沙之女神 沙卡丽
人形
区域: 绿洲
怪物提供的经验值提高 250%
掉落的物品稀有度提高 6000%
monster no drops or experience [1]
cannot have affliction mods [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
stance movement speed +% final [-100]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
掉落的物品稀有度提高 6000%
monster no drops or experience [1]
cannot have affliction mods [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
stance movement speed +% final [-100]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Shakari, Queen of the Sands
幽魂 | N |
---|---|
地区 | 绿洲 |
标签 | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
生命
2200%
护甲
+50%
闪避值
+100%
异常状态临界值
2200%
抗性
40 40 40 25
伤害
180%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 18
攻击间隔
1.695 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
Shakari
Metadata
Shakari
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
61
生命
86,724
护甲
24,686
闪避值
7,378
能量护盾
0
伤害
471
法术伤害
471
命中
220
攻击间隔
1.695
经验值
17,050
异常状态临界值
86,724
冰缓
274
Shock
274
Brittle
1,551
Scorch
274
Sap
758
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 1.695 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ShakariTailStrike
攻击, 范围
基本伤害: 377–565
暴击几率: 5%
攻击伤害: 135%
攻击间隔: 1.695 秒
冷却时间: 7 秒
每秒造成 445.2 基础混沌伤害
攻击伤害总增 35%
基础持续时间为 20 秒
基础额外效果持续时间 15 秒
ground caustic art variation [3]
is area damage [1]
攻击伤害总增 35%
基础持续时间为 20 秒
基础额外效果持续时间 15 秒
ground caustic art variation [3]
is area damage [1]
ShakariUpheaval
攻击, 范围
基本伤害: 377–565
暴击几率: 5%
攻击伤害: 70%
攻击伤害: 70%
攻击间隔: 1.695 秒
攻击伤害总降 30%
伤害总增 30%
攻击速度总降 25%
导致 +10 次爆发
伤害总增 30%
攻击速度总降 25%
导致 +10 次爆发
ShakariBurrow
攻击, 范围
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 1.695 秒
冷却时间: 24 秒
伤害总降 80%
电环伤害总增 500%
emerge speed +% [100]
is area damage [1]
电环伤害总增 500%
emerge speed +% [100]
is area damage [1]
ShakariBurrowOnce
攻击, 范围
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 1.695 秒
冷却时间: 10 秒
伤害总降 80%
攻击速度总降 14%
电环伤害总增 500%
emerge speed +% [100]
is area damage [1]
攻击速度总降 14%
电环伤害总增 500%
emerge speed +% [100]
is area damage [1]
ShakariTrailBurrow
攻击
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 1.695 秒
伤害总降 80%
攻击速度总降 14%
emerge speed +% [100]
攻击速度总降 14%
emerge speed +% [100]
ShakariBurrowOnceStuck
攻击, 范围
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 1.695 秒
伤害总降 80%
攻击速度总降 14%
电环伤害总增 500%
emerge speed +% [100]
is area damage [1]
攻击速度总降 14%
电环伤害总增 500%
emerge speed +% [100]
is area damage [1]
GAShakariSlam
可触发, 攻击
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 1.695 秒
冷却时间: 8 秒
伤害总增 60%
攻击速度总降 57%
active skill area of effect radius +% final [300]
is area damage [1]
voll slam damage +% final at centre [60]
攻击速度总降 57%
active skill area of effect radius +% final [300]
is area damage [1]
voll slam damage +% final at centre [60]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { selection_height_override = 240.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Shakari/Shakari"] = { name = "Shakari, Queen of the Sands", life = 22, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.695, attackRange = 18, accuracy = 1, skillList = { "Melee", "GAShakariSlam", "ShakariBurrowOnce", "ShakariBurrowOnceStuck", "ShakariTailStrike", "ShakariUpheaval", "ShakariBurrow", "ShakariTrailBurrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAShakariSlam"] = { name = "GAShakariSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "voll_slam_damage_+%_final_at_centre", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-57, 60, 60, 300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariBurrowOnce"] = { name = "ShakariBurrowOnce", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "emerge_speed_+%", "newshocknova_first_ring_damage_+%_final", "is_area_damage", }, levels = { [1] = {-80, -14, 100, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariBurrowOnceStuck"] = { name = "ShakariBurrowOnceStuck", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "emerge_speed_+%", "newshocknova_first_ring_damage_+%_final", "is_area_damage", }, levels = { [1] = {-80, -14, 100, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariTailStrike"] = { name = "ShakariTailStrike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.94, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "ground_caustic_art_variation", "is_area_damage", }, levels = { [1] = {4, 20000, 15000, 3, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariUpheaval"] = { name = "ShakariUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "upheaval_number_of_spikes", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", }, levels = { [1] = {10, -25, 30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariBurrow"] = { name = "ShakariBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "emerge_speed_+%", "newshocknova_first_ring_damage_+%_final", "is_area_damage", }, levels = { [1] = {-80, 100, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariTrailBurrow"] = { name = "ShakariTrailBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "emerge_speed_+%", "active_skill_damage_+%_final", }, levels = { [1] = {-14, 100, -80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 250%
掉落的物品稀有度提高 6000%
Id | MonsterQuestBossAct9____ |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
范围: 120
heal aura owner % max life on death [0]
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [-100]
Id | ShakariImmobile |
---|---|
Family | StanceImmobile |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
沙之女神 沙卡丽
人形
区域: 绿洲
怪物提供的经验值提高 250%
掉落的物品稀有度提高 6000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
stance movement speed +% final [-100]
掉落的物品稀有度提高 6000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
stance movement speed +% final [-100]
Shakari, Queen of the Sands
幽魂 | N |
---|---|
地区 | 绿洲 |
标签 | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
生命
2200%
护甲
+50%
闪避值
+100%
异常状态临界值
2200%
抗性
40 40 40 25
伤害
180%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 18
攻击间隔
1.695 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
Shakari
Metadata
Shakari2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
61
生命
86,724
护甲
24,686
闪避值
7,378
能量护盾
0
伤害
471
法术伤害
471
命中
220
攻击间隔
1.695
经验值
17,050
异常状态临界值
86,724
冰缓
274
Shock
274
Brittle
1,551
Scorch
274
Sap
758
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 1.695 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ShakariTailStrike
攻击, 范围
基本伤害: 377–565
暴击几率: 5%
攻击伤害: 135%
攻击间隔: 1.695 秒
冷却时间: 7 秒
每秒造成 445.2 基础混沌伤害
攻击伤害总增 35%
基础持续时间为 20 秒
基础额外效果持续时间 15 秒
ground caustic art variation [3]
is area damage [1]
攻击伤害总增 35%
基础持续时间为 20 秒
基础额外效果持续时间 15 秒
ground caustic art variation [3]
is area damage [1]
ShakariUpheaval
攻击, 范围
基本伤害: 377–565
暴击几率: 5%
攻击伤害: 70%
攻击伤害: 70%
攻击间隔: 1.695 秒
攻击伤害总降 30%
伤害总增 30%
攻击速度总降 25%
导致 +10 次爆发
伤害总增 30%
攻击速度总降 25%
导致 +10 次爆发
ShakariBurrow
攻击, 范围
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 1.695 秒
冷却时间: 24 秒
伤害总降 80%
电环伤害总增 500%
emerge speed +% [100]
is area damage [1]
电环伤害总增 500%
emerge speed +% [100]
is area damage [1]
ShakariBurrowOnce
攻击, 范围
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 1.695 秒
冷却时间: 10 秒
伤害总降 80%
攻击速度总降 14%
电环伤害总增 500%
emerge speed +% [100]
is area damage [1]
攻击速度总降 14%
电环伤害总增 500%
emerge speed +% [100]
is area damage [1]
ShakariTrailBurrow2
攻击
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 1.695 秒
伤害总降 80%
攻击速度总降 14%
emerge speed +% [100]
攻击速度总降 14%
emerge speed +% [100]
ShakariBurrowOnceStuck
攻击, 范围
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 1.695 秒
伤害总降 80%
攻击速度总降 14%
电环伤害总增 500%
emerge speed +% [100]
is area damage [1]
攻击速度总降 14%
电环伤害总增 500%
emerge speed +% [100]
is area damage [1]
GAShakariSlam
可触发, 攻击
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 1.695 秒
冷却时间: 8 秒
伤害总增 60%
攻击速度总降 57%
active skill area of effect radius +% final [300]
is area damage [1]
voll slam damage +% final at centre [60]
攻击速度总降 57%
active skill area of effect radius +% final [300]
is area damage [1]
voll slam damage +% final at centre [60]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "fight" } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Life { initial_life_percentage = 65 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { selection_height_override = 240.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Shakari/Shakari2"] = { name = "Shakari, Queen of the Sands", life = 22, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.695, attackRange = 18, accuracy = 1, skillList = { "Melee", "GAShakariSlam", "ShakariBurrowOnce", "ShakariBurrowOnceStuck", "ShakariTailStrike", "ShakariUpheaval", "ShakariBurrow", "ShakariTrailBurrow2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAShakariSlam"] = { name = "GAShakariSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "voll_slam_damage_+%_final_at_centre", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-57, 60, 60, 300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariBurrowOnce"] = { name = "ShakariBurrowOnce", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "emerge_speed_+%", "newshocknova_first_ring_damage_+%_final", "is_area_damage", }, levels = { [1] = {-80, -14, 100, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariBurrowOnceStuck"] = { name = "ShakariBurrowOnceStuck", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "emerge_speed_+%", "newshocknova_first_ring_damage_+%_final", "is_area_damage", }, levels = { [1] = {-80, -14, 100, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariTailStrike"] = { name = "ShakariTailStrike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.94, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "ground_caustic_art_variation", "is_area_damage", }, levels = { [1] = {4, 20000, 15000, 3, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariUpheaval"] = { name = "ShakariUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "upheaval_number_of_spikes", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", }, levels = { [1] = {10, -25, 30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariBurrow"] = { name = "ShakariBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "emerge_speed_+%", "newshocknova_first_ring_damage_+%_final", "is_area_damage", }, levels = { [1] = {-80, 100, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariTrailBurrow2"] = { name = "ShakariTrailBurrow2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "emerge_speed_+%", "active_skill_damage_+%_final", }, levels = { [1] = {-14, 100, -80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 250%
掉落的物品稀有度提高 6000%
Id | MonsterQuestBossAct9____ |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
范围: 120
heal aura owner % max life on death [0]
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [-100]
Id | ShakariImmobile |
---|---|
Family | StanceImmobile |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
沙之女神 沙卡丽
人形
怪物提供的经验值提高 250%
掉落的物品稀有度提高 6000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
stance movement speed +% final [-100]
掉落的物品稀有度提高 6000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
stance movement speed +% final [-100]
Shakari, Queen of the Sands
幽魂 | N |
---|---|
标签 | fast_movement, hard_armour, human, humanoid, is_unarmed, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
生命
2200%
护甲
+50%
闪避值
+100%
异常状态临界值
2200%
抗性
40 40 40 25
伤害
180%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 18
攻击间隔
1.695 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
Shakari
Metadata
Shakari2Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
141,534
护甲
43,185
闪避值
9,478
能量护盾
0
伤害
672
法术伤害
672
命中
290
攻击间隔
1.695
经验值
20,510
异常状态临界值
141,534
冰缓
448
Shock
448
Brittle
2,532
Scorch
448
Sap
1,236
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 538–807
暴击几率: 5%
攻击间隔: 1.695 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ShakariTailStrike
攻击, 范围
基本伤害: 538–807
暴击几率: 5%
攻击伤害: 135%
攻击间隔: 1.695 秒
冷却时间: 7 秒
每秒造成 547.5 基础混沌伤害
攻击伤害总增 35%
基础持续时间为 20 秒
基础额外效果持续时间 15 秒
ground caustic art variation [3]
is area damage [1]
攻击伤害总增 35%
基础持续时间为 20 秒
基础额外效果持续时间 15 秒
ground caustic art variation [3]
is area damage [1]
ShakariUpheaval
攻击, 范围
基本伤害: 538–807
暴击几率: 5%
攻击伤害: 70%
攻击伤害: 70%
攻击间隔: 1.695 秒
攻击伤害总降 30%
伤害总增 30%
攻击速度总降 25%
导致 +10 次爆发
伤害总增 30%
攻击速度总降 25%
导致 +10 次爆发
ShakariBurrow
攻击, 范围
基本伤害: 538–807
暴击几率: 5%
攻击间隔: 1.695 秒
冷却时间: 24 秒
伤害总降 80%
电环伤害总增 500%
emerge speed +% [100]
is area damage [1]
电环伤害总增 500%
emerge speed +% [100]
is area damage [1]
ShakariBurrowOnce
攻击, 范围
基本伤害: 538–807
暴击几率: 5%
攻击间隔: 1.695 秒
冷却时间: 10 秒
伤害总降 80%
攻击速度总降 14%
电环伤害总增 500%
emerge speed +% [100]
is area damage [1]
攻击速度总降 14%
电环伤害总增 500%
emerge speed +% [100]
is area damage [1]
ShakariTrailBurrow2
攻击
基本伤害: 538–807
暴击几率: 5%
攻击间隔: 1.695 秒
伤害总降 80%
攻击速度总降 14%
emerge speed +% [100]
攻击速度总降 14%
emerge speed +% [100]
ShakariBurrowOnceStuck
攻击, 范围
基本伤害: 538–807
暴击几率: 5%
攻击间隔: 1.695 秒
伤害总降 80%
攻击速度总降 14%
电环伤害总增 500%
emerge speed +% [100]
is area damage [1]
攻击速度总降 14%
电环伤害总增 500%
emerge speed +% [100]
is area damage [1]
GAShakariSlam
可触发, 攻击
基本伤害: 538–807
暴击几率: 5%
攻击间隔: 1.695 秒
冷却时间: 8 秒
伤害总增 60%
攻击速度总降 57%
active skill area of effect radius +% final [300]
is area damage [1]
voll slam damage +% final at centre [60]
攻击速度总降 57%
active skill area of effect radius +% final [300]
is area damage [1]
voll slam damage +% final at centre [60]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Render { selection_height_override = 240.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Shakari/Shakari2Standalone"] = { name = "Shakari, Queen of the Sands", life = 22, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.695, attackRange = 18, accuracy = 1, skillList = { "Melee", "GAShakariSlam", "ShakariBurrowOnce", "ShakariBurrowOnceStuck", "ShakariTailStrike", "ShakariUpheaval", "ShakariBurrow", "ShakariTrailBurrow2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAShakariSlam"] = { name = "GAShakariSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "voll_slam_damage_+%_final_at_centre", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-57, 60, 60, 300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariBurrowOnce"] = { name = "ShakariBurrowOnce", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "emerge_speed_+%", "newshocknova_first_ring_damage_+%_final", "is_area_damage", }, levels = { [1] = {-80, -14, 100, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariBurrowOnceStuck"] = { name = "ShakariBurrowOnceStuck", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "emerge_speed_+%", "newshocknova_first_ring_damage_+%_final", "is_area_damage", }, levels = { [1] = {-80, -14, 100, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariTailStrike"] = { name = "ShakariTailStrike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.94, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "ground_caustic_art_variation", "is_area_damage", }, levels = { [1] = {4, 20000, 15000, 3, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariUpheaval"] = { name = "ShakariUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "upheaval_number_of_spikes", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", }, levels = { [1] = {10, -25, 30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariBurrow"] = { name = "ShakariBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "emerge_speed_+%", "newshocknova_first_ring_damage_+%_final", "is_area_damage", }, levels = { [1] = {-80, 100, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariTrailBurrow2"] = { name = "ShakariTrailBurrow2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "emerge_speed_+%", "active_skill_damage_+%_final", }, levels = { [1] = {-14, 100, -80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 250%
掉落的物品稀有度提高 6000%
Id | MonsterQuestBossAct9____ |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [-100]
Id | ShakariImmobile |
---|---|
Family | StanceImmobile |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |