追随巴兰的教士
Baranite Preacher
幽魂Y
幽魂 取代Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderTemplarJudgeSpectre
标签bludgeoning_weapon, 施法, crusader_monster, flesh_armour, human, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, ranged, red_blood, templar
168%生命
50%生命转为护盾
+50%护甲
168%异常状态临界值
0 0 40 0抗性
120%伤害
100%命中
+5%攻击暴击率
+130%暴击伤害
6 ~ 9攻击距离
1.755 秒攻击间隔
±20%伤害分布
120%经验值
100%Model Size
CrusaderTemplarJudge类型
59,296生命
24,398护甲
8,120闪避值
8,133能量护盾
1,144伤害
538命中
1.755攻击间隔
15,900经验值
59,296异常状态临界值
187冰缓
187Shock
1,061Brittle
187Scorch
518Sap
AtlasCrusaderJudgeBallLightning
法术, 伤害, 投射物, 玩家投射物, 范围, 图腾技能, 陷阱技能, 地雷技能, 法术可重复, 可触发, 闪电, 可齐射, 范围法术
天雷之珠
攻击暴击率: 6%
施放间隔: 1.6 秒
射出一个移动缓慢的天雷之珠,将会周期性的对周围的敌人施放闪电并造成伤害.
造成 269 - 807 闪电伤害
投射物速度降低 25%
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
法术, 投射物, 玩家投射物, 可触发
攻击暴击率: 5%
施放间隔: 1.33 秒
冷却时间: 8 秒
造成 1956 - 5869 闪电伤害
投射物贯穿所有目标
额外发射 7 个投射物
环状发射投射物
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
47,983生命
21,638护甲
7,608闪避值
7,213能量护盾
1,020伤害
499命中
1.755攻击间隔
15,607经验值
47,983异常状态临界值
152冰缓
152Shock
858Brittle
152Scorch
419Sap
AtlasCrusaderJudgeBallLightning
法术, 伤害, 投射物, 玩家投射物, 范围, 图腾技能, 陷阱技能, 地雷技能, 法术可重复, 可触发, 闪电, 可齐射, 范围法术
天雷之珠
攻击暴击率: 6%
施放间隔: 1.6 秒
射出一个移动缓慢的天雷之珠,将会周期性的对周围的敌人施放闪电并造成伤害.
造成 241.1 - 723.3 闪电伤害
投射物速度降低 25%
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
法术, 投射物, 玩家投射物, 可触发
攻击暴击率: 5%
施放间隔: 1.33 秒
冷却时间: 8 秒
造成 1753 - 5260 闪电伤害
投射物贯穿所有目标
额外发射 7 个投射物
环状发射投射物
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
30,640生命
16,992护甲
6,667闪避值
5,664能量护盾
810伤害
428命中
1.755攻击间隔
14,852经验值
30,640异常状态临界值
97冰缓
97Shock
548Brittle
97Scorch
268Sap
AtlasCrusaderJudgeBallLightning
法术, 伤害, 投射物, 玩家投射物, 范围, 图腾技能, 陷阱技能, 地雷技能, 法术可重复, 可触发, 闪电, 可齐射, 范围法术
天雷之珠
攻击暴击率: 6%
施放间隔: 1.6 秒
射出一个移动缓慢的天雷之珠,将会周期性的对周围的敌人施放闪电并造成伤害.
造成 193.4 - 580.1 闪电伤害
投射物速度降低 25%
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
法术, 投射物, 玩家投射物, 可触发
攻击暴击率: 5%
施放间隔: 1.33 秒
冷却时间: 8 秒
造成 1406 - 4219 闪电伤害
投射物贯穿所有目标
额外发射 7 个投射物
环状发射投射物
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
18,232生命
12,522护甲
5,633闪避值
4,174能量护盾
604伤害
352命中
1.755攻击间隔
13,666经验值
18,232异常状态临界值
58冰缓
58Shock
326Brittle
58Scorch
159Sap
AtlasCrusaderJudgeBallLightning
法术, 伤害, 投射物, 玩家投射物, 范围, 图腾技能, 陷阱技能, 地雷技能, 法术可重复, 可触发, 闪电, 可齐射, 范围法术
天雷之珠
攻击暴击率: 6%
施放间隔: 1.6 秒
射出一个移动缓慢的天雷之珠,将会周期性的对周围的敌人施放闪电并造成伤害.
造成 146.3 - 439 闪电伤害
投射物速度降低 25%
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
法术, 投射物, 玩家投射物, 可触发
攻击暴击率: 5%
施放间隔: 1.33 秒
冷却时间: 8 秒
造成 1064 - 3193 闪电伤害
投射物贯穿所有目标
额外发射 7 个投射物
环状发射投射物
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
10,808生命
9,191护甲
4,739闪避值
3,064能量护盾
448伤害
290命中
1.755攻击间隔
12,306经验值
10,808异常状态临界值
34冰缓
34Shock
193Brittle
34Scorch
94Sap
AtlasCrusaderJudgeBallLightning
法术, 伤害, 投射物, 玩家投射物, 范围, 图腾技能, 陷阱技能, 地雷技能, 法术可重复, 可触发, 闪电, 可齐射, 范围法术
天雷之珠
攻击暴击率: 6%
施放间隔: 1.6 秒
射出一个移动缓慢的天雷之珠,将会周期性的对周围的敌人施放闪电并造成伤害.
造成 110.3 - 331 闪电伤害
投射物速度降低 25%
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
法术, 投射物, 玩家投射物, 可触发
攻击暴击率: 5%
施放间隔: 1.33 秒
冷却时间: 8 秒
造成 802.4 - 2407 闪电伤害
投射物贯穿所有目标
额外发射 7 个投射物
环状发射投射物
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
MonsterProjectileSpell40ForceTargetSelf EnemyMediumNearTarget
BallLightning100ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterBase"

Actor
{
	on_event_contact_for_MonsterFadingProjectileSpell = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/templarjudge_nova.epk );"
	on_end_MonsterFadingProjectileSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/templarjudge_nova.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderTemplarJudge"] = {
    name = "Baranite Preacher",
    life = 1.68,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "AtlasCrusaderJudgeBallLightning",
        "WalkEmergeAtlasInfluenceMonster",
        "AtlasCruasderJudgeFadingNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasCrusaderJudgeBallLightning"] = {
    name = "Ball Lightning",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeAtlasInfluenceMonster"] = {
    name = "WalkEmergeAtlasInfluenceMonster",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.25,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasCruasderJudgeFadingNova"] = {
    name = "AtlasCruasderJudgeFadingNova",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
追随巴兰的教士
Baranite Preacher
幽魂Y
标签bludgeoning_weapon, 施法, crusader_monster, flesh_armour, human, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, ranged, red_blood, templar
168%生命
50%生命转为护盾
+50%护甲
168%异常状态临界值
0 0 40 0抗性
120%伤害
100%命中
+5%攻击暴击率
+130%暴击伤害
6 ~ 9攻击距离
1.755 秒攻击间隔
±20%伤害分布
120%经验值
100%Model Size
CrusaderTemplarJudge类型
59,296生命
24,398护甲
8,120闪避值
8,133能量护盾
1,144伤害
538命中
1.755攻击间隔
15,900经验值
59,296异常状态临界值
187冰缓
187Shock
1,061Brittle
187Scorch
518Sap
AtlasCrusaderJudgeBallLightning
法术, 伤害, 投射物, 玩家投射物, 范围, 图腾技能, 陷阱技能, 地雷技能, 法术可重复, 可触发, 闪电, 可齐射, 范围法术
天雷之珠
攻击暴击率: 6%
施放间隔: 1.6 秒
射出一个移动缓慢的天雷之珠,将会周期性的对周围的敌人施放闪电并造成伤害.
造成 269 - 807 闪电伤害
投射物速度降低 25%
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
法术, 投射物, 玩家投射物, 可触发
攻击暴击率: 5%
施放间隔: 1.33 秒
冷却时间: 8 秒
造成 1956 - 5869 闪电伤害
投射物贯穿所有目标
额外发射 7 个投射物
环状发射投射物
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
47,983生命
21,638护甲
7,608闪避值
7,213能量护盾
1,020伤害
499命中
1.755攻击间隔
15,607经验值
47,983异常状态临界值
152冰缓
152Shock
858Brittle
152Scorch
419Sap
AtlasCrusaderJudgeBallLightning
法术, 伤害, 投射物, 玩家投射物, 范围, 图腾技能, 陷阱技能, 地雷技能, 法术可重复, 可触发, 闪电, 可齐射, 范围法术
天雷之珠
攻击暴击率: 6%
施放间隔: 1.6 秒
射出一个移动缓慢的天雷之珠,将会周期性的对周围的敌人施放闪电并造成伤害.
造成 241.1 - 723.3 闪电伤害
投射物速度降低 25%
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
法术, 投射物, 玩家投射物, 可触发
攻击暴击率: 5%
施放间隔: 1.33 秒
冷却时间: 8 秒
造成 1753 - 5260 闪电伤害
投射物贯穿所有目标
额外发射 7 个投射物
环状发射投射物
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
30,640生命
16,992护甲
6,667闪避值
5,664能量护盾
810伤害
428命中
1.755攻击间隔
14,852经验值
30,640异常状态临界值
97冰缓
97Shock
548Brittle
97Scorch
268Sap
AtlasCrusaderJudgeBallLightning
法术, 伤害, 投射物, 玩家投射物, 范围, 图腾技能, 陷阱技能, 地雷技能, 法术可重复, 可触发, 闪电, 可齐射, 范围法术
天雷之珠
攻击暴击率: 6%
施放间隔: 1.6 秒
射出一个移动缓慢的天雷之珠,将会周期性的对周围的敌人施放闪电并造成伤害.
造成 193.4 - 580.1 闪电伤害
投射物速度降低 25%
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
法术, 投射物, 玩家投射物, 可触发
攻击暴击率: 5%
施放间隔: 1.33 秒
冷却时间: 8 秒
造成 1406 - 4219 闪电伤害
投射物贯穿所有目标
额外发射 7 个投射物
环状发射投射物
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
18,232生命
12,522护甲
5,633闪避值
4,174能量护盾
604伤害
352命中
1.755攻击间隔
13,666经验值
18,232异常状态临界值
58冰缓
58Shock
326Brittle
58Scorch
159Sap
AtlasCrusaderJudgeBallLightning
法术, 伤害, 投射物, 玩家投射物, 范围, 图腾技能, 陷阱技能, 地雷技能, 法术可重复, 可触发, 闪电, 可齐射, 范围法术
天雷之珠
攻击暴击率: 6%
施放间隔: 1.6 秒
射出一个移动缓慢的天雷之珠,将会周期性的对周围的敌人施放闪电并造成伤害.
造成 146.3 - 439 闪电伤害
投射物速度降低 25%
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
法术, 投射物, 玩家投射物, 可触发
攻击暴击率: 5%
施放间隔: 1.33 秒
冷却时间: 8 秒
造成 1064 - 3193 闪电伤害
投射物贯穿所有目标
额外发射 7 个投射物
环状发射投射物
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
10,808生命
9,191护甲
4,739闪避值
3,064能量护盾
448伤害
290命中
1.755攻击间隔
12,306经验值
10,808异常状态临界值
34冰缓
34Shock
193Brittle
34Scorch
94Sap
AtlasCrusaderJudgeBallLightning
法术, 伤害, 投射物, 玩家投射物, 范围, 图腾技能, 陷阱技能, 地雷技能, 法术可重复, 可触发, 闪电, 可齐射, 范围法术
天雷之珠
攻击暴击率: 6%
施放间隔: 1.6 秒
射出一个移动缓慢的天雷之珠,将会周期性的对周围的敌人施放闪电并造成伤害.
造成 110.3 - 331 闪电伤害
投射物速度降低 25%
active skill area of effect radius +% final [-11]
base is projectile [1]

balllightning
AtlasCruasderJudgeFadingNova
法术, 投射物, 玩家投射物, 可触发
攻击暴击率: 5%
施放间隔: 1.33 秒
冷却时间: 8 秒
造成 802.4 - 2407 闪电伤害
投射物贯穿所有目标
额外发射 7 个投射物
环状发射投射物
base is projectile [1]
monster projectile variation [128]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
MonsterProjectileSpell40ForceTargetSelf EnemyMediumNearTarget
BallLightning100ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterSpectreBase"

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterSpectreBase"

Actor
{
	on_event_contact_for_MonsterFadingProjectileSpell = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/templarjudge_nova.epk );"
	on_end_MonsterFadingProjectileSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/templarjudge_nova.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderTemplarJudgeSpectre"] = {
    name = "Baranite Preacher",
    life = 1.68,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "AtlasCrusaderJudgeBallLightning",
        "WalkEmergeAtlasInfluenceMonster",
        "AtlasCruasderJudgeFadingNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasCrusaderJudgeBallLightning"] = {
    name = "Ball Lightning",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeAtlasInfluenceMonster"] = {
    name = "WalkEmergeAtlasInfluenceMonster",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.25,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasCruasderJudgeFadingNova"] = {
    name = "AtlasCruasderJudgeFadingNova",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
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