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Wächter der Reinheit
Humanoid
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
AxisEliteSoldierHeraldOfLight
IsSummoned
Y
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
HeraldOfLightMinionSlam
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlam
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [130]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisEliteSoldierHeraldOfLight"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Sentinel of Purity",
    life = 3.4,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "SentinelHolySlam",
        "Melee",
        "HeraldOfLightMinionSlam",
        "ChampionTeleport",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlam"] = {
    name = "SentinelHolySlam",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 130, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlam"] = {
    name = "HeraldOfLightMinionSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Wächter der Reinheit
Humanoid
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
AxisEliteSoldierHeraldOfLightZana
IsSummoned
Y
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
HeraldOfLightMinionSlamZana
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamZana
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [130]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisEliteSoldierHeraldOfLightZana"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Sentinel of Purity",
    life = 3.4,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "SentinelHolySlamZana",
        "Melee",
        "HeraldOfLightMinionSlamZana",
        "ChampionTeleport",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamZana"] = {
    name = "SentinelHolySlamZana",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 130, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamZana"] = {
    name = "HeraldOfLightMinionSlamZana",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Wächter der Reinheit
Humanoid
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityBloodGuard
IsSummoned
Y
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
HeraldOfLightMinionSlamBloodGuard
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamBloodGuard
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [130]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityBloodGuard"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Sentinel of Purity",
    life = 3.4,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "SentinelHolySlamBloodGuard",
        "Melee",
        "HeraldOfLightMinionSlamBloodGuard",
        "ChampionTeleport",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamBloodGuard"] = {
    name = "SentinelHolySlamBloodGuard",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 130, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamBloodGuard"] = {
    name = "HeraldOfLightMinionSlamBloodGuard",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Wächter der Reinheit
Humanoid
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityFaithGuard
IsSummoned
Y
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
HeraldOfLightMinionSlamFaithGuard
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamFaithGuard
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [130]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityFaithGuard"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Sentinel of Purity",
    life = 3.4,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "SentinelHolySlamFaithGuard",
        "Melee",
        "HeraldOfLightMinionSlamFaithGuard",
        "ChampionTeleport",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamFaithGuard"] = {
    name = "SentinelHolySlamFaithGuard",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 130, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamFaithGuard"] = {
    name = "HeraldOfLightMinionSlamFaithGuard",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Wächter der Reinheit
Humanoid
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityCelestial
IsSummoned
Y
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
HeraldOfLightMinionSlamCelestial
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamCelestial
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [130]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityCelestial"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Sentinel of Purity",
    life = 3.4,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "SentinelHolySlamCelestial",
        "Melee",
        "ChampionTeleport",
        "HeraldOfLightMinionSlamCelestial",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamCelestial"] = {
    name = "SentinelHolySlamCelestial",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 130, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamCelestial"] = {
    name = "HeraldOfLightMinionSlamCelestial",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Wächter der Reinheit
Humanoid
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityDemonic
IsSummoned
Y
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
HeraldOfLightMinionSlamDemonic
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamDemonic
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [130]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityDemonic"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Sentinel of Purity",
    life = 3.4,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "SentinelHolySlamDemonic",
        "Melee",
        "HeraldOfLightMinionSlamDemonic",
        "ChampionTeleport",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamDemonic"] = {
    name = "SentinelHolySlamDemonic",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 130, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamDemonic"] = {
    name = "HeraldOfLightMinionSlamDemonic",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Wächter der Reinheit
Humanoid
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityEmpyrean
IsSummoned
Y
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
HeraldOfLightMinionSlamEmpyrean
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamEmpyrean
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [130]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityEmpyrean"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Sentinel of Purity",
    life = 3.4,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "SentinelHolySlamEmpyrean",
        "Melee",
        "HeraldOfLightMinionSlamEmpyrean",
        "ChampionTeleport",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamEmpyrean"] = {
    name = "SentinelHolySlamEmpyrean",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 130, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamEmpyrean"] = {
    name = "HeraldOfLightMinionSlamEmpyrean",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Wächter der Reinheit
Humanoid
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityPolarisWhite_
IsSummoned
Y
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
HeraldOfLightMinionSlamPolarisWhite
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamPolarisWhite
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [130]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityPolarisWhite_"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Sentinel of Purity",
    life = 3.4,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "SentinelHolySlamPolarisWhite",
        "Melee",
        "HeraldOfLightMinionSlamPolarisWhite",
        "ChampionTeleport",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamPolarisWhite"] = {
    name = "SentinelHolySlamPolarisWhite",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 130, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamPolarisWhite"] = {
    name = "HeraldOfLightMinionSlamPolarisWhite",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Wächter der Reinheit
Humanoid
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityDragonHunter
IsSummoned
Y
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
HeraldOfLightMinionSlamDragonHunter
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamDragonHunter
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [130]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityDragonHunter"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Sentinel of Purity",
    life = 3.4,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "SentinelHolySlamDragonHunter",
        "Melee",
        "HeraldOfLightMinionSlamDragonHunter",
        "ChampionTeleport",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamDragonHunter"] = {
    name = "SentinelHolySlamDragonHunter",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 130, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamDragonHunter"] = {
    name = "HeraldOfLightMinionSlamDragonHunter",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Wächter der Reinheit
Humanoid
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityStygian
IsSummoned
Y
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
HeraldOfLightMinionSlamStygian
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamStygian
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [130]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityStygian"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Sentinel of Purity",
    life = 3.4,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "Melee",
        "ChampionTeleport",
        "HeraldOfLightMinionSlamStygian",
        "SentinelHolySlamStygian",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamStygian"] = {
    name = "HeraldOfLightMinionSlamStygian",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamStygian"] = {
    name = "SentinelHolySlamStygian",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 130, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Wächter der Reinheit
Humanoid
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityGlimmerwood
IsSummoned
Y
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
HeraldOfLightMinionSlamGlimmerwood
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamGlimmerwood
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [130]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityGlimmerwood"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Sentinel of Purity",
    life = 3.4,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "Melee",
        "ChampionTeleport",
        "HeraldOfLightMinionSlamGlimmerwood",
        "SentinelHolySlamGlimmerwood",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamGlimmerwood"] = {
    name = "HeraldOfLightMinionSlamGlimmerwood",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamGlimmerwood"] = {
    name = "SentinelHolySlamGlimmerwood",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 130, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Wächter der Reinheit
Humanoid
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityDarkwood
IsSummoned
Y
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
HeraldOfLightMinionSlamDarkwood
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleport
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamDarkwood
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [130]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityDarkwood"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Sentinel of Purity",
    life = 3.4,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "Staff",
    skillList = {
        "Melee",
        "ChampionTeleport",
        "HeraldOfLightMinionSlamDarkwood",
        "SentinelHolySlamDarkwood",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleport"] = {
    name = "ChampionTeleport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamDarkwood"] = {
    name = "HeraldOfLightMinionSlamDarkwood",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamDarkwood"] = {
    name = "SentinelHolySlamDarkwood",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 130, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Wächter der Reinheit
Humanoid
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
Sentinel of Purity
SpectreN
Tagsbludgeoning_weapon, energy_armour, fast_movement, human, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity
Leben
340%
Rüstung
+100%
Ailment Threshold
340%
Widerstand
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
Damage
304%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.83 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
83%
Type
HeraldOfLightMinion
Metadata
HeraldOfPurityDespair_
IsSummoned
Y
Stufe
68
Leben
21,873
Rüstung
57,580
Ausweichwert
4,739
Damage
1,136
Zauberschaden
1,136
Genauigkeit
1,276
Attack Time
0.83
Erfahrung
20,510
Minion Life
4,745
Minion Damage
907
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
HeraldOfLightMinionSlamDespair
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Attack Time: 0.83 Sek.
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
is area damage [1]
ChampionTeleportDespair
Spell
Zauberzeit: 0.83 Sek.
is area damage [1]
SentinelHolySlamDespair
Attack, Area, Triggerable
Base Damage: 908—1363
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 0.83 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Angriffsschaden
33% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [130]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Champion/HeraldOfLightMinion.ao"
}

DiesAfterTime
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Champion/HeraldOfPurityDespair_"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Sentinel of Purity",
    life = 3.4,
    damage = 3.04,
    damageSpread = 0.2,
    attackTime = 0.83,
    attackRange = 12,
    accuracy = 3.4,
    skillList = {
        "Melee",
        "HeraldOfLightMinionSlamDespair",
        "SentinelHolySlamDespair",
        "ChampionTeleportDespair",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfLightMinionSlamDespair"] = {
    name = "HeraldOfLightMinionSlamDespair",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelHolySlamDespair"] = {
    name = "SentinelHolySlamDespair",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 130, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChampionTeleportDespair"] = {
    name = "ChampionTeleportDespair",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
3.18WächterSentinel