Оса
Wasp
Spectre | N |
---|---|
Tags | fast_movement |
Здоровье
100%
Ailment Threshold
100%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
5 ~ 7
Attack Time
1.005 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
MtxWasp
Metadata
MtxWasp
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,433
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.005
Опыт
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MtxWaspAttack
Attack
Base Damage: 374
Шанс критического удара: 5%
Attack Time: 1.005 сек.
base deal no damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Functions {} StateMachine { define_shared_state = "height;" } Positioned { team = 1 collision_hull_type = "projectile" blocking = false } Monster { flip_enabled = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 action_speed_-% = -100 } Life { corpse_usable = false prevent_corpse_sinking = true } DiesAfterTime {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_change_state_height = "Call( UpdateHeight );" } Functions { // -180 counteracts their flying height UpdateHeight = " this.scaled_offset = -180*GetScale(); this.height = GetState( height )+scaled_offset; SetRenderHeightOffset( height ); " } Life { on_spawned_alive = " Call( UpdateHeight, true ); AddEffectPack( Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/beehive/bee_fadein.epk, 2 ); " on_death = "AddEffectPack( Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/beehive/bee_fadeout.epk );" } Actor { on_start_EmptyActionAttack = "RotateBy( -50 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MtxWasp/MtxWasp"] = { name = "Wasp", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.005, attackRange = 7, accuracy = 1, skillList = { "MtxWaspAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MtxWaspAttack"] = { name = "MtxWaspAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }