Страж чистоты
Гуманоид
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Здоровье
340%
Броня
+100%
Ailment Threshold
340%
Сопротивление
40 40 40 20
Damage
304%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Опыт
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
AxisEliteSoldierHeraldOfLight
IsSummoned
Y
Уровень
68
Здоровье
21,873
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
1,136
Урон от чар
1,136
Точность
986
Attack Time
0.83
Опыт
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlam
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Время применения: 0.83 сек.
is area damage [1]
SentinelHolySlam
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Урон от атаки: 200%
Урон от атаки: 200%
Attack Time: 0.83 сек.
Перезарядка: 5 сек.
Наносит на 100% больше урона атаками
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}

BaseEvents
{
	on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisEliteSoldierHeraldOfLight"] = {
    name = "Sentinel of Purity",
    life = 3.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "SentinelHolySlam",
        "Melee",
        "HeraldOfLightMinionSlam",
        "ChampionTeleport",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlam"] = {
    name = "SentinelHolySlam",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlam"] = {
    name = "HeraldOfLightMinionSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Страж чистоты
Гуманоид
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Здоровье
340%
Броня
+100%
Ailment Threshold
340%
Сопротивление
40 40 40 20
Damage
304%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Опыт
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityBloodGuard
IsSummoned
Y
Уровень
68
Здоровье
21,873
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
1,136
Урон от чар
1,136
Точность
986
Attack Time
0.83
Опыт
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamBloodGuard
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Время применения: 0.83 сек.
is area damage [1]
SentinelHolySlamBloodGuard
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Урон от атаки: 200%
Урон от атаки: 200%
Attack Time: 0.83 сек.
Перезарядка: 5 сек.
Наносит на 100% больше урона атаками
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}

BaseEvents
{
	on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityBloodGuard"] = {
    name = "Sentinel of Purity",
    life = 3.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "SentinelHolySlamBloodGuard",
        "Melee",
        "HeraldOfLightMinionSlamBloodGuard",
        "ChampionTeleport",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamBloodGuard"] = {
    name = "SentinelHolySlamBloodGuard",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamBloodGuard"] = {
    name = "HeraldOfLightMinionSlamBloodGuard",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Страж чистоты
Гуманоид
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Здоровье
340%
Броня
+100%
Ailment Threshold
340%
Сопротивление
40 40 40 20
Damage
304%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Опыт
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityFaithGuard
IsSummoned
Y
Уровень
68
Здоровье
21,873
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
1,136
Урон от чар
1,136
Точность
986
Attack Time
0.83
Опыт
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamFaithGuard
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Время применения: 0.83 сек.
is area damage [1]
SentinelHolySlamFaithGuard
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Урон от атаки: 200%
Урон от атаки: 200%
Attack Time: 0.83 сек.
Перезарядка: 5 сек.
Наносит на 100% больше урона атаками
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}

BaseEvents
{
	on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityFaithGuard"] = {
    name = "Sentinel of Purity",
    life = 3.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "SentinelHolySlamFaithGuard",
        "Melee",
        "HeraldOfLightMinionSlamFaithGuard",
        "ChampionTeleport",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamFaithGuard"] = {
    name = "SentinelHolySlamFaithGuard",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamFaithGuard"] = {
    name = "HeraldOfLightMinionSlamFaithGuard",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Страж чистоты
Гуманоид
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Здоровье
340%
Броня
+100%
Ailment Threshold
340%
Сопротивление
40 40 40 20
Damage
304%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Опыт
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityCelestial
IsSummoned
Y
Уровень
68
Здоровье
21,873
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
1,136
Урон от чар
1,136
Точность
986
Attack Time
0.83
Опыт
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamCelestial
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Время применения: 0.83 сек.
is area damage [1]
SentinelHolySlamCelestial
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Урон от атаки: 200%
Урон от атаки: 200%
Attack Time: 0.83 сек.
Перезарядка: 5 сек.
Наносит на 100% больше урона атаками
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}

BaseEvents
{
	on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityCelestial"] = {
    name = "Sentinel of Purity",
    life = 3.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "SentinelHolySlamCelestial",
        "Melee",
        "ChampionTeleport",
        "HeraldOfLightMinionSlamCelestial",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamCelestial"] = {
    name = "SentinelHolySlamCelestial",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamCelestial"] = {
    name = "HeraldOfLightMinionSlamCelestial",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Страж чистоты
Гуманоид
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Здоровье
340%
Броня
+100%
Ailment Threshold
340%
Сопротивление
40 40 40 20
Damage
304%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Опыт
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityDemonic
IsSummoned
Y
Уровень
68
Здоровье
21,873
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
1,136
Урон от чар
1,136
Точность
986
Attack Time
0.83
Опыт
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamDemonic
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Время применения: 0.83 сек.
is area damage [1]
SentinelHolySlamDemonic
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Урон от атаки: 200%
Урон от атаки: 200%
Attack Time: 0.83 сек.
Перезарядка: 5 сек.
Наносит на 100% больше урона атаками
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}

BaseEvents
{
	on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityDemonic"] = {
    name = "Sentinel of Purity",
    life = 3.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "SentinelHolySlamDemonic",
        "Melee",
        "HeraldOfLightMinionSlamDemonic",
        "ChampionTeleport",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamDemonic"] = {
    name = "SentinelHolySlamDemonic",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamDemonic"] = {
    name = "HeraldOfLightMinionSlamDemonic",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Страж чистоты
Гуманоид
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Здоровье
340%
Броня
+100%
Ailment Threshold
340%
Сопротивление
40 40 40 20
Damage
304%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Опыт
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityEmpyrean
IsSummoned
Y
Уровень
68
Здоровье
21,873
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
1,136
Урон от чар
1,136
Точность
986
Attack Time
0.83
Опыт
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamEmpyrean
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Время применения: 0.83 сек.
is area damage [1]
SentinelHolySlamEmpyrean
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Урон от атаки: 200%
Урон от атаки: 200%
Attack Time: 0.83 сек.
Перезарядка: 5 сек.
Наносит на 100% больше урона атаками
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}

BaseEvents
{
	on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityEmpyrean"] = {
    name = "Sentinel of Purity",
    life = 3.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "SentinelHolySlamEmpyrean",
        "Melee",
        "HeraldOfLightMinionSlamEmpyrean",
        "ChampionTeleport",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamEmpyrean"] = {
    name = "SentinelHolySlamEmpyrean",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamEmpyrean"] = {
    name = "HeraldOfLightMinionSlamEmpyrean",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Страж чистоты
Гуманоид
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Здоровье
340%
Броня
+100%
Ailment Threshold
340%
Сопротивление
40 40 40 20
Damage
304%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Опыт
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityPolarisWhite_
IsSummoned
Y
Уровень
68
Здоровье
21,873
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
1,136
Урон от чар
1,136
Точность
986
Attack Time
0.83
Опыт
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamPolarisWhite
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Время применения: 0.83 сек.
is area damage [1]
SentinelHolySlamPolarisWhite
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Урон от атаки: 200%
Урон от атаки: 200%
Attack Time: 0.83 сек.
Перезарядка: 5 сек.
Наносит на 100% больше урона атаками
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}

BaseEvents
{
	on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityPolarisWhite_"] = {
    name = "Sentinel of Purity",
    life = 3.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "SentinelHolySlamPolarisWhite",
        "Melee",
        "HeraldOfLightMinionSlamPolarisWhite",
        "ChampionTeleport",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamPolarisWhite"] = {
    name = "SentinelHolySlamPolarisWhite",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamPolarisWhite"] = {
    name = "HeraldOfLightMinionSlamPolarisWhite",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Страж чистоты
Гуманоид
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Здоровье
340%
Броня
+100%
Ailment Threshold
340%
Сопротивление
40 40 40 20
Damage
304%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Опыт
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityDragonHunter
IsSummoned
Y
Уровень
68
Здоровье
21,873
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
1,136
Урон от чар
1,136
Точность
986
Attack Time
0.83
Опыт
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamDragonHunter
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Время применения: 0.83 сек.
is area damage [1]
SentinelHolySlamDragonHunter
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Урон от атаки: 200%
Урон от атаки: 200%
Attack Time: 0.83 сек.
Перезарядка: 5 сек.
Наносит на 100% больше урона атаками
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}

BaseEvents
{
	on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityDragonHunter"] = {
    name = "Sentinel of Purity",
    life = 3.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "SentinelHolySlamDragonHunter",
        "Melee",
        "HeraldOfLightMinionSlamDragonHunter",
        "ChampionTeleport",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamDragonHunter"] = {
    name = "SentinelHolySlamDragonHunter",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamDragonHunter"] = {
    name = "HeraldOfLightMinionSlamDragonHunter",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Страж чистоты
Гуманоид
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Здоровье
340%
Броня
+100%
Ailment Threshold
340%
Сопротивление
40 40 40 20
Damage
304%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Опыт
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityStygian
IsSummoned
Y
Уровень
68
Здоровье
21,873
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
1,136
Урон от чар
1,136
Точность
986
Attack Time
0.83
Опыт
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamStygian
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Время применения: 0.83 сек.
is area damage [1]
SentinelHolySlamStygian
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Урон от атаки: 200%
Урон от атаки: 200%
Attack Time: 0.83 сек.
Перезарядка: 5 сек.
Наносит на 100% больше урона атаками
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}

BaseEvents
{
	on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityStygian"] = {
    name = "Sentinel of Purity",
    life = 3.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "Melee",
        "ChampionTeleport",
        "HeraldOfLightMinionSlamStygian",
        "SentinelHolySlamStygian",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamStygian"] = {
    name = "HeraldOfLightMinionSlamStygian",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamStygian"] = {
    name = "SentinelHolySlamStygian",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Страж чистоты
Гуманоид
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Здоровье
340%
Броня
+100%
Ailment Threshold
340%
Сопротивление
40 40 40 20
Damage
304%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Опыт
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityGlimmerwood
IsSummoned
Y
Уровень
68
Здоровье
21,873
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
1,136
Урон от чар
1,136
Точность
986
Attack Time
0.83
Опыт
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamGlimmerwood
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Время применения: 0.83 сек.
is area damage [1]
SentinelHolySlamGlimmerwood
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Урон от атаки: 200%
Урон от атаки: 200%
Attack Time: 0.83 сек.
Перезарядка: 5 сек.
Наносит на 100% больше урона атаками
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}

BaseEvents
{
	on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityGlimmerwood"] = {
    name = "Sentinel of Purity",
    life = 3.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "Melee",
        "ChampionTeleport",
        "HeraldOfLightMinionSlamGlimmerwood",
        "SentinelHolySlamGlimmerwood",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamGlimmerwood"] = {
    name = "HeraldOfLightMinionSlamGlimmerwood",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamGlimmerwood"] = {
    name = "SentinelHolySlamGlimmerwood",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Страж чистоты
Гуманоид
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Здоровье
340%
Броня
+100%
Ailment Threshold
340%
Сопротивление
40 40 40 20
Damage
304%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Опыт
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityDarkwood
IsSummoned
Y
Уровень
68
Здоровье
21,873
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
1,136
Урон от чар
1,136
Точность
986
Attack Time
0.83
Опыт
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamDarkwood
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Время применения: 0.83 сек.
is area damage [1]
SentinelHolySlamDarkwood
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Урон от атаки: 200%
Урон от атаки: 200%
Attack Time: 0.83 сек.
Перезарядка: 5 сек.
Наносит на 100% больше урона атаками
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}

BaseEvents
{
	on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityDarkwood"] = {
    name = "Sentinel of Purity",
    life = 3.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "Melee",
        "ChampionTeleport",
        "HeraldOfLightMinionSlamDarkwood",
        "SentinelHolySlamDarkwood",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamDarkwood"] = {
    name = "HeraldOfLightMinionSlamDarkwood",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamDarkwood"] = {
    name = "SentinelHolySlamDarkwood",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Страж чистоты
Гуманоид
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, energy_armour, fast_movement, human, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity
Здоровье
340%
Броня
+100%
Ailment Threshold
340%
Сопротивление
40 40 40 20
Damage
304%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Опыт
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityDespair_
IsSummoned
Y
Уровень
68
Здоровье
21,873
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
1,136
Урон от чар
1,136
Точность
986
Attack Time
0.83
Опыт
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamDespair
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleportDespair
Spell
Время применения: 0.83 сек.
is area damage [1]
SentinelHolySlamDespair
Attack, Area, Triggerable
Base Damage: 908–1363
Шанс критического удара: 5%
Урон от атаки: 200%
Урон от атаки: 200%
Attack Time: 0.83 сек.
Перезарядка: 5 сек.
Наносит на 100% больше урона атаками
Скорость атаки на 33% меньше
active skill area of effect radius +% final [100]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}

BaseEvents
{
	on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityDespair_"] = {
    name = "Sentinel of Purity",
    life = 3.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    skillList = {
        "Melee",
        "HeraldOfLightMinionSlamDespair",
        "SentinelHolySlamDespair",
        "ChampionTeleportDespair",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamDespair"] = {
    name = "HeraldOfLightMinionSlamDespair",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamDespair"] = {
    name = "SentinelHolySlamDespair",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleportDespair"] = {
    name = "ChampionTeleportDespair",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
3.18Дозор