바란의 전도사
Baranite Preacher
SpectreY
Spectre OverrideMetadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderTemplarJudgeSpectre
Tagsbludgeoning_weapon, 시전, crusader_monster, flesh_armour, human, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, ranged, red_blood, templar
168%생명력
50%Energy Shield From Life
+50%방어구
168%Ailment Threshold
0 0 40 0저항
120%Damage
100%정확도
+5%치명타 확률
+130%치명타 피해 배율
6 ~ 9Attack Distance
1.755 SecondAttack Time
±20%Damage Spread
120%경험치
100%Model Size
CrusaderTemplarJudgeType
59,296생명력
24,398방어구
8,120회피
8,133에너지 보호막
1,144Damage
538정확도
1.755Attack Time
15,900경험치
59,296Ailment Threshold
187Chill
187Shock
1,061Brittle
187Scorch
518Sap
AtlasCrusaderJudgeBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
구형 번개
치명타 확률: 6%
시전 속도: 1.6 Second
움직이는 투사체를 시전해 적들에게 지속 번개 피해를 줍니다.
269~807 번개 피해
투사체 속도 25% 감소
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.33 Second
재사용 대기시간: 8 Second
1956~5869 번개 피해
투사체가 모든 대상 관통
투사체 7개 추가 발사
원형으로 투사체 발사
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
47,983생명력
21,638방어구
7,608회피
7,213에너지 보호막
1,020Damage
499정확도
1.755Attack Time
15,607경험치
47,983Ailment Threshold
152Chill
152Shock
858Brittle
152Scorch
419Sap
AtlasCrusaderJudgeBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
구형 번개
치명타 확률: 6%
시전 속도: 1.6 Second
움직이는 투사체를 시전해 적들에게 지속 번개 피해를 줍니다.
241.1~723.3 번개 피해
투사체 속도 25% 감소
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.33 Second
재사용 대기시간: 8 Second
1753~5260 번개 피해
투사체가 모든 대상 관통
투사체 7개 추가 발사
원형으로 투사체 발사
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
30,640생명력
16,992방어구
6,667회피
5,664에너지 보호막
810Damage
428정확도
1.755Attack Time
14,852경험치
30,640Ailment Threshold
97Chill
97Shock
548Brittle
97Scorch
268Sap
AtlasCrusaderJudgeBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
구형 번개
치명타 확률: 6%
시전 속도: 1.6 Second
움직이는 투사체를 시전해 적들에게 지속 번개 피해를 줍니다.
193.4~580.1 번개 피해
투사체 속도 25% 감소
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.33 Second
재사용 대기시간: 8 Second
1406~4219 번개 피해
투사체가 모든 대상 관통
투사체 7개 추가 발사
원형으로 투사체 발사
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
18,232생명력
12,522방어구
5,633회피
4,174에너지 보호막
604Damage
352정확도
1.755Attack Time
13,666경험치
18,232Ailment Threshold
58Chill
58Shock
326Brittle
58Scorch
159Sap
AtlasCrusaderJudgeBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
구형 번개
치명타 확률: 6%
시전 속도: 1.6 Second
움직이는 투사체를 시전해 적들에게 지속 번개 피해를 줍니다.
146.3~439 번개 피해
투사체 속도 25% 감소
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.33 Second
재사용 대기시간: 8 Second
1064~3193 번개 피해
투사체가 모든 대상 관통
투사체 7개 추가 발사
원형으로 투사체 발사
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
10,808생명력
9,191방어구
4,739회피
3,064에너지 보호막
448Damage
290정확도
1.755Attack Time
12,306경험치
10,808Ailment Threshold
34Chill
34Shock
193Brittle
34Scorch
94Sap
AtlasCrusaderJudgeBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
구형 번개
치명타 확률: 6%
시전 속도: 1.6 Second
움직이는 투사체를 시전해 적들에게 지속 번개 피해를 줍니다.
110.3~331 번개 피해
투사체 속도 25% 감소
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.33 Second
재사용 대기시간: 8 Second
802.4~2407 번개 피해
투사체가 모든 대상 관통
투사체 7개 추가 발사
원형으로 투사체 발사
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
MonsterProjectileSpell40ForceTargetSelf EnemyMediumNearTarget
BallLightning100ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterBase"

Actor
{
	on_event_contact_for_MonsterFadingProjectileSpell = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/templarjudge_nova.epk );"
	on_end_MonsterFadingProjectileSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/templarjudge_nova.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderTemplarJudge"] = {
    name = "Baranite Preacher",
    life = 1.68,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "AtlasCrusaderJudgeBallLightning",
        "WalkEmergeAtlasInfluenceMonster",
        "AtlasCruasderJudgeFadingNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasCrusaderJudgeBallLightning"] = {
    name = "Ball Lightning",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeAtlasInfluenceMonster"] = {
    name = "WalkEmergeAtlasInfluenceMonster",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.25,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasCruasderJudgeFadingNova"] = {
    name = "AtlasCruasderJudgeFadingNova",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
바란의 전도사
Baranite Preacher
SpectreY
Tagsbludgeoning_weapon, 시전, crusader_monster, flesh_armour, human, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, ranged, red_blood, templar
168%생명력
50%Energy Shield From Life
+50%방어구
168%Ailment Threshold
0 0 40 0저항
120%Damage
100%정확도
+5%치명타 확률
+130%치명타 피해 배율
6 ~ 9Attack Distance
1.755 SecondAttack Time
±20%Damage Spread
120%경험치
100%Model Size
CrusaderTemplarJudgeType
59,296생명력
24,398방어구
8,120회피
8,133에너지 보호막
1,144Damage
538정확도
1.755Attack Time
15,900경험치
59,296Ailment Threshold
187Chill
187Shock
1,061Brittle
187Scorch
518Sap
AtlasCrusaderJudgeBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
구형 번개
치명타 확률: 6%
시전 속도: 1.6 Second
움직이는 투사체를 시전해 적들에게 지속 번개 피해를 줍니다.
269~807 번개 피해
투사체 속도 25% 감소
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.33 Second
재사용 대기시간: 8 Second
1956~5869 번개 피해
투사체가 모든 대상 관통
투사체 7개 추가 발사
원형으로 투사체 발사
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
47,983생명력
21,638방어구
7,608회피
7,213에너지 보호막
1,020Damage
499정확도
1.755Attack Time
15,607경험치
47,983Ailment Threshold
152Chill
152Shock
858Brittle
152Scorch
419Sap
AtlasCrusaderJudgeBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
구형 번개
치명타 확률: 6%
시전 속도: 1.6 Second
움직이는 투사체를 시전해 적들에게 지속 번개 피해를 줍니다.
241.1~723.3 번개 피해
투사체 속도 25% 감소
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.33 Second
재사용 대기시간: 8 Second
1753~5260 번개 피해
투사체가 모든 대상 관통
투사체 7개 추가 발사
원형으로 투사체 발사
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
30,640생명력
16,992방어구
6,667회피
5,664에너지 보호막
810Damage
428정확도
1.755Attack Time
14,852경험치
30,640Ailment Threshold
97Chill
97Shock
548Brittle
97Scorch
268Sap
AtlasCrusaderJudgeBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
구형 번개
치명타 확률: 6%
시전 속도: 1.6 Second
움직이는 투사체를 시전해 적들에게 지속 번개 피해를 줍니다.
193.4~580.1 번개 피해
투사체 속도 25% 감소
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.33 Second
재사용 대기시간: 8 Second
1406~4219 번개 피해
투사체가 모든 대상 관통
투사체 7개 추가 발사
원형으로 투사체 발사
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
18,232생명력
12,522방어구
5,633회피
4,174에너지 보호막
604Damage
352정확도
1.755Attack Time
13,666경험치
18,232Ailment Threshold
58Chill
58Shock
326Brittle
58Scorch
159Sap
AtlasCrusaderJudgeBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
구형 번개
치명타 확률: 6%
시전 속도: 1.6 Second
움직이는 투사체를 시전해 적들에게 지속 번개 피해를 줍니다.
146.3~439 번개 피해
투사체 속도 25% 감소
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.33 Second
재사용 대기시간: 8 Second
1064~3193 번개 피해
투사체가 모든 대상 관통
투사체 7개 추가 발사
원형으로 투사체 발사
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
10,808생명력
9,191방어구
4,739회피
3,064에너지 보호막
448Damage
290정확도
1.755Attack Time
12,306경험치
10,808Ailment Threshold
34Chill
34Shock
193Brittle
34Scorch
94Sap
AtlasCrusaderJudgeBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
구형 번개
치명타 확률: 6%
시전 속도: 1.6 Second
움직이는 투사체를 시전해 적들에게 지속 번개 피해를 줍니다.
110.3~331 번개 피해
투사체 속도 25% 감소
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.33 Second
재사용 대기시간: 8 Second
802.4~2407 번개 피해
투사체가 모든 대상 관통
투사체 7개 추가 발사
원형으로 투사체 발사
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
MonsterProjectileSpell40ForceTargetSelf EnemyMediumNearTarget
BallLightning100ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterSpectreBase"

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterSpectreBase"

Actor
{
	on_event_contact_for_MonsterFadingProjectileSpell = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/templarjudge_nova.epk );"
	on_end_MonsterFadingProjectileSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/templarjudge_nova.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderTemplarJudgeSpectre"] = {
    name = "Baranite Preacher",
    life = 1.68,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "AtlasCrusaderJudgeBallLightning",
        "WalkEmergeAtlasInfluenceMonster",
        "AtlasCruasderJudgeFadingNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasCrusaderJudgeBallLightning"] = {
    name = "Ball Lightning",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeAtlasInfluenceMonster"] = {
    name = "WalkEmergeAtlasInfluenceMonster",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.25,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasCruasderJudgeFadingNova"] = {
    name = "AtlasCruasderJudgeFadingNova",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
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