Reinigender Wächter
Humanoid
Kann nicht zurückgestoßen werden
Cleansing Guardian
SpectreY
Area'Heiligtum'-Karte, 'Zitadelle'-Karte, 'Festung'-Karte, 'Abscheulichkeit'-Karte, 'Zikkurat'-Karte
Tagsbludgeoning_weapon, Zauberer, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, sanctum_monster, standalone_map_boss, very_fast_movement
Packs
  • 'Zikkurat'-Karte, 'Festung'-Karte, 'Zitadelle'-Karte, 'Abscheulichkeit'-Karte, 'Heiligtum'-Karte: Reinigender Wächter, Frommer Evangelist
  • Leben
    405%
    Energy Shield From Life
    33%
    Rüstung
    +100%
    Ausweichen
    +33%
    Ailment Threshold
    405%
    Widerstand
    40 40 40 25
    Damage
    165%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.545 Second
    Damage Spread
    ±20%
    Erfahrung
    300%
    Model Size
    120%
    Type
    PurifierBossSanctumAtlasUber
    Metadata
    PurifierBoss__AtlasUber
    Stufe
    84
    Leben
    142,945
    Rüstung
    199,668
    Ausweichen
    10,800
    Energieschild
    5,367
    Damage
    1,573
    Zauberschaden
    1,573
    Genauigkeit
    538
    Attack Time
    1.545
    Erfahrung
    39,750
    Ailment Threshold
    142,945
    Chill
    452
    Shock
    452
    Brittle
    2,557
    Scorch
    452
    Sap
    1,249
    GTSanctumPurifierDelayedBlast1
    Triggerable, Spell
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 2.5 Sek.
    SanctumPurifierDelayedBlast
    Spell, Damage, Area, Triggerable, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.2 Sek.
    Verursacht 911 bis 1367 physischen Schaden
    active skill area of effect radius +% final [20]
    base sanctum damage [20]
    is area damage [1]
    MPSSanctumPurifierHolyProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 2 Sek.
    Abklingzeit: 12 Sek.
    Verursacht 280.3 bis 420.5 physischen Schaden
    50% erhöhte Projektilgeschwindigkeit
    base is projectile [1]
    base sanctum damage [15]
    monster penalty against minions damage +% final vs player minions [-25]
    monster projectile variation [221]
    projectile distance override [40]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    SSMSanctumReaperSummonDivineFlare
    Spell, Multicastable, Triggerable
    Zauberzeit: 1.5 Sek.
    alternate minion [622]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    SanctumPurifierDelayedBlastSmall
    Spell, Damage, Area, Triggerable, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.2 Sek.
    Verursacht 911 bis 1367 physischen Schaden
    active skill area of effect radius +% final [-15]
    base sanctum damage [20]
    is area damage [1]
    SanctumPurifierDelayedBlastSmallAtlasUber
    Spell, Damage, Area, Triggerable, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 2.5 Sek.
    Verursacht 911 bis 1367 physischen Schaden
    active skill area of effect radius +% final [20]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSanctum/Boss/PurifierBoss__AtlasUber"] = {
        name = "Cleansing Guardian",
        life = 4.05,
        energyShield = 0.33,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.65,
        damageSpread = 0.2,
        attackTime = 1.545,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        weaponType2 = "One Hand Mace",
        skillList = {
            "SSMSanctumReaperSummonDivineFlare",
            "SanctumPurifierDelayedBlast",
            "SanctumPurifierDelayedBlastSmall",
            "SanctumPurifierDelayedBlastSmallAtlasUber",
            "MPSSanctumPurifierHolyProjectile",
            "GTSanctumPurifierDelayedBlast1",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMSanctumReaperSummonDivineFlare"] = {
        name = "SSMSanctumReaperSummonDivineFlare",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {1, 622, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SanctumPurifierDelayedBlast"] = {
        name = "SanctumPurifierDelayedBlast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "base_sanctum_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SanctumPurifierDelayedBlastSmall"] = {
        name = "SanctumPurifierDelayedBlastSmall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "base_sanctum_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -15, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SanctumPurifierDelayedBlastSmallAtlasUber"] = {
        name = "SanctumPurifierDelayedBlastSmallAtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSSanctumPurifierHolyProjectile"] = {
        name = "MPSSanctumPurifierHolyProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_projectile_speed_+%",
            "projectile_distance_override",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_sanctum_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 221, 50, 40, -25, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSanctumPurifierDelayedBlast1"] = {
        name = "GTSanctumPurifierDelayedBlast1",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Kann nicht zurückgestoßen werden
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global