구형 번개 덫
구조물
Ball Lightning Trap
Spectre | N |
---|---|
Tags | 시전, construct, extra_small_height, has_bow, immobile, lightning_affinity, plate_armour, puncturing_weapon |
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
MonsterTrap
Metadata
MonsterBallLightningTrap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AutonomousBallLightningTrap
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
구형 번개
시전 속도: 0.8 초
천천히 움직이며 번개로 주변 범위 내의 모든 적에게 반복적인 피해를 주는 투사체를 1개 발사합니다.
151.1~280.7 번개 피해
투사체 1개 추가 발사
투사체 속도 40% 감소
기본 반경 1.8미터
active skill area of effect radius +% final [-33]
base is projectile [1]
투사체 1개 추가 발사
투사체 속도 40% 감소
기본 반경 1.8미터
active skill area of effect radius +% final [-33]
base is projectile [1]
Object Type
version 2 extends "Metadata/MiscellaneousObjects/TrapNormal" Stats { set_cannot_be_dominated = 1 set_monster_no_drops_or_experience = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 } ObjectMagicProperties { stat_description_list = "Metadata/StatDescriptions/monster_stat_descriptions.txt" } Actor { main_hand_unarmed_type = "Bow" } Inventories { } Monster { }
Object Type Codes
version 2 extends "Metadata/MiscellaneousObjects/TrapNormal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/traps/MonsterBallLightningTrap"] = { name = "Ball Lightning Trap", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 120, accuracy = 1, skillList = { "AutonomousBallLightningTrap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AutonomousBallLightningTrap"] = { name = "Ball Lightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_projectile_speed_+%", "number_of_additional_projectiles", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -40, 1, -33, 18, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }