Sentinela da Pureza
Humanóide
Sentinel of Purity
Spectre | N |
---|---|
Tags | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Vida
340%
Armadura
+100%
Ailment Threshold
340%
Resistência
40 40 40 20
Damage
304%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Experiência
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
AxisEliteSoldierHeraldOfLight
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
21,873
Armadura
57,580
Evasão
4,739
Escudo de Energia
0
Damage
1,136
Dano Mágico
1,136
Precisão
986
Attack Time
0.83
Experiência
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlam
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Tempo de Conjuração: 0.83 seg
is area damage [1]
SentinelHolySlam
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Dano de Ataque: 200%
Dano de Ataque: 200%
Attack Time: 0.83 seg
Recarga: 5 seg
Causa 100% mais Dano de Ataque
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );" } BaseEvents { on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisEliteSoldierHeraldOfLight"] = { name = "Sentinel of Purity", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 3.04, damageSpread = 0.2, attackTime = 0.83, attackRange = 12, accuracy = 3.4, weaponType1 = "Staff", skillList = { "SentinelHolySlam", "Melee", "HeraldOfLightMinionSlam", "ChampionTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SentinelHolySlam"] = { name = "SentinelHolySlam", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfLightMinionSlam"] = { name = "HeraldOfLightMinionSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChampionTeleport"] = { name = "ChampionTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.83, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Sentinela da Pureza
Humanóide
Sentinel of Purity
Spectre | N |
---|---|
Tags | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Vida
340%
Armadura
+100%
Ailment Threshold
340%
Resistência
40 40 40 20
Damage
304%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Experiência
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityBloodGuard
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
21,873
Armadura
57,580
Evasão
4,739
Escudo de Energia
0
Damage
1,136
Dano Mágico
1,136
Precisão
986
Attack Time
0.83
Experiência
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamBloodGuard
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Tempo de Conjuração: 0.83 seg
is area damage [1]
SentinelHolySlamBloodGuard
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Dano de Ataque: 200%
Dano de Ataque: 200%
Attack Time: 0.83 seg
Recarga: 5 seg
Causa 100% mais Dano de Ataque
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );" } BaseEvents { on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Champion/HeraldOfPurityBloodGuard"] = { name = "Sentinel of Purity", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 3.04, damageSpread = 0.2, attackTime = 0.83, attackRange = 12, accuracy = 3.4, weaponType1 = "Staff", skillList = { "SentinelHolySlamBloodGuard", "Melee", "HeraldOfLightMinionSlamBloodGuard", "ChampionTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SentinelHolySlamBloodGuard"] = { name = "SentinelHolySlamBloodGuard", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfLightMinionSlamBloodGuard"] = { name = "HeraldOfLightMinionSlamBloodGuard", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChampionTeleport"] = { name = "ChampionTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.83, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Sentinela da Pureza
Humanóide
Sentinel of Purity
Spectre | N |
---|---|
Tags | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Vida
340%
Armadura
+100%
Ailment Threshold
340%
Resistência
40 40 40 20
Damage
304%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Experiência
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityFaithGuard
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
21,873
Armadura
57,580
Evasão
4,739
Escudo de Energia
0
Damage
1,136
Dano Mágico
1,136
Precisão
986
Attack Time
0.83
Experiência
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamFaithGuard
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Tempo de Conjuração: 0.83 seg
is area damage [1]
SentinelHolySlamFaithGuard
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Dano de Ataque: 200%
Dano de Ataque: 200%
Attack Time: 0.83 seg
Recarga: 5 seg
Causa 100% mais Dano de Ataque
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );" } BaseEvents { on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Champion/HeraldOfPurityFaithGuard"] = { name = "Sentinel of Purity", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 3.04, damageSpread = 0.2, attackTime = 0.83, attackRange = 12, accuracy = 3.4, weaponType1 = "Staff", skillList = { "SentinelHolySlamFaithGuard", "Melee", "HeraldOfLightMinionSlamFaithGuard", "ChampionTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SentinelHolySlamFaithGuard"] = { name = "SentinelHolySlamFaithGuard", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfLightMinionSlamFaithGuard"] = { name = "HeraldOfLightMinionSlamFaithGuard", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChampionTeleport"] = { name = "ChampionTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.83, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Sentinela da Pureza
Humanóide
Sentinel of Purity
Spectre | N |
---|---|
Tags | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Vida
340%
Armadura
+100%
Ailment Threshold
340%
Resistência
40 40 40 20
Damage
304%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Experiência
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityCelestial
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
21,873
Armadura
57,580
Evasão
4,739
Escudo de Energia
0
Damage
1,136
Dano Mágico
1,136
Precisão
986
Attack Time
0.83
Experiência
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamCelestial
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Tempo de Conjuração: 0.83 seg
is area damage [1]
SentinelHolySlamCelestial
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Dano de Ataque: 200%
Dano de Ataque: 200%
Attack Time: 0.83 seg
Recarga: 5 seg
Causa 100% mais Dano de Ataque
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );" } BaseEvents { on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Champion/HeraldOfPurityCelestial"] = { name = "Sentinel of Purity", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 3.04, damageSpread = 0.2, attackTime = 0.83, attackRange = 12, accuracy = 3.4, weaponType1 = "Staff", skillList = { "SentinelHolySlamCelestial", "Melee", "ChampionTeleport", "HeraldOfLightMinionSlamCelestial", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SentinelHolySlamCelestial"] = { name = "SentinelHolySlamCelestial", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChampionTeleport"] = { name = "ChampionTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.83, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfLightMinionSlamCelestial"] = { name = "HeraldOfLightMinionSlamCelestial", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Sentinela da Pureza
Humanóide
Sentinel of Purity
Spectre | N |
---|---|
Tags | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Vida
340%
Armadura
+100%
Ailment Threshold
340%
Resistência
40 40 40 20
Damage
304%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Experiência
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityDemonic
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
21,873
Armadura
57,580
Evasão
4,739
Escudo de Energia
0
Damage
1,136
Dano Mágico
1,136
Precisão
986
Attack Time
0.83
Experiência
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamDemonic
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Tempo de Conjuração: 0.83 seg
is area damage [1]
SentinelHolySlamDemonic
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Dano de Ataque: 200%
Dano de Ataque: 200%
Attack Time: 0.83 seg
Recarga: 5 seg
Causa 100% mais Dano de Ataque
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );" } BaseEvents { on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Champion/HeraldOfPurityDemonic"] = { name = "Sentinel of Purity", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 3.04, damageSpread = 0.2, attackTime = 0.83, attackRange = 12, accuracy = 3.4, weaponType1 = "Staff", skillList = { "SentinelHolySlamDemonic", "Melee", "HeraldOfLightMinionSlamDemonic", "ChampionTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SentinelHolySlamDemonic"] = { name = "SentinelHolySlamDemonic", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfLightMinionSlamDemonic"] = { name = "HeraldOfLightMinionSlamDemonic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChampionTeleport"] = { name = "ChampionTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.83, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Sentinela da Pureza
Humanóide
Sentinel of Purity
Spectre | N |
---|---|
Tags | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Vida
340%
Armadura
+100%
Ailment Threshold
340%
Resistência
40 40 40 20
Damage
304%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Experiência
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityEmpyrean
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
21,873
Armadura
57,580
Evasão
4,739
Escudo de Energia
0
Damage
1,136
Dano Mágico
1,136
Precisão
986
Attack Time
0.83
Experiência
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamEmpyrean
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Tempo de Conjuração: 0.83 seg
is area damage [1]
SentinelHolySlamEmpyrean
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Dano de Ataque: 200%
Dano de Ataque: 200%
Attack Time: 0.83 seg
Recarga: 5 seg
Causa 100% mais Dano de Ataque
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );" } BaseEvents { on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Champion/HeraldOfPurityEmpyrean"] = { name = "Sentinel of Purity", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 3.04, damageSpread = 0.2, attackTime = 0.83, attackRange = 12, accuracy = 3.4, weaponType1 = "Staff", skillList = { "SentinelHolySlamEmpyrean", "Melee", "HeraldOfLightMinionSlamEmpyrean", "ChampionTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SentinelHolySlamEmpyrean"] = { name = "SentinelHolySlamEmpyrean", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfLightMinionSlamEmpyrean"] = { name = "HeraldOfLightMinionSlamEmpyrean", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChampionTeleport"] = { name = "ChampionTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.83, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Sentinela da Pureza
Humanóide
Sentinel of Purity
Spectre | N |
---|---|
Tags | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Vida
340%
Armadura
+100%
Ailment Threshold
340%
Resistência
40 40 40 20
Damage
304%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Experiência
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityPolarisWhite_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
21,873
Armadura
57,580
Evasão
4,739
Escudo de Energia
0
Damage
1,136
Dano Mágico
1,136
Precisão
986
Attack Time
0.83
Experiência
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamPolarisWhite
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Tempo de Conjuração: 0.83 seg
is area damage [1]
SentinelHolySlamPolarisWhite
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Dano de Ataque: 200%
Dano de Ataque: 200%
Attack Time: 0.83 seg
Recarga: 5 seg
Causa 100% mais Dano de Ataque
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );" } BaseEvents { on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Champion/HeraldOfPurityPolarisWhite_"] = { name = "Sentinel of Purity", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 3.04, damageSpread = 0.2, attackTime = 0.83, attackRange = 12, accuracy = 3.4, weaponType1 = "Staff", skillList = { "SentinelHolySlamPolarisWhite", "Melee", "HeraldOfLightMinionSlamPolarisWhite", "ChampionTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SentinelHolySlamPolarisWhite"] = { name = "SentinelHolySlamPolarisWhite", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfLightMinionSlamPolarisWhite"] = { name = "HeraldOfLightMinionSlamPolarisWhite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChampionTeleport"] = { name = "ChampionTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.83, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Sentinela da Pureza
Humanóide
Sentinel of Purity
Spectre | N |
---|---|
Tags | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Vida
340%
Armadura
+100%
Ailment Threshold
340%
Resistência
40 40 40 20
Damage
304%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Experiência
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityDragonHunter
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
21,873
Armadura
57,580
Evasão
4,739
Escudo de Energia
0
Damage
1,136
Dano Mágico
1,136
Precisão
986
Attack Time
0.83
Experiência
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamDragonHunter
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Tempo de Conjuração: 0.83 seg
is area damage [1]
SentinelHolySlamDragonHunter
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Dano de Ataque: 200%
Dano de Ataque: 200%
Attack Time: 0.83 seg
Recarga: 5 seg
Causa 100% mais Dano de Ataque
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );" } BaseEvents { on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Champion/HeraldOfPurityDragonHunter"] = { name = "Sentinel of Purity", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 3.04, damageSpread = 0.2, attackTime = 0.83, attackRange = 12, accuracy = 3.4, weaponType1 = "Staff", skillList = { "SentinelHolySlamDragonHunter", "Melee", "HeraldOfLightMinionSlamDragonHunter", "ChampionTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SentinelHolySlamDragonHunter"] = { name = "SentinelHolySlamDragonHunter", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfLightMinionSlamDragonHunter"] = { name = "HeraldOfLightMinionSlamDragonHunter", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChampionTeleport"] = { name = "ChampionTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.83, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Sentinela da Pureza
Humanóide
Sentinel of Purity
Spectre | N |
---|---|
Tags | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Vida
340%
Armadura
+100%
Ailment Threshold
340%
Resistência
40 40 40 20
Damage
304%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Experiência
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityStygian
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
21,873
Armadura
57,580
Evasão
4,739
Escudo de Energia
0
Damage
1,136
Dano Mágico
1,136
Precisão
986
Attack Time
0.83
Experiência
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamStygian
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Tempo de Conjuração: 0.83 seg
is area damage [1]
SentinelHolySlamStygian
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Dano de Ataque: 200%
Dano de Ataque: 200%
Attack Time: 0.83 seg
Recarga: 5 seg
Causa 100% mais Dano de Ataque
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );" } BaseEvents { on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Champion/HeraldOfPurityStygian"] = { name = "Sentinel of Purity", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 3.04, damageSpread = 0.2, attackTime = 0.83, attackRange = 12, accuracy = 3.4, weaponType1 = "Staff", skillList = { "Melee", "ChampionTeleport", "HeraldOfLightMinionSlamStygian", "SentinelHolySlamStygian", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChampionTeleport"] = { name = "ChampionTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.83, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfLightMinionSlamStygian"] = { name = "HeraldOfLightMinionSlamStygian", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SentinelHolySlamStygian"] = { name = "SentinelHolySlamStygian", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Sentinela da Pureza
Humanóide
Sentinel of Purity
Spectre | N |
---|---|
Tags | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Vida
340%
Armadura
+100%
Ailment Threshold
340%
Resistência
40 40 40 20
Damage
304%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Experiência
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityGlimmerwood
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
21,873
Armadura
57,580
Evasão
4,739
Escudo de Energia
0
Damage
1,136
Dano Mágico
1,136
Precisão
986
Attack Time
0.83
Experiência
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamGlimmerwood
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Tempo de Conjuração: 0.83 seg
is area damage [1]
SentinelHolySlamGlimmerwood
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Dano de Ataque: 200%
Dano de Ataque: 200%
Attack Time: 0.83 seg
Recarga: 5 seg
Causa 100% mais Dano de Ataque
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );" } BaseEvents { on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Champion/HeraldOfPurityGlimmerwood"] = { name = "Sentinel of Purity", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 3.04, damageSpread = 0.2, attackTime = 0.83, attackRange = 12, accuracy = 3.4, weaponType1 = "Staff", skillList = { "Melee", "ChampionTeleport", "HeraldOfLightMinionSlamGlimmerwood", "SentinelHolySlamGlimmerwood", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChampionTeleport"] = { name = "ChampionTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.83, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfLightMinionSlamGlimmerwood"] = { name = "HeraldOfLightMinionSlamGlimmerwood", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SentinelHolySlamGlimmerwood"] = { name = "SentinelHolySlamGlimmerwood", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Sentinela da Pureza
Humanóide
Sentinel of Purity
Spectre | N |
---|---|
Tags | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Vida
340%
Armadura
+100%
Ailment Threshold
340%
Resistência
40 40 40 20
Damage
304%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Experiência
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityDarkwood
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
21,873
Armadura
57,580
Evasão
4,739
Escudo de Energia
0
Damage
1,136
Dano Mágico
1,136
Precisão
986
Attack Time
0.83
Experiência
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamDarkwood
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Tempo de Conjuração: 0.83 seg
is area damage [1]
SentinelHolySlamDarkwood
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Dano de Ataque: 200%
Dano de Ataque: 200%
Attack Time: 0.83 seg
Recarga: 5 seg
Causa 100% mais Dano de Ataque
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );" } BaseEvents { on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Champion/HeraldOfPurityDarkwood"] = { name = "Sentinel of Purity", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 3.04, damageSpread = 0.2, attackTime = 0.83, attackRange = 12, accuracy = 3.4, weaponType1 = "Staff", skillList = { "Melee", "ChampionTeleport", "HeraldOfLightMinionSlamDarkwood", "SentinelHolySlamDarkwood", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChampionTeleport"] = { name = "ChampionTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.83, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfLightMinionSlamDarkwood"] = { name = "HeraldOfLightMinionSlamDarkwood", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SentinelHolySlamDarkwood"] = { name = "SentinelHolySlamDarkwood", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Sentinela da Pureza
Humanóide
Sentinel of Purity
Spectre | N |
---|---|
Tags | bludgeoning_weapon, energy_armour, fast_movement, human, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity |
Vida
340%
Armadura
+100%
Ailment Threshold
340%
Resistência
40 40 40 20
Damage
304%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Experiência
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityDespair_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
21,873
Armadura
57,580
Evasão
4,739
Escudo de Energia
0
Damage
1,136
Dano Mágico
1,136
Precisão
986
Attack Time
0.83
Experiência
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamDespair
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Attack Time: 0.83 seg
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleportDespair
Spell
Tempo de Conjuração: 0.83 seg
is area damage [1]
SentinelHolySlamDespair
Attack, Area, Triggerable
Base Damage: 908–1363
Chance de Crítico: 5%
Dano de Ataque: 200%
Dano de Ataque: 200%
Attack Time: 0.83 seg
Recarga: 5 seg
Causa 100% mais Dano de Ataque
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
33% menos Velocidade de Ataque
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );" } BaseEvents { on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Champion/HeraldOfPurityDespair_"] = { name = "Sentinel of Purity", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 3.04, damageSpread = 0.2, attackTime = 0.83, attackRange = 12, accuracy = 3.4, skillList = { "Melee", "HeraldOfLightMinionSlamDespair", "SentinelHolySlamDespair", "ChampionTeleportDespair", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfLightMinionSlamDespair"] = { name = "HeraldOfLightMinionSlamDespair", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SentinelHolySlamDespair"] = { name = "SentinelHolySlamDespair", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChampionTeleportDespair"] = { name = "ChampionTeleportDespair", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.83, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
3.18Sentinel
Forbidden · Nove Vidas · Pureza Cauterizante · Determinação Indomável · Florescer Fatal · Fúria da Natureza · Bebedor de Almas · Potencial Libertado
Uber · Memento Mori · Apetite Insaciável · Arremesse a Manopla · Sede de Conhecimento · A Tempestade Perfeita · Feridas Cósmicas
Cartas de Adivinhação · Percepção Alterada · Invenção Adiantada · O Mago de Batalha Forte · Um Destino Pior que a Morte · O Destino · Renascimento e Renovação · Olhar Adiante · O Apotecário · Lar · O Mestre da Masmorra · Do Osso às Cinzas · Metade Sombria
Item · Sentinela Perseguidor Enferrujado · Sentinela Perseguidor de Bronze · Sentinela Perseguidor de Cobalto · Sentinela Perseguidor de Enxofre · Sentinela Perseguidor Embrasado · Sentinela Perseguidor Obsidiano · Sentinela Perseguidor Críptico · Sentinela Perseguidor Primitivo · Sentinela Perseguidor Ancestral · Sentinela do Pandemônio de Bronze · Sentinela do Pandemônio de Cobalto · Sentinela do Pandemônio de Enxofre · Sentinela do Pandemônio Embrasado · Sentinela do Pandemônio Obsidiano · Sentinela do Pandemônio Críptico · Sentinela do Pandemônio Primitivo · Sentinela do Pandemônio Ancestral · Sentinela Supremo de Bronze · Sentinela Supremo de Cobalto · Sentinela Supremo de Enxofre · Sentinela Supremo Embrasado · Sentinela Supremo Obsidiano · Sentinela Supremo Críptico · Sentinela Supremo Primitivo · Sentinela Supremo Ancestral · Sentinela Supremo Cósmico · Controlador Sentinela
Item Monetário · Núcleo de Energia · Núcleo de Energia Transformador · Núcleo de Energia Amplificador · Núcleo de Energia Ampliador · Recombinador de Armadura · Recombinador de Arma · Recombinador de Acessórios
Único · O Crânio Caolho · O Basilisco · O Anjo da Vingança · O Peso da Verdade · Ecos da Criação · A Eterna Batalha · Chamado do Vazio · Fuga Impossível · Visão Sublime · A Epifania · A Trindade Distorcida · A Tempestade Indomável · O Narcisista · O Depravado · O Inferno Furioso · Insônia · O Megalomaníaco · O Árbitro · O Infestado · Escalação · O Bem Feitor · O Torturador · O Pescador Ancestral · Fio de Esperança