Шакари, Царица песков
Гуманоид
Область: Оазис
6000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 250% опыт
monster no drops or experience [1]
cannot have affliction mods [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
stance movement speed +% final [-100]
Монстры дают повышенный на 250% опыт
monster no drops or experience [1]
cannot have affliction mods [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
stance movement speed +% final [-100]
Shakari, Queen of the Sands
Spectre | N |
---|---|
Area | Оазис |
Tags | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Здоровье
2200%
Уклонение
+100%
Ailment Threshold
2200%
Сопротивление
40 40 40 25
Damage
180%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 18
Attack Time
1.695 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
Shakari
Metadata
Shakari
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
61
Здоровье
86,724
Броня
16,457
Уклонение
7,378
Энерг. щит
0
Damage
471
Урон от чар
471
Точность
220
Attack Time
1.695
Опыт
17,050
Ailment Threshold
86,724
Chill
274
Shock
274
Brittle
1,551
Scorch
274
Sap
758
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 377–565
Шанс критического удара: 5%
Attack Time: 1.695 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ShakariTailStrike
Attack, Area
Base Damage: 377–565
Шанс критического удара: 5%
Урон от атаки: 135%
Attack Time: 1.695 сек.
Перезарядка: 7 сек.
Наносит 445.2 базового урона хаосом в секунду
Наносит на 35% больше урона атаками
Базовая длительность - 20 секунд(-ы)
Длительность вторичного эффекта: 15 секунд
ground caustic art variation [3]
is area damage [1]
Наносит на 35% больше урона атаками
Базовая длительность - 20 секунд(-ы)
Длительность вторичного эффекта: 15 секунд
ground caustic art variation [3]
is area damage [1]
ShakariUpheaval
Attack, Area
Base Damage: 377–565
Шанс критического удара: 5%
Урон от атаки: 70%
Урон от атаки: 70%
Attack Time: 1.695 сек.
Наносит на 30% меньше урона атаками
Наносит на 30% больше урона
Скорость атаки на 25% меньше
Вызывает +10 взрыва(-ов)
Наносит на 30% больше урона
Скорость атаки на 25% меньше
Вызывает +10 взрыва(-ов)
ShakariBurrow
Attack, Area
Base Damage: 377–565
Шанс критического удара: 5%
Attack Time: 1.695 сек.
Перезарядка: 24 сек.
Наносит на 80% меньше урона
Кольца наносят на 500% больше урона
emerge speed +% [100]
is area damage [1]
Кольца наносят на 500% больше урона
emerge speed +% [100]
is area damage [1]
ShakariBurrowOnce
Attack, Area
Base Damage: 377–565
Шанс критического удара: 5%
Attack Time: 1.695 сек.
Перезарядка: 10 сек.
Наносит на 80% меньше урона
Скорость атаки на 14% меньше
Кольца наносят на 500% больше урона
emerge speed +% [100]
is area damage [1]
Скорость атаки на 14% меньше
Кольца наносят на 500% больше урона
emerge speed +% [100]
is area damage [1]
ShakariTrailBurrow
Attack
Base Damage: 377–565
Шанс критического удара: 5%
Attack Time: 1.695 сек.
Наносит на 80% меньше урона
Скорость атаки на 14% меньше
emerge speed +% [100]
Скорость атаки на 14% меньше
emerge speed +% [100]
ShakariBurrowOnceStuck
Attack, Area
Base Damage: 377–565
Шанс критического удара: 5%
Attack Time: 1.695 сек.
Наносит на 80% меньше урона
Скорость атаки на 14% меньше
Кольца наносят на 500% больше урона
emerge speed +% [100]
is area damage [1]
Скорость атаки на 14% меньше
Кольца наносят на 500% больше урона
emerge speed +% [100]
is area damage [1]
GAShakariSlam
Triggerable, Attack
Base Damage: 377–565
Шанс критического удара: 5%
Attack Time: 1.695 сек.
Перезарядка: 8 сек.
Наносит на 60% больше урона
Скорость атаки на 57% меньше
active skill area of effect radius +% final [300]
is area damage [1]
voll slam damage +% final at centre [60]
Скорость атаки на 57% меньше
active skill area of effect radius +% final [300]
is area damage [1]
voll slam damage +% final at centre [60]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { selection_height_override = 240.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Shakari/Shakari"] = { name = "Shakari, Queen of the Sands", life = 22, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.695, attackRange = 18, accuracy = 1, skillList = { "Melee", "GAShakariSlam", "ShakariBurrowOnce", "ShakariBurrowOnceStuck", "ShakariTailStrike", "ShakariUpheaval", "ShakariBurrow", "ShakariTrailBurrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAShakariSlam"] = { name = "GAShakariSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "voll_slam_damage_+%_final_at_centre", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-57, 60, 60, 300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariBurrowOnce"] = { name = "ShakariBurrowOnce", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "emerge_speed_+%", "newshocknova_first_ring_damage_+%_final", "is_area_damage", }, levels = { [1] = {-80, -14, 100, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariBurrowOnceStuck"] = { name = "ShakariBurrowOnceStuck", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "emerge_speed_+%", "newshocknova_first_ring_damage_+%_final", "is_area_damage", }, levels = { [1] = {-80, -14, 100, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariTailStrike"] = { name = "ShakariTailStrike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.94, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "ground_caustic_art_variation", "is_area_damage", }, levels = { [1] = {4, 20000, 15000, 3, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariUpheaval"] = { name = "ShakariUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "upheaval_number_of_spikes", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", }, levels = { [1] = {10, -25, 30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariBurrow"] = { name = "ShakariBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "emerge_speed_+%", "newshocknova_first_ring_damage_+%_final", "is_area_damage", }, levels = { [1] = {-80, 100, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariTrailBurrow"] = { name = "ShakariTrailBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "emerge_speed_+%", "active_skill_damage_+%_final", }, levels = { [1] = {-14, 100, -80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
6000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 250% опыт
Id | MonsterQuestBossAct9____ |
---|---|
Family | MonsterActBoss |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Радиус: 120
heal aura owner % max life on death [0]
Id | Nothing |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
stance movement speed +% final [-100]
Id | ShakariImmobile |
---|---|
Family | StanceImmobile |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Шакари, Царица песков
Гуманоид
Область: Оазис
6000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 250% опыт
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
stance movement speed +% final [-100]
Монстры дают повышенный на 250% опыт
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
stance movement speed +% final [-100]
Shakari, Queen of the Sands
Spectre | N |
---|---|
Area | Оазис |
Tags | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Здоровье
2200%
Уклонение
+100%
Ailment Threshold
2200%
Сопротивление
40 40 40 25
Damage
180%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 18
Attack Time
1.695 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
Shakari
Metadata
Shakari2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
61
Здоровье
86,724
Броня
16,457
Уклонение
7,378
Энерг. щит
0
Damage
471
Урон от чар
471
Точность
220
Attack Time
1.695
Опыт
17,050
Ailment Threshold
86,724
Chill
274
Shock
274
Brittle
1,551
Scorch
274
Sap
758
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 377–565
Шанс критического удара: 5%
Attack Time: 1.695 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ShakariTailStrike
Attack, Area
Base Damage: 377–565
Шанс критического удара: 5%
Урон от атаки: 135%
Attack Time: 1.695 сек.
Перезарядка: 7 сек.
Наносит 445.2 базового урона хаосом в секунду
Наносит на 35% больше урона атаками
Базовая длительность - 20 секунд(-ы)
Длительность вторичного эффекта: 15 секунд
ground caustic art variation [3]
is area damage [1]
Наносит на 35% больше урона атаками
Базовая длительность - 20 секунд(-ы)
Длительность вторичного эффекта: 15 секунд
ground caustic art variation [3]
is area damage [1]
ShakariUpheaval
Attack, Area
Base Damage: 377–565
Шанс критического удара: 5%
Урон от атаки: 70%
Урон от атаки: 70%
Attack Time: 1.695 сек.
Наносит на 30% меньше урона атаками
Наносит на 30% больше урона
Скорость атаки на 25% меньше
Вызывает +10 взрыва(-ов)
Наносит на 30% больше урона
Скорость атаки на 25% меньше
Вызывает +10 взрыва(-ов)
ShakariBurrow
Attack, Area
Base Damage: 377–565
Шанс критического удара: 5%
Attack Time: 1.695 сек.
Перезарядка: 24 сек.
Наносит на 80% меньше урона
Кольца наносят на 500% больше урона
emerge speed +% [100]
is area damage [1]
Кольца наносят на 500% больше урона
emerge speed +% [100]
is area damage [1]
ShakariBurrowOnce
Attack, Area
Base Damage: 377–565
Шанс критического удара: 5%
Attack Time: 1.695 сек.
Перезарядка: 10 сек.
Наносит на 80% меньше урона
Скорость атаки на 14% меньше
Кольца наносят на 500% больше урона
emerge speed +% [100]
is area damage [1]
Скорость атаки на 14% меньше
Кольца наносят на 500% больше урона
emerge speed +% [100]
is area damage [1]
ShakariTrailBurrow2
Attack
Base Damage: 377–565
Шанс критического удара: 5%
Attack Time: 1.695 сек.
Наносит на 80% меньше урона
Скорость атаки на 14% меньше
emerge speed +% [100]
Скорость атаки на 14% меньше
emerge speed +% [100]
ShakariBurrowOnceStuck
Attack, Area
Base Damage: 377–565
Шанс критического удара: 5%
Attack Time: 1.695 сек.
Наносит на 80% меньше урона
Скорость атаки на 14% меньше
Кольца наносят на 500% больше урона
emerge speed +% [100]
is area damage [1]
Скорость атаки на 14% меньше
Кольца наносят на 500% больше урона
emerge speed +% [100]
is area damage [1]
GAShakariSlam
Triggerable, Attack
Base Damage: 377–565
Шанс критического удара: 5%
Attack Time: 1.695 сек.
Перезарядка: 8 сек.
Наносит на 60% больше урона
Скорость атаки на 57% меньше
active skill area of effect radius +% final [300]
is area damage [1]
voll slam damage +% final at centre [60]
Скорость атаки на 57% меньше
active skill area of effect radius +% final [300]
is area damage [1]
voll slam damage +% final at centre [60]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "fight" } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Life { initial_life_percentage = 65 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { selection_height_override = 240.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Shakari/Shakari2"] = { name = "Shakari, Queen of the Sands", life = 22, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.695, attackRange = 18, accuracy = 1, skillList = { "Melee", "GAShakariSlam", "ShakariBurrowOnce", "ShakariBurrowOnceStuck", "ShakariTailStrike", "ShakariUpheaval", "ShakariBurrow", "ShakariTrailBurrow2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAShakariSlam"] = { name = "GAShakariSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "voll_slam_damage_+%_final_at_centre", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-57, 60, 60, 300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariBurrowOnce"] = { name = "ShakariBurrowOnce", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "emerge_speed_+%", "newshocknova_first_ring_damage_+%_final", "is_area_damage", }, levels = { [1] = {-80, -14, 100, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariBurrowOnceStuck"] = { name = "ShakariBurrowOnceStuck", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "emerge_speed_+%", "newshocknova_first_ring_damage_+%_final", "is_area_damage", }, levels = { [1] = {-80, -14, 100, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariTailStrike"] = { name = "ShakariTailStrike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.94, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "ground_caustic_art_variation", "is_area_damage", }, levels = { [1] = {4, 20000, 15000, 3, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariUpheaval"] = { name = "ShakariUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "upheaval_number_of_spikes", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", }, levels = { [1] = {10, -25, 30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariBurrow"] = { name = "ShakariBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "emerge_speed_+%", "newshocknova_first_ring_damage_+%_final", "is_area_damage", }, levels = { [1] = {-80, 100, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariTrailBurrow2"] = { name = "ShakariTrailBurrow2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "emerge_speed_+%", "active_skill_damage_+%_final", }, levels = { [1] = {-14, 100, -80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
6000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 250% опыт
Id | MonsterQuestBossAct9____ |
---|---|
Family | MonsterActBoss |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Радиус: 120
heal aura owner % max life on death [0]
Id | Nothing |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
stance movement speed +% final [-100]
Id | ShakariImmobile |
---|---|
Family | StanceImmobile |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Шакари, Царица песков
Гуманоид
6000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 250% опыт
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
stance movement speed +% final [-100]
Монстры дают повышенный на 250% опыт
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
stance movement speed +% final [-100]
Shakari, Queen of the Sands
Spectre | N |
---|---|
Tags | fast_movement, hard_armour, human, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Здоровье
2200%
Уклонение
+100%
Ailment Threshold
2200%
Сопротивление
40 40 40 25
Damage
180%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 18
Attack Time
1.695 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
Shakari
Metadata
Shakari2Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
141,534
Броня
28,790
Уклонение
9,478
Энерг. щит
0
Damage
672
Урон от чар
672
Точность
290
Attack Time
1.695
Опыт
20,510
Ailment Threshold
141,534
Chill
448
Shock
448
Brittle
2,532
Scorch
448
Sap
1,236
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 538–807
Шанс критического удара: 5%
Attack Time: 1.695 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ShakariTailStrike
Attack, Area
Base Damage: 538–807
Шанс критического удара: 5%
Урон от атаки: 135%
Attack Time: 1.695 сек.
Перезарядка: 7 сек.
Наносит 547.5 базового урона хаосом в секунду
Наносит на 35% больше урона атаками
Базовая длительность - 20 секунд(-ы)
Длительность вторичного эффекта: 15 секунд
ground caustic art variation [3]
is area damage [1]
Наносит на 35% больше урона атаками
Базовая длительность - 20 секунд(-ы)
Длительность вторичного эффекта: 15 секунд
ground caustic art variation [3]
is area damage [1]
ShakariUpheaval
Attack, Area
Base Damage: 538–807
Шанс критического удара: 5%
Урон от атаки: 70%
Урон от атаки: 70%
Attack Time: 1.695 сек.
Наносит на 30% меньше урона атаками
Наносит на 30% больше урона
Скорость атаки на 25% меньше
Вызывает +10 взрыва(-ов)
Наносит на 30% больше урона
Скорость атаки на 25% меньше
Вызывает +10 взрыва(-ов)
ShakariBurrow
Attack, Area
Base Damage: 538–807
Шанс критического удара: 5%
Attack Time: 1.695 сек.
Перезарядка: 24 сек.
Наносит на 80% меньше урона
Кольца наносят на 500% больше урона
emerge speed +% [100]
is area damage [1]
Кольца наносят на 500% больше урона
emerge speed +% [100]
is area damage [1]
ShakariBurrowOnce
Attack, Area
Base Damage: 538–807
Шанс критического удара: 5%
Attack Time: 1.695 сек.
Перезарядка: 10 сек.
Наносит на 80% меньше урона
Скорость атаки на 14% меньше
Кольца наносят на 500% больше урона
emerge speed +% [100]
is area damage [1]
Скорость атаки на 14% меньше
Кольца наносят на 500% больше урона
emerge speed +% [100]
is area damage [1]
ShakariTrailBurrow2
Attack
Base Damage: 538–807
Шанс критического удара: 5%
Attack Time: 1.695 сек.
Наносит на 80% меньше урона
Скорость атаки на 14% меньше
emerge speed +% [100]
Скорость атаки на 14% меньше
emerge speed +% [100]
ShakariBurrowOnceStuck
Attack, Area
Base Damage: 538–807
Шанс критического удара: 5%
Attack Time: 1.695 сек.
Наносит на 80% меньше урона
Скорость атаки на 14% меньше
Кольца наносят на 500% больше урона
emerge speed +% [100]
is area damage [1]
Скорость атаки на 14% меньше
Кольца наносят на 500% больше урона
emerge speed +% [100]
is area damage [1]
GAShakariSlam
Triggerable, Attack
Base Damage: 538–807
Шанс критического удара: 5%
Attack Time: 1.695 сек.
Перезарядка: 8 сек.
Наносит на 60% больше урона
Скорость атаки на 57% меньше
active skill area of effect radius +% final [300]
is area damage [1]
voll slam damage +% final at centre [60]
Скорость атаки на 57% меньше
active skill area of effect radius +% final [300]
is area damage [1]
voll slam damage +% final at centre [60]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Render { selection_height_override = 240.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Shakari/Shakari2Standalone"] = { name = "Shakari, Queen of the Sands", life = 22, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.695, attackRange = 18, accuracy = 1, skillList = { "Melee", "GAShakariSlam", "ShakariBurrowOnce", "ShakariBurrowOnceStuck", "ShakariTailStrike", "ShakariUpheaval", "ShakariBurrow", "ShakariTrailBurrow2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAShakariSlam"] = { name = "GAShakariSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "voll_slam_damage_+%_final_at_centre", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-57, 60, 60, 300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariBurrowOnce"] = { name = "ShakariBurrowOnce", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "emerge_speed_+%", "newshocknova_first_ring_damage_+%_final", "is_area_damage", }, levels = { [1] = {-80, -14, 100, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariBurrowOnceStuck"] = { name = "ShakariBurrowOnceStuck", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "emerge_speed_+%", "newshocknova_first_ring_damage_+%_final", "is_area_damage", }, levels = { [1] = {-80, -14, 100, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariTailStrike"] = { name = "ShakariTailStrike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.94, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "ground_caustic_art_variation", "is_area_damage", }, levels = { [1] = {4, 20000, 15000, 3, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariUpheaval"] = { name = "ShakariUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "upheaval_number_of_spikes", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", }, levels = { [1] = {10, -25, 30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariBurrow"] = { name = "ShakariBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "emerge_speed_+%", "newshocknova_first_ring_damage_+%_final", "is_area_damage", }, levels = { [1] = {-80, 100, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariTrailBurrow2"] = { name = "ShakariTrailBurrow2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "emerge_speed_+%", "active_skill_damage_+%_final", }, levels = { [1] = {-14, 100, -80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
6000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 250% опыт
Id | MonsterQuestBossAct9____ |
---|---|
Family | MonsterActBoss |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
stance movement speed +% final [-100]
Id | ShakariImmobile |
---|---|
Family | StanceImmobile |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.