역병 걸린 순교자
인간형
monster explodes on its target text [1]
Blighted Martyr
Spectre | N |
---|---|
Tags | blight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode, very_slow_movement |
생명력
490%
회피
+20%
Ailment Threshold
490%
저항
20 20 20 0
Damage
105%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
0.945 Second
Damage Spread
±20%
경험치
70%
Model Size
100%
Type
BlightBanditKamikaze
Metadata
BanditMeleeKamikaze_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
31,523
방어도
28,790
회피
5,687
에너지 보호막
0
Damage
392
주문 피해
392
정확도
290
Attack Time
0.945
경험치
7,179
Ailment Threshold
31,523
Chill
100
Shock
100
Brittle
564
Scorch
100
Sap
275
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 314–471
치명타 확률: 5%
Attack Time: 0.945 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BanditSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
시전 속도: 0.8 초
1396~2095 화염 피해
주는 피해 11% 증폭
is area damage [1]
주는 피해 11% 증폭
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Actor { main_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Generic/BanditMeleeKamikaze_"] = { name = "Blighted Martyr", life = 4.9, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.05, damageSpread = 0.2, attackTime = 0.945, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BanditSuicideExplosion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BanditSuicideExplosion"] = { name = "BanditSuicideExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 11, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 11, levelRequirement = 30, statInterpolation = {3, 3}, cost = { }, }, }, }
monster explodes on its target text [1]
Id | MonsterExplodesOnItsTargetText |
---|---|
Family | MonsterExplodesOnItsTargetText |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |