バラナイト・プリーチャー
人型
map related item drop chance +% final from league [-70]
Baranite Preacher
SpectreY
Spectre OverrideMetadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderTemplarJudgeSpectre
Tagsbludgeoning_weapon, キャスター, crusader_monster, flesh_armour, human, humanoid, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, templar
Packs
  • バラナイトの魔術師, バラナイト・テンプラー, バラナイト・プリーチャー
  • ライフ
    168%
    Energy Shield From Life
    50%
    Ailment Threshold
    168%
    耐性
    0 0 40 0
    Damage
    120%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    経験値
    120%
    Model Size
    100%
    Type
    CrusaderTemplarJudge
    Metadata
    CrusaderTemplarJudge
    レベル
    68
    ライフ
    10,808
    アーマー
    28,790
    回避力
    4,739
    エナジーシールド
    3,064
    Damage
    448
    スペルダメージ
    448
    命中
    290
    Attack Time
    1.755
    経験値
    12,306
    Ailment Threshold
    10,808
    Chill
    34
    Shock
    34
    Brittle
    193
    Scorch
    34
    Sap
    94
    AtlasCrusaderJudgeBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    ボールライトニング
    クリティカル率: 6%
    キャストタイム: 1.6 秒
    動きの遅い投射物を発射し、稲妻で範囲内の敵に繰り返しダメージを与える。
    110.3から331の雷ダメージを与える
    投射物スピードが25%減少する
    基礎半径は1.8m
    active skill area of effect radius +% final [-11]
    base is projectile [1]
    AtlasCruasderJudgeFadingNova
    Spell, Projectile, ProjectilesFromUser, Triggerable
    クリティカル率: 5%
    キャストタイム: 1.33 秒
    クールダウン時間: 8 秒
    802.4から2407の雷ダメージを与える
    投射物は全ての対象を貫通する
    追加の投射物を7個放つ
    放射状に投射物を放つ
    base is projectile [1]
    monster projectile variation [128]
    use scaled contact offset [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterBase"
    
    Actor
    {
    	on_event_contact_for_MonsterFadingProjectileSpell = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/templarjudge_nova.epk );"
    	on_end_MonsterFadingProjectileSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/templarjudge_nova.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderTemplarJudge"] = {
        name = "Baranite Preacher",
        life = 1.68,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "AtlasCrusaderJudgeBallLightning",
            "WalkEmergeAtlasInfluenceMonster",
            "AtlasCruasderJudgeFadingNova",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasCrusaderJudgeBallLightning"] = {
        name = "Ball Lightning",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.6,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_projectile_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -25, -11, 18, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasCruasderJudgeFadingNova"] = {
        name = "AtlasCruasderJudgeFadingNova",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
            "projectiles_nova",
        },
        levels = {
            [1] = {0.5, 1.5, 128, 7, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    map related item drop chance +% final from league [-70]
    IdLeagueDropPenaltyInfluenceMonster
    FamilyLeagueDropPenalty
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 Global
  • バラナイト・プリーチャー
    人型
    map related item drop chance +% final from league [-70]
    Baranite Preacher
    SpectreY
    Tagsbludgeoning_weapon, キャスター, crusader_monster, flesh_armour, human, humanoid, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood, templar
    ライフ
    168%
    Energy Shield From Life
    50%
    Ailment Threshold
    168%
    耐性
    0 0 40 0
    Damage
    120%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    経験値
    120%
    Model Size
    100%
    Type
    CrusaderTemplarJudge
    Metadata
    CrusaderTemplarJudgeSpectre
    レベル
    68
    ライフ
    10,808
    アーマー
    28,790
    回避力
    4,739
    エナジーシールド
    3,064
    Damage
    448
    スペルダメージ
    448
    命中
    290
    Attack Time
    1.755
    経験値
    12,306
    Ailment Threshold
    10,808
    Chill
    34
    Shock
    34
    Brittle
    193
    Scorch
    34
    Sap
    94
    AtlasCrusaderJudgeBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    ボールライトニング
    クリティカル率: 6%
    キャストタイム: 1.6 秒
    動きの遅い投射物を発射し、稲妻で範囲内の敵に繰り返しダメージを与える。
    110.3から331の雷ダメージを与える
    投射物スピードが25%減少する
    基礎半径は1.8m
    active skill area of effect radius +% final [-11]
    base is projectile [1]
    AtlasCruasderJudgeFadingNova
    Spell, Projectile, ProjectilesFromUser, Triggerable
    クリティカル率: 5%
    キャストタイム: 1.33 秒
    クールダウン時間: 8 秒
    802.4から2407の雷ダメージを与える
    投射物は全ての対象を貫通する
    追加の投射物を7個放つ
    放射状に投射物を放つ
    base is projectile [1]
    monster projectile variation [128]
    use scaled contact offset [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterSpectreBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterSpectreBase"
    
    Actor
    {
    	on_event_contact_for_MonsterFadingProjectileSpell = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/templarjudge_nova.epk );"
    	on_end_MonsterFadingProjectileSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/templarjudge_nova.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderTemplarJudgeSpectre"] = {
        name = "Baranite Preacher",
        life = 1.68,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "AtlasCrusaderJudgeBallLightning",
            "WalkEmergeAtlasInfluenceMonster",
            "AtlasCruasderJudgeFadingNova",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasCrusaderJudgeBallLightning"] = {
        name = "Ball Lightning",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.6,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_projectile_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -25, -11, 18, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasCruasderJudgeFadingNova"] = {
        name = "AtlasCruasderJudgeFadingNova",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
            "projectiles_nova",
        },
        levels = {
            [1] = {0.5, 1.5, 128, 7, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    map related item drop chance +% final from league [-70]
    IdLeagueDropPenaltyInfluenceMonster
    FamilyLeagueDropPenalty
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 Global
  • Edit

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