Душа ваал
Механизм
Vaal Soul
Spectre | N |
---|---|
Tags | Чародейский, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Здоровье
630%
Energy Shield From Life
50%
Ailment Threshold
630%
Сопротивление
0 0 0 40
Damage
84%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 25
Attack Time
1.995 Second
Damage Spread
±20%
Опыт
140%
Model Size
100%
Type
IncaMinionSummoned
Metadata
IncaMinion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
40,530
Броня
28,790
Уклонение
4,739
Энергетический щит
3,064
Damage
314
Урон от чар
314
Точность
290
Attack Time
1.995
Опыт
14,357
Ailment Threshold
40,530
Chill
128
Shock
128
Brittle
725
Scorch
128
Sap
354
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaBossMinionProjectile
Spell, Damage, Triggerable
Шанс критического удара: 5%
Время применения: 1.33 сек.
Наносит от 59.73 до 89.6 физического урона
Наносит от 40.32 до 59.73 урона хаосом
75% уменьшение радиуса действия умения
base is projectile [1]
Наносит от 40.32 до 59.73 урона хаосом
75% уменьшение радиуса действия умения
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/incaminion/IncaMinion"
Object Type Codes
version 2 extends "Metadata/Monsters/incaminion/IncaMinion"
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/IncaMinion"] = { name = "Vaal Soul", life = 6.3, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 0.84, damageSpread = 0.2, attackTime = 1.995, attackRange = 25, accuracy = 1, skillList = { "IncaBossMinionProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncaBossMinionProjectile"] = { name = "IncaBossMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_range_+%", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }