Wächter der Reinheit
Humanoid
Sentinel of Purity
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
AxisEliteSoldierHeraldOfLight
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlam
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlam
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_item_drop_slots = 0
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}
DiesAfterTime
{
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}
BaseEvents
{
on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}
Life
{
on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisEliteSoldierHeraldOfLight"] = {
name = "Sentinel of Purity",
life = 3.4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 3.04,
damageSpread = 0.2,
attackTime = 0.83,
attackRange = 12,
accuracy = 3.4,
weaponType1 = "Staff",
skillList = {
"SentinelHolySlam",
"Melee",
"HeraldOfLightMinionSlam",
"ChampionTeleport",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlam"] = {
name = "SentinelHolySlam",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlam"] = {
name = "HeraldOfLightMinionSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
name = "ChampionTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.83,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Wächter der Reinheit
Humanoid
Sentinel of Purity
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityBloodGuard
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamBloodGuard
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamBloodGuard
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_item_drop_slots = 0
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}
DiesAfterTime
{
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}
BaseEvents
{
on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}
Life
{
on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityBloodGuard"] = {
name = "Sentinel of Purity",
life = 3.4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 3.04,
damageSpread = 0.2,
attackTime = 0.83,
attackRange = 12,
accuracy = 3.4,
weaponType1 = "Staff",
skillList = {
"SentinelHolySlamBloodGuard",
"Melee",
"HeraldOfLightMinionSlamBloodGuard",
"ChampionTeleport",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamBloodGuard"] = {
name = "SentinelHolySlamBloodGuard",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamBloodGuard"] = {
name = "HeraldOfLightMinionSlamBloodGuard",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
name = "ChampionTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.83,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Wächter der Reinheit
Humanoid
Sentinel of Purity
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityFaithGuard
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamFaithGuard
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamFaithGuard
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_item_drop_slots = 0
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}
DiesAfterTime
{
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}
BaseEvents
{
on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}
Life
{
on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityFaithGuard"] = {
name = "Sentinel of Purity",
life = 3.4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 3.04,
damageSpread = 0.2,
attackTime = 0.83,
attackRange = 12,
accuracy = 3.4,
weaponType1 = "Staff",
skillList = {
"SentinelHolySlamFaithGuard",
"Melee",
"HeraldOfLightMinionSlamFaithGuard",
"ChampionTeleport",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamFaithGuard"] = {
name = "SentinelHolySlamFaithGuard",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamFaithGuard"] = {
name = "HeraldOfLightMinionSlamFaithGuard",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
name = "ChampionTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.83,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Wächter der Reinheit
Humanoid
Sentinel of Purity
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityCelestial
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamCelestial
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamCelestial
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_item_drop_slots = 0
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}
DiesAfterTime
{
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}
BaseEvents
{
on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}
Life
{
on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityCelestial"] = {
name = "Sentinel of Purity",
life = 3.4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 3.04,
damageSpread = 0.2,
attackTime = 0.83,
attackRange = 12,
accuracy = 3.4,
weaponType1 = "Staff",
skillList = {
"SentinelHolySlamCelestial",
"Melee",
"ChampionTeleport",
"HeraldOfLightMinionSlamCelestial",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamCelestial"] = {
name = "SentinelHolySlamCelestial",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
name = "ChampionTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.83,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamCelestial"] = {
name = "HeraldOfLightMinionSlamCelestial",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Wächter der Reinheit
Humanoid
Sentinel of Purity
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityDemonic
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamDemonic
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamDemonic
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_item_drop_slots = 0
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}
DiesAfterTime
{
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}
BaseEvents
{
on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}
Life
{
on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityDemonic"] = {
name = "Sentinel of Purity",
life = 3.4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 3.04,
damageSpread = 0.2,
attackTime = 0.83,
attackRange = 12,
accuracy = 3.4,
weaponType1 = "Staff",
skillList = {
"SentinelHolySlamDemonic",
"Melee",
"HeraldOfLightMinionSlamDemonic",
"ChampionTeleport",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamDemonic"] = {
name = "SentinelHolySlamDemonic",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamDemonic"] = {
name = "HeraldOfLightMinionSlamDemonic",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
name = "ChampionTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.83,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Wächter der Reinheit
Humanoid
Sentinel of Purity
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityEmpyrean
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamEmpyrean
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamEmpyrean
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_item_drop_slots = 0
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}
DiesAfterTime
{
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}
BaseEvents
{
on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}
Life
{
on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityEmpyrean"] = {
name = "Sentinel of Purity",
life = 3.4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 3.04,
damageSpread = 0.2,
attackTime = 0.83,
attackRange = 12,
accuracy = 3.4,
weaponType1 = "Staff",
skillList = {
"SentinelHolySlamEmpyrean",
"Melee",
"HeraldOfLightMinionSlamEmpyrean",
"ChampionTeleport",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamEmpyrean"] = {
name = "SentinelHolySlamEmpyrean",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamEmpyrean"] = {
name = "HeraldOfLightMinionSlamEmpyrean",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
name = "ChampionTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.83,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Wächter der Reinheit
Humanoid
Sentinel of Purity
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityPolarisWhite_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamPolarisWhite
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamPolarisWhite
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_item_drop_slots = 0
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}
DiesAfterTime
{
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}
BaseEvents
{
on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}
Life
{
on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityPolarisWhite_"] = {
name = "Sentinel of Purity",
life = 3.4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 3.04,
damageSpread = 0.2,
attackTime = 0.83,
attackRange = 12,
accuracy = 3.4,
weaponType1 = "Staff",
skillList = {
"SentinelHolySlamPolarisWhite",
"Melee",
"HeraldOfLightMinionSlamPolarisWhite",
"ChampionTeleport",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamPolarisWhite"] = {
name = "SentinelHolySlamPolarisWhite",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamPolarisWhite"] = {
name = "HeraldOfLightMinionSlamPolarisWhite",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
name = "ChampionTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.83,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Wächter der Reinheit
Humanoid
Sentinel of Purity
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityDragonHunter
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamDragonHunter
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamDragonHunter
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_item_drop_slots = 0
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}
DiesAfterTime
{
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}
BaseEvents
{
on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}
Life
{
on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityDragonHunter"] = {
name = "Sentinel of Purity",
life = 3.4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 3.04,
damageSpread = 0.2,
attackTime = 0.83,
attackRange = 12,
accuracy = 3.4,
weaponType1 = "Staff",
skillList = {
"SentinelHolySlamDragonHunter",
"Melee",
"HeraldOfLightMinionSlamDragonHunter",
"ChampionTeleport",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamDragonHunter"] = {
name = "SentinelHolySlamDragonHunter",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamDragonHunter"] = {
name = "HeraldOfLightMinionSlamDragonHunter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
name = "ChampionTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.83,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Wächter der Reinheit
Humanoid
Sentinel of Purity
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityStygian
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamStygian
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamStygian
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_item_drop_slots = 0
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}
DiesAfterTime
{
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}
BaseEvents
{
on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}
Life
{
on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityStygian"] = {
name = "Sentinel of Purity",
life = 3.4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 3.04,
damageSpread = 0.2,
attackTime = 0.83,
attackRange = 12,
accuracy = 3.4,
weaponType1 = "Staff",
skillList = {
"Melee",
"ChampionTeleport",
"HeraldOfLightMinionSlamStygian",
"SentinelHolySlamStygian",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
name = "ChampionTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.83,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamStygian"] = {
name = "HeraldOfLightMinionSlamStygian",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamStygian"] = {
name = "SentinelHolySlamStygian",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Wächter der Reinheit
Humanoid
Sentinel of Purity
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityGlimmerwood
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamGlimmerwood
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamGlimmerwood
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_item_drop_slots = 0
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}
DiesAfterTime
{
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}
BaseEvents
{
on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}
Life
{
on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityGlimmerwood"] = {
name = "Sentinel of Purity",
life = 3.4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 3.04,
damageSpread = 0.2,
attackTime = 0.83,
attackRange = 12,
accuracy = 3.4,
weaponType1 = "Staff",
skillList = {
"Melee",
"ChampionTeleport",
"HeraldOfLightMinionSlamGlimmerwood",
"SentinelHolySlamGlimmerwood",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
name = "ChampionTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.83,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamGlimmerwood"] = {
name = "HeraldOfLightMinionSlamGlimmerwood",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamGlimmerwood"] = {
name = "SentinelHolySlamGlimmerwood",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Wächter der Reinheit
Humanoid
Sentinel of Purity
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityDarkwood
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamDarkwood
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamDarkwood
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_item_drop_slots = 0
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}
DiesAfterTime
{
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}
BaseEvents
{
on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}
Life
{
on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityDarkwood"] = {
name = "Sentinel of Purity",
life = 3.4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 3.04,
damageSpread = 0.2,
attackTime = 0.83,
attackRange = 12,
accuracy = 3.4,
weaponType1 = "Staff",
skillList = {
"Melee",
"ChampionTeleport",
"HeraldOfLightMinionSlamDarkwood",
"SentinelHolySlamDarkwood",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
name = "ChampionTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.83,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamDarkwood"] = {
name = "HeraldOfLightMinionSlamDarkwood",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamDarkwood"] = {
name = "SentinelHolySlamDarkwood",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Wächter der Reinheit
Humanoid
Sentinel of Purity
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, energy_armour, fast_movement, human, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity |
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityDespair_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeraldOfLightMinionSlamDespair
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleportDespair
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamDespair
Attack, Area, Triggerable
Base Damage: 908–1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_item_drop_slots = 0
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}
DiesAfterTime
{
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_timer_fadein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk );"
}
BaseEvents
{
on_construction_complete = "DisableRendering(); StartStateTimer( fadein, 0.05 );"
}
Life
{
on_death = "RemoveEffectPack( Metadata/Effects/Spells/herald/light/appear_epk/fadein.epk ); AddEffectPack( Metadata/Effects/Spells/herald/light/disappear_epk/fadeout.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityDespair_"] = {
name = "Sentinel of Purity",
life = 3.4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 3.04,
damageSpread = 0.2,
attackTime = 0.83,
attackRange = 12,
accuracy = 3.4,
skillList = {
"Melee",
"HeraldOfLightMinionSlamDespair",
"SentinelHolySlamDespair",
"ChampionTeleportDespair",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamDespair"] = {
name = "HeraldOfLightMinionSlamDespair",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamDespair"] = {
name = "SentinelHolySlamDespair",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleportDespair"] = {
name = "ChampionTeleportDespair",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.83,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
3.18Wächter
Forbidden Neun Leben Versengende Reinheit Unerschütterliche Entschlossenheit Tödlicher Hieb Zorn der Natur Seelentrinker Entfesseltes Potenzial
Weissagungskarten Veränderte Wahrnehmung Weiterführende Erfindung Der starke Kampfmagier Ein Schicksal schlimmer als der Tod Das Ziel Wiedergeburt und Erneuerung Der Blick nach vorne Der Apotheker Die Heimat Der Kerkermeister Von Knochen zu Asche Die dunklere Hälfte
Gegenstand Rostiger Jagender Wächter Bronzener Jagender Wächter Kobaltblauer Jagender Wächter Schwefelhaltiger Jagender Wächter Glühender Jagender Wächter Obsidianbesetzter Jagender Wächter Geheimnisvoller Jagender Wächter Urzeitlicher Jagender Wächter Uralter Jagender Wächter Bronzener Höllischer Wächter Kobaltblauer Höllischer Wächter Schwefelhaltiger Höllischer Wächter Glühender Höllischer Wächter Obsidianbesetzter Höllischer Wächter Geheimnisvoller Höllischer Wächter Urzeitlicher Höllischer Wächter Uralter Höllischer Wächter Bronzener Alpha-Wächter Kobaltblauer Alpha-Wächter Schwefelhaltiger Alpha-Wächter Glühender Alpha-Wächter Obsidianbesetzter Alpha-Wächter Geheimnisvoller Alpha-Wächter Urzeitlicher Alpha-Wächter Uralter Alpha-Wächter Kosmischer Alpha-Wächter Wächter-Steuerung
Währung
Energiekern
Transformierender Energiekern
Verstärkender Energiekern
Aufwertender Energiekern
Rüstungs-Rekombinator
Waffen-Rekombinator
Schmuck-Rekombinator
Gemmen Erweckte Unterstützung: Ermächtigung Erweckte Unterstützung: Erleuchtung Erweckte Unterstützung: Aufwertung
Einzigartig Der hohläugige Schädel Der Basilisk Der Racheengel Die Bürde der Wahrheit Echos der Schöpfung Der ewige Kampf Der Ruf der Leere Unmögliche Flucht Hehre Vision Die Offenbarung Die bizarre Dreieinigkeit Der unbändige Sturm Der Narzisst Der Verkommene Das wütende Inferno Insomnia Der Größenwahnsinnige Der Schlichter Der Befallene Eskalation Der Wohltäter Der Folterer Der alte Fischer Faden der Hoffnung