Искорёженный юстициар
| Spectre | Y |
|---|---|
| Area | |
| Tags | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, templar |
| Packs |
Здоровье
150%
Energy Shield From Life
20%
Броня
+75%
Ailment Threshold
150%
Сопротивление
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 13
Attack Time
1.305 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
BlackguardInquisitor
Metadata
BlackguardInquisitorKitava
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
80
Здоровье
33,949
Броня
128,522
Уклонение
7,124
Энергетический щит
3,836
Damage
758
Урон от чар
758
Точность
924
Attack Time
1.305
Опыт
12,712
Minion Life
6,638
Minion Energy Shield
750
Minion Damage
633
Ailment Threshold
33,949
Chill
107
Shock
107
Brittle
607
Scorch
107
Sap
297
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 606—910
Шанс критического удара: 5%
Attack Time: 1.305 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
KitavaStaticStrike
Attack, MeleeSingleTarget, Multistrikeable, Melee, Area, Duration, Lightning
Статичный разряд
Base Damage: 606—910
Шанс критического удара: 5%
Attack Time: 1.305 сек.
Перезарядка: 3.5 сек.
Герой атакует врагов оружием ближнего боя, накапливая при этом статический заряд. По истечении времени действия, этот заряд наносит вокруг героя урон, от которого нельзя увернуться или уклониться.
Базовая длительность - 1 секунда
active skill area of effect radius +% final [-16]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BlackguardInquisitor/BlackguardInquisitorKitava"] = {
fireResist = 20,
coldResist = 20,
lightningResist = 20,
chaosResist = 0,
name = "Twisted Justicar",
life = 1.5,
energyShield = 0.2,
damage = 1,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 13,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "One Hand Mace",
skillList = {
"Melee",
"KitavaStaticStrike",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaStaticStrike"] = {
name = "Static Strike",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged. ",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Lightning] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1000, -16, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Искорёженный юстициар
Гуманоид
Twisted Justicar
| Spectre | Y |
|---|---|
| Tags | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, physical_affinity, red_blood, templar |
| Packs |
Здоровье
150%
Energy Shield From Life
20%
Броня
+75%
Ailment Threshold
150%
Сопротивление
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 13
Attack Time
1.305 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
BlackguardInquisitor
Metadata
BlackguardInquisitorKitavaHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
9,650
Броня
50,383
Уклонение
4,739
Энергетический щит
1,838
Damage
374
Урон от чар
374
Точность
580
Attack Time
1.305
Опыт
10,255
Minion Life
2,093
Minion Energy Shield
399
Minion Damage
298
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 299—448
Шанс критического удара: 5%
Attack Time: 1.305 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
KitavaStaticStrike
Attack, MeleeSingleTarget, Multistrikeable, Melee, Area, Duration, Lightning
Статичный разряд
Base Damage: 299—448
Шанс критического удара: 5%
Attack Time: 1.305 сек.
Перезарядка: 3.5 сек.
Герой атакует врагов оружием ближнего боя, накапливая при этом статический заряд. По истечении времени действия, этот заряд наносит вокруг героя урон, от которого нельзя увернуться или уклониться.
Базовая длительность - 1 секунда
active skill area of effect radius +% final [-16]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BlackguardInquisitor/BlackguardInquisitorKitavaHellscape"] = {
fireResist = 20,
coldResist = 20,
lightningResist = 20,
chaosResist = 0,
name = "Twisted Justicar",
life = 1.5,
energyShield = 0.2,
damage = 1,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 13,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "One Hand Mace",
skillList = {
"Melee",
"KitavaStaticStrike",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaStaticStrike"] = {
name = "Static Strike",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged. ",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Lightning] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1000, -16, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.