역병 걸린 순교자
Blighted Martyr
SpectreN
Mod폭발
Immunemonster no map drops [1]
Tagsblight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode, very_slow_movement
490%생명력
+20%방어구
+20%회피
490%Ailment Threshold
20 20 20 0저항
105%Damage
100%정확도
+5%치명타 확률
+130%치명타 피해 배율
6 ~ 6Attack Distance
0.945 SecondAttack Time
±20%Damage Spread
70%경험치
100%Model Size
BlightBanditKamikazeType
172,946생명력
19,518방어구
9,744회피
0에너지 보호막
1,001Damage
538정확도
0.945Attack Time
9,275경험치
172,946Ailment Threshold
547Chill
547Shock
3,094Brittle
547Scorch
1,511Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 801–1201
치명타 확률: 5%
Attack Time: 0.945 Second
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
BanditSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
치명타 확률: 0%
시전 속도: 0.8 Second
3154~4730 화염 피해
주는 피해 11% 증폭
is area damage [1]
139,951생명력
17,310방어구
9,130회피
0에너지 보호막
893Damage
499정확도
0.945Attack Time
9,104경험치
139,951Ailment Threshold
443Chill
443Shock
2,504Brittle
443Scorch
1,223Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 714–1071
치명타 확률: 5%
Attack Time: 0.945 Second
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
BanditSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
치명타 확률: 0%
시전 속도: 0.8 Second
2853~4280 화염 피해
주는 피해 11% 증폭
is area damage [1]
89,367생명력
13,594방어구
8,000회피
0에너지 보호막
709Damage
428정확도
0.945Attack Time
8,664경험치
89,367Ailment Threshold
283Chill
283Shock
1,599Brittle
283Scorch
781Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 567–851
치명타 확률: 5%
Attack Time: 0.945 Second
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
BanditSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
치명타 확률: 0%
시전 속도: 0.8 Second
2333~3499 화염 피해
주는 피해 11% 증폭
is area damage [1]
53,177생명력
10,018방어구
6,760회피
0에너지 보호막
529Damage
352정확도
0.945Attack Time
7,972경험치
53,177Ailment Threshold
168Chill
168Shock
951Brittle
168Scorch
465Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 423–635
치명타 확률: 5%
Attack Time: 0.945 Second
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
BanditSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
치명타 확률: 0%
시전 속도: 0.8 Second
1808~2712 화염 피해
주는 피해 11% 증폭
is area damage [1]
31,523생명력
7,352방어구
5,687회피
0에너지 보호막
392Damage
290정확도
0.945Attack Time
7,179경험치
31,523Ailment Threshold
100Chill
100Shock
564Brittle
100Scorch
275Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 314–471
치명타 확률: 5%
Attack Time: 0.945 Second
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
BanditSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
치명타 확률: 0%
시전 속도: 0.8 Second
1396~2095 화염 피해
주는 피해 11% 증폭
is area damage [1]
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
SuicideExplosionBanditSuicideExplosion150 TargetNear TargetIsPlayer

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BanditMeleeKamikaze_"] = {
    name = "Blighted Martyr",
    life = 4.9,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.05,
    damageSpread = 0.2,
    attackTime = 0.945,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "BanditSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BanditSuicideExplosion"] = {
    name = "BanditSuicideExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
        [2] = {levelRequirement = 30, statInterpolation = ,  cost = { }, },
    },
}
폭발

폭발

Mod IdMonsterExplodesOnItsTargetText
FamilyMonsterExplodesOnItsTargetText
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster explodes on its target text Min: 1 Max: 1 Global
  • monster no map drops [1]

    monster no map drops [1]

    Mod IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
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