Spectre | Y |
---|---|
Area | 습지대, 몰락한 성소 유적 |
Tags | beast, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity |
Packs |
생명력
95%
회피
+25%
Ailment Threshold
95%
저항
0 0 0 40
Damage
74%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
3 ~ 6
Attack Time
1.005 Second
Damage Spread
±20%
경험치
70%
Model Size
100%
Type
PlagueInsect
Metadata
PlagueInsect
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
19
생명력
181
방어도
360
회피
659
에너지 보호막
0
Damage
17
주문 피해
17
정확도
35
Attack Time
1.005
경험치
468
Ailment Threshold
181
Chill
1
Shock
1
Brittle
3
Scorch
1
Sap
2
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PlagueInsectMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 14–20
치명타 확률: 5%
Attack Time: 1.005 초
강력한 일격으로 적들을 쓰러트립니다.
명중 시 적 중독 유발
action attack or cast time uses animation length [1]
monster poison damage +% final [33]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
monster poison damage +% final [33]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { selection_height_override = 215.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PlagueSwarm/PlagueInsect"] = { name = "Carrion Wasp", life = 0.95, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 0.74, damageSpread = 0.2, attackTime = 1.005, attackRange = 6, accuracy = 1, skillList = { "PlagueInsectMelee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PlagueInsectMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_poison_damage_+%_final", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "global_poison_on_hit", }, levels = { [1] = {33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }