淨化守護者
Cleansing Guardian
幽魂Y
地區聖所地圖, 壁壘地圖, 堡壘地圖, 憎惡地圖, 高地神塔地圖
標籤bludgeoning_weapon, 法術, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, sanctum_monster, standalone_map_boss, very_fast_movement
Packs
  • 高地神塔地圖, 堡壘地圖, 壁壘地圖, 憎惡地圖, 聖所地圖: 淨化守護者, 聖潔福音
  • 生命
    405%
    生命轉為護盾
    33%
    護甲
    +100%
    閃避
    +33%
    異常狀態臨界值
    405%
    抗性
    40 40 40 25
    傷害
    165%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 16
    攻擊間隔
    1.545 秒
    傷害分佈
    ±20%
    經驗值
    300%
    Model Size
    120%
    類型
    PurifierBossSanctumAtlasUber
    Metadata
    PurifierBoss__AtlasUber
    等級
    84
    生命
    142,945
    護甲
    99,834
    閃避
    8,120
    能量護盾
    0
    傷害
    1,573
    法術傷害
    1,573
    命中
    0
    攻擊間隔
    1.545
    經驗值
    39,750
    異常狀態臨界值
    142,945
    冰緩
    452
    感電
    452
    易碎
    2,557
    焦灼
    452
    殘喘
    1,249
    GTSanctumPurifierDelayedBlast1
    可觸發, 法術
    施放時間: 1.5 秒
    冷卻時間: 2.5 秒
    SanctumPurifierDelayedBlast
    法術, 傷害, 範圍, 可觸發, 範圍法術
    暴擊率: 5%
    施放時間: 1.2 秒
    造成 9111367 物理傷害
    active skill area of effect radius +% final [20]
    base sanctum damage [20]
    is area damage [1]
    MPSSanctumPurifierHolyProjectile
    法術, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 2 秒
    冷卻時間: 12 秒
    造成 280.3420.5 物理傷害
    增加 50% 投射物速度
    base is projectile [1]
    base sanctum damage [15]
    monster penalty against minions damage +% final vs player minions [-25]
    monster projectile variation [221]
    projectile distance override [40]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    SSMSanctumReaperSummonDivineFlare
    法術, 法術可重複, 可觸發
    施放時間: 1.5 秒
    alternate minion [622]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    SanctumPurifierDelayedBlastSmall
    法術, 傷害, 範圍, 可觸發, 範圍法術
    暴擊率: 5%
    施放時間: 1.2 秒
    造成 9111367 物理傷害
    active skill area of effect radius +% final [-15]
    base sanctum damage [20]
    is area damage [1]
    SanctumPurifierDelayedBlastSmallAtlasUber
    法術, 傷害, 範圍, 可觸發, 範圍法術
    暴擊率: 5%
    施放時間: 1.5 秒
    冷卻時間: 2.5 秒
    造成 9111367 物理傷害
    active skill area of effect radius +% final [20]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSanctum/Boss/PurifierBoss__AtlasUber"] = {
        name = "Cleansing Guardian",
        life = 4.05,
        energyShield = 0.33,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.65,
        damageSpread = 0.2,
        attackTime = 1.545,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        weaponType2 = "One Hand Mace",
        skillList = {
            "SSMSanctumReaperSummonDivineFlare",
            "SanctumPurifierDelayedBlast",
            "SanctumPurifierDelayedBlastSmall",
            "SanctumPurifierDelayedBlastSmallAtlasUber",
            "MPSSanctumPurifierHolyProjectile",
            "GTSanctumPurifierDelayedBlast1",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMSanctumReaperSummonDivineFlare"] = {
        name = "SSMSanctumReaperSummonDivineFlare",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {1, 622, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SanctumPurifierDelayedBlast"] = {
        name = "SanctumPurifierDelayedBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "base_sanctum_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SanctumPurifierDelayedBlastSmall"] = {
        name = "SanctumPurifierDelayedBlastSmall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "base_sanctum_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -15, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SanctumPurifierDelayedBlastSmallAtlasUber"] = {
        name = "SanctumPurifierDelayedBlastSmallAtlasUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSSanctumPurifierHolyProjectile"] = {
        name = "MPSSanctumPurifierHolyProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_projectile_speed_+%",
            "projectile_distance_override",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_sanctum_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 221, 50, 40, -25, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSanctumPurifierDelayedBlast1"] = {
        name = "GTSanctumPurifierDelayedBlast1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • Edit

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