ボールライトニング・トラップ
コンストラクト
Ball Lightning Trap
Spectre | N |
---|---|
Tags | キャスター, construct, extra_small_height, has_bow, immobile, lightning_affinity, plate_armour, puncturing_weapon |
ライフ
100%
Ailment Threshold
100%
耐性
0 0 0 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±0%
経験値
100%
Model Size
100%
Type
MonsterTrap
Metadata
MonsterBallLightningTrap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
6,433
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
374
スペルダメージ
374
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AutonomousBallLightningTrap
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
ボールライトニング
キャストタイム: 0.8 秒
動きの遅い投射物を発射し、稲妻で範囲内の敵に繰り返しダメージを与える。
151.1から280.7の雷ダメージを与える
追加の投射物を1個放つ
投射物スピードが40%減少する
基礎半径は1.8m
active skill area of effect radius +% final [-33]
base is projectile [1]
追加の投射物を1個放つ
投射物スピードが40%減少する
基礎半径は1.8m
active skill area of effect radius +% final [-33]
base is projectile [1]
Object Type
version 2 extends "Metadata/MiscellaneousObjects/TrapNormal" Stats { set_cannot_be_dominated = 1 set_monster_no_drops_or_experience = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 } ObjectMagicProperties { stat_description_list = "Metadata/StatDescriptions/monster_stat_descriptions.txt" } Actor { main_hand_unarmed_type = "Bow" } Inventories { } Monster { }
Object Type Codes
version 2 extends "Metadata/MiscellaneousObjects/TrapNormal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/traps/MonsterBallLightningTrap"] = { name = "Ball Lightning Trap", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 120, accuracy = 1, skillList = { "AutonomousBallLightningTrap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AutonomousBallLightningTrap"] = { name = "Ball Lightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_projectile_speed_+%", "number_of_additional_projectiles", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -40, 1, -33, 18, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }