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預言 普蘭德斯 暴怒
眾神殿系統 化石 催化劑 譫妄玉 聖甲蟲 裂痕石 徽印 永恆珠寶 命運卡
凋落的烈士
Blighted Martyr

凋落的烈士

幽魂N
詞綴自爆
monster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster no map drops [1]
標籤unusable_corpse, red_blood, human, humanoid, not_int, uses_suicide_explode
生命+490%
護甲+20%
閃避+20%
抗性
第 1 部5550
第 2 部1010100
地圖2020200
傷害+105%
命中+100%
暴擊率5%
暴擊加成130%
攻擊距離6 ~ 6
攻擊間隔0.945 秒
傷害分佈20%
異常狀態臨界值490%
經驗值70%
類型BlightBanditKamikaze
MeleeAtAnimationSpeed
iconbasicattack
暴擊率: 5%
附加傷害效用: 100%
攻擊間隔: 0.945 秒
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
BanditSuicideExplosion
暴擊率: 0%
附加傷害效用: 100%
施放時間: 1 秒
造成 29124368 火焰傷害
is area damage [1]

法術 範圍 擊中 範圍法術 可觸發
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾
84凋落的烈士488791846.60.94544951195181025802020200
MeleeAtAnimationSpeed
iconbasicattack
暴擊率: 5%
附加傷害效用: 100%
攻擊間隔: 0.945 秒
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
BanditSuicideExplosion
暴擊率: 0%
附加傷害效用: 100%
施放時間: 1 秒
造成 26353953 火焰傷害
is area damage [1]

法術 範圍 擊中 範圍法術 可觸發
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾
82凋落的烈士437781647.30.9453737117310953402020200
MeleeAtAnimationSpeed
iconbasicattack
暴擊率: 5%
附加傷害效用: 100%
攻擊間隔: 0.945 秒
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
BanditSuicideExplosion
暴擊率: 0%
附加傷害效用: 100%
施放時間: 1 秒
造成 21543231 火焰傷害
is area damage [1]

法術 範圍 擊中 範圍法術 可觸發
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾
78凋落的烈士338761307.80.9452518213594822202020200
MeleeAtAnimationSpeed
iconbasicattack
暴擊率: 5%
附加傷害效用: 100%
攻擊間隔: 0.945 秒
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
BanditSuicideExplosion
暴擊率: 0%
附加傷害效用: 100%
施放時間: 1 秒
造成 16702505 火焰傷害
is area damage [1]

法術 範圍 擊中 範圍法術 可觸發
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾
73凋落的烈士25167975.60.9451602310018681102020200
MeleeAtAnimationSpeed
iconbasicattack
暴擊率: 5%
附加傷害效用: 100%
攻擊間隔: 0.945 秒
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset 攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
BanditSuicideExplosion
暴擊率: 0%
附加傷害效用: 100%
施放時間: 1 秒
造成 12901934 火焰傷害
is area damage [1]

法術 範圍 擊中 範圍法術 可觸發
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾
68凋落的烈士18305723.70.945101607352561702020200
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
SuicideExplosionBanditSuicideExplosion150 TargetNear TargetIsPlayer

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BanditMeleeKamikaze_"] = {
    name = "Blighted Martyr",
    life = 4.9,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.05,
    damageSpread = 0.2,
    attackTime = 0.945,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "BanditSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BanditSuicideExplosion"] = {
    name = "BanditSuicideExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.1556,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_fire_damage",
        "secondary_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 1, levelRequirement = 3, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.8, 1.2, 1, levelRequirement = 30, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
自爆

自爆

Mod IdMonsterExplodesOnItsTargetText
GroupMonsterExplodesOnItsTargetText
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster explodes on its target text Min: 1 Max: 1 全域
  • monster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [0]
    monster no map drops [1]

    monster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [0]
    monster no map drops [1]

    Mod IdMonsterBlightDropModifiers_
    GroupLeagueMonsterDropModifiers
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 全域
  • monster dropped item quantity +% Min: 0 Max: 0 全域
  • monster dropped item rarity +% Min: 0 Max: 0 全域
  • monster no map drops Min: 1 Max: 1 全域
  • Wiki Edit

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