Mártir infestado
Blighted Martyr
SpectreN
ModExplota
Immunemonster no map drops [1]
Tagsblight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode, very_slow_movement
490%Vida
+20%Armadura
+20%Evasión
490%Ailment Threshold
20 20 20 0Resistencia
105%Damage
100%Precisión
+5%Daño de golpe crítico
+130%Multiplicador de Golpe Crítico
6 ~ 6Attack Distance
0.945 SecondAttack Time
±20%Damage Spread
70%Experiencia
100%Model Size
BlightBanditKamikazeType
172,946Vida
19,518Armadura
9,744Evasión
0Escudo de energía
1,001Damage
538Precisión
0.945Attack Time
9,275Experiencia
172,946Ailment Threshold
547Chill
547Shock
3,094Brittle
547Scorch
1,511Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 801–1201
Daño de golpe crítico: 5%
Attack Time: 0.945 Second
Derriba a tus enemigos con un poderoso embate.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
BanditSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Daño de golpe crítico: 0%
Tiempo de lanzamiento: 0.8 Second
Inflige de 3154 a 4730 de daño de fuego
Inflige un 11% más de daño
is area damage [1]
139,951Vida
17,310Armadura
9,130Evasión
0Escudo de energía
893Damage
499Precisión
0.945Attack Time
9,104Experiencia
139,951Ailment Threshold
443Chill
443Shock
2,504Brittle
443Scorch
1,223Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 714–1071
Daño de golpe crítico: 5%
Attack Time: 0.945 Second
Derriba a tus enemigos con un poderoso embate.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
BanditSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Daño de golpe crítico: 0%
Tiempo de lanzamiento: 0.8 Second
Inflige de 2853 a 4280 de daño de fuego
Inflige un 11% más de daño
is area damage [1]
89,367Vida
13,594Armadura
8,000Evasión
0Escudo de energía
709Damage
428Precisión
0.945Attack Time
8,664Experiencia
89,367Ailment Threshold
283Chill
283Shock
1,599Brittle
283Scorch
781Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 567–851
Daño de golpe crítico: 5%
Attack Time: 0.945 Second
Derriba a tus enemigos con un poderoso embate.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
BanditSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Daño de golpe crítico: 0%
Tiempo de lanzamiento: 0.8 Second
Inflige de 2333 a 3499 de daño de fuego
Inflige un 11% más de daño
is area damage [1]
53,177Vida
10,018Armadura
6,760Evasión
0Escudo de energía
529Damage
352Precisión
0.945Attack Time
7,972Experiencia
53,177Ailment Threshold
168Chill
168Shock
951Brittle
168Scorch
465Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 423–635
Daño de golpe crítico: 5%
Attack Time: 0.945 Second
Derriba a tus enemigos con un poderoso embate.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
BanditSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Daño de golpe crítico: 0%
Tiempo de lanzamiento: 0.8 Second
Inflige de 1808 a 2712 de daño de fuego
Inflige un 11% más de daño
is area damage [1]
31,523Vida
7,352Armadura
5,687Evasión
0Escudo de energía
392Damage
290Precisión
0.945Attack Time
7,179Experiencia
31,523Ailment Threshold
100Chill
100Shock
564Brittle
100Scorch
275Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 314–471
Daño de golpe crítico: 5%
Attack Time: 0.945 Second
Derriba a tus enemigos con un poderoso embate.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
BanditSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Daño de golpe crítico: 0%
Tiempo de lanzamiento: 0.8 Second
Inflige de 1396 a 2095 de daño de fuego
Inflige un 11% más de daño
is area damage [1]
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
SuicideExplosionBanditSuicideExplosion150 TargetNear TargetIsPlayer

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BanditMeleeKamikaze_"] = {
    name = "Blighted Martyr",
    life = 4.9,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.05,
    damageSpread = 0.2,
    attackTime = 0.945,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "BanditSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BanditSuicideExplosion"] = {
    name = "BanditSuicideExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
        [2] = {levelRequirement = 30, statInterpolation = ,  cost = { }, },
    },
}
Explota

Explota

Mod IdMonsterExplodesOnItsTargetText
FamilyMonsterExplodesOnItsTargetText
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster explodes on its target text Min: 1 Max: 1 Global
  • monster no map drops [1]

    monster no map drops [1]

    Mod IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
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