幽魂 | Y |
---|---|
地區 | 濕地, 墮道遺跡 |
標籤 | beast, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity |
Packs |
生命
95%
閃避
+25%
異常狀態臨界值
95%
抗性




傷害
74%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
3 ~ 6
攻擊間隔
1.005 秒
傷害分佈
±20%
經驗值
70%
Model Size
100%
類型
PlagueInsect
Metadata
PlagueInsect
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
19
生命
181
護甲
360
閃避值
659
傷害
17
法術傷害
17
命中
70
攻擊間隔
1.005
經驗值
468
Minion Life
67
Minion Damage
14
異常狀態臨界值
181
冰緩
1
感電
1
易碎
3
焦灼
1
殘喘
2
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
PlagueInsectMelee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 14–20
暴擊率: 5%
攻擊間隔: 1.005 秒
用強大的攻擊擊倒敵人。
擊中時使敵人中毒
action attack or cast time uses animation length [1]
monster poison damage +% final [33]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { selection_height_override = 215.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PlagueSwarm/PlagueInsect"] = { name = "Carrion Wasp", life = 0.95, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 0.74, damageSpread = 0.2, attackTime = 1.005, attackRange = 6, accuracy = 1, skillList = { "PlagueInsectMelee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PlagueInsectMelee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_poison_damage_+%_final", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "global_poison_on_hit", }, levels = { [1] = {33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.