
299
命中
0
攻擊間隔
2.25
經驗值
10,255
異常狀態臨界值
9,007
冰緩
28
感電
28
易碎
161
焦灼
28
殘喘
79
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 239–359
暴擊率: 5%
攻擊間隔: 2.25 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,);" on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao, );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpectralPauper/SpectralPauper1"] = { name = "Restless Pauper", life = 1.4, energyShield = 0.4, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 2.25, attackRange = 10, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
急躁貧民
不死
Restless Pauper
幽魂 | N |
---|---|
標籤 | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Packs |
生命
140%
生命轉為護盾
40%
閃避
+20%
異常狀態臨界值
140%
抗性
0
40
0
0
傷害
80%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
2.25 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
SpectralPauper
Metadata
SpectralPauper1Hellscape
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,007
護甲
28,790
閃避
4,739
能量護盾
0
傷害
299
法術傷害
299
命中
0
攻擊間隔
2.25
經驗值
10,255
異常狀態臨界值
9,007
冰緩
28
感電
28
易碎
161
焦灼
28
殘喘
79
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 239–359
暴擊率: 5%
攻擊間隔: 2.25 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,);" on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao, );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpectralPauper/SpectralPauper1Hellscape"] = { name = "Restless Pauper", life = 1.4, energyShield = 0.4, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 2.25, attackRange = 10, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
幽魂 | N |
---|---|
地區 | 葬骨禮堂, 葬骨禮堂, 永恆實驗室 |
標籤 | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Packs |
生命
140%
生命轉為護盾
40%
閃避
+20%
異常狀態臨界值
140%
抗性
0
40
0
0
傷害
80%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
2.25 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
SpectralPauper
Metadata
SpectralPauper2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,007
護甲
28,790
閃避
4,739
能量護盾
0
傷害
299
法術傷害
299
命中
0
攻擊間隔
2.25
經驗值
10,255
異常狀態臨界值
9,007
冰緩
28
感電
28
易碎
161
焦灼
28
殘喘
79
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 239–359
暴擊率: 5%
攻擊間隔: 2.25 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,);" on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao, );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpectralPauper/SpectralPauper2"] = { name = "Restless Pauper", life = 1.4, energyShield = 0.4, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 2.25, attackRange = 10, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
急躁貧民
不死
Restless Pauper
幽魂 | N |
---|---|
標籤 | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Packs |
生命
140%
生命轉為護盾
40%
閃避
+20%
異常狀態臨界值
140%
抗性
0
40
0
0
傷害
80%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
2.25 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
SpectralPauper
Metadata
SpectralPauper2Hellscape
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,007
護甲
28,790
閃避
4,739
能量護盾
0
傷害
299
法術傷害
299
命中
0
攻擊間隔
2.25
經驗值
10,255
異常狀態臨界值
9,007
冰緩
28
感電
28
易碎
161
焦灼
28
殘喘
79
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 239–359
暴擊率: 5%
攻擊間隔: 2.25 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,);" on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao, );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpectralPauper/SpectralPauper2Hellscape"] = { name = "Restless Pauper", life = 1.4, energyShield = 0.4, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 2.25, attackRange = 10, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
幽魂 | N |
---|---|
地區 | 葬骨禮堂, 葬骨禮堂, 永恆實驗室 |
標籤 | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Packs |
生命
140%
生命轉為護盾
40%
閃避
+20%
異常狀態臨界值
140%
抗性
0
40
0
0
傷害
80%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
2.25 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
SpectralPauper
Metadata
SpectralPauper3
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,007
護甲
28,790
閃避
4,739
能量護盾
0
傷害
299
法術傷害
299
命中
0
攻擊間隔
2.25
經驗值
10,255
異常狀態臨界值
9,007
冰緩
28
感電
28
易碎
161
焦灼
28
殘喘
79
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 239–359
暴擊率: 5%
攻擊間隔: 2.25 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,);" on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao, );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpectralPauper/SpectralPauper3"] = { name = "Restless Pauper", life = 1.4, energyShield = 0.4, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 2.25, attackRange = 10, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
急躁貧民
不死
Restless Pauper
幽魂 | N |
---|---|
標籤 | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Packs |
生命
140%
生命轉為護盾
40%
閃避
+20%
異常狀態臨界值
140%
抗性
0
40
0
0
傷害
80%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
2.25 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
SpectralPauper
Metadata
SpectralPauper3Hellscape
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,007
護甲
28,790
閃避
4,739
能量護盾
0
傷害
299
法術傷害
299
命中
0
攻擊間隔
2.25
經驗值
10,255
異常狀態臨界值
9,007
冰緩
28
感電
28
易碎
161
焦灼
28
殘喘
79
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 239–359
暴擊率: 5%
攻擊間隔: 2.25 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,);" on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao, );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpectralPauper/SpectralPauper3Hellscape"] = { name = "Restless Pauper", life = 1.4, energyShield = 0.4, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 2.25, attackRange = 10, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.