巴倫的傳教士
Baranite Preacher
幽魂Y
幽魂 取代Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderTemplarJudgeSpectre
標籤bludgeoning_weapon, 法術, crusader_monster, flesh_armour, human, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, ranged, red_blood, templar
168%生命
50%生命轉為護盾
+50%護甲
168%異常狀態臨界值
0 0 40 0抗性
120%傷害
100%命中
+5%暴擊率
+130%暴擊加成
6 ~ 9攻擊距離
1.755 秒攻擊間隔
±20%傷害分佈
120%經驗值
100%Model Size
CrusaderTemplarJudge類型
59,296生命
24,398護甲
8,120閃避
8,133能量護盾
1,144傷害
538命中
1.755攻擊間隔
15,900經驗值
59,296異常狀態臨界值
187冰緩
187感電
1,061易碎
187焦灼
518殘喘
AtlasCrusaderJudgeBallLightning
法術, 傷害, 投射物, 玩家投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術
天雷之珠
暴擊率: 6%
施放時間: 1.6 秒
射出一個移動緩慢的天雷之珠,將會週期性的對周圍的敵人施放閃電並造成傷害。
造成 269807 閃電傷害
減少 25% 投射物速度
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.33 秒
冷卻時間: 8 秒
造成 19565869 閃電傷害
投射物穿透所有目標
發射 7 個額外投射物
以環狀型式發射投射物
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
47,983生命
21,638護甲
7,608閃避
7,213能量護盾
1,020傷害
499命中
1.755攻擊間隔
15,607經驗值
47,983異常狀態臨界值
152冰緩
152感電
858易碎
152焦灼
419殘喘
AtlasCrusaderJudgeBallLightning
法術, 傷害, 投射物, 玩家投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術
天雷之珠
暴擊率: 6%
施放時間: 1.6 秒
射出一個移動緩慢的天雷之珠,將會週期性的對周圍的敵人施放閃電並造成傷害。
造成 241.1723.3 閃電傷害
減少 25% 投射物速度
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.33 秒
冷卻時間: 8 秒
造成 17535260 閃電傷害
投射物穿透所有目標
發射 7 個額外投射物
以環狀型式發射投射物
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
30,640生命
16,992護甲
6,667閃避
5,664能量護盾
810傷害
428命中
1.755攻擊間隔
14,852經驗值
30,640異常狀態臨界值
97冰緩
97感電
548易碎
97焦灼
268殘喘
AtlasCrusaderJudgeBallLightning
法術, 傷害, 投射物, 玩家投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術
天雷之珠
暴擊率: 6%
施放時間: 1.6 秒
射出一個移動緩慢的天雷之珠,將會週期性的對周圍的敵人施放閃電並造成傷害。
造成 193.4580.1 閃電傷害
減少 25% 投射物速度
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.33 秒
冷卻時間: 8 秒
造成 14064219 閃電傷害
投射物穿透所有目標
發射 7 個額外投射物
以環狀型式發射投射物
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
18,232生命
12,522護甲
5,633閃避
4,174能量護盾
604傷害
352命中
1.755攻擊間隔
13,666經驗值
18,232異常狀態臨界值
58冰緩
58感電
326易碎
58焦灼
159殘喘
AtlasCrusaderJudgeBallLightning
法術, 傷害, 投射物, 玩家投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術
天雷之珠
暴擊率: 6%
施放時間: 1.6 秒
射出一個移動緩慢的天雷之珠,將會週期性的對周圍的敵人施放閃電並造成傷害。
造成 146.3439 閃電傷害
減少 25% 投射物速度
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.33 秒
冷卻時間: 8 秒
造成 10643193 閃電傷害
投射物穿透所有目標
發射 7 個額外投射物
以環狀型式發射投射物
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
10,808生命
9,191護甲
4,739閃避
3,064能量護盾
448傷害
290命中
1.755攻擊間隔
12,306經驗值
10,808異常狀態臨界值
34冰緩
34感電
193易碎
34焦灼
94殘喘
AtlasCrusaderJudgeBallLightning
法術, 傷害, 投射物, 玩家投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術
天雷之珠
暴擊率: 6%
施放時間: 1.6 秒
射出一個移動緩慢的天雷之珠,將會週期性的對周圍的敵人施放閃電並造成傷害。
造成 110.3331 閃電傷害
減少 25% 投射物速度
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.33 秒
冷卻時間: 8 秒
造成 802.42407 閃電傷害
投射物穿透所有目標
發射 7 個額外投射物
以環狀型式發射投射物
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
MonsterProjectileSpell40ForceTargetSelf EnemyMediumNearTarget
BallLightning100ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterBase"

Actor
{
	on_event_contact_for_MonsterFadingProjectileSpell = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/templarjudge_nova.epk );"
	on_end_MonsterFadingProjectileSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/templarjudge_nova.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderTemplarJudge"] = {
    name = "Baranite Preacher",
    life = 1.68,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "AtlasCrusaderJudgeBallLightning",
        "WalkEmergeAtlasInfluenceMonster",
        "AtlasCruasderJudgeFadingNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasCrusaderJudgeBallLightning"] = {
    name = "Ball Lightning",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeAtlasInfluenceMonster"] = {
    name = "WalkEmergeAtlasInfluenceMonster",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.25,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasCruasderJudgeFadingNova"] = {
    name = "AtlasCruasderJudgeFadingNova",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
巴倫的傳教士
Baranite Preacher
幽魂Y
標籤bludgeoning_weapon, 法術, crusader_monster, flesh_armour, human, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, ranged, red_blood, templar
168%生命
50%生命轉為護盾
+50%護甲
168%異常狀態臨界值
0 0 40 0抗性
120%傷害
100%命中
+5%暴擊率
+130%暴擊加成
6 ~ 9攻擊距離
1.755 秒攻擊間隔
±20%傷害分佈
120%經驗值
100%Model Size
CrusaderTemplarJudge類型
59,296生命
24,398護甲
8,120閃避
8,133能量護盾
1,144傷害
538命中
1.755攻擊間隔
15,900經驗值
59,296異常狀態臨界值
187冰緩
187感電
1,061易碎
187焦灼
518殘喘
AtlasCrusaderJudgeBallLightning
法術, 傷害, 投射物, 玩家投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術
天雷之珠
暴擊率: 6%
施放時間: 1.6 秒
射出一個移動緩慢的天雷之珠,將會週期性的對周圍的敵人施放閃電並造成傷害。
造成 269807 閃電傷害
減少 25% 投射物速度
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.33 秒
冷卻時間: 8 秒
造成 19565869 閃電傷害
投射物穿透所有目標
發射 7 個額外投射物
以環狀型式發射投射物
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
47,983生命
21,638護甲
7,608閃避
7,213能量護盾
1,020傷害
499命中
1.755攻擊間隔
15,607經驗值
47,983異常狀態臨界值
152冰緩
152感電
858易碎
152焦灼
419殘喘
AtlasCrusaderJudgeBallLightning
法術, 傷害, 投射物, 玩家投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術
天雷之珠
暴擊率: 6%
施放時間: 1.6 秒
射出一個移動緩慢的天雷之珠,將會週期性的對周圍的敵人施放閃電並造成傷害。
造成 241.1723.3 閃電傷害
減少 25% 投射物速度
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.33 秒
冷卻時間: 8 秒
造成 17535260 閃電傷害
投射物穿透所有目標
發射 7 個額外投射物
以環狀型式發射投射物
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
30,640生命
16,992護甲
6,667閃避
5,664能量護盾
810傷害
428命中
1.755攻擊間隔
14,852經驗值
30,640異常狀態臨界值
97冰緩
97感電
548易碎
97焦灼
268殘喘
AtlasCrusaderJudgeBallLightning
法術, 傷害, 投射物, 玩家投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術
天雷之珠
暴擊率: 6%
施放時間: 1.6 秒
射出一個移動緩慢的天雷之珠,將會週期性的對周圍的敵人施放閃電並造成傷害。
造成 193.4580.1 閃電傷害
減少 25% 投射物速度
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.33 秒
冷卻時間: 8 秒
造成 14064219 閃電傷害
投射物穿透所有目標
發射 7 個額外投射物
以環狀型式發射投射物
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
18,232生命
12,522護甲
5,633閃避
4,174能量護盾
604傷害
352命中
1.755攻擊間隔
13,666經驗值
18,232異常狀態臨界值
58冰緩
58感電
326易碎
58焦灼
159殘喘
AtlasCrusaderJudgeBallLightning
法術, 傷害, 投射物, 玩家投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術
天雷之珠
暴擊率: 6%
施放時間: 1.6 秒
射出一個移動緩慢的天雷之珠,將會週期性的對周圍的敵人施放閃電並造成傷害。
造成 146.3439 閃電傷害
減少 25% 投射物速度
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.33 秒
冷卻時間: 8 秒
造成 10643193 閃電傷害
投射物穿透所有目標
發射 7 個額外投射物
以環狀型式發射投射物
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
10,808生命
9,191護甲
4,739閃避
3,064能量護盾
448傷害
290命中
1.755攻擊間隔
12,306經驗值
10,808異常狀態臨界值
34冰緩
34感電
193易碎
34焦灼
94殘喘
AtlasCrusaderJudgeBallLightning
法術, 傷害, 投射物, 玩家投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術
天雷之珠
暴擊率: 6%
施放時間: 1.6 秒
射出一個移動緩慢的天雷之珠,將會週期性的對周圍的敵人施放閃電並造成傷害。
造成 110.3331 閃電傷害
減少 25% 投射物速度
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.33 秒
冷卻時間: 8 秒
造成 802.42407 閃電傷害
投射物穿透所有目標
發射 7 個額外投射物
以環狀型式發射投射物
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
MonsterProjectileSpell40ForceTargetSelf EnemyMediumNearTarget
BallLightning100ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterSpectreBase"

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterSpectreBase"

Actor
{
	on_event_contact_for_MonsterFadingProjectileSpell = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/templarjudge_nova.epk );"
	on_end_MonsterFadingProjectileSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/templarjudge_nova.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderTemplarJudgeSpectre"] = {
    name = "Baranite Preacher",
    life = 1.68,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "AtlasCrusaderJudgeBallLightning",
        "WalkEmergeAtlasInfluenceMonster",
        "AtlasCruasderJudgeFadingNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasCrusaderJudgeBallLightning"] = {
    name = "Ball Lightning",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeAtlasInfluenceMonster"] = {
    name = "WalkEmergeAtlasInfluenceMonster",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.25,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasCruasderJudgeFadingNova"] = {
    name = "AtlasCruasderJudgeFadingNova",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
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