天雷之珠陷阱
創造物
Ball Lightning Trap
幽魂 | N |
---|---|
標籤 | 法術, construct, extra_small_height, has_bow, immobile, lightning_affinity, plate_armour, puncturing_weapon |
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 120
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
MonsterTrap
Metadata
MonsterBallLightningTrap
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
AutonomousBallLightningTrap
法術, 傷害, 投射物, 玩家投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術
天雷之珠
施放時間: 0.8 秒
射出一個移動緩慢的投射物,對區域中的每個敵人持續雷擊造成傷害。
造成 151.1 至 280.7 閃電傷害
發射 1 個額外投射物
減少 40% 投射物速度
基礎範圍為 1.8 米
active skill area of effect radius +% final [-33]
base is projectile [1]
發射 1 個額外投射物
減少 40% 投射物速度
基礎範圍為 1.8 米
active skill area of effect radius +% final [-33]
base is projectile [1]
Object Type
version 2 extends "Metadata/MiscellaneousObjects/TrapNormal" Stats { set_cannot_be_dominated = 1 set_monster_no_drops_or_experience = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 } ObjectMagicProperties { stat_description_list = "Metadata/StatDescriptions/monster_stat_descriptions.txt" } Actor { main_hand_unarmed_type = "Bow" } Inventories { } Monster { }
Object Type Codes
version 2 extends "Metadata/MiscellaneousObjects/TrapNormal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/traps/MonsterBallLightningTrap"] = { name = "Ball Lightning Trap", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 120, accuracy = 1, skillList = { "AutonomousBallLightningTrap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AutonomousBallLightningTrap"] = { name = "Ball Lightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_projectile_speed_+%", "number_of_additional_projectiles", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -40, 1, -33, 18, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }