Verdorbener Rechtsprecher
Humanoid
Twisted Justicar
Spectre | Y |
---|---|
Area | Das entflammte Gericht, Die entweihten Kammern, Das ewige Laboratorium, 'Entweihte Kathedrale'-Karte, 'Purpurne Gemeinde'-Karte |
Tags | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, templar |
Packs |
Leben
150%
Energy Shield From Life
20%
Rüstung
+75%
Ailment Threshold
150%
Widerstand
20 20 20 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 13
Attack Time
1.305 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
BlackguardInquisitor
Metadata
BlackguardInquisitorKitava
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
78
Leben
27,357
Rüstung
110,135
Ausweichen
6,667
Energieschild
2,266
Damage
675
Zauberschaden
675
Genauigkeit
428
Attack Time
1.305
Erfahrung
12,377
Ailment Threshold
27,357
Chill
87
Shock
87
Brittle
489
Scorch
87
Sap
239
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 540–810
Kritische Trefferchance: 5%
Attack Time: 1.305 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
KitavaStaticStrike
Attack, MeleeSingleTarget, Multistrikeable, Melee, Area, Duration, Lightning
Geladener Schlag
Base Damage: 540–810
Kritische Trefferchance: 5%
Attack Time: 1.305 Sek.
Abklingzeit: 3.5 Sek.
Schlagt mit einer Nahkampfwaffe auf Eure Gegner ein, um statische Energie aufzubauen. Beim Entladen verursacht diese Energie Schaden bei Gegnern in Eurer Nähe, dem sie nicht ausweichen oder entgehen können.
Basisdauer beträgt 1 Sekunden
active skill area of effect radius +% final [-16]
active skill area of effect radius +% final [-16]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BlackguardInquisitor/BlackguardInquisitorKitava"] = { name = "Twisted Justicar", life = 1.5, energyShield = 0.2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.305, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "Melee", "KitavaStaticStrike", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaStaticStrike"] = { name = "Static Strike", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged. ", skillTypes = { [SkillType.Attack] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1000, -16, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Verdorbener Rechtsprecher
Humanoid
Twisted Justicar
Spectre | Y |
---|---|
Tags | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, physical_affinity, red_blood, templar |
Packs |
Leben
150%
Energy Shield From Life
20%
Rüstung
+75%
Ailment Threshold
150%
Widerstand
20 20 20 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 13
Attack Time
1.305 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
BlackguardInquisitor
Metadata
BlackguardInquisitorKitavaHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
9,650
Rüstung
50,383
Ausweichen
4,739
Energieschild
1,225
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.305
Erfahrung
10,255
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 299–448
Kritische Trefferchance: 5%
Attack Time: 1.305 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
KitavaStaticStrike
Attack, MeleeSingleTarget, Multistrikeable, Melee, Area, Duration, Lightning
Geladener Schlag
Base Damage: 299–448
Kritische Trefferchance: 5%
Attack Time: 1.305 Sek.
Abklingzeit: 3.5 Sek.
Schlagt mit einer Nahkampfwaffe auf Eure Gegner ein, um statische Energie aufzubauen. Beim Entladen verursacht diese Energie Schaden bei Gegnern in Eurer Nähe, dem sie nicht ausweichen oder entgehen können.
Basisdauer beträgt 1 Sekunden
active skill area of effect radius +% final [-16]
active skill area of effect radius +% final [-16]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BlackguardInquisitor/BlackguardInquisitorKitavaHellscape"] = { name = "Twisted Justicar", life = 1.5, energyShield = 0.2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.305, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "Melee", "KitavaStaticStrike", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaStaticStrike"] = { name = "Static Strike", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged. ", skillTypes = { [SkillType.Attack] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1000, -16, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }