净化守卫
Cleansing Guardian
幽魂Y
地区没落圣所, 幽闭城塞, 上古堡垒, 憎恨之地, 灵祭塔庙
标签bludgeoning_weapon, 施法, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, sanctum_monster, standalone_map_boss, very_fast_movement
Packs
  • 灵祭塔庙, 上古堡垒, 幽闭城塞, 憎恨之地, 没落圣所: 净化守卫, 圣徒传道者
  • 生命
    405%
    生命转为护盾
    33%
    护甲
    +33%
    闪避值
    +33%
    异常状态临界值
    405%
    抗性
    40 40 40 25
    伤害
    165%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 16
    攻击间隔
    1.545 秒
    伤害分布
    ±20%
    经验值
    300%
    Model Size
    120%
    类型
    PurifierBossSanctumAtlasUber
    Metadata
    PurifierBoss__AtlasUber
    等级
    84
    生命
    142,945
    护甲
    132,779
    闪避值
    10,800
    能量护盾
    5,367
    伤害
    1,573
    法术伤害
    1,573
    命中
    538
    攻击间隔
    1.545
    经验值
    39,750
    异常状态临界值
    142,945
    冰缓
    452
    Shock
    452
    Brittle
    2,557
    Scorch
    452
    Sap
    1,249
    GTSanctumPurifierDelayedBlast1
    可触发, 法术
    施放间隔: 1.5 秒
    冷却时间: 2.5 秒
    SanctumPurifierDelayedBlast
    法术, 伤害, 范围, 可触发, 范围法术
    攻击暴击率: 5%
    施放间隔: 1.2 秒
    造成 911 - 1367 物理伤害
    active skill area of effect radius +% final [20]
    base sanctum damage [20]
    is area damage [1]
    MPSSanctumPurifierHolyProjectile
    法术, 投射物, 玩家投射物, 可触发
    攻击暴击率: 5%
    施放间隔: 2 秒
    冷却时间: 12 秒
    造成 280.3 - 420.5 物理伤害
    投射物速度加快 50%
    base is projectile [1]
    base sanctum damage [15]
    monster penalty against minions damage +% final vs player minions [-25]
    monster projectile variation [221]
    projectile distance override [40]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    SSMSanctumReaperSummonDivineFlare
    法术, 法术可重复, 可触发
    施放间隔: 1.5 秒
    alternate minion [622]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    SanctumPurifierDelayedBlastSmall
    法术, 伤害, 范围, 可触发, 范围法术
    攻击暴击率: 5%
    施放间隔: 1.2 秒
    造成 911 - 1367 物理伤害
    active skill area of effect radius +% final [-15]
    base sanctum damage [20]
    is area damage [1]
    SanctumPurifierDelayedBlastSmallAtlasUber
    法术, 伤害, 范围, 可触发, 范围法术
    攻击暴击率: 5%
    施放间隔: 1.5 秒
    冷却时间: 2.5 秒
    造成 911 - 1367 物理伤害
    active skill area of effect radius +% final [20]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSanctum/Boss/PurifierBoss__AtlasUber"] = {
        name = "Cleansing Guardian",
        life = 4.05,
        energyShield = 0.33,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.65,
        damageSpread = 0.2,
        attackTime = 1.545,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        weaponType2 = "One Hand Mace",
        skillList = {
            "SSMSanctumReaperSummonDivineFlare",
            "SanctumPurifierDelayedBlast",
            "SanctumPurifierDelayedBlastSmall",
            "SanctumPurifierDelayedBlastSmallAtlasUber",
            "MPSSanctumPurifierHolyProjectile",
            "GTSanctumPurifierDelayedBlast1",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMSanctumReaperSummonDivineFlare"] = {
        name = "SSMSanctumReaperSummonDivineFlare",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {1, 622, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SanctumPurifierDelayedBlast"] = {
        name = "SanctumPurifierDelayedBlast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "base_sanctum_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SanctumPurifierDelayedBlastSmall"] = {
        name = "SanctumPurifierDelayedBlastSmall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "base_sanctum_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -15, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SanctumPurifierDelayedBlastSmallAtlasUber"] = {
        name = "SanctumPurifierDelayedBlastSmallAtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSSanctumPurifierHolyProjectile"] = {
        name = "MPSSanctumPurifierHolyProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_projectile_speed_+%",
            "projectile_distance_override",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_sanctum_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 221, 50, 40, -25, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSanctumPurifierDelayedBlast1"] = {
        name = "GTSanctumPurifierDelayedBlast1",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    无法被击退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • Edit

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