幽魂 | Y |
---|---|
地区 | 没落圣所, 幽闭城塞, 上古堡垒, 憎恨之地, 灵祭塔庙 |
标签 | bludgeoning_weapon, 施法, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, sanctum_monster, standalone_map_boss, very_fast_movement |
Packs |
生命
405%
生命转为护盾
33%
护甲
+100%
闪避值
+33%
异常状态临界值
405%
抗性
40 40 40 25
伤害
165%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 16
攻击间隔
1.545 秒
伤害分布
±20%
经验值
300%
Model Size
120%
类型
PurifierBossSanctumAtlasUber
Metadata
PurifierBoss__AtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
84
生命
142,945
护甲
199,668
闪避值
10,800
能量护盾
5,367
伤害
1,573
法术伤害
1,573
命中
538
攻击间隔
1.545
经验值
39,750
异常状态临界值
142,945
冰缓
452
Shock
452
Brittle
2,557
Scorch
452
Sap
1,249
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GTSanctumPurifierDelayedBlast1
可触发, 法术
施放间隔: 1.5 秒
冷却时间: 2.5 秒
SanctumPurifierDelayedBlast
法术, 伤害, 范围, 可触发, 范围法术
暴击几率: 5%
施放间隔: 1.2 秒
造成 911 - 1367 物理伤害
active skill area of effect radius +% final [20]
base sanctum damage [20]
is area damage [1]
active skill area of effect radius +% final [20]
base sanctum damage [20]
is area damage [1]
MPSSanctumPurifierHolyProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 2 秒
冷却时间: 12 秒
造成 280.3 - 420.5 物理伤害
投射物速度加快 50%
base is projectile [1]
base sanctum damage [15]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [221]
projectile distance override [40]
projectile uses contact direction [1]
projectile uses contact position [1]
投射物速度加快 50%
base is projectile [1]
base sanctum damage [15]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [221]
projectile distance override [40]
projectile uses contact direction [1]
projectile uses contact position [1]
SSMSanctumReaperSummonDivineFlare
法术, 法术可重复, 可触发
施放间隔: 1.5 秒
alternate minion [622]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SanctumPurifierDelayedBlastSmall
法术, 伤害, 范围, 可触发, 范围法术
暴击几率: 5%
施放间隔: 1.2 秒
造成 911 - 1367 物理伤害
active skill area of effect radius +% final [-15]
base sanctum damage [20]
is area damage [1]
active skill area of effect radius +% final [-15]
base sanctum damage [20]
is area damage [1]
SanctumPurifierDelayedBlastSmallAtlasUber
法术, 伤害, 范围, 可触发, 范围法术
暴击几率: 5%
施放间隔: 1.5 秒
冷却时间: 2.5 秒
造成 911 - 1367 物理伤害
active skill area of effect radius +% final [20]
is area damage [1]
active skill area of effect radius +% final [20]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Boss/PurifierBoss__AtlasUber"] = { name = "Cleansing Guardian", life = 4.05, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.65, damageSpread = 0.2, attackTime = 1.545, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "SSMSanctumReaperSummonDivineFlare", "SanctumPurifierDelayedBlast", "SanctumPurifierDelayedBlastSmall", "SanctumPurifierDelayedBlastSmallAtlasUber", "MPSSanctumPurifierHolyProjectile", "GTSanctumPurifierDelayedBlast1", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMSanctumReaperSummonDivineFlare"] = { name = "SSMSanctumReaperSummonDivineFlare", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 622, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SanctumPurifierDelayedBlast"] = { name = "SanctumPurifierDelayedBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SanctumPurifierDelayedBlastSmall"] = { name = "SanctumPurifierDelayedBlastSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -15, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SanctumPurifierDelayedBlastSmallAtlasUber"] = { name = "SanctumPurifierDelayedBlastSmallAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSanctumPurifierHolyProjectile"] = { name = "MPSSanctumPurifierHolyProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_projectile_speed_+%", "projectile_distance_override", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_sanctum_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 221, 50, 40, -25, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSanctumPurifierDelayedBlast1"] = { name = "GTSanctumPurifierDelayedBlast1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |