Leichendieb
Bestie
Gebiet: Abgründige Tiefen
Stellt % Eures Lebens wieder her, wenn Ihr eine Seelen-Ladung verliert
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
base secondary skill effect duration [2000]
spell maximum action distance +% [-55]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
base secondary skill effect duration [2000]
spell maximum action distance +% [-55]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Corpse Thief
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/ParasiticSquid/ParasiticSquidAbyssSpectre |
Area | Abgründige Tiefen, Abgründige Tiefen, Abgründige Tiefen, Abgründige Tiefen, Abgründige Tiefen |
Tags | abyssal, beast, Zauberer, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slow_movement |
Leben
170%
Energy Shield From Life
50%
Ausweichen
+50%
Ailment Threshold
170%
Widerstand
0 40 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
ParasiticSquidAbyss
Metadata
ParasiticSquidAbyss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
10,937
Rüstung
28,790
Ausweichen
7,109
Energieschild
3,064
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.755
Erfahrung
10,255
Ailment Threshold
10,937
Chill
35
Shock
35
Brittle
196
Scorch
35
Sap
96
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 299–448
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
GraspingTentacles
Spell, Area, Duration, Damage, AreaSpell
Zauberzeit: 3 Sek.
Abklingzeit: 8 Sek.
Verursacht 71.6 bis 107.4 physischen Schaden
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt Sekunden
34.641975308642% verringerte Angriffsgeschwindigkeit
34.641975308642% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [-28]
cast speed +% from grasping tentacles [-34.641975308641975]
grasping ornament placement radius [16]
number of grasping ornaments [15]
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt Sekunden
34.641975308642% verringerte Angriffsgeschwindigkeit
34.641975308642% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [-28]
cast speed +% from grasping tentacles [-34.641975308641975]
grasping ornament placement radius [16]
number of grasping ornaments [15]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Skeletons/AbyssCorpseSink" Actor { basic_action = "Emerge" main_hand_unarmed_type = "One_Hand_Sword" } Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 } Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ParasiticSquid/ParasiticSquidAbyss_"] = { name = "Corpse Thief", life = 1.7, energyShield = 0.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, skillList = { "Melee", "GraspingTentacles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GraspingTentacles"] = { name = "GraspingTentacles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "attack_speed_+%", "cast_speed_+%_from_grasping_tentacles", "base_movement_velocity_+%", "number_of_grasping_ornaments", "base_skill_effect_duration", "grasping_ornament_placement_radius", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -9, -9, -9, 15, 3, 16, -28, levelRequirement = 1, statInterpolation = {3, 3, 2, 2, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -40, -40, -40, 15, 3, 16, -28, levelRequirement = 82, statInterpolation = {3, 3, 2, 2, 2}, cost = { }, }, }, }
Stellt % Eures Lebens wieder her, wenn Ihr eine Seelen-Ladung verliert
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
Id | SpiritChargeTier1 |
---|---|
Family | SpiritCharge |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
base secondary skill effect duration [2000]
spell maximum action distance +% [-55]
Id | ParasiticSquidGraspingTentaclesStats |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Leichendieb
Bestie
Gebiet: 'Zikkurat'-Karte
Stellt % Eures Lebens wieder her, wenn Ihr eine Seelen-Ladung verliert
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
base secondary skill effect duration [2000]
spell maximum action distance +% [-55]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
base secondary skill effect duration [2000]
spell maximum action distance +% [-55]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Corpse Thief
Spectre | Y |
---|---|
Area | 'Zikkurat'-Karte |
Tags | abyssal, beast, Zauberer, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slow_movement |
Packs |
Leben
170%
Energy Shield From Life
50%
Ausweichen
+50%
Ailment Threshold
170%
Widerstand
0 40 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
ParasiticSquidAbyss
Metadata
ParasiticSquidAbyssStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
84
Leben
60,002
Rüstung
99,834
Ausweichen
12,180
Energieschild
8,133
Damage
953
Zauberschaden
953
Genauigkeit
538
Attack Time
1.755
Erfahrung
13,250
Ailment Threshold
60,002
Chill
190
Shock
190
Brittle
1,073
Scorch
190
Sap
524
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 763–1144
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
GraspingTentacles
Spell, Area, Duration, Damage, AreaSpell
Zauberzeit: 3 Sek.
Abklingzeit: 8 Sek.
Verursacht 128 bis 192.1 physischen Schaden
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt Sekunden
40% verringerte Angriffsgeschwindigkeit
40% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [-28]
cast speed +% from grasping tentacles [-40]
grasping ornament placement radius [16]
number of grasping ornaments [15]
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt Sekunden
40% verringerte Angriffsgeschwindigkeit
40% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [-28]
cast speed +% from grasping tentacles [-40]
grasping ornament placement radius [16]
number of grasping ornaments [15]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/ParasiticSquid/ParasiticSquidAbyssStandalone"] = { name = "Corpse Thief", life = 1.7, energyShield = 0.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, skillList = { "Melee", "GraspingTentacles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GraspingTentacles"] = { name = "GraspingTentacles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "attack_speed_+%", "cast_speed_+%_from_grasping_tentacles", "base_movement_velocity_+%", "number_of_grasping_ornaments", "base_skill_effect_duration", "grasping_ornament_placement_radius", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -9, -9, -9, 15, 3, 16, -28, levelRequirement = 1, statInterpolation = {3, 3, 2, 2, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -40, -40, -40, 15, 3, 16, -28, levelRequirement = 82, statInterpolation = {3, 3, 2, 2, 2}, cost = { }, }, }, }
Stellt % Eures Lebens wieder her, wenn Ihr eine Seelen-Ladung verliert
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
Id | SpiritChargeTier1 |
---|---|
Family | SpiritCharge |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
base secondary skill effect duration [2000]
spell maximum action distance +% [-55]
Id | ParasiticSquidGraspingTentaclesStats |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Leichendieb
Bestie
Corpse Thief
Spectre | Y |
---|---|
Tags | abyssal, beast, Zauberer, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, melee, not_str, physical_affinity, reptile_beast, slow_movement |
Leben
170%
Energy Shield From Life
50%
Ausweichen
+50%
Ailment Threshold
170%
Widerstand
0 40 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
ParasiticSquidAbyss
Metadata
ParasiticSquidAbyssSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
10,937
Rüstung
28,790
Ausweichen
7,109
Energieschild
3,064
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.755
Erfahrung
10,255
Ailment Threshold
10,937
Chill
35
Shock
35
Brittle
196
Scorch
35
Sap
96
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 299–448
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
GraspingTentacles
Spell, Area, Duration, Damage, AreaSpell
Zauberzeit: 3 Sek.
Abklingzeit: 8 Sek.
Verursacht 71.6 bis 107.4 physischen Schaden
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt Sekunden
34.641975308642% verringerte Angriffsgeschwindigkeit
34.641975308642% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [-28]
cast speed +% from grasping tentacles [-34.641975308641975]
grasping ornament placement radius [16]
number of grasping ornaments [15]
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt Sekunden
34.641975308642% verringerte Angriffsgeschwindigkeit
34.641975308642% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [-28]
cast speed +% from grasping tentacles [-34.641975308641975]
grasping ornament placement radius [16]
number of grasping ornaments [15]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Skeletons/AbyssCorpseSink" Actor { basic_action = "Emerge" main_hand_unarmed_type = "One_Hand_Sword" } Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 } Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ParasiticSquid/ParasiticSquidAbyssSpectre"] = { name = "Corpse Thief", life = 1.7, energyShield = 0.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, skillList = { "Melee", "GraspingTentacles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GraspingTentacles"] = { name = "GraspingTentacles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "attack_speed_+%", "cast_speed_+%_from_grasping_tentacles", "base_movement_velocity_+%", "number_of_grasping_ornaments", "base_skill_effect_duration", "grasping_ornament_placement_radius", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -9, -9, -9, 15, 3, 16, -28, levelRequirement = 1, statInterpolation = {3, 3, 2, 2, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -40, -40, -40, 15, 3, 16, -28, levelRequirement = 82, statInterpolation = {3, 3, 2, 2, 2}, cost = { }, }, }, }
Leichendieb
Bestie
Gebiet: Tiefenstadt
Stellt % Eures Lebens wieder her, wenn Ihr eine Seelen-Ladung verliert
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
base secondary skill effect duration [2000]
spell maximum action distance +% [-55]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
base secondary skill effect duration [2000]
spell maximum action distance +% [-55]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Corpse Thief
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/ParasiticSquid/ParasiticSquidAbyssSpectre |
Area | Tiefenstadt, Tiefenstadt, Tiefenstadt, Tiefenstadt, Tiefenstadt, Tiefenstadt, Tiefenstadt, Tiefenstadt |
Tags | abyssal, beast, Zauberer, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, no_pantheon_mod, not_str, physical_affinity, reptile_beast, slow_movement |
Leben
170%
Energy Shield From Life
50%
Ausweichen
+50%
Ailment Threshold
170%
Widerstand
0 40 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
ParasiticSquidDelve
Metadata
ParasiticSquidAbyssDelve
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
10,937
Rüstung
28,790
Ausweichen
7,109
Energieschild
3,064
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.755
Erfahrung
10,255
Ailment Threshold
10,937
Chill
35
Shock
35
Brittle
196
Scorch
35
Sap
96
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 299–448
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
GraspingTentacles
Spell, Area, Duration, Damage, AreaSpell
Zauberzeit: 3 Sek.
Abklingzeit: 8 Sek.
Verursacht 71.6 bis 107.4 physischen Schaden
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt Sekunden
34.641975308642% verringerte Angriffsgeschwindigkeit
34.641975308642% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [-28]
cast speed +% from grasping tentacles [-34.641975308641975]
grasping ornament placement radius [16]
number of grasping ornaments [15]
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt Sekunden
34.641975308642% verringerte Angriffsgeschwindigkeit
34.641975308642% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [-28]
cast speed +% from grasping tentacles [-34.641975308641975]
grasping ornament placement radius [16]
number of grasping ornaments [15]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase" Actor { main_hand_unarmed_type = "One_Hand_Sword" } Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ParasiticSquid/ParasiticSquidAbyssDelve"] = { name = "Corpse Thief", life = 1.7, energyShield = 0.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, skillList = { "Melee", "GraspingTentacles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GraspingTentacles"] = { name = "GraspingTentacles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "attack_speed_+%", "cast_speed_+%_from_grasping_tentacles", "base_movement_velocity_+%", "number_of_grasping_ornaments", "base_skill_effect_duration", "grasping_ornament_placement_radius", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -9, -9, -9, 15, 3, 16, -28, levelRequirement = 1, statInterpolation = {3, 3, 2, 2, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -40, -40, -40, 15, 3, 16, -28, levelRequirement = 82, statInterpolation = {3, 3, 2, 2, 2}, cost = { }, }, }, }
Stellt % Eures Lebens wieder her, wenn Ihr eine Seelen-Ladung verliert
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
Id | SpiritChargeTier1 |
---|---|
Family | SpiritCharge |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
base secondary skill effect duration [2000]
spell maximum action distance +% [-55]
Id | ParasiticSquidGraspingTentaclesStats |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |