幽魂 | Y |
---|---|
地區 | 聖所地圖, 壁壘地圖, 堡壘地圖, 憎惡地圖, 高地神塔地圖 |
標籤 | bludgeoning_weapon, 法術, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, sanctum_monster, standalone_map_boss, very_fast_movement |
Packs |
生命
405%
生命轉為護盾
33%
護甲
+100%
閃避
+33%
異常狀態臨界值
405%
抗性
40 40 40 25
傷害
165%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 16
攻擊間隔
1.545 秒
傷害分佈
±20%
經驗值
300%
Model Size
120%
類型
PurifierBossSanctumAtlasUber
Metadata
PurifierBoss__AtlasUber
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
84
生命
142,945
護甲
199,668
閃避
10,800
能量護盾
5,367
傷害
1,573
法術傷害
1,573
命中
538
攻擊間隔
1.545
經驗值
39,750
異常狀態臨界值
142,945
冰緩
452
感電
452
易碎
2,557
焦灼
452
殘喘
1,249
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GTSanctumPurifierDelayedBlast1
可觸發, 法術
施放時間: 1.5 秒
冷卻時間: 2.5 秒
SanctumPurifierDelayedBlast
法術, 傷害, 範圍, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1.2 秒
造成 911 至 1367 物理傷害
active skill area of effect radius +% final [20]
base sanctum damage [20]
is area damage [1]
active skill area of effect radius +% final [20]
base sanctum damage [20]
is area damage [1]
MPSSanctumPurifierHolyProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 2 秒
冷卻時間: 12 秒
造成 280.3 至 420.5 物理傷害
增加 50% 投射物速度
base is projectile [1]
base sanctum damage [15]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [221]
projectile distance override [40]
projectile uses contact direction [1]
projectile uses contact position [1]
增加 50% 投射物速度
base is projectile [1]
base sanctum damage [15]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [221]
projectile distance override [40]
projectile uses contact direction [1]
projectile uses contact position [1]
SSMSanctumReaperSummonDivineFlare
法術, 法術可重複, 可觸發
施放時間: 1.5 秒
alternate minion [622]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SanctumPurifierDelayedBlastSmall
法術, 傷害, 範圍, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1.2 秒
造成 911 至 1367 物理傷害
active skill area of effect radius +% final [-15]
base sanctum damage [20]
is area damage [1]
active skill area of effect radius +% final [-15]
base sanctum damage [20]
is area damage [1]
SanctumPurifierDelayedBlastSmallAtlasUber
法術, 傷害, 範圍, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1.5 秒
冷卻時間: 2.5 秒
造成 911 至 1367 物理傷害
active skill area of effect radius +% final [20]
is area damage [1]
active skill area of effect radius +% final [20]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Boss/PurifierBoss__AtlasUber"] = { name = "Cleansing Guardian", life = 4.05, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.65, damageSpread = 0.2, attackTime = 1.545, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "SSMSanctumReaperSummonDivineFlare", "SanctumPurifierDelayedBlast", "SanctumPurifierDelayedBlastSmall", "SanctumPurifierDelayedBlastSmallAtlasUber", "MPSSanctumPurifierHolyProjectile", "GTSanctumPurifierDelayedBlast1", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMSanctumReaperSummonDivineFlare"] = { name = "SSMSanctumReaperSummonDivineFlare", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 622, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SanctumPurifierDelayedBlast"] = { name = "SanctumPurifierDelayedBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SanctumPurifierDelayedBlastSmall"] = { name = "SanctumPurifierDelayedBlastSmall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -15, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SanctumPurifierDelayedBlastSmallAtlasUber"] = { name = "SanctumPurifierDelayedBlastSmallAtlasUber", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSanctumPurifierHolyProjectile"] = { name = "MPSSanctumPurifierHolyProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_projectile_speed_+%", "projectile_distance_override", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_sanctum_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 221, 50, 40, -25, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSanctumPurifierDelayedBlast1"] = { name = "GTSanctumPurifierDelayedBlast1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |