盜屍者
野獸
地區: 絕望深淵
當你失去 1 顆靈體能量球時,恢復 % 生命
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
base secondary skill effect duration [2000]
spell maximum action distance +% [-55]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
base secondary skill effect duration [2000]
spell maximum action distance +% [-55]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Corpse Thief
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/ParasiticSquid/ParasiticSquidAbyssSpectre |
地區 | 絕望深淵, 絕望深淵, 絕望深淵, 絕望深淵, 絕望深淵 |
標籤 | abyssal, beast, 法術, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slow_movement |
生命
170%
生命轉為護盾
50%
閃避
+50%
異常狀態臨界值
170%
抗性
0 40 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
ParasiticSquidAbyss
Metadata
ParasiticSquidAbyss_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
10,937
護甲
28,790
閃避
7,109
能量護盾
3,064
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.755
經驗值
10,255
異常狀態臨界值
10,937
冰緩
35
感電
35
易碎
196
焦灼
35
殘喘
96
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 299–448
暴擊率: 5%
攻擊間隔: 1.755 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
GraspingTentacles
法術, 範圍, 持續時間, 傷害, 範圍法術
施放時間: 3 秒
冷卻時間: 8 秒
造成 71.6 至 107.4 物理傷害
你的擊中不能暈眩敵人
減少 34.641975308642% 攻擊速度
減少 34.641975308642% 移動速度
active skill area of effect radius +% final [-28]
cast speed +% from grasping tentacles [-34.641975308641975]
grasping ornament placement radius [16]
number of grasping ornaments [15]
你的擊中不能暈眩敵人
減少 34.641975308642% 攻擊速度
減少 34.641975308642% 移動速度
active skill area of effect radius +% final [-28]
cast speed +% from grasping tentacles [-34.641975308641975]
grasping ornament placement radius [16]
number of grasping ornaments [15]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Skeletons/AbyssCorpseSink" Actor { basic_action = "Emerge" main_hand_unarmed_type = "One_Hand_Sword" } Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 } Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ParasiticSquid/ParasiticSquidAbyss_"] = { name = "Corpse Thief", life = 1.7, energyShield = 0.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, skillList = { "Melee", "GraspingTentacles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GraspingTentacles"] = { name = "GraspingTentacles", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "attack_speed_+%", "cast_speed_+%_from_grasping_tentacles", "base_movement_velocity_+%", "number_of_grasping_ornaments", "base_skill_effect_duration", "grasping_ornament_placement_radius", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -9, -9, -9, 15, 3, 16, -28, levelRequirement = 1, statInterpolation = {3, 3, 2, 2, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -40, -40, -40, 15, 3, 16, -28, levelRequirement = 82, statInterpolation = {3, 3, 2, 2, 2}, cost = { }, }, }, }
當你失去 1 顆靈體能量球時,恢復 % 生命
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
Id | SpiritChargeTier1 |
---|---|
Family | SpiritCharge |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
base secondary skill effect duration [2000]
spell maximum action distance +% [-55]
Id | ParasiticSquidGraspingTentaclesStats |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
盜屍者
野獸
地區: 高地神塔地圖
當你失去 1 顆靈體能量球時,恢復 % 生命
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
base secondary skill effect duration [2000]
spell maximum action distance +% [-55]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
base secondary skill effect duration [2000]
spell maximum action distance +% [-55]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Corpse Thief
幽魂 | Y |
---|---|
地區 | 高地神塔地圖 |
標籤 | abyssal, beast, 法術, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slow_movement |
Packs |
生命
170%
生命轉為護盾
50%
閃避
+50%
異常狀態臨界值
170%
抗性
0 40 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
ParasiticSquidAbyss
Metadata
ParasiticSquidAbyssStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
84
生命
60,002
護甲
99,834
閃避
12,180
能量護盾
8,133
傷害
953
法術傷害
953
命中
538
攻擊間隔
1.755
經驗值
13,250
異常狀態臨界值
60,002
冰緩
190
感電
190
易碎
1,073
焦灼
190
殘喘
524
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 763–1144
暴擊率: 5%
攻擊間隔: 1.755 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
GraspingTentacles
法術, 範圍, 持續時間, 傷害, 範圍法術
施放時間: 3 秒
冷卻時間: 8 秒
造成 128 至 192.1 物理傷害
你的擊中不能暈眩敵人
減少 40% 攻擊速度
減少 40% 移動速度
active skill area of effect radius +% final [-28]
cast speed +% from grasping tentacles [-40]
grasping ornament placement radius [16]
number of grasping ornaments [15]
你的擊中不能暈眩敵人
減少 40% 攻擊速度
減少 40% 移動速度
active skill area of effect radius +% final [-28]
cast speed +% from grasping tentacles [-40]
grasping ornament placement radius [16]
number of grasping ornaments [15]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/ParasiticSquid/ParasiticSquidAbyssStandalone"] = { name = "Corpse Thief", life = 1.7, energyShield = 0.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, skillList = { "Melee", "GraspingTentacles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GraspingTentacles"] = { name = "GraspingTentacles", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "attack_speed_+%", "cast_speed_+%_from_grasping_tentacles", "base_movement_velocity_+%", "number_of_grasping_ornaments", "base_skill_effect_duration", "grasping_ornament_placement_radius", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -9, -9, -9, 15, 3, 16, -28, levelRequirement = 1, statInterpolation = {3, 3, 2, 2, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -40, -40, -40, 15, 3, 16, -28, levelRequirement = 82, statInterpolation = {3, 3, 2, 2, 2}, cost = { }, }, }, }
當你失去 1 顆靈體能量球時,恢復 % 生命
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
Id | SpiritChargeTier1 |
---|---|
Family | SpiritCharge |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
base secondary skill effect duration [2000]
spell maximum action distance +% [-55]
Id | ParasiticSquidGraspingTentaclesStats |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
盜屍者
野獸
Corpse Thief
幽魂 | Y |
---|---|
標籤 | abyssal, beast, 法術, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, melee, not_str, physical_affinity, reptile_beast, slow_movement |
生命
170%
生命轉為護盾
50%
閃避
+50%
異常狀態臨界值
170%
抗性
0 40 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
ParasiticSquidAbyss
Metadata
ParasiticSquidAbyssSpectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
10,937
護甲
28,790
閃避
7,109
能量護盾
3,064
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.755
經驗值
10,255
異常狀態臨界值
10,937
冰緩
35
感電
35
易碎
196
焦灼
35
殘喘
96
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 299–448
暴擊率: 5%
攻擊間隔: 1.755 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
GraspingTentacles
法術, 範圍, 持續時間, 傷害, 範圍法術
施放時間: 3 秒
冷卻時間: 8 秒
造成 71.6 至 107.4 物理傷害
你的擊中不能暈眩敵人
減少 34.641975308642% 攻擊速度
減少 34.641975308642% 移動速度
active skill area of effect radius +% final [-28]
cast speed +% from grasping tentacles [-34.641975308641975]
grasping ornament placement radius [16]
number of grasping ornaments [15]
你的擊中不能暈眩敵人
減少 34.641975308642% 攻擊速度
減少 34.641975308642% 移動速度
active skill area of effect radius +% final [-28]
cast speed +% from grasping tentacles [-34.641975308641975]
grasping ornament placement radius [16]
number of grasping ornaments [15]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Skeletons/AbyssCorpseSink" Actor { basic_action = "Emerge" main_hand_unarmed_type = "One_Hand_Sword" } Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 } Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ParasiticSquid/ParasiticSquidAbyssSpectre"] = { name = "Corpse Thief", life = 1.7, energyShield = 0.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, skillList = { "Melee", "GraspingTentacles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GraspingTentacles"] = { name = "GraspingTentacles", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "attack_speed_+%", "cast_speed_+%_from_grasping_tentacles", "base_movement_velocity_+%", "number_of_grasping_ornaments", "base_skill_effect_duration", "grasping_ornament_placement_radius", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -9, -9, -9, 15, 3, 16, -28, levelRequirement = 1, statInterpolation = {3, 3, 2, 2, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -40, -40, -40, 15, 3, 16, -28, levelRequirement = 82, statInterpolation = {3, 3, 2, 2, 2}, cost = { }, }, }, }
盜屍者
野獸
地區: 深淵拱橋
當你失去 1 顆靈體能量球時,恢復 % 生命
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
base secondary skill effect duration [2000]
spell maximum action distance +% [-55]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
base secondary skill effect duration [2000]
spell maximum action distance +% [-55]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Corpse Thief
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/ParasiticSquid/ParasiticSquidAbyssSpectre |
地區 | 深淵拱橋, 深淵拱橋, 深淵拱橋, 深淵拱橋, 深淵拱橋, 深淵拱橋, 深淵拱橋, 深淵拱橋 |
標籤 | abyssal, beast, 法術, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, no_pantheon_mod, not_str, physical_affinity, reptile_beast, slow_movement |
生命
170%
生命轉為護盾
50%
閃避
+50%
異常狀態臨界值
170%
抗性
0 40 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
ParasiticSquidDelve
Metadata
ParasiticSquidAbyssDelve
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
10,937
護甲
28,790
閃避
7,109
能量護盾
3,064
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.755
經驗值
10,255
異常狀態臨界值
10,937
冰緩
35
感電
35
易碎
196
焦灼
35
殘喘
96
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 299–448
暴擊率: 5%
攻擊間隔: 1.755 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
GraspingTentacles
法術, 範圍, 持續時間, 傷害, 範圍法術
施放時間: 3 秒
冷卻時間: 8 秒
造成 71.6 至 107.4 物理傷害
你的擊中不能暈眩敵人
減少 34.641975308642% 攻擊速度
減少 34.641975308642% 移動速度
active skill area of effect radius +% final [-28]
cast speed +% from grasping tentacles [-34.641975308641975]
grasping ornament placement radius [16]
number of grasping ornaments [15]
你的擊中不能暈眩敵人
減少 34.641975308642% 攻擊速度
減少 34.641975308642% 移動速度
active skill area of effect radius +% final [-28]
cast speed +% from grasping tentacles [-34.641975308641975]
grasping ornament placement radius [16]
number of grasping ornaments [15]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase" Actor { main_hand_unarmed_type = "One_Hand_Sword" } Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ParasiticSquid/ParasiticSquidAbyssDelve"] = { name = "Corpse Thief", life = 1.7, energyShield = 0.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, skillList = { "Melee", "GraspingTentacles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GraspingTentacles"] = { name = "GraspingTentacles", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "attack_speed_+%", "cast_speed_+%_from_grasping_tentacles", "base_movement_velocity_+%", "number_of_grasping_ornaments", "base_skill_effect_duration", "grasping_ornament_placement_radius", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -9, -9, -9, 15, 3, 16, -28, levelRequirement = 1, statInterpolation = {3, 3, 2, 2, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -40, -40, -40, 15, 3, 16, -28, levelRequirement = 82, statInterpolation = {3, 3, 2, 2, 2}, cost = { }, }, }, }
當你失去 1 顆靈體能量球時,恢復 % 生命
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
Id | SpiritChargeTier1 |
---|---|
Family | SpiritCharge |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
base secondary skill effect duration [2000]
spell maximum action distance +% [-55]
Id | ParasiticSquidGraspingTentaclesStats |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |