Cleansing Guardian
มนุษย์
ไม่ถูก ผลักออกไป
SpectreY
AreaSanctuary Map, Citadel Map, Fortress Map, Abomination Map, Ziggurat Map
Tagsbludgeoning_weapon, นักเวท, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, sanctum_monster, standalone_map_boss, very_fast_movement
Packs
  • Ziggurat Map, Fortress Map, Citadel Map, Abomination Map, Sanctuary Map: Cleansing Guardian, Saintly Evangelist
  • พลังชีวิต
    405%
    Energy Shield From Life
    33%
    ค่าเกราะ
    +100%
    การหลบหลีก
    +33%
    Ailment Threshold
    405%
    ค่าต้านทาน
    40 40 40 25
    Damage
    165%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.545 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    300%
    Model Size
    120%
    Type
    PurifierBossSanctumAtlasUber
    Metadata
    PurifierBoss__AtlasUber
    เลเวล
    84
    พลังชีวิต
    142,945
    ค่าเกราะ
    199,668
    การหลบหลีก
    10,800
    โล่พลังงาน
    5,367
    Damage
    1,573
    ความเสียหายเวท
    1,573
    ความแม่นยำ
    538
    Attack Time
    1.545
    ค่าประสบการณ์
    39,750
    Ailment Threshold
    142,945
    Chill
    452
    Shock
    452
    Brittle
    2,557
    Scorch
    452
    Sap
    1,249
    GTSanctumPurifierDelayedBlast1
    Triggerable, Spell
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 2.5 วินาที
    SanctumPurifierDelayedBlast
    Spell, Damage, Area, Triggerable, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.2 วินาที
    สร้างความเสียหาย กายภาพ 911 ถึง 1367
    active skill area of effect radius +% final [20]
    base sanctum damage [20]
    is area damage [1]
    MPSSanctumPurifierHolyProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 2 วินาที
    คูลดาวน์: 12 วินาที
    สร้างความเสียหาย กายภาพ 280.3 ถึง 420.5
    เพิ่มความเร็วกระสุน 50%
    base is projectile [1]
    base sanctum damage [15]
    monster penalty against minions damage +% final vs player minions [-25]
    monster projectile variation [221]
    projectile distance override [40]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    SSMSanctumReaperSummonDivineFlare
    Spell, Multicastable, Triggerable
    เวลาร่าย: 1.5 วินาที
    alternate minion [622]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    SanctumPurifierDelayedBlastSmall
    Spell, Damage, Area, Triggerable, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.2 วินาที
    สร้างความเสียหาย กายภาพ 911 ถึง 1367
    active skill area of effect radius +% final [-15]
    base sanctum damage [20]
    is area damage [1]
    SanctumPurifierDelayedBlastSmallAtlasUber
    Spell, Damage, Area, Triggerable, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 2.5 วินาที
    สร้างความเสียหาย กายภาพ 911 ถึง 1367
    active skill area of effect radius +% final [20]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSanctum/Boss/PurifierBoss__AtlasUber"] = {
        name = "Cleansing Guardian",
        life = 4.05,
        energyShield = 0.33,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.65,
        damageSpread = 0.2,
        attackTime = 1.545,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        weaponType2 = "One Hand Mace",
        skillList = {
            "SSMSanctumReaperSummonDivineFlare",
            "SanctumPurifierDelayedBlast",
            "SanctumPurifierDelayedBlastSmall",
            "SanctumPurifierDelayedBlastSmallAtlasUber",
            "MPSSanctumPurifierHolyProjectile",
            "GTSanctumPurifierDelayedBlast1",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMSanctumReaperSummonDivineFlare"] = {
        name = "SSMSanctumReaperSummonDivineFlare",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {1, 622, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SanctumPurifierDelayedBlast"] = {
        name = "SanctumPurifierDelayedBlast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "base_sanctum_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SanctumPurifierDelayedBlastSmall"] = {
        name = "SanctumPurifierDelayedBlastSmall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "base_sanctum_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -15, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SanctumPurifierDelayedBlastSmallAtlasUber"] = {
        name = "SanctumPurifierDelayedBlastSmallAtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSSanctumPurifierHolyProjectile"] = {
        name = "MPSSanctumPurifierHolyProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_projectile_speed_+%",
            "projectile_distance_override",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_sanctum_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 221, 50, 40, -25, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSanctumPurifierDelayedBlast1"] = {
        name = "GTSanctumPurifierDelayedBlast1",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    ไม่ถูก ผลักออกไป
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Edit

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